Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 19:57:29 Player: Alexbot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (317) 1585 Value Destroyed (18886) 18886 Prototype IDs (132) 2640 Alien Tech Used (17) 3400 Bonus (60834) 60834 TOTAL SCORE: 99645 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4896 Follower Combat Kills 5125 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -21 Cogmind --------- Core Integrity 967/1600 Matter 415/425 Energy 119/240 System Corruption 0% Temperature Cool (12) Movement Hovering (40) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Core Analyzer Advanced Armor Integrity Analyzer Microactuators Advanced Reaction Control System Experimental Phase Shifter Zionite Shade Armor Heavy Regenerative Plating Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- CL-ANK's Mallet Sigix Broadsword > --- INVENTORY (28) --- Combat Antigrav System Combat Linear Gravjet Improved Fusion Compressor Experimental Matter Compressor (500) Experimental Terrain Scanner Experimental Melee Analysis Suite Advanced Kinecellerator Experimental Weapon Cycler Advanced Phase Shifter Experimental Phase Shifter Experimental Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Experimental Force Field High-powered Transdimensional Reconstructor Stasis Generator Stasis Generator Improved Potential Cannon Zionite Alpha Cannon Mk. II Hypervelocity Multirail Omega Cannon Plasma Lance Plasma Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System Experimental Phase Shifter Centrium Linked Plating Zionite Shade Armor Heavy Regenerative Plating Architect God Chip A Architect God Chip D > --- WEAPON ----------- CL-ANK's Mallet Sigix Broadsword > --- INVENTORY -------- Combat Antigrav System Combat Linear Gravjet Experimental Matter Compressor Experimental Terrain Scanner Experimental Melee Analysis Suite Advanced Kinecellerator Experimental Weapon Cycler Microactuators Nanoactuators Advanced Phase Shifter Experimental Phase Shifter Experimental Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Experimental Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Stasis Generator Improved Potential Cannon Zionite Alpha Cannon Mk. II Hypervelocity Multirail Omega Cannon Plasma Lance Plasma Lance Sigix Corpse [Rating: 243] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Heavy Regenerative Plating Artifact Stasis Generator Weapon Plasma Lance Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon CL-ANK's Mallet Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 2 . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 736 | . . 6 2 . 7 12 2 27 10 8 . 1 35 . 10 3 18 18 4 6 . 1 8 2 25 1 25 3 . 7 9 39 24 117 73 81 38 35 79 Power 20 | . . 1 . . . 2 . 1 . 1 . . 1 . 1 . 2 3 . . . . . . . . . . . . 1 1 . 2 2 1 . 1 . Engine 5 | . . 1 . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . 1 . . . 1 . . . . . . 1 3 . . . . . . . . . . . . 1 1 . 1 2 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 83 | . . 2 . . 3 2 . 12 1 . . 1 10 . 1 . 2 1 . . . 1 2 . 1 . 1 . . . . . . 24 9 3 . 5 2 Treads 19 | . . 2 . . 3 . . 7 . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Wheel 9 | . . . . . . . . 4 . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 9 3 . 4 2 Flight 15 | . . . . . . 2 . 1 1 . . 1 1 . 1 . 1 1 . . . 1 2 . 1 . 1 . . . . . . . . . . 1 . Utility 470 | . . 2 2 . 2 3 . 7 4 2 . . 16 . 6 1 12 14 2 5 . . 5 2 19 . 18 3 . 6 6 27 18 56 49 63 33 25 62 Device 305 | . . . . . 1 . . . 1 1 . . 12 . 4 1 8 9 1 3 . . 4 2 13 . 12 3 . 3 4 15 12 42 31 44 25 14 40 Storage 47 | . . 2 2 . . 1 . 2 . . . . 2 . . . . 1 . 1 . . . . 2 . 2 . . 1 1 3 1 4 7 8 2 4 1 Processor 18 | . . . . . . . . 2 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . 1 4 1 3 2 . Hackware 15 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . 2 . . . . . . 2 . 1 . 2 2 . 2 Protection 71 | . . . . . 1 1 . 2 2 1 . . 1 . 1 . 3 3 . 1 . . 1 . 2 . 4 . . 2 1 6 5 7 7 8 1 5 6 Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 13 Weapon 163 | . . 1 . . 2 5 2 7 5 5 . . 8 . 2 2 2 . 2 1 . . 1 . 5 1 6 . . 1 2 11 6 35 13 14 5 4 15 Energy Gun 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . Energy Cannon 15 | . . . . . . 1 . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 3 . 3 . 1 1 Ballistic Gun 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . 7 Ballistic Cannon 12 | . . 1 . . 1 1 1 2 . . . . . . . . . . 2 . . . . . . 1 1 . . . . . 1 1 . . . . . Launcher 31 | . . . . . 1 2 . 3 3 3 . . 2 . 1 . . . . . . . 1 . 1 . 2 . . 1 1 2 . 2 4 . 1 1 . Special Weapon 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 5 . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . 1 Slashing Weapon 21 | . . . . . . . . . 2 2 . . 3 . 1 1 1 . . 1 . . . . 1 . . . . . . . 1 6 2 . . . . Piercing Weapon 49 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 4 2 18 5 7 2 2 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . . 3 . . . . . . 1 . . . . . . . . . 3 . . . . . . 2 . 2 6 4 3 15 3 7 6 Parts Lost 59 | . . 2 . . 1 3 . 8 . 3 . . 3 . 2 . . . . . . . . . 3 . . . . . . . 2 26 3 1 . . 2 Power 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 22 | . . 1 . . . 1 . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . 11 2 . . . . Utility 22 | . . . . . . . . 2 . 1 . . 1 . 1 . . . . . . . . . 2 . . . . . . . 2 9 1 1 . . 2 Weapon 12 | . . 1 . . 1 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 5 . . . . . Highest Loss Streak 8 | . . 2 . . 1 2 . 4 . 2 . . 2 . 1 . . . . . . . . . 2 . . . . . . . 2 8 2 1 . . 1 Average Slot Usage (%) 85 | . 85 97 100 100 82 96 72 87 70 74 76 75 89 73 69 78 78 75 82 80 82 82 81 82 80 84 78 84 84 77 81 84 83 80 87 89 89 90 90 Engine 2 | . 14 14 14 14 9 6 . 1 7 . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 7 5 . 7 7 7 3 . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 4 4 4 3 . Treads 4 | . . 19 28 28 28 27 . 17 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 20 21 20 20 20 Flight 3 | . . . . . . . 7 . 6 7 7 6 . 6 5 6 5 6 11 11 11 11 10 11 9 10 10 10 10 10 10 9 9 2 . . . . . Device 10 | . . . . . 8 7 7 2 7 14 15 15 12 20 17 20 10 10 11 8 11 11 10 11 9 10 8 10 10 14 7 8 8 7 9 7 8 19 17 Storage 18 | . 14 26 28 28 18 15 15 19 15 15 15 15 20 13 13 13 13 11 11 10 11 11 11 11 13 15 20 21 21 25 24 21 19 22 18 20 20 20 16 Processor 8 | . . . . . . . . 3 7 7 7 7 9 13 13 13 13 11 16 17 17 17 17 17 11 10 10 10 10 10 10 9 9 11 9 8 9 6 11 Hackware 6 | . . . . . . 6 7 10 . . . . . . 3 6 13 11 11 11 11 11 11 11 14 15 12 10 10 5 5 14 14 6 4 7 13 . 1 Protection 4 | . . . . . . 14 15 7 13 7 7 7 4 . . . 1 4 . 1 . . . . 3 5 2 5 5 . 6 6 8 4 5 6 4 8 8 Ballistic Gun 1 | . 14 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Ballistic Cannon 1 | . . 10 14 14 10 7 2 5 . . . . . . . . . . 4 . . . . . . 5 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 6 12 15 15 9 13 5 7 6 5 . 4 5 5 4 . 3 5 . . . . . . . . 3 4 4 4 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 1 . 4 5 5 5 5 5 7 5 6 5 3 7 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 12 12 35 75 75 82 93 71 109 100 69 68 68 119 68 68 66 72 76 66 74 61 61 69 61 77 71 118 72 70 74 113 121 85 107 116 153 154 155 156 Greatest Support 181 | 20 20 40 40 40 82 82 72 82 72 72 72 72 72 72 72 72 72 79 79 79 79 79 85 79 79 79 79 79 79 79 79 79 79 105 140 144 162 181 176 Greatest Overweight (x) 27 | . . 2 1 1 1 1 . 3 3 . . . 3 . . . 4 1 . . . . . . 1 . 1 . . . 1 1 1 27 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 42 | . 6 14 20 20 20 20 18 26 26 18 18 18 26 18 18 18 18 18 18 18 18 18 18 18 24 22 26 26 26 26 26 28 28 28 28 36 36 42 28 Average Capacity 23 | . 6 12 14 20 20 19 18 23 18 18 18 18 25 18 18 18 18 18 18 17 18 18 18 18 21 22 25 26 26 26 26 26 28 26 26 32 36 30 28 Most Carried 36 | . 6 9 16 16 20 20 18 26 25 18 17 18 26 18 18 18 18 18 18 18 18 18 18 18 22 22 26 26 26 26 26 28 28 28 28 36 36 36 28 Average Carried 22 | . 