Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 14:07:16 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (220) 1100 Value Destroyed (7865) 7865 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2279) 2279 TOTAL SCORE: 19064 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 131 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Cogmind --------- Core Integrity 583/1150 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Terrain Scan Processor Core Analyzer Core Analyzer Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON (4) ------- Improved KE Penetrator Enhanced Coil Gun > --- INVENTORY (5) ---- Advanced Cooling System Long-range Missile Launcher RU-N14's Throwing Claymores v3 Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Salvage Targeting Computer Core Analyzer Core Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Advanced Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Improved KE Penetrator Improved KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Long-range Missile Launcher RU-N14's Throwing Claymores v3 [Rating: 113] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 1 2 . . . 2 2 . . 2 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 154 | . 1 12 22 5 2 . 16 3 . . 7 41 10 3 2 13 2 3 8 4 Power 16 | . . 2 2 1 . . 3 . . . 1 4 . . . 2 . . 1 . Engine 9 | . . 2 . . . . 3 . . . 1 2 . . . . . . 1 . Core 6 | . . . 2 1 . . . . . . . 2 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 37 | . 1 3 5 1 . . 3 1 . . 3 13 1 . . 1 1 2 1 1 Treads 1 | . . . . . . . . . . . . . . . . . . . . 1 Leg 36 | . 1 3 5 1 . . 3 1 . . 3 13 1 . . 1 1 2 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | . . 1 3 . . . 4 2 . . 2 17 8 . 1 7 . . 2 3 Device 23 | . . . . . . . 1 1 . . 2 10 6 . . 1 . . 1 1 Storage 7 | . . . 2 . . . 1 . . . . 1 1 . . 1 . . . 1 Processor 15 | . . 1 1 . . . 2 1 . . . 5 . . . 4 . . . 1 Hackware 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . Protection 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . . 6 12 3 2 . 6 . . . 1 7 1 3 1 3 1 1 4 . Energy Gun 11 | . . 2 8 . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | . . 4 4 2 2 . 5 . . . 1 6 1 3 1 3 1 1 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 3 . . . . 4 2 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . . . Parts Lost 50 | . . 6 . . . . . . . . 3 18 . . 1 1 3 1 3 14 Power 6 | . . 2 . . . . . . . . 1 1 . . . . . . . 2 Propulsion 12 | . . 2 . . . . . . . . . 4 . . . 1 1 1 . 3 Utility 18 | . . . . . . . . . . . 1 9 . . 1 . 1 . 3 3 Weapon 14 | . . 2 . . . . . . . . 1 4 . . . . 1 . . 6 Highest Loss Streak 10 | . . 4 . . . . . . . . 2 3 . . 1 1 3 1 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 5 2 4 7 10 8 7 8 10 11 12 11 11 14 12 11 11 10 11 11 5 Power . | 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Propulsion 1 | 3 . 1 . 1 1 1 1 2 2 2 2 1 2 2 2 1 . 1 . . Utility 3 | . . . 1 2 2 2 1 3 4 5 5 4 5 6 5 5 5 5 4 1 Weapon 4 | 1 1 1 4 6 4 3 3 4 4 4 3 3 6 3 3 3 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 2 1 4 . 1 . 1 1 . . 1 3 5 . . . . 1 . 2 Power 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Propulsion 5 | . 2 1 1 . . . . 1 . . . . . . . . . . . . Utility 5 | . . . 2 . . . . . . . . 1 . . . . . 1 . 1 Weapon 9 | . . . . . 1 . . . . . 1 1 5 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 95 100 100 100 99 92 100 100 98 88 81 98 99 98 97 89 83 53 Engine 3 | . 14 13 2 . . . 6 7 7 7 7 5 . . . . . . . 1 Core 2 | . . . 8 11 11 11 1 . . . . . 5 5 5 . . . . . Leg 21 | . 28 27 29 33 33 33 27 22 23 23 23 19 17 17 17 15 15 14 14 2 Device 12 | . . . . . . . 8 8 15 15 13 17 17 17 16 19 21 21 25 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 5 5 5 5 5 5 3 Processor 16 | . . 