Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.28 @ 15:28:26 Player: smidge Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (401) 2005 Value Destroyed (18132) 18132 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (5532) 5532 TOTAL SCORE: 32889 Bonus ------- High Alert Combat Kills 1552 Follower Combat Kills 202 Entered Garrisons 800 Used RIF Installer 3000 Friendly Fire -22 Cogmind --------- Core Integrity 873/1300 Matter 166/300 Energy 580/580 System Corruption 24% Temperature Hot (218) Movement Treading (237) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (9) ------ Huge Storage Unit Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Force Field > --- WEAPON (4) ------- Heavy Machine Gun Heavy Missile Launcher > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Particle Reactor Light Particle Reactor Medium Treads Medium Treads Medium Treads Medium Treads Armored Medium Treads Improved Thunder Leg Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Improved Matter Compressor (300) Launcher Guidance Computer Improved Weapon Cycler Advanced Hacking Suite Proton Missile Launcher Rocket Array Advanced Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Particle Reactor Light Particle Reactor Medium Treads Medium Treads Medium Treads Improved Thunder Leg Advanced Cooling System Huge Storage Unit Improved Matter Compressor Launcher Guidance Computer Core Analyzer Improved Weapon Cycler Hardlight Generator Advanced Force Field Advanced Hacking Suite Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Rocket Array Improved Datajack Advanced Datajack Improved Plasma Cutter [Rating: 147] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 . . . 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 1 . . 1 . . . . . . Utility 7 | . . . 1 . . . . 1 . 2 1 . . . . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 Parts Attached 157 | 6 . 3 10 10 7 8 15 10 1 8 7 22 17 1 . 2 30 Power 19 | 1 . . 1 1 1 1 3 . . 1 . 1 1 . . . 8 Engine 5 | 1 . . 1 . . 1 1 . . . . 1 . . . . . Core 7 | . . . . 1 1 . 2 . . 1 . . 1 . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . . 7 Propulsion 51 | 2 . . 4 2 1 5 6 6 . 2 3 9 7 . . . 4 Treads 42 | 2 . . 4 2 1 5 6 6 . 2 3 2 5 . . . 4 Leg 9 | . . . . . . . . . . . . 7 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 44 | 1 . 1 4 2 2 1 1 2 . 4 1 6 5 . . 1 13 Device 11 | . . . . . . . . 1 . . . 2 2 . . . 6 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . Processor 10 | . . . 1 1 . 1 . . . . . 1 2 . . . 4 Hackware 4 | . . . . . . . . . . 2 1 1 . . . . . Protection 17 | . . 1 2 1 2 . 1 1 . 2 . 2 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 2 1 5 3 1 5 2 1 1 3 6 4 1 . 1 5 Energy Gun 11 | 1 . 1 . . . 1 1 . . . 1 4 . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 . 1 1 5 1 . 2 1 1 . . 2 2 . . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . . 2 . 1 1 . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . 1 . 2 Parts Lost 53 | . . . . 1 2 5 2 1 1 4 3 10 5 . . . 19 Power 2 | . . . . . 1 . . . . . . 1 . . . . . Propulsion 27 | . . . . 1 1 2 2 . 1 2 2 6 3 . . . 7 Utility 7 | . . . . . . . . . . 1 . 1 1 . . . 4 Weapon 17 | . . . . . . 3 . 1 . 1 1 2 1 . . . 8 Highest Loss Streak 4 | . . . . 1 1 2 2 1 1 1 2 2 3 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 23 | 1 3 4 21 24 24 24 24 24 24 24 24 22 21 23 23 23 23 Power 2 | . 1 1 2 2 1 1 2 2 2 1 2 1 1 3 3 3 3 Propulsion 3 | . 2 2 6 5 4 3 1 2 2 4 3 1 . 1 1 1 4 Utility 10 | . . . 8 10 11 11 14 13 13 11 11 12 9 9 8 7 7 Weapon 5 | . . . 4 6 6 5 4 4 4 5 4 5 7 8 9 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 65 | . . . 11 6 2 4 5 3 3 1 . 2 4 . 1 . 23 Power 12 | . . . 4 . 1 . 1 . . 1 . . . . . . 5 Propulsion 13 | . . . 3 1 . . . . . . . . 1 . . . 8 Utility 31 | . . . 1 4 1 4 4 2 3 . . 2 3 . 1 . 6 Weapon 8 | . . . 3 1 . . . 1 . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 85 88 98 99 99 96 99 99 100 98 97 96 97 94 90 88 87 Engine 4 | . 14 14 11 4 . 3 6 7 7 1 . 2 4 . . . . Core 2 | . . . . 4 8 5 2 . . 4 5 2 . 5 5 5 1 Treads 30 | . 28 28 33 35 35 33 35 37 38 32 34 15 10 29 29 26 21 Leg 2 | . . . . . . . . . . . . 