Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 20:14:19 Player: Xcalibur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (140) 700 Value Destroyed (4610) 4610 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (6000) 6000 TOTAL SCORE: 20170 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 197/200 System Corruption 0% Temperature Cool (66) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY (12) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Force Booster Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON (3) ------- Molecular Scythe Molecular Scythe Vortex Lance > --- INVENTORY (5) ---- Nuclear Pulse Thruster Stasis Canceller Makeshift ECM Suite Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Force Booster Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Molecular Scythe Molecular Scythe Vortex Lance > --- INVENTORY -------- Nuclear Pulse Thruster Stasis Canceller Makeshift ECM Suite Heavy Rocket Launcher [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Force Booster Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . . . 1 . . 1 . . . . . 1 1 1 . Utility 10 | . . 1 . 1 . 1 . . 1 1 . . . . 1 1 1 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 154 | 8 3 10 1 17 18 3 1 16 10 7 . 2 3 1 11 5 37 1 Power 20 | 1 . 1 . 1 2 1 . 2 1 3 . 1 1 . . 1 5 . Engine 6 | 1 . 1 . 1 1 . . 1 . . . . . . . . 1 . Core 9 | . . . . . 1 1 . 1 1 3 . 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . . 1 . . . 4 . Propulsion 45 | 2 1 4 . 6 6 2 . 5 1 2 . . . . 2 1 13 . Treads 15 | 1 1 1 . 5 5 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 . 3 . 1 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . Flight 23 | . . . . . . . . 4 1 2 . . . . 2 1 13 . Utility 62 | 3 1 2 1 6 5 . . 6 7 1 . 1 . 1 7 1 19 1 Device 26 | 2 . . . 4 2 . . 2 3 . . . . 1 3 1 8 . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . Processor 17 | . . . . 1 . . . 2 2 1 . 1 . . 4 . 6 . Hackware 2 | . . . . . . . . . 1 . . . . . . . . 1 Protection 15 | . 1 2 . 1 3 . . 2 1 . . . . . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 3 . 4 5 . 1 3 1 1 . . 2 . 2 2 . . Energy Gun 6 | 2 1 2 . . 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 7 | . . 1 . 2 3 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 2 . . . . 1 . 2 2 . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . 2 . . 1 . . . 1 1 . 1 2 4 . Corrupted Parts 2 | 1 . . . . . . . . . . . . 1 . . . . . System Corruption 13 | 4 . . . . . . . . . . . . 9 . . . . . Parts Lost 39 | . 2 5 . 1 7 1 7 . . . 1 5 . . . . 10 . Power 5 | . . 1 . . 1 . 1 . . . . 1 . . . . 1 . Propulsion 12 | . . 2 . 1 1 1 3 . . . . 1 . . . . 3 . Utility 18 | . 1 1 . . 4 . 2 . . . 1 3 . . . . 6 . Weapon 4 | . 1 1 . . 1 . 1 . . . . . . . . . . . Highest Loss Streak 7 | . 2 2 . 1 4 1 7 . . . 1 5 . . . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | 5 7 7 8 7 7 7 7 4 5 4 4 4 5 4 4 4 4 4 Power . | . 1 . 1 1 1 1 . . . . . . 1 1 1 1 . . Propulsion 1 | 3 4 3 3 2 1 . . . . . 1 . . . . . . 1 Utility 2 | . . 1 1 2 2 2 2 . 3 3 2 2 2 1 . 1 1 2 Weapon 1 | 1 1 2 3 2 2 3 3 3 . . 1 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 1 . 4 5 1 3 1 4 1 . 2 1 . . . 4 . Power 8 | . . . . 1 3 . 1 1 1 . . . . . . . 1 . Propulsion 8 | . 1 1 . 2 . . . . . . . 2 1 . . . 1 . Utility 9 | . . . . . 1 1 2 . 2 1 . . . . . . 2 . Weapon 3 | . . . . 1 1 . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 86 100 99 98 99 82 45 93 97 100 97 94 100 93 85 94 95 Engine 3 | . 14 10 11 9 7 5 . 2 . . . . . . . . . . Core 3 | . . . . . 1 1 5 . 6 11 11 9 10 11 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . 4 4 7 8 Treads 9 | . 