Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.18 @ 23:14:23 Player: kicktown Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (2158) 2158 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 7167 Bonus ------- Pacifist 200 Follower Combat Kills 80 Friendly Fire -26 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (650) Ox12 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor Graphene Brace Advanced Field Recycling Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (100) Improved Weapon Cycler Improved Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Experimental Field Recycling Unit > --- WEAPON ----------- Proton Cannon Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Gauss Cannon Plasma Lance > --- INVENTORY -------- Improved Treads Improved Treads Advanced Cryofiber Web Improved Heat Sink Medium Matter Pod Medium Matter Pod Improved Weapon Cycler Improved Transmission Jammer ECM Suite Utility Shielding Improved Medium Armor Plating Graphene Brace Advanced Field Recycling Unit High-powered Shock Rifle Great Axe [Rating: 80] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . . . 1 1 Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . . 1 . 1 1 1 Weapon 4 | . . 1 1 1 1 . . Parts Attached 130 | 7 7 13 11 25 3 44 20 Power 19 | 2 1 1 1 3 . 9 2 Engine 12 | 2 1 1 . 3 . 5 . Core 6 | . . . 1 . . 4 1 Reactor 1 | . . . . . . . 1 Propulsion 35 | 4 1 7 1 5 . 12 5 Treads 16 | 2 . 3 1 . . 6 4 Leg . | . . . . . . . . Wheel 19 | 2 1 4 . 5 . 6 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | . 4 1 4 9 1 7 9 Device 17 | . . 1 2 5 . 3 6 Storage 6 | . 2 . 1 1 . 2 . Processor 3 | . . . . 1 1 1 . Hackware . | . . . . . . . . Protection 9 | . 2 . 1 2 . 1 3 Artifact . | . . . . . . . . Weapon 41 | 1 1 4 5 8 2 16 4 Energy Gun 5 | . . 1 . 1 . 2 1 Energy Cannon 8 | . . 1 2 . 1 4 . Ballistic Gun 15 | 1 1 1 2 5 1 4 . Ballistic Cannon 9 | . . . 1 2 . 6 . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 58 | . 1 2 6 2 . 23 24 Power 10 | . 1 . 1 . . 6 2 Propulsion 14 | . . 1 . 1 . 6 6 Utility 11 | . . . 1 . . 2 8 Weapon 23 | . . 1 4 1 . 9 8 Highest Loss Streak 15 | . 1 2 6 1 . 6 15 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 88 | . 90 96 94 93 96 92 62 Engine 5 | . 14 11 8 5 6 4 . Core 2 | . . . . 1 . 6 1 Treads 8 | . . 9 9 7 6 10 7 Wheel 14 | . 27 22 18 22 20 8 3 Device 6 | . . 1 15 5 6 5 9 Storage 7 | . 13 11 9 7 6 6 5 Processor 8 | . . . . 6 9 14 11 Protection 1 | . 6 9 . 1 . . 1 Energy Gun 4 | . . 10 7 . 4 4 3 Energy Cannon 3 | . . . 4 . 2 6 3 Ballistic Gun 13 | . 27 9 13 25 26 9 6 Ballistic Cannon 5 | . . . . 6 6 9 3 Special Weapon 1 | . . 10 8 . . . . Naked Turns . | . . . . . . . . Heaviest Build 81 | 6 31 36 43 62 61 80 81 Greatest Support 66 | 10 26 32 28 44 44 66 28 Greatest Overweight (x) 16 | . 1 2 1 1 1 3 16 Average Overweight (x) 1 | . . . 1 . 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 14 15 15 15 Most Carried 15 | 3 5 15 15 15 15 15 15 Average Carried 12 | 1 3 7 14 13 14 12 11 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 3 4 15 15 15 15 12 6 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Executioner 10% | Scavenger-Mutant 8% | Tank 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Executioner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 2525 | 240 . 233 265 426 . 1032 329 Remotely . | . . . . . . . . Salvage Created 2368 | . . 260 321 426 . 966 395 Parts 130 | . . 14 18 26 . 57 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 40 | . . 5 5 9 . 16 5 Melee 2 | . . . . . . 1 1 Guns 25 | . . 5 3 9 . 6 2 Cannons 11 | . . . 2 . . 8 1 Classes Destroyed 13 | . . 2 2 4 . 4 1 Worker 6 | . . . . 2 . 4 . Builder 2 | . . . . . . 2 . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . 1 . . . . Watcher 1 | . . . . . . 1 . Swarmer 8 | . . . . 7 . 1 . Grunt 10 | . . 2 2 . . 5 1 Brawler 2 | . . . . . . . 2 Sentry 9 | . . 3 2 1 . 2 1 Hunter 1 | . . . . . . 1 . Programmer 7 | . . . . 1 . 5 1 Heavy 1 | . . . 1 . . . . Behemoth 1 | . . . . . . 1 . Thug 1 | . . . . . . 1 . Best Kill Streak 10 | . . 5 3 10 . 6 2 Combat Bots Only 8 | . . 5 2 8 . 4 2 Max Kills in Single Turn 2 | . . 1 2 2 . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 8929 | . 325 453 1134 842 . 2691 3484 Core 1958 | . 76 140 167 93 . 329 1153 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 54 | . . . . . . . 54 Core Remaining (%) 79 | 100 69 65 69 86 100 67 . Volleys Fired 131 | . . 19 23 34 7 38 10 Largest 6 | . . 3 3 4 1 6 4 Hottest 392 | . . 