18 22 . . . . Device 5 | . . . . . . . . 6 7 5 5 7 13 11 7 9 14 Storage 7 | . 14 14 11 9 9 9 9 7 7 6 5 5 5 5 5 5 4 Processor 9 | . . . 3 8 9 12 9 7 7 6 5 11 15 17 17 15 13 Hackware 2 | . . . . . . . . . . 12 16 6 1 . . . . Protection 8 | . . 3 16 9 9 5 8 6 7 5 5 7 3 5 5 10 4 Energy Gun 3 | . 14 14 . . . 3 10 5 . . 3 8 5 5 5 5 3 Ballistic Gun 17 | . 14 14 21 26 26 21 15 15 19 18 9 5 10 11 10 10 12 Peak Build Rating 147 | 6 6 9 24 34 35 34 35 48 48 54 60 75 96 96 97 107 147 Average Rating 55 | 4 6 6 21 32 34 30 33 42 46 50 54 65 84 96 92 106 133 On Entrance 46 | . 6 6 9 24 34 34 25 35 48 46 43 58 75 96 96 91 107 Avg Prop Armor Cover (%) 3 | . . . . . . . 5 . . . . 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 14 14 19 107 110 104 104 108 117 117 114 117 122 117 111 111 126 170 Greatest Support 190 | 40 40 40 66 86 87 87 82 109 109 119 137 141 174 174 174 174 190 Greatest Overweight (x) 2 | . . . 1 1 1 2 1 1 1 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 3 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 3 4 21 24 24 24 24 24 24 24 24 22 21 24 24 23 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 3 8 25 25 25 24 25 24 25 25 23 21 24 25 24 25 22 Class Distribution -------------------- 18% | Gunner 17% | Scavenger-Tank 16% | Scavenger-Gunner 14% | Mutant 14% | Bothacker-Tank 4% | Tank 3% | Bothacker-Mutant 3% | Scavenger-Mutant 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scientist-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Matter Collected 10551 | 196 . 71 803 992 687 467 765 290 352 1295 265 704 820 109 75 94 2566 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 18284 | . . 48 1574 1358 1201 997 1442 678 595 1369 580 1354 1774 140 . 120 5054 Parts 971 | . . 4 94 100 53 54 98 31 29 59 28 53 78 13 . 11 266 Haulers Intercepted 17 | . . . 4 1 . 3 . 1 . 2 1 . 2 . . . 3 Recyclers Shooed 17 | . . . 3 . . 2 . . . 1 1 . 5 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Combat Hostiles Destroyed 316 | . . 3 32 34 36 15 30 10 22 22 7 25 17 2 . 1 60 Guns 286 | . . 3 32 34 32 15 28 10 18 22 3 21 16 2 . 1 49 AOE 27 | . . . . . 4 . 2 . 4 . 4 2 1 . . . 10 Classes Destroyed 18 | . . 1 10 3 1 . 2 . . . . . . . . . 1 Worker 12 | . . . 1 . . 1 . . . 3 2 . . . . . 5 Builder 7 | . . . . 1 . . . 1 . . 1 . . . . . 4 Tunneler 2 | . . . . 1 . . . . . . . . . . . . 1 Hauler 17 | . . . 4 1 . 3 . 1 . 2 1 . 2 . . . 3 Recycler 15 | . . . 1 1 . 2 . . . 1 1 . 5 . . . 4 Mechanic 3 | . . . 1 . . . . 1 . . . . . . . . 1 Operator 7 | . . . 1 1 . 1 . . . . . . 1 . . 1 2 Watcher 22 | . . . 4 4 . 3 . 1 . 3 1 . 2 . . . 4 Swarmer 70 | . . 3 11 13 8 . 3 . 7 4 . 8 5 . . . 8 Cutter 2 | . . . . . . . 2 . . . . . . . . . . Grunt 119 | . . . 10 9 23 12 8 3 13 7 4 6 5 . . . 19 Brawler 6 | . . . 1 . 1 . . . . . . . 2 . . . 2 Duelist 5 | . . . 1 1 . . . 1 1 . . 1 . . . . . Sentry 61 | . . . 9 10 3 3 9 4 1 5 2 9 . . . 1 5 Specialist 4 | . . . . . 1 . 2 . . . . 1 . . . . . Hunter 15 | . . . . 1 . . . 1 . . . . 1 2 . . 10 Programmer 33 | . . . . . . . 6 1 . 6 1 . 4 . . . 15 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . . 3 5 7 8 10 7 4 14 5 5 12 6 2 . 1 10 Combat Bots Only 14 | . . 3 5 6 8 6 7 3 14 4 3 12 4 2 . 1 5 Max Kills in Single Turn 6 | . . 1 1 3 3 2 1 1 2 2 3 2 6 1 . 1 5 Gunslinging 2 | . . . . 2 1 . . . 1 1 . . . . . . 1 Exploded 3 | . . . . . 2 . 1 . 1 . 2 2 1 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Hostile Shots Fired 1790 | . . 10 118 111 92 67 111 148 115 182 56 164 67 12 . 8 529 Missed 538 | . . 1 44 39 26 17 28 59 27 59 20 46 19 1 . 5 147 Hits 1252 | . . 9 74 72 66 50 83 89 88 123 36 118 48 11 . 3 382 Melee 17 | . . . . 2 . . 1 3 . . . 3 2 . . . 6 Projectile 1235 | . . 9 74 70 66 50 82 86 88 123 36 115 46 11 . 3 376 AOE 2 | . . . . . . . 2 . . . . . . . . . . Critical Strikes 47 | . . 1 1 3 2 1 1 6 3 1 5 4 2 2 . . 15 Actively Blocked 15 | . . . . . . . . . . . . . . . . . 15 Part Disruptions 2 | . . . . . . . 1 . . . . . . . . . 1 Damage Taken 14991 | . . 56 674 788 703 600 1005 376 607 971 728 1664 891 213 . 57 5658 Core 1330 | . . 10 57 95 23 61 111 27 59 132 151 97 57 23 . . 427 Absorbed by Shields 1834 | . . . . . . . . 