16 22 22 20 20 23 24 . . . . . . . . . . . Wheel 3 | . 11 10 11 7 6 6 . . . . . . . . . . . . Flight 15 | . . . . . . . . 14 32 29 29 29 29 29 25 22 29 32 Device 11 | . 10 . . 8 8 14 12 4 9 10 7 5 5 11 14 19 20 20 Storage 4 | . 14 11 11 9 9 7 6 . . . . . . . . . . . Processor 11 | . . . . 8 9 7 6 7 13 16 17 18 23 23 22 19 16 12 Hackware 1 | . . . . . . . . . 5 5 5 5 5 5 3 . . 3 Protection 6 | . 3 10 22 9 9 7 6 5 8 5 8 8 . . . . 4 8 Energy Gun 3 | . 28 15 11 9 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 8 7 . . . . . . . . . . . . Ballistic Gun 5 | . . 6 11 17 16 15 15 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 6 11 11 11 11 11 11 10 9 7 8 Piercing Weapon 1 | . . . . . . . . . . 2 5 4 5 5 5 4 4 4 Peak Build Rating 147 | 9 7 13 13 21 34 43 43 48 58 74 74 74 76 75 108 123 142 147 Average Rating 60 | 6 6 10 13 20 27 38 33 25 54 69 73 72 70 75 93 112 131 146 On Entrance 51 | . 7 7 13 13 21 34 43 2 46 58 74 74 70 71 75 105 123 142 Avg Prop Armor Cover (%) 7 | 14 11 16 13 10 11 15 . 4 . . . . . . . . 1 1 Naked Turns 35 | . . . . . . . 21 14 . . . . . . . . . . Heaviest Build 51 | 13 15 22 22 26 37 41 41 23 24 23 27 27 31 25 35 37 49 51 Greatest Support 88 | 20 40 16 10 60 60 88 88 20 26 27 27 27 25 25 38 45 56 52 Greatest Overweight (x) 4 | . . 2 2 2 3 4 3 1 . . . . 1 . . . 1 . Average Overweight (x) . | . . 1 2 1 1 2 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 4 5 5 5 5 Average Carried 6 | 5 7 7 8 7 7 7 7 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 7 8 8 8 8 8 5 5 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 38% | Sprinter 20% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Sprinter 9% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2995 | 250 72 149 34 335 638 181 . 16 276 134 83 88 . 11 99 . 599 30 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5237 | 119 231 498 46 745 1097 263 . 16 382 253 88 96 . 16 372 . 820 195 Parts 304 | 12 11 28 4 48 60 7 . 3 18 27 . 12 . 4 19 . 45 6 Haulers Intercepted 8 | . . . . 2 3 . . . . . . . . . 1 . 2 . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 6 . 4 . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 94 | . 5 11 3 18 19 4 . . 3 8 . 6 . 2 3 . 11 1 Melee 21 | . . . . . . . . . 3 3 . 1 . 2 3 . 8 1 Guns 40 | . 4 11 3 14 8 . . . . . . . . . . . . . Cannons 12 | . . . . . 8 4 . . . . . . . . . . . . AOE 21 | . 1 . . 4 3 . . . . 5 . 5 . . . . 3 . Classes Destroyed 16 | 1 1 4 . 3 3 2 . . 1 . . . . 1 . . . . Worker 6 | . . . . . 4 . . 1 . . . . . . . . 1 . Builder 1 | . . . . 1 . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . 2 3 . . . . . . . . . 1 . 2 . Recycler 7 | . . 2 . 1 1 1 . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . 3 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . Watcher 14 | . . 1 . . 2 1 . . 3 . . . . . 2 . 2 3 Swarmer 38 | . . 6 3 8 3 . . . . 5 . 6 . . . . 7 . Grunt 29 | . 5 3 . 6 12 2 . . . . . . . . 1 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 12 | . . 2 . 3 4 . . . 2 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Programmer 10 | . . . . . . . . . 1 2 . . . . 2 . 4 1 Best Kill Streak 10 | 5 2 5 3 6 10 2 . 1 2 6 . 5 . 2 2 . 7 3 Combat Bots Only 6 | . 2 3 3 6 6 2 . . 2 5 . 5 . 2 2 . 4 1 Max Kills in Single Turn 6 | 1 1 1 1 3 3 1 . 1 1 6 . 4 . 1 1 . 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . 1 . . 3 2 . . . . 5 . 4 . . . . 3 . Melee 1 | . . . . . . . . . 1 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 492 | . 33 54 18 53 96 17 5 . 68 5 10 22 . 4 14 . 84 9 Missed 178 | . 10 13 6 14 14 . . . 42 2 4 12 . 2 6 . 48 5 Hits 314 | . 23 41 12 39 82 17 5 . 26 3 6 10 . 2 8 . 