Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.02 @ 22:29:47 Player: Soimafreak Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (5931) 5931 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 11220 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 1157 Friendly Fire -166 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 145/150 System Corruption 4% Temperature Cool (3) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Dynamic Insulation System > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Improved Core Shielding Dynamic Insulation System > --- WEAPON ----------- Plasma Rifle Phase Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Fission Core Flexi-carbon Leg Advanced Heat Sink Proton Cannon Heavy Assault Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 9 | . 1 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . 1 1 . 1 1 . . Weapon 2 | . . . 2 . . . . Parts Attached 139 | 6 5 7 12 41 24 11 33 Power 17 | 1 . 1 1 6 3 3 2 Engine 7 | 1 . 1 . 3 2 . . Core 8 | . . . 1 3 1 1 2 Reactor 2 | . . . . . . 2 . Propulsion 31 | 2 . 1 3 11 7 2 5 Treads . | . . . . . . . . Leg 31 | 2 . 1 3 11 7 2 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 1 1 3 5 5 3 7 Device 11 | . 1 . 2 1 2 1 4 Storage 3 | 1 . . . . . . 2 Processor 4 | 1 . . 1 1 1 . . Hackware 1 | . . . . . 1 . . Protection 8 | . . 1 . 3 1 2 1 Artifact . | . . . . . . . . Weapon 64 | 1 4 4 5 19 9 3 19 Energy Gun 15 | . 2 1 . 4 3 2 3 Energy Cannon 15 | . . . 1 8 2 . 4 Ballistic Gun 17 | 1 1 2 1 3 1 1 7 Ballistic Cannon 2 | . . . . 2 . . . Launcher 9 | . . . . 1 3 . 5 Special Weapon 6 | . 1 1 3 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 59 | . . . 2 14 24 2 17 Power 8 | . . . . 3 3 . 2 Propulsion 12 | . . . . 1 8 . 3 Utility 11 | . . . 1 3 3 1 3 Weapon 28 | . . . 1 7 10 1 9 Highest Loss Streak 10 | . . . 1 5 10 2 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 86 100 95 95 90 50 91 Engine 4 | . 12 10 1 6 4 3 . Core 3 | . . . 6 5 4 . 1 Reactor 2 | . . . . . . 5 9 Leg 21 | . 25 30 25 20 23 6 21 Device 9 | . 3 10 14 9 9 2 12 Storage 6 | . 12 10 8 7 6 1 5 Processor 10 | . 12 10 . 11 13 13 12 Protection 5 | . . 10 8 6 5 1 4 Energy Gun 6 | . 8 9 8 6 3 10 8 Energy Cannon 5 | . . . . 10 5 . 4 Ballistic Gun 8 | . 11 8 15 6 9 1 8 Naked Turns . | . . . . . . . . Heaviest Build 68 | 15 19 21 29 56 52 38 68 Greatest Support 76 | 20 20 30 57 60 64 36 76 Greatest Overweight (x) 9 | . . . . 1 4 9 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 6 9 Most Carried 10 | 2 10 10 10 10 10 5 10 Average Carried 7 | 1 3 9 9 8 7 1 6 Final Capacity 10 | 10 10 10 10 10 10 5 10 Final Carried 10 | 2 10 10 10 8 2 3 . Class Distribution -------------------- 35% | Hacker-Gunner 29% | Scavenger-Gunner 15% | Hacker-Mutant 8% | Scavenger-Tank 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 3776 | 165 173 84 336 1122 645 184 1067 Remotely . | . . . . . . . . Salvage Created 5827 | . 280 193 549 2256 951 . 1598 Parts 349 | . 23 24 28 118 61 . 95 Haulers Intercepted 4 | . 1 . 2 1 . . . Recyclers Shooed 5 | . . . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 113 | . 5 6 11 46 22 . 23 Guns 57 | . 5 6 11 21 8 . 6 Cannons 30 | . . . . 19 7 . 4 AOE 25 | . . . . 6 6 . 13 Classes Destroyed 18 | . 3 3 2 8 . . 2 Worker 17 | . . . . 2 2 . 13 Builder 14 | . 1 . . 2 2 . 9 Hauler 4 | . 1 . 2 1 . . . Recycler 5 | . . . . 1 1 . 3 Mechanic 2 | . . . . 