320 361 352 36 148 12 . . . 605 Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . 24 Ignored by Resistances 4749 | . . 21 206 230 204 172 291 221 284 391 206 500 249 62 . 15 1697 Regen/Repaired (Parts) 75 | . . . 48 . . . . . . 27 . . . . . . . Core Remaining (%) 83 | 100 . 96 85 . . . 47 . 87 84 . . . . 67 100 . Volleys Fired 785 | . . 6 101 60 43 38 80 31 34 67 25 69 54 5 . 8 164 Largest 4 | . . 2 2 3 3 3 3 3 3 3 3 3 3 3 . 3 4 Hottest 231 | . . 70 79 75 83 113 138 121 97 81 127 231 159 147 . 147 196 Shots Fired 2114 | . . 12 190 175 126 105 199 84 82 185 57 137 154 17 . 23 568 Gun 2061 | . . 12 190 175 121 105 193 84 71 185 48 132 152 17 . 23 553 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 48 | . . . . . 5 . 3 . 11 . 9 4 1 . . . 15 Special 5 | . . . . . . . 3 . . . . 1 1 . . . . Kinetic 1643 | . . 6 180 175 121 86 119 62 71 185 38 53 101 12 . 16 418 Thermal 396 | . . 6 10 . . 19 63 22 . . . 77 52 5 . 7 135 Explosive 48 | . . . . . 5 . 3 . 11 . 9 4 1 . . . 15 Electromagnetic 27 | . . . . . . . 14 . . . 10 3 . . . . . Robot Hit Streak 59 | . . 6 30 17 17 23 42 38 13 22 18 17 23 12 . 16 59 Robot Miss Streak 6 | . . 2 3 3 2 3 4 2 6 6 4 2 3 3 . 2 4 Penetration Max 1 | . . . . . . . 1 1 1 1 . 1 1 1 . . 1 Secondary Targets 56 | . . . 3 9 6 1 1 2 4 5 . 8 2 . . . 15 Max Gunslinging Chain 2 | . . . 1 2 1 1 1 1 1 1 . 1 1 . . . 1 Shots Hit Robots 1611 | . . 8 149 132 91 83 142 73 58 155 50 104 108 13 . 18 427 Core Hits 1004 | . . 3 74 78 76 55 79 35 76 144 47 55 52 6 . 6 218 Critical Kills 22 | . . . . . 2 . . . 1 1 . 2 5 . . . 11 Critical Parts Destroyed 29 | . . . 1 1 . . . 1 . 1 . . 2 . . . 23 Critical Strikes 96 | . . . 2 2 2 2 3 2 1 2 . 15 10 . . . 55 Burn 39 | . . . 1 . . 2 3 . . . . 11 3 . . . 19 Destroy 57 | . . . 1 2 2 . . 2 1 2 . 4 7 . . . 36 Melee Attacks 11 | . . . . . . . . . . 6 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 6 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 39125 | . . 106 2434 2521 2316 1785 2937 1466 2181 2889 1738 2604 3126 300 . 410 12312 Guns 33363 | . . 99 2399 2521 1927 1746 2775 1440 1052 2889 763 2315 2790 300 . 408 9939 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 5636 | . . . . . 389 . 162 . 1129 . 975 289 336 . . . 2356 Melee . | . . . . . . . . . . . . . . . . . . Ramming 126 | . . 7 35 . . 39 . 26 . . . . . . . 2 17 Kinetic 26109 | . . 48 2267 2521 1927 1485 1742 1067 1052 2889 577 878 1824 205 . 313 7314 Thermal 6914 | . . 51 132 . . 261 945 373 . . . 1371 966 95 . 95 2625 Explosive 5579 | . . . . . 389 . 162 . 1129 . 918 289 336 . . . 2356 Electromagnetic 397 | . . . . . . . 88 . . . 243 66 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 . . . 5 . . 3 6 7 14 15 15 . 24 Average Corruption 6 | . . . 1 . . . 4 . . 1 5 6 10 14 15 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 289 | . . . 18 . . . 37 . . 23 2 32 68 29 15 . 65 Message Errors 70 | . . . 8 . . . 10 . . 7 . 4 12 5 5 . 19 Matter Fused 69 | . . . 5 . . . 10 . . 6 . 8 17 8 4 . 11 Heat Flow Errors 32 | . . . 1 . . . 3 . . 2 1 4 9 3 3 . 6 Energy Discharges 30 | . . . . . . . 2 . . 1 1 2 8 5 2 . 9 Parts Rejected 3 | . . . . . . . 1 . . 1 . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . 1 1 1 1 . . Data Loss (minor) 27 | . . . 1 . . . 4 . . 1 . 6 8 4 . . 3 Data Loss (major) 18 | . . . 2 . . . 3 . . 2 . 2 3 1 . . 5 Misfires 14 | . . . 1 . . . 3 . . 2 . 1 3 2 . . 2 Alerts 6 | . . . . . . . . . . . . 3 3 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . . . . 1 . . 1 . 1 4 . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 176 | . . . . . 23 . . . 72 . 42 . . . . . 39 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 176 | . . . . . 23 . . . 72 . 42 . . . . . 39 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 405 | . . . . . . . 30 . 39 126 35 10 28 . . . 137 Shots 13 | . . . . . . . 1 . 1 2 1 1 2 . . . 5 Rammed 13 | . . 4 4 . . 2 . 1 . . . . . . . 1 1 Targets Rammed 14 | . . 4 4 . . 2 . 2 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 599 | . . 54 170 221 150 272 379 246 162 262 240 381 235 351 237 198 599 Average Temperature 96 | . . 28 30 43 40 73 115 87 49 56 43 129 71 135 118 83 137 Received Heat Transfer 3864 | . . . 