Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 17:08:30 Player: Lazz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (525) 525 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1830 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 146/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Matter Pod (50) Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hacking Suite > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Flight Unit Small Matter Pod Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | 8 8 8 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 5 4 Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight 10 | . 2 5 3 Utility 7 | 2 2 2 1 Device 3 | 1 . 2 . Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 3 1 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 1 3 8 Power 1 | . . . 1 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 5 | . 1 1 3 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes . | . . . . Average Backups 6 | 2 6 9 6 Power . | . . . . Propulsion 1 | . 1 2 . Utility 3 | . 2 5 5 Weapon 1 | 1 1 . . Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 97 74 Engine 12 | . 14 11 7 Treads 7 | . 13 . . Flight 22 | . 14 32 30 Device 16 | . 14 21 11 Storage 12 | . 14 11 11 Energy Gun 3 | . 5 . . Ballistic Gun 18 | . 21 17 3 Special Weapon 1 | . . 3 6 Peak Build Rating 12 | 7 8 10 12 Average Rating 7 | 5 6 9 10 On Entrance 5 | . 7 8 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 13 28 17 15 Greatest Support 40 | 40 40 15 15 Greatest Overweight (x) 3 | 3 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 8 Average Carried 6 | 2 6 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 7 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 737 | 372 251 114 . Remotely . | . . . . Salvage Created 799 | 181 359 202 57 Parts 66 | 14 24 21 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 19 | . 10 6 3 Guns 19 | . 10 6 3 Classes Destroyed 9 | 3 4 2 . Worker 5 | 2 2 1 . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 1 | . . 1 . Swarmer 11 | . 5 3 3 Grunt 7 | . 5 2 . Sentry 1 | . . 1 . Best Kill Streak 6 | 4 6 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 211 | . 70 66 75 Missed 78 | . 27 26 25 Hits 133 | . 43 40 50 Projectile 133 | . 43 40 50 Critical Strikes 3 | . . 1 2 Damage Taken 1361 | . 427 452 482 Core 470 | . 67 165 238 Absorbed by Shields 12 | . . . 12 Core Remaining (%) 86 | 100 73 . . Volleys Fired 119 | 14 49 43 13 Largest 2 | 2 2 2 1 Hottest 100 | 70 70 100 100 Shots Fired 206 | 28 96 69 13 Gun 187 | 28 96 52 11 Cannon . | . . . . Launcher . | . . . . Special 19 | . . 17 2 Kinetic 141 | 14 64 52 11 Thermal 65 | 14 32 17 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 10 13 12 10 Robot Miss Streak 4 | 1 4 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 142 | 21 62 49 10 Core Hits 55 | 7 25 18 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1433 | 168 721 458 86 Guns 1313 | 168 721 338 86 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 956 | 93 439 338 86 Thermal 477 | 75 282 120 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | 90 192 83 26 Average Temperature 34 | 38 47 17 12 Received Heat Transfer 396 | . 105 180 111 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1508 | 222 1036 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | 15 124 116 52 Initial 37 | . . . 37 Average 40 | 1 36 71 19 Influence Increases 793 | 35 295 370 93 Destroy 0b10 Robot/C 380 | . 200 120 60 Destroy 0b10 Robot/NC 70 | 35 20 15 . Destroy Leader 94 | . 42 42 10 Successful Hack 28 | . 17 4 7 Disable Machine 45 | . 15 15 15 Destroy Structure 11 | . 1 9 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 150 | . . 150 . Influence Decreases 793 | 35 295 282 181 Entered New Map 51 | . . . 51 Time Decay 616 | 35 285 252 44 Lost Part 90 | . 10 30 50 Purge Threat 36 | . . . 36 Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 12 22 11 Peak Tracking Total 9 | . 6 9 8 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 2 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 4 1 3 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 12 3 15 Successful 17 | . 4 3 10 Failed 13 | . 8 . 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 8 . 9 Terminals 27 | . 12 . 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 . 7 Part Schematic 1 | . . . 1 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 1 | . . . 1 Unreport Threat 2 | . . . 2 Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 . 3 Terminals 4 | . 1 . 3 Botnet 3 | . . . 