176 145 132 48 392 189 Shots Fired 352 | . . 31 54 73 7 156 31 Gun 206 | . . 29 36 54 . 65 22 Cannon 138 | . . . 12 19 7 91 9 Launcher . | . . . . . . . . Special 8 | . . 2 6 . . . . Kinetic 230 | . . 10 31 73 7 92 17 Thermal 83 | . . 21 23 . . 39 . Explosive . | . . . . . . . . Electromagnetic 39 | . . . . . . 25 14 Robot Hit Streak 28 | . . 6 11 6 . 28 24 Robot Miss Streak 4 | . . 2 2 4 . 4 4 Penetration Max 2 | . . . . 1 . 1 2 Secondary Targets 6 | . . . 1 5 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 195 | . . 17 33 24 . 94 27 Core Hits 105 | . . 9 13 18 . 54 11 Critical Kills 6 | . . . . . . 3 3 Critical Parts Destroyed 4 | . . . . 1 . . 3 Critical Strikes 18 | . . 2 1 1 . 5 9 Burn 3 | . . 2 1 . . . . Meltdown 1 | . . . . . . 1 . Destroy 11 | . . . . 1 . 2 8 Blast 2 | . . . . . . 2 . Sever 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4668 | . 22 270 633 575 . 2678 490 Guns 2415 | . . 270 451 566 . 927 201 Cannons 1851 | . . . 159 . . 1528 164 Explosions 212 | . . . . . . 212 . Melee 115 | . . . . . . . 115 Ramming 75 | . 22 . 23 9 . 11 10 Kinetic 2360 | . . 53 381 566 . 1247 113 Thermal 1335 | . . 217 229 . . 889 . Explosive 212 | . . . . . . 212 . Electromagnetic 571 | . . . . . . 319 252 Impact . | . . . . . . . . Slashing 115 | . . . . . . . 115 Piercing . | . . . . . . . . Highest Corruption 15 | . . . 2 1 5 6 15 Average Corruption 4 | . . . 2 1 4 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . 4 1 21 11 Message Errors 8 | . . . . 1 1 4 2 Matter Fused 6 | . . . . . . 3 3 Heat Flow Errors 6 | . . . . 1 . 5 . Energy Discharges 6 | . . . . 1 . 4 1 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 3 | . . . . . . 2 1 Alerts 2 | . . . . . . 1 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 33 | . . . . . . 33 . Projectiles 33 | . . . . . . 33 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . 9 . 11 4 . 3 . Shots . | . . . . . . . . Rammed 30 | . 5 . 5 2 . 5 13 Targets Rammed 31 | . 5 . 5 2 . 6 13 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 418 | . . 418 265 195 . 310 196 Average Temperature 121 | . . 173 107 68 . 126 101 Received Heat Transfer 2322 | . 168 195 486 249 . 315 909 Effects 3 | . . 3 . . . . . Energy Bleed 2 | . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 8 | . . 2 1 . . 4 1 Heat Transferred 2391 | . . 629 518 . . 1244 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 376 | . 60 157 219 327 128 376 170 Initial 126 | . . . 66 99 126 62 93 Average 144 | . 17 61 132 143 127 210 101 Maximum Alert Level 1 | . . . 1 1 . 1 . Low Security (%) 74 | 100 100 100 90 85 100 39 100 Level 1 25 | . . . 9 14 . 60 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 . 2 2 . 10 1 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . 1 . 2 . Reinforcement 9 | . 1 . 1 1 . 5 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . 1 . . 1 . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 10 5 14 18 . 29 12 Peak Tracking Total 8 | . 8 6 4 7 . 5 6 Tactical Retreats 5 | . . . 1 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . . . 1 . 3 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 1 2 . 5 . Max in Single Turn 1 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 7 | . 2 1 1 . . 3 . Terminals 6 | . 2 1 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 2 1 1 . . 3 . Successful 2 | . 1 . 1 . . . . Failed 5 | . 1 1 . . . 3 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 4 | . 1 1 . . . 2 . Terminals 6 | . 2 1 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . . Record 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 134 | . . . . . . 134 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 3281 | 35 149 330 291 696 88 1198 494 Spaces Moved 1966 | 30 137 223 160 496 59 627 234 Core 8 | 3 . . . . . . 5 Treads 187 | . . . 1 3 . 178 5 Legs . | . . . . . . . . Wheels 1771 | 27 137 223 159 493 59 449 224 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 110 96 111 111 115 Average Speed 123 | 77 95 106 110 106 111 148 141 Slowest Speed 850 | 80 105 130 250 250 111 320 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 37 26 21 16 1 19 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 27 | . . 1 6 11 2 6 1 Terrain Destroyed 68 | . . 2 6 16 2 41 1 Melee 1 | . . . . . . . 1 Projectile 49 | . . 2 6 16 2 23 . AOE 17 | . . . . . . 17 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 2476 | 38 151 282 227 611 74 784 309 Wait 109 | . . 7 12 16 4 49 21 Move 1960 | 29 136 222 159 495 58 627 234 Hop . | . . . . . . . . Pick Up 55 | 2 2 14 6 15 1 12 3 Fast Attach 59 | 4 4 3 5 12 2 22 7 Attach 39 | . 