Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 15:17:45 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1535) 1535 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 4051 Bonus ------- Follower Combat Kills 86 Cogmind --------- Core Integrity 319/550 Matter 260/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Cannon > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Heat Sink Improved Heat Sink Large Matter Pod (0) Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Heat Sink Improved Heat Sink Large Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 36 | 7 2 6 3 17 1 Power 6 | 1 . 2 1 2 . Engine 6 | 1 . 2 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . 6 1 Treads 9 | 2 . . . 6 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 1 . 3 . Device 4 | 1 . 1 . 2 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 1 3 2 6 . Energy Gun 3 | 1 1 . 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 9 | 1 . 2 1 5 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . . . 4 3 Power 1 | . . . . 1 . Propulsion 4 | . . . . 1 3 Utility . | . . . . . . Weapon 2 | . . . . 2 . Highest Loss Streak 2 | . . . . 2 1 To Critical Strikes . | . . . . . . Average Backups 12 | 1 5 12 15 13 13 Power 2 | . 1 2 3 2 2 Propulsion 2 | . . 3 4 1 . Utility 4 | . 1 3 5 5 6 Weapon 3 | . 2 2 3 4 5 Tool/Special . | . . . . . . Unused Backups 19 | . . 3 1 3 12 Power 5 | . . . 1 2 2 Propulsion . | . . . . . . Utility 7 | . . 1 . . 6 Weapon 7 | . . 2 . 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 98 100 87 86 Engine 10 | . 14 10 11 8 9 Treads 24 | . 28 22 22 26 23 Device 21 | . 14 21 22 21 27 Storage 10 | . 14 11 11 9 9 Energy Gun 7 | . 14 10 11 . . Energy Cannon 3 | . . 3 10 . . Ballistic Gun 13 | . 14 17 11 15 9 Ballistic Cannon 2 | . . . . 4 9 Peak Build Rating 29 | 7 7 15 17 27 29 Average Rating 16 | 5 7 11 15 23 27 On Entrance 12 | . 7 7 15 17 27 Naked Turns . | . . . . . . Heaviest Build 46 | 14 30 40 41 46 46 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 1 | . . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 2 8 15 15 15 15 Average Carried 12 | 1 5 12 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 8 15 15 15 14 Class Distribution -------------------- 62% | Gunner 20% | Mutant 9% | Scavenger-Gunner 3% | Commander-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1741 | 297 12 422 53 455 502 Remotely . | . . . . . . Salvage Created 1552 | 116 69 457 167 465 278 Parts 100 | 8 7 35 12 20 18 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 43 | . . 11 8 14 10 Guns 27 | . . 10 5 7 5 Cannons 16 | . . 1 3 7 5 Classes Destroyed 10 | 2 2 3 . 3 . Tunneler 5 | 4 . . . 1 . Hauler 2 | . 1 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 18 | . . 4 7 3 4 Grunt 13 | . . 5 1 5 2 Sentry 10 | . . 2 . 4 4 Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 5 | 5 1 5 4 4 4 Combat Bots Only 5 | . . 5 4 4 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 264 | . . 32 34 113 85 Missed 77 | . . 14 9 28 26 Hits 187 | . . 18 25 85 59 Projectile 187 | . . 18 25 85 59 Critical Strikes 11 | . . . 1 6 4 Damage Taken 2547 | . . 199 201 1466 681 Core 292 | . . 31 30 176 55 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 217 | . . . . 217 . Core Remaining (%) 94 | 100 100 . 84 . . Volleys Fired 134 | 9 13 19 10 54 29 Largest 3 | 2 2 3 3 3 2 Hottest 133 | 60 70 133 133 92 73 Shots Fired 294 | 18 26 56 30 106 58 Gun 223 | 18 26 52 20 78 29 Cannon 71 | . . 4 10 28 29 Launcher . | . . . . . . Special . | . . . . . . Kinetic 229 | 9 13 34 10 105 58 Thermal 60 | 9 13 22 16 . . Explosive . | . . . . . . Electromagnetic 5 | . . . 4 1 . Robot Hit Streak 16 | 4 6 16 7 12 9 Robot Miss Streak 8 | 2 4 4 2 5 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 165 | 12 9 34 13 65 32 Core Hits 91 | 6 4 22 9 35 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 5 | 1 . 2 . 1 1 Burn 2 | . . 2 . . . Destroy 1 | 1 . . . . . Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3428 | 142 110 463 262 1519 932 Guns 1807 | 142 110 394 83 783 295 Cannons 1576 | . . 69 138 732 637 Explosions . | . . . . . . Melee . | . . . . . . Ramming 45 | . . . 41 4 . Kinetic 2807 | 76 49 243 14 1493 932 Thermal 511 | 66 61 220 164 . . Explosive . | . . . . . . Electromagnetic 65 | . . . 43 22 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . 2 42 6 Projectiles 50 | . . . 2 42 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 2 2 Impact . | . . . . . . Kinetic 4 | . . . . 2 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | . . . 5 3 . Targets Rammed 8 | . . . 5 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 152 | . 36 88 152 13 . Average Temperature 33 | . 12 23 62 12 . Received Heat Transfer 624 | . . 72 12 324 216 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1322 | 150 173 703 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 92 | 100 100 100 100 91 57 Level 1 7 | . . . . 