5 7 12 16 18 19 17 20 18 17 17 17 21 18 17 17 17 17 17 17 18 18 17 18 18 21 24 25 26 25 25 26 26 23 25 31 35 29 26 Final Capacity 36 | 6 6 14 20 20 20 18 18 26 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 22 22 26 26 26 26 26 28 28 22 28 36 36 28 28 Final Carried 36 | 6 6 9 16 16 20 18 16 25 18 17 17 18 18 18 16 18 18 18 18 18 18 18 18 18 22 22 25 26 26 26 26 28 25 20 28 36 36 28 27 Class Distribution -------------------- 27% | Messiah-Scout 26% | Messiah-Mutant 15% | Hauler-Mutant 12% | Mutant 7% | Messiah-Gladiator 3% | Scout 3% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Messiah-Scout | -6/Zion Messiah-Scout | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Mutant | -5/Waste Messiah-Scout | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Warlord Messiah-Scout | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Assassin | -4/Zhirov Messiah-Mutant | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Quarantine Messiah-Mutant | -3/Section 7 Messiah-Scout | -2/Research Messiah-Mutant | -2/Testing Messiah-Scout | -1/Access Messiah-Gladiator | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 13057 | 200 5 155 . 35 173 212 434 845 133 165 . . 407 . 30 154 216 172 307 159 . . 199 1 340 45 247 42 . 105 231 495 280 1098 971 1029 492 1021 2659 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20708 | . 43 209 . 31 98 316 856 1438 65 309 . 15 327 . 70 . 25 273 368 231 . . 39 29 561 205 501 . . 105 133 1030 538 3000 1202 2729 1156 1667 3139 Parts 973 | . 6 9 . 1 9 16 4 68 8 13 . 5 18 . 4 . 1 15 . 14 . . 2 3 25 5 24 . . . 8 68 7 170 51 151 44 48 176 Haulers Intercepted 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 2 3 . . Recyclers Shooed 8 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 7 9 . . . . . . 2 . . . . . 65 3 . . . . . . 6 . . . . . . . . Prevented 16 | . . . . . . . . . . 5 . . . . 4 . 2 . . . . . 3 . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 254 | . 3 4 . 1 5 6 4 24 4 6 . 1 8 . 1 . 1 4 2 2 . . 1 5 6 1 8 . . . 4 11 1 43 14 30 8 13 33 Melee 125 | . . . . . . . . . 1 5 . 1 4 . . . 1 4 . 2 . . . 1 4 . 2 . . . 1 8 . 32 9 24 2 9 15 Guns 31 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 2 . 17 Cannons 28 | . . 2 . 1 . 5 . 13 . . . . . . . . . . 2 . . . . . . 1 2 . . . . . . 2 . . . . . AOE 63 | . . . . . 5 1 4 9 3 1 . . 4 . . . . . . . . . 1 4 1 . 4 . . . 3 3 . 7 5 . 4 4 . Classes Destroyed 25 | . 1 3 . . 2 3 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 4 3 . 2 . Worker 12 | . . . . . 1 . . 5 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 2 3 . . Recycler 14 | . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 2 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Watcher 16 | . . . . . 1 1 . 3 . . . . 1 . . . . . . 2 . . . . 2 . . . . . . 1 2 1 . 1 1 . . Swarmer 58 | . 3 . . . 4 1 . 7 3 1 . . 5 . . . 1 . . . . . . 5 1 . 4 . . . 3 . . 4 7 . 4 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Grunt 49 | . . 2 . 1 1 2 . 8 . 4 . . . . . . . . . . . . 1 . 2 . . . . . . 3 . 16 3 6 . . . Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 17 | . . 2 . . . . . 4 . 1 . . 1 . . . . 2 . 2 . . . . . . . . . . . 2 . 2 . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . . 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 4 1 3 . Programmer 53 | . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . 4 . . . 1 6 . 15 1 14 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Compactor 7 | . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 . 1 6 6 1 5 3 3 . 1 3 . 1 . 1 2 1 2 . . 1 5 2 1 4 . . . 3 4 1 7 8 3 4 4 5 Combat Bots Only 7 | . 3 2 . 1 4 4 1 4 3 3 . 1 2 . 1 . 1 2 1 2 . . 1 5 2 1 4 . . . 3 4 1 7 6 3 4 4 5 Max Kills in Single Turn 5 | . 2 1 . 1 5 2 1 5 2 1 . 1 3 . 1 . 1 1 1 1 . . 1 2 1 1 4 . . . 3 1 1 3 2 1 4 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 1 1 3 2 1 . . 2 . . . . . . . . . 1 2 1 . 4 . . . 3 1 . 3 2 . 4 2 . Melee 2 | . . . . . . . . . 1 1 . 1 1 . . . 1 1 . 1 . . . 1 1 . 1 . . . 1 1 . 1 1 1 1 1 2 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 Svarog (-1/Access) Perun (-1/Access) Zhirov (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 24395 | . 78 393 . 25 343 443 49 2218 133 348 . 30 1267 21 288 . 240 558 54 122 . 65 74 74 691 . 445 187 . . 18 393 573 5874 2628 2750 819 676 2518 Core 3015 | . 14 72 . . 53 85 3 329 35 60 . 12 91 11 57 . 47 106 28 24 . 26 . 45 160 . 59 25 . . . 8 126 866 240 118 93 47 175 Absorbed by Shields 4074 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 754 . 878 419 422 1601 Core Remaining (%) 66 | 100 . . . 65 90 . . . . . . 25 . . . . 75 . . . . . . 77 . . . . . . 78 . . 21 . 70 . . 60 Volleys Fired 707 | . 5 21 . 3 14 24 70 115 5 6 . . 4 . 6 . . . 44 . . . 3 2 11 6 11 . . . 1 8 . 27 6 46 18 2 249 Largest 2 | . 2 2 . 2 2 2 1 2 1 1 . . 2 . 1 . . . 1 . . . 1 1 1 1 1 . . . 1 1 . 2 1 1 1 1 1 Hottest 190 | . 60 60 . 55 70 128 48 128 36 39 . . 138 . 39 . . . 57 . . . 80 80 80 57 80 . . . 80 80 . 190 80 120 80 80 88 Shots Fired 785 | . 10 42 . 6 17 39 69 133 4 5 . . 7 . 6 . . . 44 . . . 3 2 11 5 11 . . . 1 8 . 41 6 46 18 2 249 Gun 373 | . 10 22 . 3 2 5 . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 22 . 39 17 . 244 Cannon 282 | . . 20 . 3 4 31 10 127 . . . . 4 . . . . . 44 . . . . . . 5 9 . . . . . . 13 . 7 . . 5 Launcher 107 | . . . . . 11 3 41 6 4 5 . . 3 . 6 . . . . . . . 3 2 1 . 2 . . . 1 4 . 6 6 . 1 2 . Special 23 | . . . . . . . 18 . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . Kinetic 492 | . 5 41 . 6 6 15 10 47 . . . . . . . . . . 44 . . . . . . 5 9 . . . . . . 4 . 39 17 . 244 Thermal 106 | . . . . . . 21 18 52 . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . 5 . . . Explosive 95 | . . . . . 11 3 41 5 4 3 . . . . . . . . . . . . 3 2 1 . 2 . . . 1 4 . 6 6 . 1 2 . Electromagnetic 86 | . 5 1 . . . . . 29 . 2 . . 7 . 6 . . . . . . . . . 9 . . . . . . . . 22 . . . . 5 Phasic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 21 | . 4 12 . 5 9 12 7 12 . 2 . . 4 . . . . . 6 . . . . . 2 2 5 . . . . 11 . 16 17 6 13 4 21 Robot Miss Streak 9 | . 5 2 . 1 1 2 3 5 1 . . . 2 . . . . . 2 . . . . . 3 1 2 . . . . . . 1 . 8 4 . 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 2 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1245 | . 4 32 . 5 9 28 45 84 2 7 . 2 26 . 1 . 10 21 30 8 . . 2 1 40 3 18 . . 3 2 34 5 153 55 124 66 74 351 Core Hits 843 | . 3 12 . 2 21 16 15 63 5 11 . 2 11 . 1 . 3 8 8 7 . . 8 5 16 1 16 . . 1 5 24 3 92 47 62 27 47 301 Critical Hits 346 | . . 1 . . . . 1 4 . 1 . . . . . . . 1 4 1 . . . . 2 2 3 . . . . 1 . 17 11 42 17 7 231 Critical Kills 57 | . . 1 . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . 1 2 . . . . 1 . 7 4 9 5 1 22 Critical Parts Destroyed 172 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . 2 1 1 . . . . . . 10 7 29 5 2 110 Melee Attacks 1299 | . . . . . . . . . 8 7 . 8 48 8 12 9 28 69 . 28 10 6 8 9 62 . 63 5 8 3 5 87 31 177 89 155 66 120 170 Kinetic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 436 | . . . . . . . . . 8 7 . 8 48 8 12 2 7 26 . 11 6 5 5 . 35 . . . . . . . . 51 46 44 26 34 47 Piercing 830 | . . . . . . . . . . . . . . . . 7 21 43 . 17 4 1 3 9 27 . 63 5 8 3 5 87 28 126 43 111 40 86 93 Sneak Attacks 34 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . . . 4 . 3 9 8 4 1 . Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks 138 | . . . . . . . . . . . . 1 1 . . . 4 6 . 2 . . . . . . . . . . . 6 . 18 11 29 16 17 27 Damage Inflicted 61401 | . 49 373 . 68 738 912 4019 3338 322 635 . 71 1039 . 172 . 296 675 931 277 . . 470 564 1701 95 1365 . . 298 324 1998 182 9661 6467 6235 4097 5906 8123 Guns 3217 | . 49 130 . 17 7 66 . . . . . . . . . . . . . . . . . . 113 . . . . . . . . 394 . 353 89 . 1999 Cannons 5063 | . . 243 . 51 36 607 219 2152 . . . . 50 . . . . . 931 . . . . . . 95 238 . . . . . . 229 . 86 . . 126 Explosions 13372 | . . . . . 695 232 3648 1162 260 395 . . 263 . 143 . . . . . . . 407 532 101 . 617 . . . 260 462 . 1159 1998 . 