333 423 423 414 315 135 282 274 40 520 99 . . 9 597 Effects 34 | . . . . . . 1 2 . . . . 2 . . . . 29 Shutdowns 11 | . . . . . . . . . . . . 1 . . . . 10 Energy Bleed 5 | . . . . . . 1 1 . . . . 1 . . . . 2 Interference 13 | . . . . . . . 1 . . . . . . . . . 12 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . . . 6 Total Turns 78 | . . . . . . . . . . . . . . . . . 78 Longest Duration 25 | . . . . . . . . . . . . . . . . . 25 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . 1 Parts Melted 32 | . . . . . . 2 . 2 . . . 14 3 . . . 11 Heat Transferred 14171 | . . 148 407 . . 703 2146 777 . . . 2960 1628 148 . 148 5106 Parts Sabotaged 8 | . . . . . . . . . . . . 8 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Maximum Alert Level 4 | . . . . 1 3 2 4 2 3 1 . 2 1 . . . 2 Low Security (%) 55 | 100 100 100 100 70 13 . . . . 97 100 26 79 . . 100 51 Level 1 15 | . . . . 29 15 44 8 8 13 2 . 19 20 . . . 35 Level 2 17 | . . . . . 25 55 30 91 21 . . 54 . . . . 13 Level 3 9 | . . . . . 45 . 28 . 64 . . . . . . . . Level 4 2 | . . . . . . . 32 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1304 | . . 70 146 370 1095 493 1304 609 832 382 178 686 315 . . 32 446 Initial 592 | . . . . . 51 459 243 592 216 378 35 96 312 . . . . Average 284 | . . 21 38 139 622 407 840 512 674 39 38 435 116 . . 3 215 Influence Increases 10094 | . . 90 1013 937 1064 458 1121 339 626 871 326 690 567 50 . 40 1902 Destroy 0b10 Robot/C 6480 | . . 80 700 680 720 300 660 200 440 440 160 500 340 40 . 20 1200 Destroy 0b10 Robot/NC 450 | . . . 60 45 . 50 25 20 . 45 30 . 50 . . 5 120 Destroy Leader 1208 | . . 10 186 190 30 82 40 74 30 150 34 30 78 10 . 10 254 Allied During Kill 9 | . . . 2 . . . 6 . . . 1 . . . . . . Successful Hack 190 | . . . 35 11 6 6 12 . . 50 15 12 14 . . 1 28 Disable Machine 243 | . . . . 9 9 18 9 . . 135 18 18 9 . . . 18 Anti-Garrison Action 700 | . . . . . 250 . 300 . 100 . . 50 . . . . . Destroy Structure 604 | . . . . 2 19 2 39 . 56 21 68 65 76 . . 4 252 Lose Combat Pursuer 210 | . . . 30 . 30 . 30 45 . 30 . 15 . . . . 30 Influence Decreases 9754 | . . 90 1013 847 59 1126 244 1292 145 1618 253 162 1183 120 . 40 1562 Entered New Map 2678 | . . . . . 39 636 184 712 135 454 50 62 374 32 . . . Time Decay 5882 | . . 90 993 847 . 440 . 570 . 808 185 . 739 88 . 40 1082 Lost Part 465 | . . . . . 20 50 20 10 10 35 10 100 30 . . . 180 Lost Ally 108 | . . . 20 . . . 40 . . . 8 . 40 . . . . Purge Threat 621 | . . . . . . . . . . 321 . . . . . . 300 Squads Dispatched 32 | . . . 1 4 . 3 . 2 . 5 2 . 4 . . . 11 Investigation 1 | . . . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . 1 . 4 1 . 3 . . . 4 Reinforcement 14 | . . . 1 3 . 2 . . . 1 1 . 1 . . . 5 Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . 1 . 1 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . 1 . 1 . . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Distress Signals 14 | . . . 4 4 . 1 . 1 . 1 . . . . . . 3 Communications Jammed 39 | . . . . . . . . . . 20 4 . . . . . 15 Distress Signals 35 | . . . . . . . . . . 20 3 . . . . . 12 Times Spotted 411 | . . 5 51 46 41 19 34 16 24 31 11 29 23 2 . 4 75 Peak Tracking Total 7 | . . 3 4 6 6 4 5 4 7 5 4 5 4 2 . 2 6 Tactical Retreats 12 | . . . 2 . 2 . 2 1 . 2 . 1 . . . . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Traps Triggered 36 | . . . 1 . 5 3 2 2 8 8 1 1 3 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Machines Disabled 37 | . . . . 1 3 2 5 . 2 15 2 3 1 . 1 . 2 Max in Single Turn 7 | . . . . 1 1 1 1 . 1 7 2 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . 1 Garrison Relay 9 | . . . . . 2 . 4 . 2 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 1 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Machines Accessed 58 | . . . 11 9 3 3 2 3 1 10 3 1 2 1 1 2 6 Terminals 39 | . . . 8 6 3 2 2 2 1 7 1 1 1 1 . 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 8 | . . . 2 2 . . . . . 1 1 . . . . 1 1 Garrison Access 6 | . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 Total Hacks 116 | . . . 26 16 7 7 3 4 2 22 4 2 2 1 1 8 11 Successful 70 | . . . 17 13 1 2 2 2 . 12 2 1 2 1 1 7 7 Failed 45 | . . . 