Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 15:38:49 Player: Zetadar Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (860) 860 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4595 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 85/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Particle Charger Power Shielding > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Rocket Launcher > --- INVENTORY -------- Recoil Stabilizer Heavy Laser Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Power Shielding Device Improved Sensor Array Storage Medium Matter Pod Processor Improved Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 32 | 5 6 . 2 1 7 11 Power 7 | 1 1 . . . 2 3 Engine 7 | 1 1 . . . 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 3 . 2 . . 3 Treads . | . . . . . . . Leg 5 | . 3 . 2 . . . Wheel 5 | 2 . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . . . 3 1 Device 3 | . . . . . 2 1 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 9 | 1 1 . . 1 2 4 Energy Gun 4 | . . . . . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 20 | . . . . . . 20 Power 4 | . . . . . . 4 Propulsion 6 | . . . . . . 6 Utility 5 | . . . . . . 5 Weapon 5 | . . . . . . 5 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 3 | 1 4 4 3 3 3 2 Power . | . 1 1 1 1 . . Propulsion 1 | 1 3 3 2 2 . . Utility . | . . . . . . . Weapon . | . . . . . 2 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . 2 . 1 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 81 100 100 100 97 74 Engine 13 | . 14 14 14 14 17 11 Leg 26 | . 9 28 28 28 35 23 Wheel 1 | . 15 . . . . . Device 2 | . . . . . 7 8 Storage 9 | . 14 14 14 14 2 . Processor 1 | . . . . . 6 4 Protection 10 | . 1 14 14 14 9 5 Energy Gun 3 | . . . . . 4 11 Ballistic Gun 9 | . 13 14 14 14 4 . Launcher 10 | . 12 14 14 14 9 2 Impact Weapon 1 | . . . . . . 4 Peak Build Rating 44 | 5 7 7 25 26 38 44 Average Rating 23 | 3 5 7 18 25 35 35 On Entrance 15 | . 5 7 7 25 26 38 Avg Prop Armor Cover (%) 11 | . . . . . 11 . Naked Turns . | . . . . . . . Heaviest Build 22 | 6 12 12 12 13 18 22 Greatest Support 80 | 20 20 20 60 60 80 80 Greatest Overweight (x) 3 | . 3 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 4 5 5 Average Carried 3 | 1 4 4 3 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 3 4 5 . Class Distribution -------------------- 80% | Mutant 13% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 720 | 320 105 32 . 50 25 188 Remotely . | . . . . . . . Salvage Created 783 | 71 97 . . 32 34 549 Parts 38 | 4 7 . . 3 5 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | 1 2 . . 3 4 11 Melee 2 | . . . . . . 2 Guns 6 | 1 1 . . . 2 2 AOE 9 | . 1 . . 3 2 3 Classes Destroyed 10 | 2 . . . 1 . 7 Worker 3 | 1 1 . . . 1 . Builder 4 | . . . . . . 4 Tunneler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Swarmer 8 | . . . . 3 4 1 Grunt 10 | 1 2 . . . . 7 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 9 | 2 3 . . 3 4 9 Combat Bots Only 4 | 1 2 . . 3 3 4 Max Kills in Single Turn 3 | 1 1 . . 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . 3 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 322 | 2 17 . . 21 14 268 Missed 119 | . 4 . . 10 7 98 Hits 203 | 2 13 . . 11 7 170 Melee 13 | . . . . . . 13 Projectile 190 | 2 13 . . 11 7 157 Critical Strikes 5 | . . . . . . 5 Actively Blocked 1 | . . . . . . 1 Damage Taken 2902 | 23 197 21 . 88 53 2520 Core 839 | 12 67 21 . 29 7 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . 5 2 45 Core Remaining (%) 80 | 95 . . . 48 98 . Volleys Fired 57 | 3 26 . . 3 9 16 Largest 3 | 1 1 . . 1 1 3 Hottest 193 | 20 30 . . 30 69 193 Shots Fired 67 | 3 26 . . 3 9 26 Gun 55 | 3 25 . . 1 6 20 Cannon . | . . . . . . . Launcher 12 | . 1 . . 2 3 6 Special . | . . . . . . . Kinetic 29 | 3 25 . . 1 . . Thermal 26 | . . . . . 6 20 Explosive 12 | . 1 . . 2 3 6 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 3 6 . . 2 3 7 Robot Miss Streak 4 | . 4 . . . 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 64 | 3 15 . . 1 4 41 Core Hits 43 | 3 6 . . 4 7 23 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 5 | . . . . . . 5 Smash 5 | . . . . . . 5 Melee Attacks 47 | . . . . . . 47 Impact 47 | . . . . . . 47 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2692 | 28 254 . . 138 187 2085 Guns 459 | 28 114 . . . 57 260 Cannons . | . . . . . . . Explosions 1292 | . 140 . . 123 130 899 Melee 926 | . . . . . . 926 Ramming 15 | . . . . 15 . . Kinetic 142 | 28 114 . . . . . Thermal 317 | . . . . . 57 260 Explosive 1292 | . 140 . . 123 130 899 Electromagnetic . | . . . . . . . Impact 926 | . . . . . . 926 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 358 | . 74 . . 4 . 280 Projectiles . | . . . . . . . Explosions 144 | . 74 . . 4 . 66 Melee 214 | . . . . . . 214 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 149 | . . . . . . 149 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 153 | 6 15 . . . 108 153 Average Temperature 55 | 6 9 . . . 44 65 Received Heat Transfer 555 | 12 105 12 . . . 426 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . . . 6 Combat Hostiles 4 | . . . . . . 4 Parts Fried 10 | . . . . . . 