1 11 11 11 11 9 15 15 15 15 20 23 23 23 26 24 21 20 18 Hackware 1 | . . . . . . . . . . . . . 4 5 4 5 5 5 5 5 Energy Gun 1 | . . 10 12 . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 28 17 20 26 33 33 35 30 29 30 29 16 5 15 23 20 19 15 4 11 Peak Build Rating 113 | 6 6 10 21 23 24 24 52 44 45 45 50 88 99 90 89 105 108 99 113 74 Average Rating 60 | 6 6 7 16 22 22 24 30 41 44 45 47 69 96 89 87 99 101 93 105 53 On Entrance 50 | 6 6 6 10 21 22 24 24 36 44 45 45 50 88 99 90 86 104 92 98 65 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 12 18 24 25 24 24 42 43 43 43 43 53 49 60 51 60 61 60 56 40 Greatest Support 63 | 20 20 20 39 41 41 41 49 54 54 54 60 60 55 60 60 63 58 60 60 40 Greatest Overweight (x) 10 | . . . 1 . . . . . . . . 1 1 . . 1 1 1 . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 9 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 5 4 6 10 10 10 10 14 15 15 15 15 15 15 15 15 15 14 15 15 12 Average Carried 11 | 4 2 4 7 10 9 10 10 13 14 15 13 12 14 14 14 14 13 14 12 5 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 4 4 10 10 10 10 14 14 15 15 15 15 15 15 15 14 14 13 13 3 Class Distribution -------------------- 34% | Scavenger-Skirmisher 26% | Scavenger-Gunner 18% | Skirmisher 11% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Matter Collected 8193 | 200 31 259 599 159 . . 1162 . 304 . 306 2816 558 . 484 539 251 112 235 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11061 | . 141 348 1261 83 . . 1852 . 223 . 302 3642 701 207 511 886 234 236 55 379 Parts 589 | . 16 28 69 12 . . 102 . 3 . 22 192 19 3 23 47 17 10 . 26 Haulers Intercepted 20 | . . . 3 . . . 6 . . . . 6 2 . . 3 . . . . Recyclers Shooed 6 | . . . 3 . . . . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . . . . . 16 6 . 26 Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 173 | . 6 11 21 7 . . 33 . 1 . 6 51 5 1 7 7 5 3 1 8 Guns 171 | . 6 11 21 7 . . 33 . . . 6 51 5 . 7 7 5 3 1 8 AOE 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Classes Destroyed 17 | . 2 2 4 . . . 1 . 1 . 3 2 . . 1 . 1 . . . Worker 9 | . . . 2 . . . 2 . . . . 3 . . . 2 . . . . Builder 3 | . . . . . . . . . . . . 2 . . 1 . . . . . Tunneler 4 | . . 1 . . . . . . . . . 3 . . . . . . . . Hauler 20 | . . . 3 . . . 6 . . . . 6 2 . . 3 . . . . Recycler 6 | . . . 3 . . . 2 . . . . . 1 . . . . . . . Watcher 5 | . . . . . . . 2 . . . . 2 . . . 1 . . . . Swarmer 56 | . 4 5 3 7 . . 10 . . . 3 15 . . . . 4 . . 5 Grunt 54 | . 2 4 8 . . . 18 . . . . 16 . . 3 . . 2 1 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Sentry 29 | . . 2 9 . . . 5 . . . . 5 2 . 1 3 . 1 . 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . . . . . . . 1 7 . . . . . . . 2 Programmer 16 | . . . . . . . . . . . . 7 3 . 2 4 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 7 | . 2 4 4 4 . . 5 . 1 . 4 7 2 1 4 5 4 2 1 7 Combat Bots Only 7 | . 2 4 3 4 . . 5 . 1 . 4 5 2 1 4 3 4 2 1 7 Max Kills in Single Turn 2 | . 1 2 2 2 . . 2 . 1 . 1 2 1 1 2 1 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . 1 . . . Exploded 1 | . . . . . . . . . 1 . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 828 | . 33 61 62 21 . . 68 . . . 48 281 14 1 17 26 22 16 73 85 Missed 237 | . 6 11 15 7 . . 16 . . . 12 83 6 1 3 12 5 7 30 23 Hits 591 | . 27 50 47 14 . . 52 . . . 36 198 8 . 14 14 17 9 43 62 Melee 5 | . . . 1 . . . . . . . . . . . 2 . . . 2 . Projectile 586 | . 27 50 46 14 . . 52 . . . 36 198 8 . 12 14 17 9 41 62 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . . Critical Strikes 30 | . . 1 5 . . . 5 . . . 1 11 . . 1 2 1 1 2 . Part Disruptions 2 | . . . . . . . . . . . . 1 1 . . . . . . . Damage Taken 10337 | . 