9 2 6 5 1 2 2 10 2 1 . . . 1 4 Catastrophic 10 | . . . 2 1 . . . 1 1 4 . . . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 11 | . . . 6 . . . . . . 4 . . 1 . . . . Terminals 78 | . . . 18 10 7 6 3 3 2 18 1 2 1 1 . 1 5 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 Repair Stations 4 | . . . 2 . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 24 | . . . 6 5 . . . . . 1 2 . . . . 7 3 Garrison Access 6 | . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 Terminal Hacks 36 | . . . 10 8 1 1 2 1 . 6 . 1 . 1 1 1 3 Record 6 | . . . 1 2 . . . . . 1 . . . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . 3 . . . . . . 2 Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 7 | . . . 2 2 . . . 1 . 1 . . . . . 1 . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 5 4 . . . . . 1 1 . . . . 6 2 Insert Component 3 | . . . . . . . . . . 1 . . . . . 1 1 Analyze 2 | . . . . . . . . . . . . . . . . 1 1 Retrieve Study 14 | . . . 5 4 . . . . . . 1 . . . . 4 . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 Unlock Access 4 | . . . . 1 . 1 . 1 . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 4 | . . . . . . . . . . 3 . . 1 . . . . Terminals 3 | . . . . . . . . . . 2 . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . Operators 2 | . . . . . . . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . . . 1 . . 1 2 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 36 | . . . 6 7 3 2 . 1 1 5 3 1 . . . 2 5 Full Trace Events 3 | . . . 1 . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . 9 Part Studies Acquired 13 | . . . 5 3 . . . . . . 1 . . . . 4 . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . . Time 64 | . . . 26 . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Used RIF Installer 6 | . . . . . 2 . 1 . 2 . . 1 . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Autooverride 2 | . . . . . . . . . 1 . . 1 . . . . . Robots Hacked 6 | . . . . . . . . . . 3 1 . 2 . . . . Non-combat 3 | . . . . . . . . . . 3 . . . . . . . Combat 3 | . . . . . . . . . . . 1 . 2 . . . . Autooverrided 3 | . . . . . . . . . . . 1 . 2 . . . . Robot Hacks Applied 6 | . . . . . . . . . . 4 2 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . link_fov 1 | . . . . . . . . . . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 37 | . . . . . 7 . 16 . 7 . . 3 . . . . 4 Machine Destruction 33 | . . . . . 7 . 16 . 7 . . 3 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 Attached 3 | . . . . . . . . . . 2 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Total Allies 8 | . . 1 . . . . 2 . . 2 1 . 2 . . . . Largest Group 2 | . . 1 1 . . . 2 . . 1 1 . 1 . . . . Highest-Rated Group 51 | . . 31 31 . . . 51 . . 10 29 . 29 . . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . 10 29 . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . 1 8 . . . 18 . . . 13 . 8 . . . . Total Damage 626 | . . 22 83 . . . 212 . . . 215 . 94 . . . . Kills 8 | . . 1 3 . . . 3 . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Active Infowar (turns) 6114 | . . . 1150 . . . . . . . . . 1644 679 316 241 2084 Optics 1150 | . . . 1150 . . . . . . . . . . . . . . Jamming 4964 | . . . . . . . . . . . . . 1644 679 316 241 2084 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Turns Passed 21163 | 73 40 283 3227 1995 1405 898 1776 1153 1182 2423 463 855 1794 679 316 241 2360 Spaces Moved 9325 | 42 26 156 1331 818 571 349 698 484 492 1247 236 343 852 394 180 118 988 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads 8613 | 37 26 156 1331 818 571 349 698 484 492 1247 236 171 317 394 180 118 988 Legs 707 | . . . . . . . . . . . . 172 535 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 218 212 200 200 205 215 151 155 157 166 166 166 166 161 Average Speed 190 | 146 160 160 211 218 216 207 205 209 215 168 155 175 180 166 166 166 164 Slowest Speed 272 | 160 160 160 225 225 218 272 208 215 215 222 213 200 190 166 166 166 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 6 26 95 81 57 34 70 16 70 35 11 49 29 63 19 3 33 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . 2 2 . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . 1 Terrain Destroyed 422 | . . . . . 19 . 28 1 81 23 48 23 40 2 . . 157 Melee . | . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . . 4 1 1 2 . 3 8 2 . . 15 AOE 384 | . . . . . 19 . 24 . 80 21 48 20 32 . . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Total 11145 | 50 25 175 1561 914 646 444 861 557 546 1426 285 483 999 408 191 146 1428 Wait 472 | . . . 63 1 7 28 25 10 1 66 4 18 47 9 . 12 181 Move 9311 | 41 25 155 1330 818 569 349 697 484 491 1246 236 342 851 393 179 117 988 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 148 | 3 . 6 32 10 6 8 10 7 5 8 3 7 14 . 1 4 24 Fast Attach 63 | 6 . 1 3 4 1 5 4 2 . 11 1 13 3 . . . 9 Attach 63 | . . 1 1 1 2 6 2 4 1 5 5 10 8 . . 2 15 Detach 3 | . . . . . . . . . . . . 1 . . . . 2 Swap 112 | . . 1 8 5 5 3 17 5 1 12 4 15 10 1 3 1 21 Drop 125 | . . 1 19 15 5 5 16 8 3 5 2 8 12 . 2 1 23 Fire 785 | . . 6 101 60 43 38 80 31 34 67 25 69 54 5 . 8 164 Melee 11 | . . . . . . . . . . 6 5 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 14 | . . 4 4 . . 2 . 2 . . . . . . . 1 1 Escape Stasis 24 | . . . . . 8 . 2 4 10 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . 8 . . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 14) 114 | -10/Materials | Entered Mines 127 | -10/Mines | Met a Derelict bent on vengeance 197 | -10/Mines | Escorted by a lone wolf Derelict 294 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 303 | -10/Mines | Build established: Mutant 378 | -10/Mines | Discovered new exit (range 9) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Accompanied by 1 ally 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Discovered new exit (range 15) 736 | -9/Materials | Repaired Lgt. Armor Plating 1036 | -9/Materials | Discovered new exit (range 18) 1167 | -9/Materials | Identified exit to Mines 1926 | -9/Materials | Discovered new exit (range 5) 2691 | -9/Materials | Discovered new exit (range 5) 3624 | -9/Materials | Entered another Materials area 3624 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4132 | -8/Materials | Discovered new exit (range 16) 4140 | -8/Materials | Build established: Gunner 4423 | -8/Materials | Discovered new exit (range 9) 5157 | -8/Materials | Discovered new exit (range 4) 5530 | -8/Materials | Central database locked down 5547 | -8/Materials | Discovered new exit (range 11) 5566 | -8/Materials | Garrison activated, responded to threat 5619 | -8/Materials | Identified exit to Garrison 5619 | -8/Materials | Entered Garrison 5791 | -8/Garrison | Triggered checkpoint 5835 | -8/Garrison | Garrison Relay disabled 5949 | -8/Garrison | Triggered checkpoint 6040 | -8/Garrison | Discovered new exit (range 10) 6055 | -8/Garrison | Triggered checkpoint 6179 | -8/Garrison | Triggered checkpoint 6323 | -8/Garrison | Triggered checkpoint 6361 | -8/Garrison | Triggered checkpoint 6392 | -8/Garrison | Triggered checkpoint 6423 | -8/Garrison | Destroyed 8 combat bots 6524 | -8/Garrison | Installed Relay Interface Framework 6633 | -8/Garrison | Discovered new exit (range 13) 6668 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6727 | -8/Garrison | Triggered checkpoint 6760 | -8/Garrison | Discovered new exit (range 5) 6893 | -8/Garrison | Triggered checkpoint 6904 | -8/Garrison | Garrison Relay disabled 7024 | -8/Garrison | Entered Materials 7113 | -8/Materials | Discovered new exit (range 16) 7438 | -8/Materials | Discovered new exit (range 10) 7533 | -8/Materials | Identified exit to Factory 7804 | -8/Materials | Discovered exit to Factory (range 16) 7858 | -8/Materials | Garrison activated, responded to threat 7921 | -8/Materials | Identified exit to Garrison 7922 | -8/Materials | Entered Garrison 8020 | -8/Garrison | Triggered checkpoint 8077 | -8/Garrison | Garrison Relay disabled 8202 | -8/Garrison | Triggered checkpoint 8328 | -8/Garrison | Discovered exit to Factory (range 12) 8329 | -8/Garrison | Build established: Scavenger-Gunner 8389 | -8/Garrison | Learned Factory security intel 8406 | -8/Garrison | Triggered checkpoint 8447 | -8/Garrison | Garrison Relay disabled 8542 | -8/Garrison | Rescued a captive Derelict 8543 | -8/Garrison | Rescued a captive Derelict 8610 | -8/Garrison | Triggered checkpoint 8652 | -8/Garrison | Triggered checkpoint 8780 | -8/Garrison | Triggered checkpoint 8877 | -8/Garrison | Destroyed 7 combat bots 8939 | -8/Garrison | Discovered exit to Factory (range 8) 9013 | -8/Garrison | Garrison Relay disabled 9119 | -8/Garrison | Core integrity fell below 50% 9317 | -8/Garrison | Discovered exit to Factory (range 10) 9424 | -8/Garrison | Triggered checkpoint 9469 | -8/Garrison | Garrison Relay disabled 9497 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9698 | -8/Garrison | Entered Factory 9698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9889 | -7/Factory | Found Prototype Launcher 9997 | -7/Factory | Build established: Scavenger-Tank 10202 | -7/Factory | Discovered new exit (range 17) 10331 | -7/Factory | Discovered new exit (range 8) 10498 | -7/Factory | First assault squad dispatched 10577 | -7/Factory | Cargo convoy interrupted 10851 | -7/Factory | Identified exit to Garrison 10851 | -7/Factory | Entered Garrison 10856 | -7/Garrison | Build established: Tank 10970 | -7/Garrison | Triggered checkpoint 10984 | -7/Garrison | Triggered checkpoint 11062 | -7/Garrison | Destroyed 14 combat bots 11205 | -7/Garrison | Discovered new exit (range 11) 11272 | -7/Garrison | Garrison Relay disabled 11297 | -7/Garrison | Triggered checkpoint 11487 | -7/Garrison | Triggered checkpoint 11574 | -7/Garrison | Build established: Bothacker-Tank 11600 | -7/Garrison | Discovered new exit (range 11) 11619 | -7/Garrison | Expanded RIF knowledge: Command Fork 11655 | -7/Garrison | Triggered checkpoint 11691 | -7/Garrison | Garrison Relay disabled 11900 | -7/Garrison | Expanded RIF knowledge: Autooverride 11915 | -7/Garrison | Discovered new exit (range 12) 12033 | -7/Garrison | Entered Factory 12033 | -6/Factory | Evolved 2 slots: Utility x2 12305 | -6/Factory | Repaired Hardlight Generator 12760 | -6/Factory | Discovered new exit (range 12) 13031 | -6/Factory | Discovered new exit (range 4) 13134 | -6/Factory | Spotted B-75 Beast 13333 | -6/Factory | Allied Derelicts emerged from ambush trap array 13420 | -6/Factory | Identified Rocket Array 13515 | -6/Factory | P-60 Hacker assimilated allied GP-5NJ(g) 14196 | -6/Factory | Discovered new exit (range 5) 14448 | -6/Factory | Build established: Bothacker-Mutant 14456 | -6/Factory | Entered another Factory area 14456 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14919 | -5/Factory | Identified exit to Garrison 14919 | -5/Factory | Entered Garrison 14957 | -5/Garrison | Triggered checkpoint 15053 | -5/Garrison | Discovered new exit (range 5) 15091 | -5/Garrison | Triggered checkpoint 15146 | -5/Garrison | Garrison Relay disabled 15233 | -5/Garrison | Triggered checkpoint 15236 | -5/Garrison | Triggered checkpoint 15407 | -5/Garrison | Triggered checkpoint 15407 | -5/Garrison | Destroyed 12 combat bots 15541 | -5/Garrison | Expanded RIF knowledge: Autooverride 15573 | -5/Garrison | Discovered new exit (range 12) 15774 | -5/Garrison | Entered Factory 15851 | -5/Factory | Build established: Scavenger-Gunner 16410 | -5/Factory | System corruption reached 10% 16449 | -5/Factory | Lost 3 parts (2n1w) 17191 | -5/Factory | Build established: Scavenger-Tank 17539 | -5/Factory | Discovered new exit (range 16) 17568 | -5/Factory | Entered Upper Caves 18012 | -5/Upper Caves | Learned Factory non-interactive machine intel 18217 | -5/Upper Caves | Discovered new exit (range 11) 18247 | -5/Upper Caves | Entered another Upper Caves area 18343 | -5/Upper Caves | Found Alien Artifact 18346 | -5/Upper Caves | Identified Dimensional Node Initializer 18346 | -5/Upper Caves | Initialized slip node 18538 | -5/Upper Caves | Discovered new exit (range 10) 18563 | -5/Upper Caves | Entered Factory 18563 | -4/Factory | Evolved 2 slots: Utility x2 18564 | -4/Factory | Loaded intel: 252 non-interactive machine locations 18749 | -4/Factory | Discovered new exit (range 13) 18804 | -4/Factory | Entered Research 18804 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 18986 | -3/Research | Build established: Scientist-Tank 19195 | -3/Research | Fabricated Biometal Heavy Treads (x1) 19418 | -3/Research | Spotted B-86 Titan 19506 | -3/Research | Destroyed B-86 Titan 19651 | -3/Research | Build established: Scientist-Gunner 20256 | -3/Research | Garrison activated, responded to threat 20260 | -3/Research | System corruption reached 10% 20317 | -3/Research | Lost 3 parts (3n) 20371 | -3/Research | Build established: Scavenger-Tank 21164 | -3/Research | Self-destructed Last Messages --------------- 21156_ System corrupted: Matter fused (-9). 