3 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 4 1 3 Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1673 | 58 928 562 125 Structural 684 | . . 559 125 Seismic 1518 | 58 928 532 . Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1901 | 286 928 562 125 Spaces Moved 1110 | 111 531 368 100 Core 20 | 19 . . 1 Treads 272 | 92 180 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 818 | . 351 368 99 Fastest Speed 34 | 50 117 34 34 Average Speed 114 | 156 131 98 38 Slowest Speed 200 | 200 160 117 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . 2 4 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 56 36 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . 8 1 Terrain Destroyed 10 | . . 9 1 Melee . | . . . . Projectile 10 | . . 9 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1496 | 191 668 472 165 Wait 192 | 54 65 35 38 Move 1095 | 110 530 363 92 Hop 6 | . . 2 4 Pick Up 15 | 5 6 4 . Fast Attach 19 | 7 6 1 5 Attach 11 | . 1 7 3 Detach 3 | . . 2 1 Swap 16 | 1 5 10 . Drop 11 | . 6 5 . Fire 119 | 14 49 43 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 9 | . . . 9 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 11) 840 | -10/Materials | Discovered new exit (range 6) 966 | -10/Materials | Build established: Scavenger-Mutant 1039 | -10/Materials | Discovered new exit (range 7) 1215 | -10/Materials | Entered another Materials area 1215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -9/Materials | Lost 3 parts (2n1w) 1769 | -9/Materials | Discovered new exit (range 5) 1776 | -9/Materials | Discovered new exit (range 12) 1777 | -9/Materials | Entered Storage 1857 | -9/Storage | Core integrity fell below 50% 1870 | -9/Storage | Core integrity fell below 20% 1882 | -9/Storage | Garrison activated, responded to threat 1902 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01882_ S-10 Pest calls for garrison reinforcements. 01882_ ALERT: Activating Garrison Access S001. 01883_ G-34 Mercenary emerges from the garrison. 01884_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01888_ Lgt. Assault Rifle+ destroyed. 01893_ Triggered Stasis Trap. 01893_ A bubble of rippling energy engulfs the area. 01893_ Field strength at 94. 01893_ Field strength at 88. 01894_ Field strength at 82. 01895_ Field strength at 73. 01896_ Field strength at 67. 01897_ Field strength at 58. 01898_ Field strength at 52. 01899_ Field strength at 46. 01900_ Field strength at 40. 01901_ Field strength at 32. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????###+##??????????????????????? | | ?????????????????????## +??????????????????????? | | ?????????????????????## ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????## ???????????????????????? | | ?????????????????????## + ?????????????????????? | | ?????????????????????## # ?????????????????????? | | ?????????????????????## # ?????????????????????? | | ?????????????????????## # ?????????????????????? | | ?????????????????????## # ?????????????????????? | | ?????????????????????## ############???????????? | | ?????????????????????## ############???????????? | | ?????????????????????##u ## #####????????? | | ?????????????????????## # """ #####????????? | | ?????????????????????## @## """ "" ##????????? | | ?????????????????????## ## """ G"##????????? | | ?????????????????????## ## ""???????????? | | ?????????????????????##a ## """ ##???????????? | | ?????????????????????## ## """ ##???????????? | | ????????????????????### ## """ ##???????????? | | ???????????????????? ## Ys## ## ??????????? | | ???????????????????? # u ####/###### ??????????? | | ???????????????????? #w # ??????????? | | ?????????????? ! + # ??????????? | | ???????????? ! |# # ??????????? | | ???????????? / # ########### ??????????? | | ????????????? ### ############# ??????????? | | ???????????? ### ####????????????????????? | | ????????????#+########## ############# ????? | | ??????????### ########## ####################????? | | ??????????### ########## ????? | | ??????????## %% ????? | | ???? " + [ % ????? | | ???? # % ????? | | ???? " # ####### #######+##########+#??????? | | ???? # # ####### ## ####### T??????? | | ????######## ####### ## ##???##"#??????? | | ????######## #######+## ##???## #??????? | | ??????????## # # ##???####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronRestorationDeck Manual? 0 Play Time 00:18:34 Cumulative 172.8 hours Start 2026.04.13 @ 16:43:51 End 2026.04.13 @ 17:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 278254a9-018b-4688-b4de-6d6fd0342b59