36 4 Melee 6 | . . . . . . 1 5 . . . . . . . . . . . Projectile 308 | . 23 41 12 39 82 16 . . 26 3 6 10 . 2 8 . 36 4 Critical Strikes 12 | . . . . 4 1 . 5 . . . 1 . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 5380 | . 337 422 92 508 1185 250 226 51 253 72 107 601 . 46 163 . 995 72 Core 864 | . 28 83 18 84 67 . 84 17 16 25 41 186 . 20 57 . 138 . Absorbed by Shields 108 | . . . . . 36 52 20 . . . . . . . . . . . Redirected to Shielding 226 | . . . . . . . . . 23 15 . 109 . . . . 79 . Regen/Repaired (Parts) 280 | . . . . . . . . . 101 . . . 12 . . . 167 . Core Remaining (%) 88 | 100 88 . 74 . 72 . . 85 98 . . . . 72 95 100 90 100 Volleys Fired 190 | 13 22 27 8 34 62 17 1 . . 2 . 2 . . . . 2 . Largest 3 | 2 2 2 2 3 3 3 1 . . 1 . 1 . . . . 1 . Hottest 186 | 80 90 106 79 102 186 150 33 . . 39 . 39 . . . . 39 . Shots Fired 440 | 26 44 54 16 98 145 50 1 . . 2 . 2 . . . . 2 . Gun 368 | 26 44 54 16 96 98 34 . . . . . . . . . . . . Cannon 58 | . . . . . 42 16 . . . . . . . . . . . . Launcher 14 | . . . . 2 5 . 1 . . 2 . 2 . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 214 | . . 18 8 64 90 34 . . . . . . . . . . . . Thermal 147 | . 5 36 8 32 50 16 . . . . . . . . . . . . Explosive 14 | . . . . 2 5 . 1 . . 2 . 2 . . . . 2 . Electromagnetic 65 | 26 39 . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 4 7 18 3 30 12 12 . . . . . . . . . . . . Robot Miss Streak 7 | 2 7 5 4 2 6 4 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 361 | 15 24 36 6 77 97 32 . 1 14 6 2 1 . 3 13 . 23 11 Core Hits 190 | 5 10 17 3 34 52 12 1 1 5 12 2 5 . 2 6 . 19 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 3 1 4 . . . . 3 1 . . . . 1 . 1 . Burn 8 | . . 3 1 4 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 3 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . Sunder 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 129 | . . . . . . . . 1 27 10 3 7 . 5 17 . 39 20 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . 1 27 10 3 6 . 4 6 . 26 15 Piercing 15 | . . . . . . . . . . . . 1 . 1 11 . 2 . Entropic 16 | . . . . . . . . . . . . . . . . . 11 5 Sneak Attacks 16 | . . . . . . . . 1 4 1 . . . . 3 . 7 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 . . . Follow-up Attacks 10 | . . . . . . . . . 1 . . . . 1 1 . 3 4 Damage Inflicted 13352 | 272 384 603 103 1492 2627 914 38 81 857 934 195 382 . 181 863 . 2510 916 Guns 3635 | 203 336 603 103 1194 958 238 . . . . . . . . . . . . Cannons 1950 | . . . . . 1274 676 . . . . . . . . . . . . Explosions 2185 | 69 48 . . 298 386 . 38 . . 539 . 333 . . . . 474 . Melee 5573 | . . . . . . . . 81 857 395 195 49 . 181 863 . 2036 916 Ramming 9 | . . . . . 9 . . . . . . . . . . . . . Kinetic 2022 | . . 195 30 669 890 238 . . . . . . . . . . . . Thermal 3182 | 69 89 408 73 525 1342 676 . . . . . . . . . . . . Explosive 2068 | . . . . 298 386 . 38 . . 539 . 333 . . . . 474 . Electromagnetic 498 | 203 295 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3988 | . . . . . . . . 81 857 395 195 49 . 181 227 . 1408 595 Piercing 713 | . . . . . . . . . . . . . . . 636 . 77 . Entropic 872 | . . . . . . . . . . . . . . . . . 551 321 Highest Corruption 9 | 4 4 . . . . . . 2 2 . . . 9 . 2 1 . . Average Corruption 2 | 4 4 . . . . . . 2 1 . . . 9 . 2 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | 1 7 . . . . . . . 4 . . . 1 . . 1 . . Message Errors 5 | 1 4 . . . . . . . . . . . . . . . . . Matter Fused 5 | . 2 . . . . . . . 2 . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . 1 . . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 916 | . 40 . . . 16 6 . . 220 46 . 28 . 11 61 . 260 228 Projectiles 17 | . . . . . 