21156_ U-05 Engineer lays Concrete. 21156_ K-01 Serf collects debris. 21156_ U-05 Engineer lays Concrete. 21157_ U-05 Engineer builds a Wall. 21159_ U-05 Engineer lays Concrete. 21160_ Acquired Prototype Ballistic Cannon. 21160_ Identified Com. Mass Driver. 21160_ Faulty integration triggers heat surge (+298). 21160_ Slug penetrates Wall. 21160_ U-05 Engineer lays Concrete. 21161_ Dropped Faulty Com. Mass Driver. 21161_ Penetrated by Slug. 21161_ U-05 Engineer lays Concrete. 21162_ Acquired 31 matter. 21162_ U-05 Engineer lays Concrete. 21162_ K-01 Serf collects debris. 21162_ U-05 Engineer lays Concrete. 21163_ Slug penetrates Wall. 21163_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # # !! #######???????????????????????????? | | # =!# # # #???????????????????????????? | | # =% #? # # #?#?????????????????????????? | | # ########### # #?????????????????????????? | | # # #?????????????????????????? | | # # #?##??????????????????????? | | # + ##### #??????????????????????? | | # # [ = #??????????????????????? | | # # !* #### +??????????????????????? | | # # # #???? #??????????????????????? | | # # # #?? ???????????????????????? | | ######### ####### ???????????????????????? | | ######### #?????# #??????????????????????? | | # ## #?????# #??????????????????????? | | # ## #?????# #??????????????????????? | | # ## #?????# #??????????????????????? | | # ##+####### #?######???????????????? | | ######?# # # ^ #? ??#?????????????? | | ???????# # #^ # ? #?????????????? | | ######## # # # "" #?????????????? | | + # # "S #?????????????? | | # # # "" #?????????????? | | # # % #?????????????? | | # # ! #?????????????? | | ######## # % =[ #?????????????? | | # # !=!@Y #????????????? | | # ########## =k]##########?????????????? | | """" + u =]%!] ??????????? | | ""S"" # ]*] ??????????? | | "" "" # ] ??????????? | | # % R u | ??????????? | | ###### ###### ##############???????????? | | #???# *# ???????????????????????? | | ########???## # ???????????????????? | | ?#######?# # """ """ #??????????????????? | | #! ## # """ """ #??????????????????? | | "" #!!!! ### # """ """ #??????????????????? | | "" !+ ! # ???#??????????????????? | | "" # ###^#### ??????????????????????? | | #! #?#^#??? """ ""??????????????????????? | | ?###+##### #??? """ ""??????????????????????? | | ?# ##%#??? ""? "???????????????????????? | | ??# ##^#??? ?? ???????????????????????? | | ??# ##[#??? ?? ????????????????????????? | | ???# ## #???###????????????????????????????? | | #???# ## #??????????????????????????????????? | | ????# #? ???????????????????????????????????? | | ????########? ???????????????????????????????????? | | ########????? ???????????????????????????????????? | | # !#????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 40 Target Analysis 11 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 72 Item Schematics ----------------- Mic. Nuclear Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -3/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 46% | -9/Materials Hardlight Generator | 10% | -6/Factory Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Datajack | -5/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Wave Gun | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Assimilation Complete Gun Specialist Gunslinger Hackerman Infiltrator Short-term Sacrifices You Will Be Upgraded Challenges ------------ None Game ------ Seed DispersionSapperStabilizer Manual? 0 Play Time 03:04:51 Cumulative 56.9 hours Start 2026.06.27 @ 14:03:32 End 2026.06.28 @ 15:28:26 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 46 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 744830ae-4039-4804-b9a0-292090787b04