1 2 4 3 1 16 12 Detach 6 | . . 1 1 1 . 1 2 Swap 32 | 3 2 8 2 10 . 6 1 Drop 49 | . 1 6 10 23 1 8 . Fire 131 | . . 19 23 34 7 38 10 Melee 6 | . . . . . . . 6 Ram 23 | . 5 . 5 2 . 1 10 Kick . | . . . . . . . . Crush 7 | . . . . . . 4 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 36 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 493 | -9/Materials | Discovered new exit (range 8) 515 | -9/Materials | Entered another Materials area 515 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 742 | -8/Materials | Discovered new exit (range 7) 767 | -8/Materials | Found Prototype Device 806 | -8/Materials | Entered Factory 806 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 813 | -7/Factory | Identified Active Sensor Suite 824 | -7/Factory | Lost 6 parts (1p1u4w) 1223 | -7/Factory | Destroyed 8 combat bots 1453 | -7/Factory | Discovered new exit (range 15) 1502 | -7/Factory | Entered another Factory area 1502 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1520 | -6/Factory | Discovered new exit (range 14) 1590 | -6/Factory | Entered another Factory area 1590 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1804 | -5/Factory | Allied Derelicts emerged from ambush trap array 1959 | -5/Factory | Garrison activated, responded to threat 2018 | -5/Factory | Lost 6 parts (2n2u2w) 2126 | -5/Factory | Lost 4 parts (1p2n1w) 2245 | -5/Factory | Spotted B-75 Beast 2273 | -5/Factory | Destroyed B-75 Beast 2303 | -5/Factory | Lost 5 parts (1p2n2w) 2749 | -5/Factory | Discovered new exit (range 9) 2788 | -5/Factory | Entered another Factory area 2788 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2806 | -4/Factory | Lost 6 parts (3p3w) 3172 | -4/Factory | Lost 15 parts (1p5n2u7w) 3220 | -4/Factory | Core integrity fell below 50% 3257 | -4/Factory | System corruption reached 10% 3264 | -4/Factory | Core integrity fell below 20% 3282 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03213_ Utility Shielding destroyed. 03215_ Slammed into G-67 Veteran. 03219_ Coolant Injector destroyed. 03221_ Slammed into G-67 Veteran. 03225_ Adv. Cryofiber Web destroyed. 03227_ Acquired 5 matter. 03229_ Slammed into G-67 Veteran. 03240_ Imp. Medium Armor Plating destroyed. 03242_ System corrupted: Matter fused (-5). 03244_ Slammed into G-67 Veteran. 03249_ Imp. Medium Armor Plating destroyed. 03256_ Acquired Corrupted Imp. Treads. 03256_ Integrated Corrupted Imp. Treads (+10). 03258_ Terminal disabled. 03259_ System corrupted: Exp. Field Recycling Unit rejected. 03259_ Acquired Exp. Field Recycling Unit. 03267_ Exp. Field Recycling Unit destroyed. 03267_ Slammed into G-67 Veteran. 03273_ Imp. Treads destroyed. 03274_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###??????????????????????????????????????? | | +??????????????????????????????????????? | | ###??????????????????????????????????????? | | #???????????????????? ?????????????????? | | ####+##?###???????? ?????????????????? | | ?????? #????????????????? | | ????? #????????????????? | | """"""""" """""??"" +????????????????? | | #????????????????? | | """"""""" """"""""" #????????????????? | | #????????????????? | | """"""""" """"""""" #????????????????? | | #????????????????? | | """ """"""""" """"""""" #????????????????? | | #????????????????? | | #????????????????? | | ########## #????????????????? | | #????????# !#????????????????? | | T####????????#"" ###########+#????? | | ###???????????#" g %% #????? | | ??????????????#" ##### #????? | | ??????????????# @g #???# """ #????? | | ??????????????# #???# "Y" +????? | | ??????????????# """ #######???# #????? | | ??????????????# """ #?????????# #????? | | ??????????????# """ #?????????# #????? | | ??????????????+ """ #?????????# ##### #????? | | ??????????????# #?????????# #???? #????? | | ??????????????# """ #?????????# #?????#????? | | ??????????????# """ #?????????? ???????????? | | ??????????????# ?"" +?????????? ???????????? | | ??????????????# ???" #?????????? ???????????? | | ??????????????# ??? #?????????? ???????????? | | ??????????????? ???" ??????????? ???????????? | | ???????????????????? ???????????? ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 450 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedSkeletonReplicator Manual? 0 Play Time 01:06:37 Cumulative 55.2 hours Start 2023.05.31 @ 16:45:41 End 2023.06.18 @ 23:14:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 366793cb-819c-411e-a2d4-27804077c06a