11 6 . . . . . . . . . . . . Explosions 73 | . 40 . . . 5 . . . . . . 28 . . . . . . Melee 826 | . . . . . . . . . 220 46 . . . 11 61 . 260 228 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 50 . . 14 26 . 41 . . . . . . . . . . . Shots 4 | . 1 . . 1 1 . 1 . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | 72 313 225 199 30 482 179 . . 25 116 127 6 . 17 4 . 324 130 Average Temperature 74 | 24 98 69 95 11 147 80 . . 8 40 44 4 . 7 2 . 92 34 Received Heat Transfer 1262 | . 159 87 6 234 607 28 . . 78 9 18 . . . . . 27 9 Effects 8 | . 1 . . . 6 . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Interference 5 | . 1 . . . 4 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | 1 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Heat Transferred 5559 | 150 161 1147 222 1406 1673 800 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . 1 1 . . . 1 2 . . . . 1 . 1 1 Low Security (%) 64 | 100 100 100 100 67 35 100 100 100 86 68 . . . . 37 100 23 3 Level 1 34 | . . . . 32 64 . . . 13 1 . . . . 62 . 76 96 Level 2 1 | . . . . . . . . . . 30 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 565 | 10 78 166 97 373 396 191 34 5 269 565 . . . . 309 110 375 317 Initial 309 | . . 24 57 29 154 177 34 . . 27 . . . . 309 89 11 184 Average 162 | 1 18 79 67 136 265 109 11 . 115 223 . . . . 228 65 256 246 Influence Increases 5092 | 25 168 364 70 592 710 154 6 10 450 670 70 245 . 25 452 61 807 213 Destroy 0b10 Robot/C 1840 | . 100 220 60 360 380 80 . . 60 160 . 120 . . 60 . 220 20 Destroy 0b10 Robot/NC 250 | 25 . 15 . 20 60 10 . 5 20 15 10 . . 10 15 . 30 15 Destroy Leader 464 | . 30 52 10 74 100 22 . . 36 30 . 20 . . 26 . 48 16 Allied During Kill 1 | . . . . . . . . . . 1 . . . . . . . . Successful Hack 443 | . 15 16 . 36 28 38 . 5 41 64 . . . . 17 61 59 63 Disable Machine 480 | . 15 45 . 30 45 . . . 15 255 . . . . . . 45 30 Destroy Structure 279 | . 8 1 . 27 37 4 6 . 8 130 . . . . 4 . 45 9 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . Partial Spotted 300 | . . . . . . . . . 120 . . . . . 15 . 120 45 Lose Combat Pursuer 735 | . . 15 . 45 60 . . . 150 15 60 105 . 15 15 . 240 15 Influence Decreases 4775 | 25 110 274 141 304 685 445 105 10 394 209 343 197 292 10 296 212 519 204 Entered New Map 1444 | . . 34 91 48 211 213 65 . . 29 193 47 292 . 6 82 9 124 Time Decay 2741 | 25 100 190 50 246 404 222 40 10 244 180 110 100 . 10 190 130 410 80 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . Lost Part 310 | . 10 50 . 10 70 10 . . . . 10 50 . . . . 100 . Lost Ally 30 | . . . . . . . . . . . 30 . . . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 18 | . 2 . . 2 3 1 . . 1 3 . . . . 3 1 1 1 Investigation 9 | . . . . 2 1 . . . . 2 . . . . 2 . 1 1 Extermination 3 | . . . . . . . . . 1 1 . . . . 1 . . . Reinforcement 6 | . 2 . . . 2 1 . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 14 | . . 1 . 2 1 . . . 3 1 . . . . . . 5 1 Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 9 14 5 25 26 6 5 2 15 7 4 10 . 7 5 1 58 11 Peak Tracking Total 12 | . 6 4 3 8 5 3 5 2 7 3 4 5 . 4 2 1 12 4 Tactical Retreats 29 | . . 1 . 1 4 . . . 6 1 2 2 . 1 1 . 9 1 ECM-based Alert Blocks 12 | . . . . . . . . . 1 . . . . . . . 11 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 6 | . . . . 2 . 1 . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 33 | . 1 3 . 2 3 . . . 1 17 . 1 . . . . 3 2 Max in Single Turn 6 | . 1 1 . 1 2 . . . 1 6 . 1 . . . . 1 1 Garrison Access 4 | . . . . . . 1 . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 83 | . 5 4 . 7 6 6 . 4 11 12 . 1 3 . 9 3 7 5 Terminals 54 | . 5 4 . 5 6 4 . 3 5 9 . . . . 