340 698 . Melee 39554 | . . . . . . . . . 62 240 . 71 726 . 29 . 296 675 . 277 . . 63 32 1487 . 510 . . 298 64 1524 182 7879 4469 5796 3668 5208 5998 Ramming 31 | . . . . . . 7 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7110 | . 16 373 . 68 43 196 219 794 . . . . . . . . . . 931 . . . . . . 95 238 . . . . . 87 99 . 353 89 . 3509 Thermal 2615 | . . . . . . 477 152 1130 . . . . 153 . . . . . . . . . . . . . 125 . . . . 12 . 480 . 86 . . . Explosive 11539 | . . . . . 695 232 3648 432 260 173 . . . . . . . . . . . . 407 532 101 . 492 . . . 260 462 . 809 1998 . 340 698 . Electromagnetic 2149 | . 33 . . . . . . 958 . 222 . . 160 . 143 . . . . . . . . . 113 . . . . . . . . 394 . . . . 126 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15878 | . . . . . . . . . 62 240 . 71 726 . 29 . 96 217 . 75 . . . . 995 . . . . . . . . 3039 2948 2207 2309 909 1955 Piercing 22079 | . . . . . . . . . . . . . . . . . 200 458 . 202 . . 63 32 492 . 510 . . 298 64 1524 95 4840 1521 3589 1359 4299 2533 Highest Corruption 29 | . . . . . . 2 27 29 29 29 29 29 7 7 7 7 . 3 15 18 18 18 18 . 5 13 14 13 13 13 . 3 3 5 . . . . . Average Corruption 13 | . . . . . . 1 19 27 29 29 29 29 5 7 7 7 . 2 9 16 18 18 18 . 3 10 13 13 13 7 . 2 3 2 . . . . . Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 . . . 5 . . . . . Effects 512 | . . . . . . 4 40 152 25 28 2 22 21 4 9 4 . 1 17 22 7 12 . . 8 7 78 3 4 22 . 1 1 18 . . . . . Message Errors 80 | . . . . . . 2 2 17 2 2 . 1 5 2 1 3 . . . 3 1 3 . . 2 1 19 1 . 10 . . . 3 . . . . . Matter Fused 76 | . . . . . . . 3 27 2 3 . 2 5 1 2 1 . . 4 4 3 3 . . 2 1 8 . 1 3 . . 1 . . . . . . Heat Flow Errors 35 | . . . . . . 1 4 12 1 2 . 2 . . 1 . . . 2 . . 1 . . 2 . 4 . 1 . . . . 2 . . . . . Energy Discharges 32 | . . . . . . . 4 9 1 1 . 1 1 . 1 . . . . 3 . . . . 1 . 4 . 1 2 . . . 3 . . . . . Parts Rejected 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 40 | . . . . . . . . 11 3 1 . 3 5 . 1 . . 1 . . 1 1 . . 1 1 4 2 . 2 . . . 3 . . . . . Data Loss (major) 9 | . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . Misfires 9 | . . . . . . . 2 4 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 120 | . . . . . . . 7 26 10 14 2 9 . . . . . . 6 8 1 3 . . . 2 27 . 1 4 . . . . . . . . . Targeting Errors 91 | . . . . . . 1 14 35 4 3 . 3 3 1 2 . . . 3 4 1 . . . . 1 9 . . . . 1 . 6 . . . . . Weapon Failures 14 | . . . . . . . 3 7 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3394 | . . . . . 4 5 37 27 8 17 . . 112 . 12 . 16 . . . . . . 25 129 . 35 . . 95 . 208 . 523 977 331 294 390 149 Projectiles 75 | . . . . . . 5 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 26 . . . Explosions 388 | . . . . . 4 . 37 16 8 17 . . . . 12 . . . . . . . . 25 . . 20 . . . . 26 . 41 171 . . 11 . Melee 2931 | . . . . . . . . . . . . . 112 . . . 16 . . . . . . . 129 . 15 . . 95 . 182 . 449 806 305 294 379 149 Knockbacks 6 | . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 435 | . . . . . . . 12 205 40 70 . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 11 | . . . . . . . 2 4 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 40 69 . 16 . 110 262 275 206 264 . 250 56 . 151 . . . 292 . . 361 102 38 261 12 284 . 219 . . . 302 168 . 153 . . . Average Temperature 90 | . 17 35 . 12 . 72 110 92 70 111 . 132 31 . 81 . . . 111 . . 149 54 24 67 5 114 . 118 . . . 115 55 . 153 . . . Received Heat Transfer 2434 | . . 183 . 15 150 81 . 294 . 135 . 12 90 12 . . 36 54 . 27 . . . . 87 . 45 9 . . . 36 54 494 180 190 72 4 174 Effects 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Combat Hostiles 6 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Parts Fried 24 | . . . . . . . . 8 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heat Transferred 3940 | . . . . . . 900 518 1900 . . . . 100 . . . . . . . . . . . . . 100 . . . . 37 . 311 . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2389 | . 100 129 . 58 537 356 190 656 . . . . 225 . . . . 555 298 382 . . . . 231 114 327 . . . . 647 567 896 2389 1669 1936 1923 . Average Influence 519 | . 35 32 . 7 324 300 163 312 . . . . 63 . . . . 212 216 300 . . . . 105 96 104 . . . . 246 454 509 1179 1522 1287 1638 . Maximum Alert Level 5 | . . . . . 2 1 . 2 . . . . 1 . . . . 2 1 1 . . . . 1 . 1 . . . . 2 2 3 5 5 5 5 . Low Security (%) 36 | . 100 100 . 100 32 7 100 28 . . . . 97 . . . . 75 61 . . . . . 97 100 89 . . . . 45 . . . . . . . Level 1 16 | . . . . . 9 92 . 44 . . . . 2 . . . . . 38 100 . . . . 2 . 10 . . . . 33 34 27 . . . . . Level 2 17 | . . . . . 57 . . 27 . . . . . . . . . 24 . . . . . . . . . . . . . 20 65 63 13 . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 40 . 36 . . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 75 49 6 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 24 14 82 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 1 . . . . 1 . 8 . . . . 6 . . . . 2 . 1 . . . . 2 . 4 . . . . 4 . 14 11 9 5 4 . Investigation 8 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Extermination 26 | . . . . . . 1 . 2 . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 5 3 4 1 . . Reinforcement 15 | . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 4 . 2 . . Assault 18 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 3 5 1 4 . Garrison 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 36 | . . . . . 1 2 . 1 . . . . 3 . . . . . . . . . . . 1 . 2 . . . . 1 . 3 2 . 1 19 . Communications Jammed 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 1 . 46 . . 1 . . Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 1 . 46 . . . . . Times Spotted 531 | . 5 4 . 2 15 10 6 36 4 8 . 3 20 1 5 . 11 5 7 5 . . 23 3 19 6 23 5 . . 1 17 5 73 60 40 30 29 50 Peak Tracking Total 16 | . 4 2 . 2 5 4 3 4 3 4 . 2 5 1 4 . 5 2 3 2 . . 16 3 7 5 10 3 . . 1 4 1 11 9 7 6 14 5 Tactical Retreats 33 | . . . . . . . . . . 1 . 2 2 . . . . . 1 . . . 1 . . . 4 2 . . . 1 . 8 3 3 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 32 | . . . . . . 1 . 5 . . . . 2 . . . . 1 . 2 . 1 . . 2 . . . . . . . 1 1 2 5 2 7 . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 68 | . . 1 . . 3 . . 16 . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 2 6 15 2 3 2 3 11 Max in Single Turn 8 | . . 1 . . 3 . . 8 . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 1 1 2 . 1 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 69 | . 1 . 2 . . 1 . 5 . 1 3 . 3 . . . . 4 . 3 . . 3 1 4 . 5 . . 4 . 7 3 1 5 6 4 1 2 Terminals 7 | . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . 2 . . . . 2 . . 1 1 . . . Repair Stations 16 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . 2 . . . . 2 . 1 1 2 1 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . 1 2 3 . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 1 . . . Total Hacks 244 | . 2 . 5 . . 2 . 9 . 1 22 . 15 . . . . 9 . 10 . . 7 4 10 . 18 . . 17 . 30 12 3 10 15 23 2 18 Successful 163 | . 1 . 5 . . . . 1 . 1 22 . 11 . . . . 7 . 6 . . 7 2 9 . 11 . . 17 . 12 7 2 9 8 5 2 18 Failed 81 | . 1 . . . . 2 . 8 . . . . 4 . . . . 2 . 4 . . . 2 1 . 7 . . . . 18 5 1 1 7 18 . . Catastrophic 17 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 3 . . . . 3 . . . 3 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . . . 1 . . . . 4 . . . . 6 . . . . 3 . 8 . . 1 3 7 . 24 . . . 1 28 26 2 12 17 20 2 . Terminals 23 | . 2 . . . . 2 . 7 . . . . 8 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabricators 47 | . . . . . . . . 1 . . . . 7 . . . . 5 . . . . . . 3 . 6 . . . . 16 . . 2 7 . . . Repair Stations 45 | . . . . . . . . . . . . . . . . . . 4 . 10 . . . . 4 . 7 . . . . 4 . 3 2 3 6 2 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Scanalyzers 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . 3 11 . 2 4 17 . . Garrison Access 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 7 1 . 1 1 . . . Terminal Hacks 76 | . 1 . 5 . . . . . . 1 22 . 3 . . . . . . . . . 7 2 . . . . . 17 . . . . . . . . 18 Record 39 | . . . 4 . . . . . . . 6 . . . . . . . . . . . 