8 36 Level 2 . | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 479 | 10 7 126 94 218 479 Initial 62 | . . . 24 . 62 Average 70 | 1 . 58 17 98 230 Influence Increases 1728 | 25 20 300 191 455 737 Destroy 0b10 Robot/C 940 | . . 220 160 280 280 Destroy 0b10 Robot/NC 55 | 25 10 10 . 10 . Destroy Leader 238 | . 4 54 30 80 70 Allied During Kill 57 | . . . . . 57 Successful Hack 54 | . 6 . . 34 14 Disable Machine 75 | . . . . 30 45 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 24 | . . 1 1 6 16 Lose Combat Pursuer 135 | . . 15 . 15 105 Influence Decreases 1249 | 25 20 237 254 306 407 Entered New Map 126 | . . . 39 . 87 Time Decay 1013 | 25 20 237 215 286 230 Lost Part 50 | . . . . 20 30 Lost Ally 60 | . . . . . 60 Squads Dispatched 10 | . . 1 1 2 6 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . . 1 1 1 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . . 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 3 13 8 17 19 Peak Tracking Total 11 | . 2 3 4 4 11 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 5 | . . 4 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . . . . 2 4 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 2 1 . 5 4 Terminals 11 | . 2 1 . 4 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 10 2 . 25 6 Successful 19 | . 3 . . 12 4 Failed 24 | . 7 2 . 13 2 Catastrophic 4 | . 2 . . 1 1 Database Lockouts . | . . . . . . Manual 19 | . 10 . . 9 . Terminals 38 | . 10 2 . 20 6 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 3 . . 10 4 Record 1 | . . . . 1 . Prototype ID Bank 4 | . 1 . . 3 . Open Door 3 | . . . . . 3 Locate Traps 3 | . 1 . . 2 . Recall Investigation 1 | . . . . 1 . Registered Components 1 | . . . . . 1 Zone Layout 4 | . 1 . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 8 | . 2 1 . 4 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 450 | . . . . . 450 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 3347 | 32 497 567 970 787 494 Seismic 3347 | 32 497 567 970 787 494 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3484 | 145 497 591 970 787 494 Spaces Moved 1547 | 66 275 292 417 328 169 Core 3 | 3 . . . . . Treads 1544 | 63 275 292 417 328 169 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 Average Speed 178 | 155 160 160 219 161 180 Slowest Speed 250 | 160 160 240 240 163 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 45 25 89 27 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . . 1 5 16 Melee . | . . . . . . Projectile 22 | . . . 1 5 16 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1979 | 87 306 373 446 483 284 Wait 191 | 4 10 30 9 56 82 Move 1542 | 65 274 291 416 327 169 Hop . | . . . . . . Pick Up 32 | 2 6 13 1 9 1 Fast Attach 19 | 7 . 7 . 4 1 Attach 10 | . . 2 . 7 1 Detach 2 | . . . . 2 . Swap 18 | . 2 4 3 9 . Drop 23 | . 1 7 2 12 1 Fire 134 | 9 13 19 10 54 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . . 5 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 13) 146 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 5) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 937 | -9/Materials | Build established: Gunner 1002 | -9/Materials | Discovered new exit (range 15) 1234 | -9/Materials | Entered Mines 1323 | -9/Mines | Learned location of Zion (-6) 1412 | -9/Mines | Found DCF Scrap (11 items) 2151 | -9/Mines | Discovered new exit (range 11) 2190 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2204 | -9/Mines | Entered Materials 2204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2764 | -8/Materials | Discovered new exit (range 12) 2892 | -8/Materials | Repaired Hvy. Assault Cannon 2991 | -8/Materials | Entered Storage 3274 | -8/Storage | Garrison activated, responded to threat 3377 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3485 | -8/Storage | Self-destructed Last Messages --------------- floor. 03368_ Arm. Treads destroyed. 03372_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 03377_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 03379_ S-10 Pest destroyed. 03381_ Destroyed Lgt. Ion Engine. 03383_ S-10 Pest destroyed. 03400_ R-06 Scavenger collects Flight Unit. 03403_ R-06 Scavenger collects Lgt. Assault Rifle. 03430_ Acquired 16 matter. 03432_ Acquired 7 matter. 03433_ W-25 Informer sends out distress signal. 03434_ U-05 Engineer lays Concrete. 03474_ R-06 Scavenger collects Aluminum Leg. 03483_ W-25 Informer sends out distress signal. 03483_ G-47 Trooper suffers critical hit (Burn). 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Assault Cannon | 13% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserRelayWarhead Manual? 0 Play Time 00:24:19 Cumulative 78.3 hours Start 2025.09.20 @ 02:57:50 End 2025.09.20 @ 15:17:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 163 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdc2151a-f132-439d-aaae-5c2434f7295b