259 724 696 193 . . 726 . . . 786 2916 179 . 412 516 405 178 1049 1298 Core 1434 | . 46 181 156 20 . . 55 . . . 35 294 . . 80 84 23 37 191 232 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . . 109 . . . . . . . . Regen/Repaired (Parts) 651 | . . . 98 . . . 212 46 . . . 278 . . . . . . 17 . Core Remaining (%) 72 | 100 . 9 . . . 56 90 . . . 95 65 . . 92 . . . . . Volleys Fired 459 | . 17 40 46 10 . . 70 . 1 . 15 148 24 6 15 24 8 6 9 20 Largest 4 | . 2 2 3 3 . . 4 . 4 . 4 4 1 4 4 4 4 3 4 4 Hottest 146 | . 40 85 146 71 . . 96 . 104 . 128 101 60 142 124 124 123 93 80 103 Shots Fired 1352 | . 34 80 138 22 . . 280 . 4 . 60 417 24 12 59 90 29 18 24 61 Gun 1342 | . 34 80 138 22 . . 280 . 3 . 60 415 24 6 59 89 29 18 24 61 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . 1 . . 2 . 6 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1276 | . 34 54 100 22 . . 280 . 3 . 58 415 24 6 59 89 29 18 24 61 Thermal 66 | . . 26 38 . . . . . . . 2 . . . . . . . . . Explosive 10 | . . . . . . . . . 1 . . 2 . 6 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 3 10 16 3 . . 22 . 8 . 14 29 25 6 12 40 19 15 3 6 Robot Miss Streak 8 | . 4 2 4 8 . . 4 . . . 1 8 2 3 3 2 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 18 | . 1 . . 1 . . 1 . . . 2 5 . . . . 2 1 . 5 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . 1 1 . . . . 1 1 . 1 Shots Hit Robots 966 | . 16 57 104 10 . . 185 . 4 . 43 334 17 7 44 64 21 15 11 34 Core Hits 438 | . 8 21 49 7 . . 79 . 1 . 16 150 18 3 18 28 8 6 5 21 Critical Kills 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 Critical Parts Destroyed 9 | . . 1 1 . . . 1 . . . . 1 . . 1 1 . 3 . . Critical Strikes 20 | . . 3 5 . . . 2 . . . 1 1 . . 2 1 . 3 . 2 Burn 7 | . . 2 4 . . . . . . . 1 . . . . . . . . . Destroy 13 | . . 1 1 . . . 2 . . . . 1 . . 2 1 . 3 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22830 | . 209 710 1810 226 . 17 3082 . 134 . 720 8057 1438 938 1234 1920 684 527 337 787 Guns 21725 | . 205 710 1782 226 . . 3038 . 44 . 720 8022 1412 112 1229 1890 684 527 337 787 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 922 | . . . . . . . . . 90 . . 6 . 826 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 183 | . 4 . 28 . . 17 44 . . . . 29 26 . 5 30 . . . . Kinetic 20970 | . 205 398 1377 226 . . 3038 . 44 . 682 8022 1412 112 1229 1890 684 527 337 787 Thermal 755 | . . 312 405 . . . . . . . 38 . . . . . . . . . Explosive 922 | . . . . . . . . . 90 . . 6 . 826 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 5 . . . . 11 . 12 14 1 1 1 1 . Average Corruption 8 | . . . . . . . 5 . . . . 10 . 7 13 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . 2 . . . . 51 . 3 44 5 1 6 1 . Message Errors 24 | . . . . . . . 2 . . . . 9 . . 11 1 . 1 . . Matter Fused 28 | . . . . . . . . . . . . 10 . 1 10 3 1 2 1 . Heat Flow Errors 17 | . . . . . . . . . . . . 10 . . 6 . . 1 . . Energy Discharges 14 | . . . . . . . . . . . . 4 . 1 7 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . 9 . . 6 . . 1 . . Data Loss (major) 6 | . . . . . . . . . . . . 4 . 1 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . . . 33 . . . 20 . . . . Shots 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 1 . 4 1 . 2 3 . . . . 6 5 . 1 1 . . . . Kicked 24 | . 1 . 4 1 . 2 3 . . . . 6 5 . 1 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . . 297 404 35 . . 41 . 4 . 12 227 327 . 201 2 29 146 106 167 Average Temperature 69 | . . 113 93 19 . . 8 . 3 . 6 44 54 . 63 2 16 78 41 83 Received Heat Transfer 1969 | . 66 306 354 12 . . 378 . . . . 520 9 . 54 27 36 42 129 36 Effects 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 5 . . . . . . . . . . . . . . . . . Heat Transferred 2368 | . . 