1 1 . . Operator 1 | . . . . . . . 1 Watcher 7 | . . 1 . 3 . . 3 Swarmer 16 | . . 3 3 2 8 . . Grunt 48 | . 5 1 3 16 9 . 14 Brawler 2 | . . . 1 . 1 . . Duelist 2 | . . . . 2 . . . Protector 2 | . . . . 1 . . 1 Sentry 15 | . . 2 3 9 1 . . Specialist 3 | . . . . 3 . . . Hunter 8 | . . . 1 4 . . 3 Programmer 15 | . . . . 8 3 . 4 Heavy 1 | . . . . 1 . . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 11 | . 4 5 5 5 8 . 11 Combat Bots Only 8 | . 4 5 5 5 8 . 4 Max Kills in Single Turn 3 | . 1 2 1 2 3 . 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 2 3 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 1138 | . 20 21 56 446 270 2 323 Missed 394 | . 8 5 19 181 93 . 88 Damage Taken 8050 | . 117 107 327 2319 2186 45 2949 Core 1187 | . 13 7 27 270 426 14 430 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 453 | . . 5 18 264 66 5 95 Ignored by Resistances 4770 | . 70 68 198 1442 1285 25 1682 Regen/Repaired (Parts) 305 | . . . . . . 42 263 Core Remaining (%) 89 | 100 94 98 95 61 . . . Volleys Fired 296 | . 20 12 47 101 53 . 63 Largest 4 | . 2 2 3 4 4 . 4 Hottest 242 | . 100 100 111 242 230 . 240 Shots Fired 808 | . 36 20 90 328 142 . 192 Gun 488 | . 32 16 74 165 79 . 122 Cannon 231 | . . . . 150 40 . 41 Launcher 62 | . . . . 10 23 . 29 Special 27 | . 4 4 16 3 . . . Kinetic 346 | . 16 8 61 119 53 . 89 Thermal 351 | . 20 12 29 157 66 . 67 Explosive 62 | . . . . 10 23 . 29 Electromagnetic 49 | . . . . 42 . . 7 Robot Hit Streak 47 | . 26 36 16 42 19 . 47 Robot Miss Streak 3 | . . 1 1 3 2 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 532 | . 26 13 58 197 98 . 140 Core Hits 404 | . 14 9 25 167 73 . 116 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . . 1 1 1 4 . 1 Burn 5 | . . 1 . . 4 . . Destroy 2 | . . . 1 . . . 1 Blast 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17685 | . 333 196 881 6051 3436 . 6788 Guns 6698 | . 309 196 881 2352 1040 . 1920 Cannons 4461 | . . . . 2634 721 . 1106 Explosions 6442 | . . . . 1031 1675 . 3736 Melee . | . . . . . . . . Ramming 60 | . . . . 34 . . 26 Kinetic 4600 | . 132 65 692 1706 658 . 1347 Thermal 5842 | . 201 131 189 2661 1103 . 1557 Explosive 6354 | . . . . 979 1675 . 3700 Electromagnetic 829 | . . . . 671 . . 158 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . 2 7 2 2 4 Average Corruption 2 | . 1 . 1 3 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . 1 . 4 43 10 6 29 Message Errors 19 | . . . 1 7 6 . 5 Matter Fused 31 | . . . 2 15 . 5 9 Heat Flow Errors 3 | . . . . 1 . 1 1 Energy Discharges 9 | . . . 1 2 2 . 4 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . 1 . . 7 . . 2 Data Loss (major) 7 | . . . . 4 . . 3 Misfires 6 | . . . . 4 . . 2 Alerts 2 | . . . . . 1 . 1 Weapon Failures 5 | . . . . 3 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 345 | . . . . 85 156 . 104 Projectiles 65 | . . . . 49 . . 16 Explosions 268 | . . . . 24 156 . 88 Melee 12 | . . . . 12 . . . Knockbacks 6 | . . . . 6 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 548 | . . . . 94 194 . 260 Shots 15 | . . . . 2 5 . 8 Rammed . | . . . . . . . . Targets Rammed 6 | . . . . 3 . . 3 Kicked 6 | . . . . 3 . . 3 Crushed . | . . . . . . . . Highest Temperature 558 | . 81 1 48 483 366 166 558 Average Temperature 138 | . 46 1 17 116 126 91 180 Received Heat Transfer 2528 | . 87 45 207 693 1043 . 453 Effects 34 | . . . . 3 . . 31 Shutdowns 8 | . . . . 