6 1 . . . . . 5 . . . . . . . . 17 Part Schematic 12 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 27 | . . . . . . . . . . . . . 6 . . . . 4 . . . . . . 3 . 2 . . . . 8 . . 2 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 13 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . 2 . . . . 3 . . 1 1 . . . Build 13 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . 4 . . 1 1 . . . Repair Station Hacks 25 | . . . . . . . . . . . . . . . . . . 3 . 6 . . . . 4 . 6 . . . . . . 2 1 . 1 2 . Scan Component 15 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 2 . 3 . . . . . . 1 1 . 1 1 . Repair 10 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . . . 1 . . . 1 . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 6 . 2 3 4 . . Insert Component 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 3 . 2 2 3 . . Analyze 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 1 1 . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . . . Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Terminals 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . . . . 1 . 3 . . . . 3 . . . . 4 . 3 . . . 1 3 . 5 . . . . 5 1 1 4 4 4 1 . Full Trace Events 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 8 . 1 . . 4 . 10 14 . 8 . . . . Parts Built 12 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 4 . . 1 1 . . . Matter 3425 | . . . . . . . . . . . . . 570 . . . . 636 . . . . . . 570 . . . . . . 1002 . . 384 263 . . . Time 1060 | . . . . . . . . . . . . . 304 . . . . 140 . . . . . . 100 . . . . . . 355 . . 68 93 . . . Total Part Build Rating 73 | . . . . . . . . . . . . . 10 . . . . 12 . . . . . . 10 . . . . . . 26 . . 8 7 . . . Parts Repaired 10 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . . . 1 . . . 1 . Time 489 | . . . . . . . . . . . . . . . . . . 19 . 70 . . . . 139 . 195 . . . . . . 40 . . . 26 . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycled Matter 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . . Retrieved Matter 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 90 | . . 5 . . . . . . . . . 1 . . . 4 . . 18 . . . 5 . 1 . 2 . . . . 2 . 7 4 . 16 25 . Largest Group 18 | . . 5 5 3 3 2 . . . . . 1 1 . . 4 4 . 18 . . . 5 . 1 . 2 . . . . 1 . 7 4 2 7 16 . Highest-Rated Group 1987 | . . 78 78 40 40 24 . . . . . 94 94 . . 153 153 . 668 . . . 234 . 113 . 206 . . . . 29 . 98 780 523 1146 1987 . Highest-Rated Ally 268 | . . 31 31 16 16 16 . . . . . 94 94 . . 40 40 . 50 . . . 60 . 113 . 103 . . . . 29 . 15 268 268 268 268 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 3 . 7 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 666 | . . . . 8 63 16 . . . . . 3 10 . . . 23 . 97 . . . 1 . 3 . 3 . . . . . . 70 110 3 62 194 . Total Damage 36685 | . . . . 49 676 185 . . . . . 48 366 . . . 289 . 4039 . . . 291 . 179 . 220 . . . . . . 1514 10391 336 4881 13221 . Kills 148 | . . . . 1 9 3 . . . . . . 4 . . . 5 . 9 . . . 2 . 2 . 1 . . . . . . 6 36 . 23 47 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 6 . . . . 5 8 . 1 3 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 24967 | . 116 879 619 481 377 485 307 1661 217 189 43 169 1451 162 222 1773 242 653 173 273 131 314 584 123 699 59 970 104 76 622 169 1126 489 2325 1350 1697 677 1563 1397 Spaces Moved 22164 | 1 83 519 377 262 191 238 278 791 291 298 85 258 568 193 252 1094 208 521 274 388 211 271 651 254 954 111 1188 209 136 173 311 864 823 1167 1390 1431 645 2783 1422 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Treads 2550 | . . 356 377 262 191 220 . 599 . . . . 535 . . . . . . . . . . . . . . . . . . . . 10 . . . . . Legs 416 | 1 83 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . Wheels 116 | . . . . . . . . 114 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 8319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 648 1390 1431 645 2783 1422 Flight 10758 | . . . . . . 18 278 78 290 298 85 258 33 193 252 1094 207 521 274 388 211 271 651 254 954 111 1188 209 136 173 311 864 823 335 . . . . . Fastest Speed 30 | 120 120 120 160 180 156 50 50 50 50 50 50 50 50 50 50 50 50 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 44 42 42 36 30 Average Speed 62 | 120 120 154 162 180 167 165 50 164 50 50 50 50 181 50 50 50 50 46 34 34 34 34 34 34 36 34 37 34 34 43 41 37 37 71 55 64 46 41 40 Slowest Speed 1400 | 120 120 180 180 180 180 176 50 200 150 50 50 50 220 50 50 50 130 150 34 34 34 34 39 34 150 34 150 34 34 50 129 129 129 1400 118 120 106 106 118 Overloaded Moves 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 . . 4 3 . . . . 1 . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Exploration Rate (%) 48 | 2 17 87 63 57 29 10 81 37 44 52 70 48 18 54 48 89 34 15 85 10 46 51 74 53 17 76 34 48 26 60 58 28 75 60 35 91 17 82 62 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 26 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 12 . . 3 . 3 3 . . 2 . . . Known Exits Taken 23 | . 1 . . . . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . 3 . . . . . . 2 1 . . . . 1 3 . . . . . 1 . . . . . 1 . . 3 . . . . . . . . Spaces Dug 294 | . . . . . . . . . 14 . . 2 11 6 10 . 6 29 3 16 7 5 5 7 13 . 44 4 5 . . 25 15 16 12 16 7 7 9 Terrain Destroyed 1044 | . . . . . 106 10 131 56 38 34 . 2 61 6 10 . 6 29 9 16 7 5 57 54 32 2 101 4 5 . 20 60 15 29 83 17 17 13 9 Melee 281 | . . . . . . . . . 6 . . 2 11 6 10 . 6 29 . 16 7 5 5 7 13 . 43 4 5 . . 25 15 16 12 15 7 7 9 Projectile 28 | . . . . . . . 2 6 . . . . . . . . . . 9 . . . . . . 2 3 . . . . . . 4 . 2 . . . AOE 735 | . . . . . 106 10 129 50 32 34 . . 50 . . . . . . . . . 52 47 19 . 55 . . . 20 35 . 9 71 . 10 6 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 31290 | . 91 559 385 266 230 292 357 1015 347 323 84 292 928 251 326 2311 315 881 330 500 258 484 997 277 1219 122 1603 232 153 715 342 1537 971 2368 1863 1995 925 3136 2010 Wait 5706 | . . 7 1 2 14 . 7 43 15 1 . 22 245 53 38 1203 54 257 6 71 40 207 294 11 149 4 286 15 10 518 4 513 42 764 259 243 115 141 52 Move 22101 | . 82 518 376 261 190 238 275 790 290 297 84 257 567 192 251 1093 207 521 273 385 210 270 646 253 954 104 1181 208 135 172 310 861 822 1162 1389 1430 644 2782 1421 Hop 11 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . 2 3 . . . . 1 . 2 . . . . . Pick Up 264 | . 2 5 4 . 5 3 1 20 3 2 . 3 11 . 2 3 4 10 1 9 . . 2 . 11 2 14 1 . 5 4 13 8 28 14 22 11 13 28 Fast Attach 179 | . . 1 . . 3 6 . 7 3 . . 1 1 . 2 2 4 6 1 2 . 1 4 . 2 . 6 . . 5 1 6 11 33 24 17 6 13 11 Attach 232 | . . 2 . . 2 2 2 12 5 5 . . 13 . 5 1 2 6 . 2 . . 1 . 7 . 11 . . 1 3 12 8 75 20 8 8 11 8 Detach 239 | . . . . . . 7 . 6 8 2 . . 8 . 4 . 2 7 1 2 . . 3 . 3 . 11 . . 1 3 11 12 62 30 20 10 16 10 Swap 345 | . . 3 2 . 2 4 . 8 2 3 . . 21 . 3 . 12 6 3 2 . . 3 2 16 1 8 3 . 2 5 21 6 23 30 56 24 12 62 Drop 291 | . 2 2 2 . . 7 1 9 8 . . 3 13 . 3 2 7 14 1 3 . 1 6 . 4 3 9 . . 8 6 14 17 24 22 27 12 28 33 Fire 707 | . 5 21 . 3 14 24 70 115 5 6 . . 4 . 6 . . . 44 . . . 3 2 11 6 11 . . . 1 8 . 27 6 46 18 2 249 Melee 1085 | . . . . . . . . . 8 7 . 6 45 6 12 7 23 54 . 23 8 5 7 9 62 . 63 5 8 3 5 77 27 155 69 112 50 93 136 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 18 13 . 13 27 24 . Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 117 | -10/Materials | Entered Mines 122 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 548 | -10/Mines | Discovered new exit (range 6) 588 | -10/Mines | Discovered new exit (range 16) 596 | -10/Mines | Learned Materials machine intel 616 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 996 | -10/Mines | Entered Exiles 996 | -10/Exiles | Accompanied by 5 allies 1022 | -10/Exiles | Discovered new exit (range 15) 1026 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1036 | -10/Exiles | Met 8R-AWN 1062 | -10/Exiles | Met EX-HEX 1124 | -10/Exiles | Met EX-DEC 1134 | -10/Exiles | Learned location of Zion (-6) 1168 | -10/Exiles | Met EX-BIN 1190 | -10/Exiles | Aligned with FarCom system 1192 | -10/Exiles | Given EX-Vault access code 1235 | -10/Exiles | Opened EX-Vault 1246 | -10/Exiles | Found Flying Fortress v7 1255 | -10/Exiles | Found Cloak of Protection 1260 | -10/Exiles | Found Modified TNC 1296 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1598 | -10/Exiles | Discovered new exit (range 10) 1615 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, Cloak of Protection 1615 | -10/Exiles | Entered Mines 1615 | -9/Mines | Accompanied by 3 allies 1786 | -9/Mines | Found a hidden stash of uninstalled traps 1829 | -9/Mines | Build established: Hauler-Mutant 2076 | -9/Mines | Discovered new exit (range 9) 2077 | -9/Mines | Learned location of Storage (-9) 2096 | -9/Mines | Entered Materials 2096 | -8/Materials | Accompanied by 3 allies 2096 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2097 | -8/Materials | Loaded intel: 39 machine locations 2432 | -8/Materials | Discovered new exit (range 15) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Accompanied by 2 allies 2473 | -7/Factory | Evolved 2 slots: Utility x2 2475 | -7/Factory | FarCom data flow suspended 2958 | -7/Factory | Manually triggered Chute Trap 2958 | -7/Factory | Sucked down chute 2958 | -7/Factory | Entered Waste 2963 | -7/Waste | Spotted C-40 Crusher 2970 | -7/Waste | Spotted C-40 Crusher 2972 | -7/Waste | Destroyed C-40 Crusher 2973 | -7/Waste | EMP discharged 2973 | -7/Waste | System corruption reached 10% 3035 | -7/Waste | Destroyed C-40 Crusher 3045 | -7/Waste | Spotted C-40 Crusher 3058 | -7/Waste | Destroyed C-40 Crusher 3068 | -7/Waste | Spotted C-40 Crusher 3069 | -7/Waste | Spotted C-40 Crusher 3073 | -7/Waste | EMP discharged 3075 | -7/Waste | Spotted C-40 Crusher 3142 | -7/Waste | Destroyed C-40 Crusher 3146 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3173 | -7/Waste | EMP discharged 3248 | -7/Waste | Build established: Mutant 3251 | -7/Waste | Discovered new exit (range 11) 3265 | -7/Waste | Entered Factory 3937 | -7/Factory | Garrison activated, responded to threat 4063 | -7/Factory | Discovered new exit (range 22) 4111 | -7/Factory | Build established: Hauler-Mutant 4451 | -7/Factory | Lost 4 parts (2n1u1w) 4620 | -7/Factory | Core integrity fell below 50% 4881 | -7/Factory | Discovered new exit (range 16) 4925 | -7/Factory | Identified exit to Lower Caves 4926 | -7/Factory | Entered Lower Caves 5141 | -7/Lower Caves | Discovered new exit (range 3) 5143 | -7/Lower Caves | Entered another Lower Caves area 5145 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5163 | -7/Lower Caves | Learned Factory emergency access door positions 5234 | -7/Lower Caves | Build established: Mutant 5245 | -7/Lower Caves | Learned 4 Factory zone layouts 5277 | -7/Lower Caves | Spotted B-75 Beast 5328 | -7/Lower Caves | Discovered new exit (range 10) 5332 | -7/Lower Caves | Entered Data Miner 5332 | -7/Data Miner | Discovered new exit (range 6) 5342 | -7/Data Miner | Met Data Miner 5352 | -7/Data Miner | Learned location of Section 7 (-3) 5352 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5361 | -7/Data Miner | Received God Mode back door access code from Data Miner 5375 | -7/Data Miner | Entered Proximity Caves 5377 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5458 | -6/Proximity Caves | Spotted PD-IPH(f) 5459 | -6/Proximity Caves | Encountered a Master Thief 5462 | -6/Proximity Caves | Escorted by Enhanced Grunt 5468 | -6/Proximity Caves | Destroyed PD-IPH(f) 5519 | -6/Proximity Caves | Discovered new exit (range 8) 5544 | -6/Proximity Caves | Entered Factory 5544 | -6/Factory | Accompanied by 1 ally 5544 | -6/Factory | Evolved 2 slots: Utility x2 5860 | -6/Factory | Build established: Hauler-Mutant 5906 | -6/Factory | Identified exit to Lower Caves 6009 | -6/Factory | Discovered new exit (range 14) 6184 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6826 | -6/Factory | Fabricated Exp. Terrain Scanner? 6995 | -6/Factory | Entered Lower Caves 7055 | -6/Lower Caves | Encountered a Warlord checkpoint 7152 | -6/Lower Caves | Discovered new exit (range 12) 7156 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7157 | -6/Lower Caves | Identified exit to Lower Caves 7157 | -6/Lower Caves | Entered another Lower Caves area 7341 | -6/Lower Caves | Discovered new exit (range 22) 7347 | -6/Lower Caves | Spotted 8Y-LKT(f) 7348 | -6/Lower Caves | Encountered a Master Thief 7348 | -6/Lower Caves | Spotted D1-POP(f) 7349 | -6/Lower Caves | Encountered a Master Thief 7352 | -6/Lower Caves | Modified TNC stolen by Master Thief 7353 | -6/Lower Caves | Cold Fusion Reactor stolen by Master Thief 7379 | -6/Lower Caves | Identified exit to Zion 7379 | -6/Lower Caves | Entered Zion 7493 | -6/Zion | Discovered new exit (range 13) 7495 | -6/Zion | Build established: Scout 7561 | -6/Zion | Found Prototype Device 7575 | -6/Zion | System corruption cleaned by Quarantine Array 7770 | -6/Zion | Discovered new exit (range 23) 8054 | -6/Zion | Imprinted 8056 | -6/Zion | Declared Zion's savior 8339 | -6/Zion | Received a visual enhancement algorithm 8356 | -6/Zion | Build established: Messiah-Scout 8498 | -6/Zion | Given A8's code to call for help 9054 | -6/Zion | Identified exit to Proximity Caves 9152 | -6/Zion | Entered Proximity Caves 9152 | -5/Proximity Caves | Accompanied by 4 allies 9179 | -5/Proximity Caves | Learned location of 1 exit from Factory 9213 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9237 | -5/Proximity Caves | Spotted TR-CF2(f) 9238 | -5/Proximity Caves | Encountered a Master Thief 9251 | -5/Proximity Caves | Mic. Fission Core stolen by Master Thief 9254 | -5/Proximity Caves | Allies destroyed TR-CF2(f) 9353 | -5/Proximity Caves | Discovered new exit (range 25) 9393 | -5/Proximity Caves | Identified exit to Factory 9394 | -5/Proximity Caves | Entered Factory 9394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9395 | -5/Factory | Identified exit to Factory 9418 | -5/Factory | Discovered exit to Factory (range 14) 9531 | -5/Factory | Repaired Imp. Propulsion Shielding 9608 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9665 | -5/Factory | Discovered exit to Factory (range 4) 9786 | -5/Factory | Discovered new exit (range 19) 9889 | -5/Factory | Local fabrication network quarantined 9923 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9929 | -5/Factory | Identified exit to Upper Caves 9938 | -5/Factory | Found Exp. Signal Interpreter 9994 | -5/Factory | First assault squad dispatched 10016 | -5/Factory | Incoming assault squad redirected 10047 | -5/Factory | Manually triggered Chute Trap 10047 | -5/Factory | Sucked down chute 10047 | -5/Factory | Entered Waste 10062 | -5/Waste | EMP discharged 10066 | -5/Waste | Spotted C-40 Crusher 10082 | -5/Waste | Spotted C-40 Crusher 10093 | -5/Waste | Destroyed C-40 Crusher 10119 | -5/Waste | Destroyed C-40 Crusher 10123 | -5/Waste | Spotted C-40 Crusher 10135 | -5/Waste | Met Warlord forces unprepared to attack 10151 | -5/Waste | Spotted C-40 Crusher 10162 | -5/Waste | EMP discharged 10162 | -5/Waste | System corruption reached 10% 10169 | -5/Waste | Spotted C-40 Crusher 10171 | -5/Waste | Allies destroyed C-40 Crusher 10177 | -5/Waste | Allies destroyed C-40 Crusher 10192 | -5/Waste | Spotted C-40 Crusher 10194 | -5/Waste | Allies destroyed C-40 Crusher 10202 | -5/Waste | Allies destroyed C-40 Crusher 10217 | -5/Waste | Discovered new exit (range 11) 10220 | -5/Waste | Identified exit to Factory 10220 | -5/Waste | Entered Factory 10270 | -5/Factory | Repaired Lrg. Storage Unit 10328 | -5/Factory | Retrieved Zion intel report: Branch Access 10420 | -5/Factory | Repaired Microactuators 10493 | -5/Factory | Discovered exit to Factory (range 11) 10493 | -5/Factory | Entered Upper Caves 10620 | -5/Upper Caves | Discovered new exit (range 10) 10624 | -5/Upper Caves | Identified exit to Upper Caves 10624 | -5/Upper Caves | Entered another Upper Caves area 10682 | -5/Upper Caves | Encountered a Warlord checkpoint 10750 | -5/Upper Caves | Discovered new exit (range 12) 10753 | -5/Upper Caves | Identified exit to Warlord 10938 | -5/Upper Caves | Entered Warlord 10950 | -5/Warlord | System corruption cleaned by Quarantine Array 11030 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11054 | -5/Warlord | Rebuked by Warlord 11057 | -5/Warlord | Opened Warlord's prototype stash 11065 | -5/Warlord | Found Prototype Device 11065 | -5/Warlord | Identified Exp. Cloaking Device 11070 | -5/Warlord | Found Prototype Device 11070 | -5/Warlord | Identified Thermal Barrier 11074 | -5/Warlord | Found Prototype Hackware 11079 | -5/Warlord | Warlord's base attacked by MAIN.C 11429 | -5/Warlord | Warlord forces counterattacked 11478 | -5/Warlord | Spotted Executioner 11486 | -5/Warlord | Spotted Executioner 11518 | -5/Warlord | Discovered new exit (range 12) 11521 | -5/Warlord | Identified exit to Proximity Caves 11522 | -5/Warlord | Entered Proximity Caves 11593 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11640 | -4/Proximity Caves | Discovered exit to Factory (range 16) 11644 | -4/Proximity Caves | Learned location of 1 exit from Research 11645 | -4/Proximity Caves | Entered Factory 11645 | -4/Factory | Evolved 2 slots: Utility x2 11646 | -4/Factory | Identified exit to Upper Caves 11658 | -4/Factory | Garrison activated, responded to threat 11744 | -4/Factory | Identified System Mapper 11807 | -4/Factory | Repaired Exp. Cesium-ion Thruster? 11874 | -4/Factory | Discovered new exit (range 7) 12048 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12049 | -4/Factory | Zion hero teleported in (CL-ANK) 12146 | -4/Factory | Fabricated Exp. Propulsion Shielding? 12152 | -4/Factory | Repaired Imp. Heavy Armor Plating? 12187 | -4/Factory | Found Exp. Melee Analysis Suite 12190 | -4/Factory | Found CL-ANK's Mallet 12305 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 12316 | -4/Factory | Build established: Messiah-Mutant 12344 | -4/Factory | Manually triggered Chute Trap 12344 | -4/Factory | Sucked down chute 12344 | -4/Factory | Entered Waste 12349 | -4/Waste | Spotted C-40 Crusher 12359 | -4/Waste | EMP discharged 12359 | -4/Waste | System corruption reached 10% 12365 | -4/Waste | Destroyed C-40 Crusher 12368 | -4/Waste | Spotted C-40 Crusher 12371 | -4/Waste | Found Damper Plating 12374 | -4/Waste | Found Prototype Device 12379 | -4/Waste | Spotted C-40 Crusher 12384 | -4/Waste | Spotted C-40 Crusher 12384 | -4/Waste | Spotted C-40 Crusher 12391 | -4/Waste | Spotted C-40 Crusher 12399 | -4/Waste | Discovered new exit (range 12) 12403 | -4/Waste | Identified exit to Factory 12403 | -4/Waste | Entered Factory 12515 | -4/Factory | Repaired Mni. Smartbomb Launcher? 12604 | -4/Factory | Repaired Exp. Weapon Shielding 12632 | -4/Factory | Repaired Lrg. Storage Unit 12742 | -4/Factory | Discovered new exit (range 16) 12759 | -4/Factory | Discovered exit to Upper Caves (range 13) 12759 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12827 | -4/Factory | Discovered new exit (range 16) 12861 | -4/Factory | Retrieved Zion intel report: Trap Installations 12869 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12951 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12964 | -4/Factory | Build established: Messiah-Scout 13058 | -4/Factory | Incoming investigation squad redirected 13117 | -4/Factory | Identified System Purifier 13141 | -4/Factory | Retrieved Zion intel report: Guard Positions 13166 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13269 | -4/Factory | Zion Heavy squad teleported in 13301 | -4/Factory | Incoming investigation squad redirected 13373 | -4/Factory | Entered Upper Caves 13373 | -4/Upper Caves | Spotted B-86 Titan 13417 | -4/Upper Caves | Found Alien Artifact 13474 | -4/Upper Caves | Discovered new exit (range 12) 13477 | -4/Upper Caves | Identified exit to Upper Caves 13477 | -4/Upper Caves | Entered another Upper Caves area 13550 | -4/Upper Caves | Discovered new exit (range 11) 13553 | -4/Upper Caves | Identified exit to Zhirov 13553 | -4/Upper Caves | Entered Zhirov 13553 | -4/Zhirov | Discovered new exit (range 3) 13561 | -4/Zhirov | Met Zhirov 13574 | -4/Zhirov | Learned location of Testing (-2) 13574 | -4/Zhirov | Learned location of Command (-1) 13577 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13585 | -4/Zhirov | Found Alien Artifact 13585 | -4/Zhirov | Identified Integrated Dissipator 13585 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13594 | -4/Zhirov | Found Alien Artifact 13925 | -4/Zhirov | Build established: Messiah-Assassin 14175 | -4/Zhirov | Identified exit to Proximity Caves 14175 | -4/Zhirov | Entered Proximity Caves 14296 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14305 | -3/Proximity Caves | Found Prototype Special Weapon 14342 | -3/Proximity Caves | Discovered new exit (range 5) 14344 | -3/Proximity Caves | Identified exit to Research 14344 | -3/Proximity Caves | Entered Research 14344 | -3/Research | Evolved 2 slots: Utility x2 14345 | -3/Research | Identified exit to Research 14377 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14378 | -3/Research | Zion Infowar Resupply teleported in 14593 | -3/Research | Build established: Messiah-Scout 14602 | -3/Research | Fabricated Plasma Lance? 14777 | -3/Research | Fabricated Plasma Lance (x1) 14870 | -3/Research | Fabricated Plasma Lance? 14898 | -3/Research | Build established: Messiah-Mutant 14952 | -3/Research | Fabricated Exp. Signal Interpreter? 15079 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15080 | -3/Research | Zion Melee Resupply teleported in 15234 | -3/Research | Local fabrication network quarantined 15273 | -3/Research | Retrieved Zion intel report: Active Garrisons 15285 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 15344 | -3/Research | First assault squad dispatched 15360 | -3/Research | Incoming assault squad redirected 15364 | -3/Research | Incoming assault squad redirected 15430 | -3/Research | Retrieved Zion intel report: Active Terminals 15439 | -3/Research | Discovered new exit (range 22) 15444 | -3/Research | Identified Dimensional Node Initializer 15455 | -3/Research | Identified Molecular Deconstructor 15470 | -3/Research | Identified exit to Quarantine 15470 | -3/Research | Entered Quarantine 15512 | -3/Quarantine | Identified Transdimensional Reconstructor 15535 | -3/Quarantine | Found Alien Artifact 15535 | -3/Quarantine | Identified Core Reset Matrix 15535 | -3/Quarantine | Used Core Reset Matrix 15539 | -3/Quarantine | Detected hypermatrix surge 15539 | -3/Quarantine | Sensed 7 artifacts in vicinity 15554 | -3/Quarantine | Found Stasis Generator 15587 | -3/Quarantine | Discovered exit to Research (range 9) 15591 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15611 | -3/Quarantine | Cryocooling Duct disabled 15626 | -3/Quarantine | Ambient heat levels rising (+20) 15626 | -3/Quarantine | Non-combat units ordered to evacuate 15681 | -3/Quarantine | Found Subatomic Replicator 15684 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 15694 | -3/Quarantine | Retrieved Zion intel report: Branch Access 15704 | -3/Quarantine | Found Sigix Broadsword 15730 | -3/Quarantine | Build established: Messiah-Scout 15733 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 15741 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 15745 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15754 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 15780 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 15796 | -3/Quarantine | Found Core Stripper 15829 | -3/Quarantine | Found Unknown Device 15829 | -3/Quarantine | Identified Quantum Capacitor 15867 | -3/Quarantine | Spotted Fortress 15894 | -3/Quarantine | Destroyed Fortress 15911 | -3/Quarantine | Found Prototype Device 15911 | -3/Quarantine | Identified Exp. Force Field 15916 | -3/Quarantine | Found Unknown Device 15916 | -3/Quarantine | Identified Antimissile System 15918 | -3/Quarantine | Found Prototype Device 15918 | -3/Quarantine | Identified EM Dispersion Field 15950 | -3/Quarantine | Discovered new exit (range 28) 15958 | -3/Quarantine | Identified exit to Section 7 15959 | -3/Quarantine | Entered Section 7 15960 | -3/Section 7 | Sensed 23 artifacts in vicinity 15980 | -3/Section 7 | Found Integrated Dissipator 15980 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15990 | -3/Section 7 | Found Integrity Redistributor 16003 | -3/Section 7 | Spotted S7 Guard 16006 | -3/Section 7 | Found Integrated Singularity Reactor 16006 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 16098 | -3/Section 7 | Spotted S7 Guard 16105 | -3/Section 7 | Found Integrated Heat Negator 16110 | -3/Section 7 | Discovered exit to Research (range 16) 16156 | -3/Section 7 | Initialized slip node 16178 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 16243 | -3/Section 7 | Repaired Exp. Propulsion Shielding 16569 | -3/Section 7 | Lost 3 parts (2n1u) 16604 | -3/Section 7 | Destroyed 7 combat bots 16631 | -3/Section 7 | Found Integrated Reactor 16631 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 16860 | -3/Section 7 | Spotted B-86 Titan 16954 | -3/Section 7 | Lost 8 parts (1p4n3w) 16996 | -3/Section 7 | Core integrity fell below 50% 17358 | -3/Section 7 | Spotted S7 Guard 17364 | -3/Section 7 | Found Core Membrane 17374 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 17375 | -3/Section 7 | Found Prototype Protection 17414 | -3/Section 7 | Destroyed S7 Guard 17420 | -3/Section 7 | Terminal network hard line cut 17434 | -3/Section 7 | Found Prototype Protection 17459 | -3/Section 7 | First assault squad dispatched 17477 | -3/Section 7 | Incoming assault squad redirected 17480 | -3/Section 7 | Emitted hypermatrix ping 17485 | -3/Section 7 | Assembled emerged from beneath the floor 17517 | -3/Section 7 | Build established: Messiah-Mutant 17543 | -3/Section 7 | Garrison activated, responded to threat 17591 | -3/Section 7 | Found Integrated Dissipator 17591 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 17722 | -3/Section 7 | Identified Hvy. Regenerative Plating 17776 | -3/Section 7 | Lost 3 parts (3n) 18096 | -3/Section 7 | Found Matter Drive 18128 | -3/Section 7 | Found Transdimensional Reconstructor 18131 | -3/Section 7 | Found Transdimensional Reconstructor 18172 | -3/Section 7 | Spotted B-99 Colossus 18188 | -3/Section 7 | Found Integrated Dissipator 18188 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18190 | -3/Section 7 | Found Integrated Dissipator 18190 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18233 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 18234 | -3/Section 7 | Found LRC Boosters 18234 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18236 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18240 | -3/Section 7 | Found LRC Matter Compressor 18240 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18276 | -3/Section 7 | Warped through subspace to slip node 18284 | -3/Section 7 | Entered Research 18284 | -2/Research | Evolved 2 slots: Weapon x2 18485 | -2/Research | Warped through subspace 18499 | -2/Research | Zion Experimental squad teleported in 18534 | -2/Research | First assault squad dispatched 18551 | -2/Research | Incoming assault squad redirected 18551 | -2/Research | Incoming assault squad redirected 18763 | -2/Research | Discovered new exit (range 28) 18773 | -2/Research | Retrieved Zion intel report: Prototype Schematics 18774 | -2/Research | Zion Heavy squad teleported in 18799 | -2/Research | Found Exp. Force Field 18803 | -2/Research | Found Adv. Kinecellerator 18869 | -2/Research | Fabricated Exp. Transmission Jammer? 18910 | -2/Research | Zion Experimental squad teleported in 19198 | -2/Research | Spotted B-90 Cyclops 19209 | -2/Research | Identified exit to Access 19225 | -2/Research | Allies destroyed B-90 Cyclops 19439 | -2/Research | Found Prototype Device 19439 | -2/Research | Identified Exp. ECM Suite 19495 | -2/Research | Discovered new exit (range 27) 19554 | -2/Research | Incoming assault squad redirected 19586 | -2/Research | Spotted B-90 Cyclops 19609 | -2/Research | Terminal network hard line cut 19610 | -2/Research | Destroyed B-90 Cyclops 19629 | -2/Research | Identified exit to Testing 19634 | -2/Research | Entered Testing 19634 | -2/Testing | Accompanied by 2 allies 19644 | -2/Testing | Found Thermal Barrier 19652 | -2/Testing | Found Prototype Protection 19668 | -2/Testing | Identified Zio. Shade Armor 19676 | -2/Testing | Found Prototype Ballistic Gun 19744 | -2/Testing | Found Prototype Protection 19744 | -2/Testing | Identified Zio. Weapon Casing 19751 | -2/Testing | Found Prototype Device 19751 | -2/Testing | Identified Exp. Weapon Cycler 19756 | -2/Testing | Identified Hyp. Multirail 19759 | -2/Testing | Found Prototype Energy Cannon 19759 | -2/Testing | Identified Zio. Alpha Cannon Mk. II 19895 | -2/Testing | Found Prototype Energy Cannon 19924 | -2/Testing | First assault squad dispatched 20125 | -2/Testing | Identified Cld. Nova Cannon 20231 | -2/Testing | Incoming assault squad redirected 20350 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 20352 | -2/Testing | Retrieved Zion intel report: Active Garrisons 20393 | -2/Testing | Spotted Striker 20397 | -2/Testing | Spotted Striker 20405 | -2/Testing | Incoming assault squad redirected 20411 | -2/Testing | Destroyed Striker 20414 | -2/Testing | Spotted Alpha 7 20421 | -2/Testing | Destroyed Striker 20439 | -2/Testing | Destroyed Alpha 7 20456 | -2/Testing | Stole the SGEMP Prototype 20532 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 20662 | -2/Testing | Incoming assault squad redirected 20764 | -2/Testing | Spotted PP-VWPTADVF00 20774 | -2/Testing | Destroyed PP-VWPTADVF00 20781 | -2/Testing | Found Prototype Processor 20781 | -2/Testing | Identified Exp. Target Analyzer 20791 | -2/Testing | Found Prototype Special Weapon 20913 | -2/Testing | Incoming assault squad redirected 20951 | -2/Testing | Terminal network hard line cut 20982 | -2/Testing | Found Prototype Energy Cannon 21062 | -2/Testing | Found Prototype Device 21135 | -2/Testing | Discovered exit to Access (range 11) 21167 | -2/Testing | Identified Beam Splitter 21205 | -2/Testing | Found Prototype Device 21205 | -2/Testing | Identified Exp. Thermal Shield 21249 | -2/Testing | Fabricated Imp. Fusion Compressor (x1) 21331 | -2/Testing | Entered Access 21331 | -1/Access | Evolved 2 slots: Utility x2 21332 | -1/Access | Attacked by Zhirov 21362 | -1/Access | Destroyed Svarog 21373 | -1/Access | Destroyed Perun 21413 | -1/Access | Destroyed Zhirov 21422 | -1/Access | Found Prototype Processor 21422 | -1/Access | Identified Exp. Terrain Scan Processor 21425 | -1/Access | Found Exp. Terrain Scanner 21427 | -1/Access | Found Prototype Hackware 21436 | -1/Access | Identified Quantum Router 21581 | -1/Access | First assault squad dispatched 21587 | -1/Access | Zion Experimental squad teleported in 21637 | -1/Access | Found Prototype Processor 21637 | -1/Access | Identified Spectral Analyzer 21659 | -1/Access | Zion Experimental squad teleported in 21782 | -1/Access | Discovered new exit (range 23) 21792 | -1/Access | Zion Hacker squad teleported in 21859 | -1/Access | Retrieved Zion intel report: Active Terminals 21860 | -1/Access | Zion Light squad teleported in 21913 | -1/Access | Found Zio. Weapon Casing 21946 | -1/Access | Found Zio. Shade Armor 21950 | -1/Access | Found Zio. Shade Armor 21954 | -1/Access | Found Zio. Weapon Casing 21965 | -1/Access | Zion Experimental squad teleported in 21969 | -1/Access | Zion Experimental squad teleported in 21973 | -1/Access | Discovered new exit (range 7) 21975 | -1/Access | Zion Light squad teleported in 21992 | -1/Access | Identified exit to Command 22008 | -1/Access | Entered Command 22008 | -1/Command | Accompanied by 6 allies 22038 | -1/Command | Disengaged cave seal 22120 | -1/Command | High security lockdown imminent 22129 | -1/Command | Repaired Exp. Propulsion Shielding 22154 | -1/Command | Spotted M Guard 22154 | -1/Command | Spotted M Guard 22155 | -1/Command | Spotted Combat Programmer 22155 | -1/Command | Spotted Combat Programmer 22175 | -1/Command | Allies destroyed M Guard 22178 | -1/Command | Destroyed Combat Programmer 22183 | -1/Command | Allies destroyed M Guard 22184 | -1/Command | Allies destroyed Combat Programmer 22184 | -1/Command | Destroyed all MAIN.C guards 22200 | -1/Command | High security lockdown engaged 22272 | -1/Command | Met MAIN.C 22276 | -1/Command | 0b10 Conduit disabled 22286 | -1/Command | Destroyed MAIN.C Shell 22287 | -1/Command | MAIN.C activated Command garrisons 22299 | -1/Command | Allies destroyed MAIN.C 22304 | -1/Command | Phase Generator disabled 22316 | -1/Command | Found Prototype Device 22316 | -1/Command | Identified Exp. Shock Absorption System 22387 | -1/Command | Discovered new exit (range 14) 22644 | -1/Command | Spotted B-99 Colossus 22658 | -1/Command | Allies destroyed B-99 Colossus 22676 | -1/Command | Found Zio. Shade Armor 22984 | -1/Command | Build established: Messiah-Gladiator 23026 | -1/Command | Spotted B-99 Colossus 23026 | -1/Command | Allies destroyed B-99 Colossus 23268 | -1/Command | Found Prototype Processor 23268 | -1/Command | Identified Exp. Core Analyzer 23323 | -1/Command | Found Prototype Reactor 23323 | -1/Command | Identified Zero-point Reactor 23461 | -1/Command | Found Adv. Kinecellerator 23544 | -1/Command | Found Prototype Ballistic Cannon 23553 | -1/Command | Warped through subspace to slip node 23553 | -1/Command | Discovered new exit (range 5) 23571 | -1/Command | Entered Access_0 23572 | -1/Access_0 | Sensed 3 artifacts in vicinity 23572 | -1/Access_0 | Met Architect 23580 | -1/Access_0 | Architect warped through subspace 23606 | -1/Access_0 | Destroyed A8 23631 | -1/Access_0 | Build established: Messiah-Mutant 23653 | -1/Access_0 | Architect warped through subspace 23662 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-120) 23698 | -1/Access_0 | Architect warped through subspace 23714 | -1/Access_0 | Subspace Access Node disabled 23731 | -1/Access_0 | A6 warped into view 23749 | -1/Access_0 | Destroyed A6 23777 | -1/Access_0 | Architect warped through subspace 23787 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23850 | -1/Access_0 | Architect warped through subspace 23920 | -1/Access_0 | Architect warped through subspace 23940 | -1/Access_0 | A5 warped into view 24018 | -1/Access_0 | Architect warped through subspace 24026 | -1/Access_0 | Destroyed A5 24077 | -1/Access_0 | Architect warped through subspace 24109 | -1/Access_0 | Subspace Access Node disabled 24142 | -1/Access_0 | Architect warped through subspace 24273 | -1/Access_0 | Architect warped through subspace 24289 | -1/Access_0 | Found Prototype Device 24289 | -1/Access_0 | Identified Exp. Phase Shifter 24308 | -1/Access_0 | Architect warped through subspace 24318 | -1/Access_0 | Found Sigix Corpse 24332 | -1/Access_0 | Found Exp. Melee Analysis Suite 24342 | -1/Access_0 | Architect warped through subspace 24358 | -1/Access_0 | A4 warped into view 24361 | -1/Access_0 | Subspace Access Node disabled 24378 | -1/Access_0 | Destroyed A2 24413 | -1/Access_0 | Architect warped through subspace 24472 | -1/Access_0 | Architect warped through subspace 24475 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24481 | -1/Access_0 | Destroyed A4 24522 | -1/Access_0 | Architect warped through subspace 24544 | -1/Access_0 | Singularity Gate disabled 24602 | -1/Access_0 | Architect warped through subspace 24617 | -1/Access_0 | Found Exp. Phase Shifter 24643 | -1/Access_0 | Architect warped through subspace 24698 | -1/Access_0 | Subspace Access Node disabled 24774 | -1/Access_0 | Destroyed Architect 24776 | -1/Access_0 | Found Prototype Hackware 24776 | -1/Access_0 | Identified Architect God Chip D 24778 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 24779 | -1/Access_0 | Found Prototype Hackware 24779 | -1/Access_0 | Identified Architect God Chip A 24783 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24785 | -1/Access_0 | Found Prototype Protection 24785 | -1/Access_0 | Identified Centrium Linked Plating 24809 | -1/Access_0 | Found Stasis Generator 24963 | -1/Access_0 | Warped through subspace to slip node 24963 | -1/Access_0 | Discovered new exit (range 8) 24968 | *** | Heading to fleet! Last Messages --------------- >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 24941_ Enhanced Sentry suffers critical hit. 24948_ CL-ANK's Mallet follow-up attack on Enhanced Sentry. 24948_ Enhanced Sentry suffers critical hit. 24951_ Destroyed Prototype Energy Gun. 24958_ Knocked back. 24959_ Enhanced Sentry destroyed. 24963_ Warped through subspace, drawn to slip node. 24963_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????##???##?????? | | ????????????????????????????##?????###????????#??? | | ?????????????????????????????###???#??##???#?????? | | ??????????????????????###??#?##?#?#??#?####?#?##?? | | ??????????????????????????#####?#########??#?#???# | | ??????????????????##??###############???##????###? | | ??????????????????#################?######??###### | | ????????????????#?##########################?#?##? | | ???????????????#############################?#?### | | ?????????????#################################??## | | ??????????##?##################################?## | | ??????????######################################?# | | ?????????####?#################################### | | ????????################################?######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 100 Energy Generation 63 Energy Capacity 1970 Matter Stores 425 Matter Capacity 925 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 22 Cloak Strength 5 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 91 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Exp. Propulsion Shielding | -3/Quarantine | Scanalyzed Exp. Weapon Shielding | -3/Quarantine | Scanalyzed Cld. Antimatter Reactor | -3/Quarantine | Z-intel Inertial Stasis Machine | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Exp. Targeting Computer | -3/Quarantine | Z-intel Tri-rail Accelerator | -3/Quarantine | Z-intel Lgt. Neutrino Core | -3/Quarantine | Z-intel Adv. Micro-nuke Launcher | -3/Quarantine | Z-intel Imp. Particle Accelerator | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Hdn. Centrium Wheel | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Proton Burst Cannon | -2/Research | Z-intel Adv. Kinecellerator | -2/Research | Z-intel Centrium Heavy Treads | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Exp. Transmission Jammer | -2/Research | Z-intel Imp. Fusion Compressor | -2/Research | Z-intel Adv. Plasma Rifle | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Plasma Lance | x1 | -3/Research Plasma Lance | x1 | -3/Research Plasma Lance | x1 | -3/Research Exp. Signal Interpreter | x1 | -3/Research Exp. Transmission Jammer | x1 | -2/Research Imp. Fusion Compressor | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Sigix Broadsword Integrated Singularity Reactor Dimensional Node Initializer Integrated Heat Negator Integrated Reactor Core Membrane Matter Drive Subatomic Replicator LRC Boosters LRC Matter Compressor Transdimensional Reconstructor Integrity Redistributor Stasis Generator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGatlingPurifier Manual? 0 Play Time 07:34:26 Cumulative 940.8 hours Start 2020.09.10 @ 22:08:26 End 2020.09.12 @ 19:57:29 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type 2 Total 60 Types 42/1/6/5/4/1/1 Lore% 98 Gallery% 100 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0265ceed-1809-4c96-aa67-7a13fb772794