888 1332 . . . . . . . 148 . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Maximum Alert Level 3 | . . . 1 1 . . 2 . . . . 3 1 . . . . . . . Low Security (%) 72 | 100 100 100 86 56 . 100 67 100 100 100 100 47 37 100 100 100 . . . . Level 1 19 | . . . 13 43 . . 20 . . . . 28 62 . . . . . . . Level 2 6 | . . . . . . . 11 . . . . 19 . . . . . . . . Level 3 1 | . . . . . . . . . . . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 781 | . 161 140 259 251 . . 416 182 25 . 128 781 380 144 98 135 . . . . Initial 380 | . . 58 51 90 . . . 182 25 . 3 67 380 74 79 3 . . . . Average 148 | . 82 57 81 192 . . 166 127 4 . 84 252 233 113 31 55 . . . . Influence Increases 5547 | . 236 331 660 291 . . 952 . 11 5 155 1587 219 100 206 334 120 60 85 195 Destroy 0b10 Robot/C 3520 | . 120 220 420 220 . . 680 . . . 120 1020 100 . 140 140 100 60 20 160 Destroy 0b10 Robot/NC 240 | . . 5 40 . . . 60 . . . . 80 15 . 5 30 . . 5 . Destroy Leader 800 | . 20 40 136 40 . . 136 . . . 20 226 44 . 30 68 20 . . 20 Allied During Kill 22 | . . . . 16 . . 6 . . . . . . . . . . . . . Successful Hack 110 | . 5 6 18 . . . 29 . . 5 . 9 21 . 12 5 . . . . Disable Machine 150 | . . . 15 . . . 30 . . . . 60 15 . 15 15 . . . . Destroy Structure 270 | . 1 . 1 . . . 11 . 11 . . 42 24 100 4 76 . . . . Partial Spotted 45 | . . . . . . . . . . . . 45 . . . . . . . . Lose Combat Pursuer 390 | . 90 60 30 15 . . . . . . 15 105 . . . . . . 60 15 Influence Decreases 5542 | . 85 350 561 347 175 . 552 328 83 . 32 939 782 199 312 288 161 73 55 220 Entered New Map 1448 | . . 93 81 141 175 . . 218 47 . 2 61 396 139 35 5 21 4 . 30 Time Decay 3488 | . 85 207 480 206 . . 502 110 36 . . 578 386 60 267 273 110 69 39 80 Lost Part 406 | . . 50 . . . . . . . . 30 150 . . 10 10 30 . 16 110 Lost Ally 50 | . . . . . . . 50 . . . . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . . Squads Dispatched 29 | . 2 . 1 . . . 2 . . . 1 15 2 . 4 2 . . . . Investigation 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . Extermination 12 | . . . . . . . . . . . . 7 1 . 2 2 . . . . Reinforcement 8 | . 1 . . . . . . . . . 1 3 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Distress Signals 7 | . 1 . 1 . . . 4 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 15 13 29 12 . . 49 . 1 . 14 68 6 6 10 9 5 3 28 9 Peak Tracking Total 18 | . 3 4 4 6 . . 6 . 1 . 6 5 3 5 4 4 4 2 18 6 Tactical Retreats 15 | . 3 2 1 1 . . . . . . 1 3 . . . . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Traps Triggered 10 | . 1 . 1 1 . . 1 1 . . 1 . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Machines Disabled 10 | . . . 1 . . . 2 . . . . 4 1 . 1 1 . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 1 . 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Machines Accessed 65 | . 2 1 11 1 1 . 12 3 . 1 . 12 5 . 7 2 . . 7 . Terminals 34 | . 2 1 9 . . . 8 1 . 1 . 5 2 . 4 1 . . . . Fabricators 5 | . . . . . . . . 1 . . . 2 . . 1 1 . . . . Repair Stations 7 | . . . 1 . . . 2 1 . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . 2 . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 1 . 1 . . . . . Total Hacks 164 | . 4 3 33 1 1 . 35 5 . 1 . 28 12 . 20 9 . . 12 . Successful 82 | . 2 2 18 1 1 . 17 3 . 1 . 11 4 . 6 4 . . 12 . Failed 80 | . 2 1 14 . . . 17 2 . . . 17 8 . 14 5 . . . . Catastrophic 8 | . . . 2 . . . 1 1 . . . 1 . . 2 1 . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Manual 80 | . 4 4 21 . 1 . 22 1 . . . 7 5 . 9 6 . . . . Terminals 86 | . 4 3 22 . . . 23 1 . 1 . 9 5 . 12 6 . . . . Fabricators 10 | . . . . . . . . 2 . . . 4 . . 1 3 . . . . Repair Stations 23 | . . . 3 . . . 5 2 . . . 