2 . . 6 Energy Bleed 5 | . . . . . . . 5 Interference 10 | . . . . 1 . . 9 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 Impact Corruptions 1 | . . . . 1 . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 13 | . 1 . . 7 2 . 3 Heat Transferred 10429 | . 461 370 444 4345 2495 . 2314 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 541 | . 135 231 248 385 328 89 541 Initial 75 | . . 40 69 60 75 56 . Average 151 | . 42 168 145 132 119 71 245 Maximum Alert Level 2 | . . 1 1 1 1 . 2 Low Security (%) 70 | 100 100 46 77 75 85 100 40 Level 1 24 | . . 53 22 24 14 . 39 Level 2 4 | . . . . . . . 19 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 45 | . . . 1 19 10 . 15 Investigation 1 | . . . . 1 . . . Extermination 13 | . . . . 8 2 . 3 Reinforcement 23 | . . . 1 9 3 . 10 Assault . | . . . . . . . . Garrison 8 | . . . . 1 5 . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . 1 1 . 4 Haulers Reinforced 3 | . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 5 | . . . 1 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 5 6 13 60 29 4 50 Peak Tracking Total 8 | . 4 5 5 5 5 3 8 Tactical Retreats 5 | . . . . 2 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 13 | . 2 . 3 1 6 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 25 | . . . . 4 4 . 17 Max in Single Turn 3 | . . . . 1 3 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 6 | . . . . 4 2 . . Terminals 2 | . . . . 2 . . . Fabricators 3 | . . . . 1 2 . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . . . 7 2 . . Successful 4 | . . . . 2 2 . . Failed 5 | . . . . 5 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . 3 . . . Fabricators 4 | . . . . 2 2 . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . Open DSF 1 | . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 4 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 53 | . . . . . 53 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 22 | . . . . . . 19 3 Largest Group 19 | . . . . . . 19 16 Highest-Rated Group 702 | . . . . . . 702 643 Highest-Rated Ally 50 | . . . . . . 50 50 Total Orders . | . . . . . . . . Ally Attacks 223 | . . . . . . 62 161 Total Damage 8069 | . . . . . . 3512 4557 Kills 47 | . . . . . . 12 35 Allies Corrupted 4 | . . . . . . . 4 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 7390 | 70 311 268 754 2657 1182 405 1743 Spaces Moved 4468 | 49 187 172 395 1588 750 239 1088 Core 99 | 3 . . . . 4 92 . Treads . | . . . . . . . . Legs 4356 | 46 187 172 395 1588 746 134 1088 Wheels . | . . . . . . . . Hover 13 | . . . . . . 13 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 120 Average Speed 126 | 115 120 120 128 129 121 136 126 Slowest Speed 500 | 120 120 120 130 193 250 500 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 33 23 40 47 21 90 33 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 48 | . 3 4 15 7 19 . . Terrain Destroyed 481 | . 3 4 16 107 119 . 232 Melee . | . . . . . . . . Projectile 49 | . 3 4 16 22 . . 4 AOE 432 | . . . . 85 119 . 228 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 5545 | 62 228 205 535 1950 923 322 1320 Wait 453 | . 7 7 50 162 71 53 103 Move 4462 | 48 186 171 394 1587 750 238 1088 Hop . | . . . . . . . . Pick Up 125 | 8 10 5 17 35 17 11 22 Fast Attach . | . . . . . . . . Attach 98 | 6 2 2 8 26 21 11 22 Detach 9 | . . . 2 3 . 3 1 Swap 41 | . 3 5 4 15 3 . 11 Drop 50 | . . 