5 1 3 4 Fabricators 4 | . . . . . . . . . 1 2 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . . . . 2 . 1 . Scanalyzers 7 | . . . . 2 . . . 1 . . . . . . 1 1 1 1 Garrison Access 7 | . . . . . . 1 . . 2 1 . . . . . 1 2 . Total Hacks 226 | . 14 11 . 27 16 14 . 10 41 37 . 1 4 . 23 5 13 10 Successful 118 | . 5 4 . 18 8 6 . 4 26 19 . 1 4 . 14 3 3 3 Failed 107 | . 9 7 . 9 8 8 . 6 15 18 . . . . 9 2 10 6 Catastrophic 15 | . 1 . . 1 2 2 . . 1 1 . . . . 3 1 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 Manual 108 | . 10 7 . 10 3 7 . 5 16 25 . . . . 12 2 7 4 Terminals 162 | . 14 11 . 17 16 11 . 7 24 31 . . . . 15 2 6 8 Fabricators 6 | . . . . . . . . . 1 4 . . . . 1 . . . Repair Stations 12 | . . . . . . . . . 12 . . . . . . . . . Recycling Units 9 | . . . . . . 2 . . . . . . . . 5 . 2 . Scanalyzers 21 | . . . . 10 . . . 3 . . . . . . 2 2 2 2 Garrison Access 11 | . . . . . . 1 . . 4 2 . . . . . 1 3 . Terminal Hacks 48 | . 3 2 . 6 6 2 . 1 11 7 . 1 4 . 3 . . 2 Record 3 | . . . . . . . . . . . . 1 2 . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 2 . . 1 . . . . 2 1 . . . . . . . . Prototype ID Bank 7 | . 1 2 . 1 2 . . . 1 . . . . . . . . . Open Door 5 | . . . . . 3 . . . . . . . 2 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . . 1 . . . . 1 1 . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . . . . . . 2 . . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . 1 . . . . . 1 . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 1 . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 3 . . . . 1 . . . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . 9 . . . . . . . . . Scan Component 5 | . . . . . . . . . 5 . . . . . . . . . Repair 4 | . . . . . . . . . 4 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . 5 . . . Process 2 | . . . . . . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . . Scanalyzer 14 | . . . . 8 . . . 2 . . . . . . 1 1 1 1 Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . Retrieve Study 8 | . . . . 2 . . . 2 . . . . . . 1 1 1 1 Garrison Access Hacks 3 | . . . . . . 1 . . 1 1 . . . . . . . . Seal Access 3 | . . . . . . 1 . . 1 1 . . . . . . . . Unauthorized Hacks 34 | . 2 2 . 4 2 3 . 1 4 8 . . . . 4 2 2 . Terminals 34 | . 2 2 . 4 2 3 . 1 4 8 . . . . 4 2 2 . Assimilate 4 | . . . . . . . . . . 4 . . . . . . . . Botnet 27 | . 2 2 . 3 2 3 . 1 3 4 . . . . 4 1 2 . Operators 3 | . . . . 1 . . . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 2 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 70 | . 5 4 . 7 4 5 . 4 9 10 . . . . 7 3 7 5 Full Trace Events 7 | . . . . . 1 . . . . 2 . . . . 2 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . . . Part Studies Acquired 8 | . . . . 2 . . . 2 . . . . . . 1 1 1 1 Parts Repaired 4 | . . . . . . . . . 4 . . . . . . . . . Time 164 | . . . . . . . . . 164 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . . . . . . . . . . . 52 . . . Retrieved Matter 52 | . . . . . . . . . . . . . . . 52 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 3 | . . . . . . . . . . 3 . . . . . . . . Largest Group 3 | . . . . . . . . . . 3 3 . . . . . . . Highest-Rated Group 78 | . . . . . . . . . . 78 78 . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 26 . . . . . . . Total Orders 6 | . . . . . . . . . . . 6 . . . . . . . STAY 3 | . . . . . . . . . . . 3 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 2238 | 65 255 . . . . . . . 519 347 101 . . 66 392 264 215 14 Optics 41 | . . . . . . . . . . . . . . . 40 . 1 . Sensors 1542 | . . . . . . . . . 337 347 101 . . . 349 264 144 . Terrain 59 | 59 . . . . . . . . . . . . . . . . . . Seismic 261 | 6 255 . . . . . . . . . . . . . . . . . Machine Analysis 182 | . . . . . . . . . 