13 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 8 . . . 7 . . . . . 5 . 5 . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 2 . 2 . . . . . Terminal Hacks 27 | . . 2 4 1 1 . 1 . . 1 . 2 1 . 1 1 . . 12 . Record 10 | . . . . . . . . . . . . . . . . . . . 10 . Robot Analysis 4 | . . 2 . . . . 1 . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . 2 . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . 3 . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . 1 . . . 2 . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 13 | . . . 2 . . . 4 2 . . . 5 . . . . . . . . Scan Component 7 | . . . 1 . . . 2 1 . . . 3 . . . . . . . . Repair 6 | . . . 1 . . . 2 1 . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 7 . . . 6 . . . . . 1 . 4 . . . . . Insert Component 8 | . . . 3 . . . 3 . . . . . . . 2 . . . . . Analyze 7 | . . . 3 . . . 3 . . . . . . . 1 . . . . . Retrieve Study 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 17 | . 2 . 5 . . . 6 . . . . 1 1 . 1 1 . . . . Terminals 17 | . 2 . 5 . . . 6 . . . . 1 1 . 1 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 15 | . 2 . 5 . . . 4 . . . . 1 1 . 1 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 1 10 . . . 11 2 . . . 11 5 . 7 2 . . . . Full Trace Events 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 3 . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . 116 . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Parts Repaired 6 | . . . 1 . . . 2 1 . . . 2 . . . . . . . . Time 270 | . . . 32 . . . 64 38 . . . 136 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . 3 . . . . . . . 2 . . . . . Part Schematics Acquired 7 | . . . 3 . . . 3 . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Total Allies 7 | . . . . 3 . . 1 . . . . . . . . . . . 3 . Largest Group 3 | . . . . 3 3 3 3 . . . . . . . . . . . 3 . Highest-Rated Group 162 | . . . . 40 40 40 40 . . . . . . . . . . . 162 . Highest-Rated Ally 64 | . . . . 16 16 16 16 . . . . . . . . . . . 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 16 . . 6 . . . . . . . . . . . 2 . Total Damage 288 | . . . . 140 . . 58 . . . . . . . . . . . 90 . Kills 7 | . . . . 4 . . 1 . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Active Infowar (turns) 7281 | . . . . . . . 2 . . . . 2666 915 136 948 915 200 342 1105 52 Optics 5 | . . . . . . . . . . . . . . . . 5 . . . . Terrain 7279 | . . . . . . . . . . . . 2666 915 136 948 915 200 342 1105 52 T.N.C. 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Robot Analysis Total 4 | . . 2 . . . . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Turns Passed 13487 | 2 183 545 1551 437 268 169 1682 237 235 3 305 3038 915 136 948 915 238 342 1137 201 Spaces Moved 8664 | 1 89 334 929 321 219 138 1021 147 173 3 181 1467 697 93 666 667 188 247 1013 70 Core 34 | . . . . . . . . . . . . . . . . . . . . 34 Treads 25 | . . . . . . . . . . . . . . . . . . . . 25 Legs 8605 | 1 89 334 929 321 219 138 1021 147 173 3 181 1467 697 93 666 667 188 247 1013 11 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 120 120 126 130 130 126 110 110 120 105 105 100 100 105 105 Average Speed 118 | 120 120 120 130 120 120 120 124 129 130 130 127 122 110 120 110 107 108 106 105 180 Slowest Speed 550 | 120 120 120 190 120 120 120 126 130 130 130 130 195 190 120 120 175 177 177 105 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 25 75 87 74 61 35 73 4 83 . 94 43 16 71 15 16 39 36 92 18 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . 2 1 1 . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . . 1 . . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . Spaces Dug 59 | . . . . . . . . . . . . 19 2 15 . 15 . . 8 . Terrain Destroyed 234 | . . . . . . . . . 