3 13 18 3 6 7 Fire 296 | . 20 12 47 101 53 . 63 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . . . 3 . . 3 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 142 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Discovered exit to Mines (range 16) 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Discovered exit to Materials (range 10) 324 | -10/Materials | Build established: Hacker-Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 492 | -9/Materials | Identified exit to Mines 492 | -9/Materials | Discovered exit to Mines (range 15) 627 | -9/Materials | Identified exit to Materials 627 | -9/Materials | Discovered exit to Materials (range 8) 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Weapon x2 1025 | -8/Materials | Build established: Scavenger-Tank 1371 | -8/Materials | Identified exit to Factory 1371 | -8/Materials | Discovered exit to Factory (range 9) 1404 | -8/Materials | Entered Factory 1404 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1687 | -7/Factory | Build established: Hacker-Gunner 1875 | -7/Factory | Garrison activated, responded to threat 2461 | -7/Factory | Cargo convoy interrupted 2535 | -7/Factory | Build established: Scavenger-Gunner 3472 | -7/Factory | Identified exit to Factory 3472 | -7/Factory | Discovered exit to Factory (range 16) 3770 | -7/Factory | Lost 5 parts (1p1n1u2w) 4061 | -7/Factory | Entered another Factory area 4061 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4417 | -6/Factory | Garrison activated, responded to threat 4745 | -6/Factory | Fabricated Field Propulsion Drive (x2) 4975 | -6/Factory | Build established: Hacker-Skirmisher 5059 | -6/Factory | Garrison activated, responded to threat 5106 | -6/Factory | Destroyed 8 combat bots 5128 | -6/Factory | Lost 10 parts (1p4n1u4w) 5149 | -6/Factory | Spotted B-75 Beast 5243 | -6/Factory | Core integrity fell below 50% 5243 | -6/Factory | Sucked down chute 5243 | -6/Factory | Entered Waste 5269 | -6/Waste | Lost 9 parts (1p4n1u3w) 5310 | -6/Waste | Spotted C-40 Crusher 5315 | -6/Waste | Spotted C-40 Crusher 5321 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5326 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5326 | -6/Waste | Spotted C-40 Crusher 5344 | -6/Waste | Warlord forces began an assault 5355 | -6/Waste | Allies destroyed C-40 Crusher 5365 | -6/Waste | Spotted C-40 Crusher 5365 | -6/Waste | Allies destroyed C-40 Crusher 5371 | -6/Waste | Found Unknown Protection 5373 | -6/Waste | Identified Damper Plating 5397 | -6/Waste | Spotted C-40 Crusher 5406 | -6/Waste | Allies destroyed C-40 Crusher 5437 | -6/Waste | Lost 6 allies 5454 | -6/Waste | Spotted C-40 Crusher 5459 | -6/Waste | Allies destroyed C-40 Crusher 5517 | -6/Waste | Build established: Hacker-Mutant 5519 | -6/Waste | Identified exit to Factory 5519 | -6/Waste | Discovered exit to Factory (range 12) 5648 | -6/Waste | Entered Factory 5648 | -6/Factory | Accompanied by 13 allies 5839 | -6/Factory | Build established: Hacker-Gunner 6768 | -6/Factory | Lost 4 allies 6809 | -6/Factory | Identified exit to Factory 6809 | -6/Factory | Discovered exit to Factory (range 5) 6948 | -6/Factory | Spotted B-75 Beast 6967 | -6/Factory | Destroyed B-75 Beast 6997 | -6/Factory | Garrison activated, responded to threat 6998 | -6/Factory | Cargo convoy interrupted 7073 | -6/Factory | Lost 3 allies 7106 | -6/Factory | Core integrity fell below 20% 7112 | -6/Factory | Garrison activated, responded to threat 7142 | -6/Factory | Lost 10 parts (2p3n1u4w) 7391 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07383_ U-05 Engineer lays Concrete. 