182 . . . . . . . . . Jamming 801 | . . . . . . . . . . . . . . 66 321 264 150 . ECM 82 | . . . . . . . . . 3 . . . . . 1 . 64 14 Robot Analysis Total 6 | . 2 . . 1 . . . . 2 1 . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 6682 | 137 344 386 103 530 963 465 136 204 545 365 223 206 175 66 399 264 993 178 Spaces Moved 9969 | 79 235 226 71 271 429 286 105 422 1000 872 505 685 668 217 674 330 2568 326 Core 118 | 4 . . . . . . 40 74 . . . . . . . . . . Treads 377 | 1 22 . . 111 129 49 65 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1281 | 74 213 226 71 160 300 237 . . . . . . . . . . . . Hover 99 | . . . . . . . . 99 . . . . . . . . . . Flight 8094 | . . . . . . . . 249 1000 872 505 685 668 217 674 330 2568 326 Fastest Speed 17 | 50 100 95 110 100 100 115 50 26 24 24 25 23 23 23 23 26 17 17 Average Speed 40 | 98 105 106 110 126 130 128 121 37 24 24 25 24 24 23 24 26 21 20 Slowest Speed 240 | 160 160 115 110 240 240 240 240 105 26 25 25 25 92 23 28 28 101 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . 1 22 6 . 1 1 . 6 1 16 2 Potential Cave-ins 3 | . . . . . . . 2 . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 63 26 31 28 69 11 68 14 28 24 62 67 79 50 13 8 55 11 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . . . . . 3 4 . . . . . . Spaces Dug 28 | . . . . . . . . . 8 2 . 11 . . 2 . 2 3 Terrain Destroyed 193 | 4 8 . . 21 36 . 9 . 8 68 . 19 . . 2 . 15 3 Melee 17 | . . . . . . . . . 8 2 . . . . 2 . 2 3 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 176 | 4 8 . . 21 36 . 9 . . 66 . 19 . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 12018 | 108 287 319 80 391 712 355 111 462 1230 1000 596 710 675 226 878 506 2959 413 Wait 1396 | . 25 38 . 42 167 38 . 12 195 105 88 2 . 6 167 170 270 71 Move 9845 | 78 234 225 70 270 428 286 104 419 956 860 504 682 665 216 661 327 2539 321 Hop 50 | . . . . . . . . 1 21 5 . 1 1 . 6 1 12 2 Pick Up 86 | 8 2 11 . 9 13 5 2 4 7 2 1 6 . . 3 . 13 . Fast Attach 84 | 8 . 2 . 1 5 . . 13 9 1 . 4 2 . 9 2 28 . Attach 42 | . 2 6 . 4 6 3 . 2 2 2 1 2 . 1 1 1 7 2 Detach 15 | . . 1 . 1 . . . 2 . 1 . . 1 . 1 1 6 1 Swap 76 | . 1 3 1 13 12 2 2 2 5 8 . 2 3 . 4 2 15 1 Drop 131 | 1 1 6 1 17 18 4 2 6 11 5 . 5 3 . 12 2 37 . Fire 190 | 13 22 27 8 34 62 17 1 . . 2 . 2 . . . . 2 . Melee 102 | . . . . . . . . 1 24 9 2 4 . 3 14 . 30 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / DSF) -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 11) 418 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -9/Materials | Discovered new exit (range 13) 868 | -9/Materials | Entered Mines 950 | -9/Mines | Discovered new exit (range 9) 971 | -9/Mines | Entered Materials 971 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -8/Materials | Build established: Scavenger-Gunner 1476 | -8/Materials | Discovered new exit (range 7) 1501 | -8/Materials | Entered Storage 2005 | -8/Storage | Lost 4 parts (1p2u1w) 2291 | -8/Storage | Discovered new exit (range 5) 2464 | -8/Storage | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2762 | -7/Factory | Build established: Scavenger-Tank 2929 | -7/Factory | Sucked down chute 2929 | -7/Factory | Entered Waste 2948 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Spotted C-40 Crusher 3033 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3034 | -7/Waste | Spotted C-40 Crusher 3034 | -7/Waste | Spotted C-40 Crusher 3037 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3038 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3040 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3044 