10 Impact Corruptions 10 | . . . . . . 10 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 592 | . . . . . 111 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 92 Level 1 2 | . . . . . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 220 | 25 144 44 . 135 140 220 Initial 58 | . 9 44 . . . 58 Average 59 | 3 63 12 . 37 25 114 Influence Increases 1079 | 25 154 . . 155 189 556 Destroy 0b10 Robot/C 420 | 20 40 . . 60 80 220 Destroy 0b10 Robot/NC 50 | 5 5 . . . 5 35 Destroy Leader 70 | . 20 . . 10 10 30 Successful Hack 14 | . . . . . 14 . Disable Machine 150 | . 30 . . . 45 75 Destroy Structure 105 | . 29 . . 10 20 46 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 255 | . 30 . . 75 . 150 Influence Decreases 922 | 10 55 114 . 155 59 529 Entered New Map 148 | . 6 70 . . . 72 Time Decay 574 | 10 49 44 . 155 59 257 Lost Part 200 | . . . . . . 200 Squads Dispatched 6 | . 1 . . . 1 4 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | 1 6 4 . 9 6 22 Peak Tracking Total 6 | 1 4 2 . 3 4 6 Tactical Retreats 8 | . 1 . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . 2 . . . 3 5 Max in Single Turn 4 | . 2 . . . 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . . . 2 . 3 2 Terminals 3 | . . . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 21 | . . . 4 . 11 6 Successful 12 | . . . 4 . 6 2 Failed 9 | . . . . . 5 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 10 | . . . . . 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 4 . 4 1 Record 3 | . . . 3 . . . Prototype ID Bank 3 | . . . . . 2 1 Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 3 2 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 501 | . . . . . 88 413 Sensors 501 | . . . . . 88 413 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2530 | 68 159 183 708 518 291 603 Spaces Moved 2235 | 66 92 150 712 563 253 399 Core 20 | 17 3 . . . . . Treads . | . . . . . . . Legs 2121 | . 44 150 712 563 253 399 Wheels 94 | 49 45 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 50 50 120 90 90 90 45 Average Speed 95 | 72 101 120 98 90 96 89 Slowest Speed 200 | 80 200 120 120 90 97 97 Overloaded Moves 51 | . . . . . . 51 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 23 46 91 95 23 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 123 | . 37 . . 10 21 55 Melee 4 | . . . . . . 4 Projectile . | . . . . . . . AOE 119 | . 37 . . 10 21 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2483 | 83 134 153 717 571 290 535 Wait 58 | . . 4 . . 6 48 Move 2229 | 65 91 149 711 562 252 399 Hop . | . . . . . . . Pick Up 32 | 10 4 . 1 2 8 7 Fast Attach 7 | . 5 . . . 2 . Attach 24 | 5 2 . . 1 5 11 Detach 1 | . . . . . 1 . Swap 13 | . 3 . 2 . 2 6 Drop 13 | . 3 . 3 1 5 1 Fire 57 | 3 26 . . 3 9 16 Melee 47 | . . . . . . 47 Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Met 8R-AWN 211 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Entered Mines 230 | -10/Mines | Followed 8R-AWN into the Mines 318 | -10/Mines | Build established: Mutant 406 | -10/Mines | Discovered new exit (range 5) 411 | -10/Mines | Entered Exiles 441 | -10/Exiles | Welcomed by 8R-AWN 467 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-BIN 533 | -10/Exiles | Aligned with FarCom system 534 | -10/Exiles | Given EX-Vault access code 582 | -10/Exiles | Opened EX-Vault 615 | -10/Exiles | Warned to stay clear of 0b10 Research branches 660 | -10/Exiles | Found Potential Leg 662 | -10/Exiles | Found Potential Leg 724 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Discovered new exit (range 14) 871 | -10/Exiles | Visited The Gauntlet 1005 | -10/Exiles | Learned about 8R-AWN's background 1119 | -10/Exiles | Left Exiles lab with Potential Leg 1119 | -10/Exiles | Entered Mines 1142 | -9/Mines | Learned Materials emergency access door positions 1155 | -9/Mines | Identified exit to Materials 1188 | -9/Mines | Core integrity fell below 50% 1277 | -9/Mines | Discovered exit to Materials (range 9) 1637 | -9/Mines | Entered Materials 1637 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1894 | -8/Materials | Discovered new exit (range 15) 1927 | -8/Materials | Identified exit to Factory 1928 | -8/Materials | Entered Factory 1928 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2372 | -7/Factory | Lost 8 parts (2p1n3u2w) 2429 | -7/Factory | Lost 3 parts (1u2w) 2476 | -7/Factory | Discovered new exit (range 8) 2500 | -7/Factory | Core integrity fell below 50% 2512 | -7/Factory | Lost 3 parts (2p1n) 2526 | -7/Factory | Core integrity fell below 20% 2531 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Acquired Powered Hammer. K-01 Serf cleans the Terminal. Y-54 Guardian suffers critical hit (Smash). Destroyed Gatling Laser. Y-54 Guardian system corrupted by crushing effect. K-01 Serf destroyed. System corrupted: Heat flow error (+166). Y-54 Guardian IFF system glitched. Critical hit (Destroy). Potential Leg destroyed. Hammer destroyed. Wheel destroyed. Com. Wheel destroyed. Wheel destroyed. Y-54 Guardian misfires. Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian system terminally corrupted. 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