07384_ The unstable cave ceiling collapses. 07384_ U-05 Engineer lays Concrete. 07385_ The unstable cave ceiling collapses. 07385_ Acquired 2 matter. 07385_ U-05 Engineer lays Concrete. 07385_ R-10 Processor destroyed. 07386_ U-05 Engineer lays Concrete. 07387_ U-05 Engineer builds a Wall. 07388_ U-05 Engineer lays Concrete. 07389_ R-10 Processor collects Fission Core. 07390_ The unstable cave ceiling collapses. 07390_ U-05 Engineer lays Concrete. 07390_ U-05 Engineer builds a Wall. 07390_ Phase Cannon destroyed. 07391_ U-05 Engineer lays Concrete. 07391_ Knocked back. 07391_ U-05 Engineer lays Concrete. 07391_ R-10 Processor collects Imp. Ion Engine. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????" """ | | ????????????????????????????????????????????" """ | | ????????????????????????????????????????????? | | ???????????????????????????????????????? ??"? "" | | ?????????????????????????????????????### ??" "" | | ???????????????????????????????????? ?""" """ | | ????????????????????????????????????? """ """ | | ????????????????????????????????????? """ """ | | ?????????????????????????????????????? | | ??????????????????????????????????????? "" "" | | ?????????????????????? ??????????????# "" "" | | ????????????????????? ??????????????# """ """ | | ????????????????????? ??????????????# """ """ | | ????????????????????? ##????????????# """ """ | | ????????????????????##; ;;####?????????# | | ????????????????????# ;;;;;;;#+#???????+ | | ???????????????????## ; #???????# | | ???????????????????# ; ] #???????# #### | | ???????????????????# ;R% #???????# % #??# | | ???????????????????## Y !#???????# #??# | | ?????????????????### #???????# #??# | | ?????????????????? ==#???????# #### | | ???????????????????#; = #???????# # | | ?????????###+?????## #???????# # | | ?????????# # % #???????# # "" | | ?????????# # # @ ########### # "" | | ?????????# R u % % + "" | | ?????????# u ^ R % % # "" | | ?????????# # < HH*= % + | | ??????????#? ??# =%u*! ^ # "" | | ???????????? # =%=u ^ % %% % # "" | | ???????????? ## # # =###### ####%### "" | | ???????????? ?# ??## # "" | | ???????????# ## ##???# # # | | ???????????# ## #????# # % ### | | ??????????? ## #????# # # #?? | | ???????????# ## """ """ #????# % #### ###?? | | ???????????# ## """ """ #????# #??# ##???? | | ???????????# ## """ """ #????# #??# #????? | | ???????????# ## #????# #??# #????? | | ???????????# ## """ #????# #??# #????? | | ############ + """ ! *#????# #??#%#????? | | # # ## """ !! #????+ ####+###### | | # # ## ! #????# # | | # # ###############????# # | | # # #??????????????????# # | | # # #################### # | | # # + | | # # % # | | # / % % + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 4 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Just What I Needed Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher More Dakka Please Oops Please Form A Line Risk Taker Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed VortexLightningLaser Manual? 0 Play Time 02:12:50 Cumulative 7.4 hours Start 2024.04.02 @ 20:07:18 End 2024.04.02 @ 22:29:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad87d29-1bcb-4f27-85e5-129550ad390d