11 . . 33 11 77 5 40 6 14 17 20 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 112 | . . . . . . . . . . . . 14 11 . 5 25 6 14 17 20 AOE 122 | . . . . . . . . . 11 . . 19 . 77 . 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Total 11276 | 4 131 403 1176 352 225 141 1315 194 180 2 235 2575 847 106 848 812 205 314 1086 125 Wait 1697 | . 21 9 136 13 . 2 167 38 4 . 20 846 87 . 159 90 3 49 31 22 Move 8645 | . 88 333 928 320 218 137 1020 147 172 2 180 1465 697 92 665 666 187 246 1012 70 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | . 2 5 15 . 1 . 9 3 1 . 5 16 7 1 2 1 1 3 2 . Fast Attach 63 | . . 3 6 . . . 10 1 . . 1 19 6 . 1 6 . 2 6 2 Attach 61 | . . 5 2 . 1 . 7 2 . . 3 17 2 4 1 3 2 1 2 9 Detach 14 | . . . . . . . 2 . . . . 6 1 . . 1 1 . 3 . Swap 95 | . 1 4 16 6 1 . 9 1 2 . 5 24 5 2 2 10 3 2 2 . Drop 129 | 4 1 4 23 2 4 . 18 2 . . 6 27 13 1 2 10 . 5 5 2 Fire 459 | . 17 40 46 10 . . 70 . 1 . 15 148 24 6 15 24 8 6 9 20 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 24 | . 1 . 4 1 . 2 3 . . . . 6 5 . 1 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp / [Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Entered Mines 254 | -10/Mines | Core integrity fell below 50% 300 | -10/Mines | Build established: Mutant 570 | -10/Mines | Learned Materials non-interactive machine intel 609 | -10/Mines | Core integrity fell below 20% 667 | -10/Mines | Lost 4 parts (1p2n1w) 711 | -10/Mines | Discovered new exit (range 9) 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 732 | -9/Materials | Loaded intel: 36 non-interactive machine locations 789 | -9/Materials | Discovered new exit (range 3) 1036 | -9/Materials | Build established: Scavenger-Gunner 1096 | -9/Materials | Discovered new exit (range 3) 1522 | -9/Materials | Discovered new exit (range 11) 1769 | -9/Materials | Discovered new exit (range 15) 1797 | -9/Materials | Discovered new exit (range 7) 1878 | -9/Materials | Build established: Gunner 1929 | -9/Materials | Central database locked down 2122 | -9/Materials | Discovered new exit (range 11) 2198 | -9/Materials | Repaired Autogun+ 2282 | -9/Materials | Entered Mines 2283 | -9/Mines | Assembled infested the area 2288 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2294 | -9/Mines | Met a Derelict bent on vengeance 2310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2314 | -9/Mines | Discovered new exit (range 15) 2411 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2435 | -9/Mines | Learned Materials interactive machine intel 2447 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2489 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2681 | -9/Mines | Found DCF Scrap (12 items) 2709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2709 | -9/Mines | Discovered new exit (range 5) 2719 | -9/Mines | Entered Exiles 2719 | -9/Exiles | Accompanied by 3 allies 2748 | -9/Exiles | Met 8R-AWN 2769 | -9/Exiles | Met EX-HEX 2801 | -9/Exiles | Met EX-BIN 2819 | -9/Exiles | Aligned with FarCom system 2820 | -9/Exiles | Given EX-Vault access code 2849 | -9/Exiles | Opened EX-Vault 2864 | -9/Exiles | Found XL Autogun Array 2891 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2927 | -9/Exiles | Met EX-DEC 2969 | -9/Exiles | Discovered new exit (range 12) 2987 | -9/Exiles | Left Exiles lab with XL Autogun Array 2987 | -9/Exiles | Entered Mines 2987 | -8/Mines | Accompanied by 3 allies 3140 | -8/Mines | Discovered new exit (range 6) 3156 | -8/Mines | Entered Materials 3156 | -8/Materials | Accompanied by 3 allies 3156 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3157 | -8/Materials | Loaded intel: 19 interactive machine locations 3284 | -8/Materials | Lost 3 allies 3287 | -8/Materials | Build established: Skirmisher 3728 | -8/Materials | Discovered new exit (range 10) 4111 | -8/Materials | Central database locked down 4150 | -8/Materials | Discovered new exit (range 13) 4446 | -8/Materials | Repaired Autogun+ 4481 | -8/Materials | Repaired Autogun+ 4838 | -8/Materials | Entered Factory 4838 | -7/Factory | Evolved 2 slots: Utility x2 4918 | -7/Factory | Repaired Titanium Leg 5075 | -7/Factory | Sucked down chute 5075 | -7/Factory | Entered Waste 5075 | -7/Waste | The area was eerily silent 5115 | -7/Waste | A Compactor rumbled back to life 5116 | -7/Waste | Spotted C-40 Crusher 5229 | -7/Waste | Destroyed C-40 Crusher 5255 | -7/Waste | Discovered new exit (range 16) 5310 | -7/Waste | Entered Factory 5313 | -7/Factory | Identified exit to DSF 5313 | -7/Factory | Entered DSF 5353 | -7/DSF | Additional patrols routed to DSF 5602 | -7/DSF | Discovered new exit (range 14) 5618 | -7/DSF | Entered Factory 5618 | -6/Factory | Evolved 2 slots: Utility x2 5691 | -6/Factory | Found Prototype Processor 5691 | -6/Factory | Identified Exp. Targeting Computer 5696 | -6/Factory | Found Exp. Targeting Computer 5917 | -6/Factory | Build established: Scavenger-Skirmisher 5945 | -6/Factory | Repaired Broken Enh. Autogun? 6043 | -6/Factory | Garrison activated, responded to threat 6166 | -6/Factory | Garrison activated, responded to threat 6849 | -6/Factory | Repaired Enh. Autogun 6955 | -6/Factory | Lost 3 parts (1n2w) 7157 | -6/Factory | Lost 3 parts (1n2u) 7278 | -6/Factory | System corruption reached 10% 8384 | -6/Factory | Fabricated Enh. Autogun? 8614 | -6/Factory | Discovered new exit (range 16) 8656 | -6/Factory | Entered another Factory area 8656 | -5/Factory | Evolved 2 slots: Utility x2 9571 | -5/Factory | Sucked down chute 9571 | -5/Factory | Entered Waste 9586 | -5/Waste | EMP discharged 9587 | -5/Waste | Spotted C-40 Crusher 9589 | -5/Waste | Spotted C-40 Crusher 9594 | -5/Waste | Spotted C-40 Crusher 9616 | -5/Waste | Destroyed C-40 Crusher 9633 | -5/Waste | Spotted C-40 Crusher 9646 | -5/Waste | Spotted C-40 Crusher 9663 | -5/Waste | Spotted C-40 Crusher 9686 | -5/Waste | EMP discharged 9686 | -5/Waste | System corruption reached 10% 9689 | -5/Waste | Discovered new exit (range 15) 9707 | -5/Waste | Entered Factory 10510 | -5/Factory | Discovered new exit (range 7) 10655 | -5/Factory | Entered another Factory area 10655 | -4/Factory | Evolved 2 slots: Utility x2 10809 | -4/Factory | Discovered new exit (range 15) 11072 | -4/Factory | Build established: Scavenger-Gunner 11446 | -4/Factory | Discovered new exit (range 3) 11564 | -4/Factory | Identified exit to Upper Caves 11570 | -4/Factory | Entered Upper Caves 11625 | -4/Upper Caves | Learned location of Armory (-3) 11731 | -4/Upper Caves | Spotted B-86 Titan 11757 | -4/Upper Caves | Destroyed B-86 Titan 11782 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11795 | -4/Upper Caves | Discovered new exit (range 10) 11808 | -4/Upper Caves | Entered another Upper Caves area 11885 | -4/Upper Caves | Learned Research garrison access intel 12041 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12102 | -4/Upper Caves | Learned location of Quarantine (-3) 12135 | -4/Upper Caves | Discovered new exit (range 9) 12150 | -4/Upper Caves | Entered Warlord 12189 | -4/Warlord | System corruption cleaned by Quarantine Array 12219 | -4/Warlord | Discovered new exit (range 8) 12431 | -4/Warlord | Visited the Vortex Lab 12448 | -4/Warlord | Warlord's base attacked by MAIN.C 12511 | -4/Warlord | Met Warlord 12720 | -4/Warlord | Found Prototype Special Weapon 12798 | -4/Warlord | Warlord forces counterattacked 12816 | -4/Warlord | Learned Factory recycling unit intel 12816 | -4/Warlord | Learned Armory terminal intel 12816 | -4/Warlord | Learned 4 Armory zone layouts 13123 | -4/Warlord | Warlord base infiltrated, sounded retreat 13182 | -4/Warlord | Lost 4 allies 13248 | -4/Warlord | Spotted Executioner 13248 | -4/Warlord | Spotted Striker 13287 | -4/Warlord | Entered Proximity Caves 13293 | -3/Proximity Caves | Lost 3 parts (3u) 13376 | -3/Proximity Caves | Destroyed 7 combat bots 13382 | -3/Proximity Caves | Lost 10 parts (2p2n1u5w) 13431 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13470 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 13488 | -3/Proximity Caves | Self-destructed Last Messages --------------- 13430_ Med. Treads destroyed. 13431_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 13431_ Slug penetrates Wall. 13436_ Imp. Kinecellerator destroyed. 13436_ Penetrated by Slug. 13436_ Slug penetrates Wall. 13437_ Slug penetrates Y-72 Warden. 13437_ Slug penetrates Wall. 13439_ Enh. Coil Gun destroyed. 13439_ Penetrated by Slug. 13439_ Com. Battery destroyed. 13439_ Slug penetrates Wall. 13439_ Slug penetrates Y-72 Warden. 13439_ Y-72 Warden destroyed. 13439_ Slug penetrates Earth. 13443_ Unknown Energy Gun fries itself beyond repair. 13444_ Med. Treads fries itself beyond repair. 13447_ Adv. Heat Sink fries itself beyond repair. 13448_ Med. Treads fries itself beyond repair. 13450_ Acquired 85 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????## ??????????????????????? | | ?? ?##?????????????????# #??????????????????????? | | ?? ##??????????##???? #??????????????????????? | | ?? ? ??????##### ???# #??????????????????????? | | # ?? ##???? ## ??# #??????????#???????????? | | ?#?# #??## ## ######## b#???????????? | | ?#?? ### ??? #???????????? | | #### #? ##?????# @ #??????????? | | #?## #?? #?????# ####???????????????? | | ### #?? #?????# ## #??????????????????? | | % #??? ??????# ##? #?????????????????? | | ####### #??????## ##?##?????????????????? | | ####?### #???##### #????????????????????? | | ##?##### #???# #????????????????????? | | #### ##??# ##????????????????????? | | #"### ##????????????????????? | | ###??????????????????? | | ## ##?????????????????? | | ##### " #?????????????????? | | #?#?#### #?????????????????? | | ####### #??????# ##?????????????????? | | #?##??## ##??# ##??????????????????? | | ?##?#?## ???# ##???????????????????? | | ?#????? ##?# ###????????????????????? | | #????# #?# "#?????????????????????? | | ####??# #?## ""#?????????????????????? | | ????#?# ## ##??# " #?????????????????????? | | ##?#??# #####???## ## #????????????????????? | | ####### #????????## ?# #???????????????????? | | #??##### #?????????# ?##???????????????????? | | ####?##?###?????????# ##?????????????????????? | | ###?##??#???????????#######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 17 Core Analysis 9 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Salvage Targeting Computer | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -6/Factory Repaired ---------- Autogun | 14% | -9/Materials Autogun | 3% | -8/Materials Autogun | 12% | -8/Materials Titanium Leg | 68% | -7/Factory Enh. Autogun | 7% | -6/Factory | Broken Enh. Autogun | 18% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Gauss Rifle | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Charge!!! Close Call Treasure Hunter Challenges ------------ None Game ------ Seed CommDecoyCasing Manual? 0 Play Time 02:17:30 Cumulative 21.1 hours Start 2026.03.01 @ 11:15:32 End 2026.03.01 @ 14:07:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe5c65b4-2a47-4ea6-9dcf-648f792ad393