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3060 | -7/Waste | Discovered new exit (range 10) 3065 | -7/Waste | Entered Factory 3073 | -7/Factory | Identified exit to DSF 3075 | -7/Factory | Lost 7 parts (1p3n2u1w) 3260 | -7/Factory | Discovered new exit (range 6) 3261 | -7/Factory | Identified exit to Factory 3269 | -7/Factory | Entered another Factory area 3269 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3484 | -6/Factory | Build established: Sprinter 3630 | -6/Factory | Discovered new exit (range 14) 3633 | -6/Factory | Identified exit to Factory 3643 | -6/Factory | Discovered exit to Factory (range 4) 3689 | -6/Factory | Repaired Falx+ 3729 | -6/Factory | Repaired Reaction Control System 3769 | -6/Factory | Repaired Katana 3808 | -6/Factory | Repaired Imp. Propulsion Shielding 3814 | -6/Factory | Entered another Factory area 3814 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4020 | -5/Factory | Discovered new exit (range 15) 4024 | -5/Factory | Identified exit to Upper Caves 4141 | -5/Factory | Fabricated Cld. VTOL Module (x1) 4179 | -5/Factory | Entered Upper Caves 4179 | -5/Upper Caves | Accompanied by 3 allies 4205 | -5/Upper Caves | Encountered a Warlord checkpoint 4287 | -5/Upper Caves | Spotted B-75 Beast 4296 | -5/Upper Caves | Learned Factory trap positions 4302 | -5/Upper Caves | Learned 8 Factory zone layouts 4329 | -5/Upper Caves | Lost 3 allies 4343 | -5/Upper Caves | Discovered new exit (range 6) 4344 | -5/Upper Caves | Identified exit to Upper Caves 4402 | -5/Upper Caves | Entered another Upper Caves area 4415 | -5/Upper Caves | Discovered new exit (range 14) 4418 | -5/Upper Caves | Identified exit to Factory 4483 | -5/Upper Caves | Spotted B-75 Beast 4539 | -5/Upper Caves | Learned Factory garrison access intel 4547 | -5/Upper Caves | Found Alien Artifact 4547 | -5/Upper Caves | Identified Dimensional Node Initializer 4547 | -5/Upper Caves | Initialized slip node 4606 | -5/Upper Caves | Lost 5 parts (1p1n3u) 4607 | -5/Upper Caves | Discovered new exit (range 8) 4608 | -5/Upper Caves | Identified exit to Warlord 4608 | -5/Upper Caves | Entered Warlord 4639 | -5/Warlord | System corruption cleaned by Quarantine Array 4662 | -5/Warlord | Met Warlord 4687 | -5/Warlord | Warlord's base attacked by MAIN.C 4700 | -5/Warlord | Found Prototype Piercing Weapon 4700 | -5/Warlord | Identified Vortex Lance 4767 | -5/Warlord | Opened side exit 4780 | -5/Warlord | Discovered new exit (range 15) 4782 | -5/Warlord | Identified exit to Proximity Caves 4783 | -5/Warlord | Entered Proximity Caves 4788 | -4/Proximity Caves | Spotter reported a threat 4788 | -4/Proximity Caves | Spotter reported a threat 4849 | -4/Proximity Caves | Entered Factory 4849 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4850 | -4/Factory | Identified exit to Research 4850 | -4/Factory | Identified exit to DSF 4851 | -4/Factory | Loaded intel: 80 trap records 4852 | -4/Factory | Loaded intel: 4 garrison access locations 5099 | -4/Factory | Search patrols dispatched 5248 | -4/Factory | Entered Research 5248 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5477 | -3/Research | Discovered new exit (range 11) 5480 | -3/Research | Identified exit to Research 5512 | -3/Research | Entered another Research area 5512 | -2/Research | Warlord forces began assault on 0b10 5512 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -2/Research | Research machine network offline 5714 | -2/Research | Lost 4 parts (2n2u) 5729 | -2/Research | Spotted B-90 Cyclops 5806 | -2/Research | Lost 3 parts (1p1n1u) 5838 | -2/Research | Discovered new exit (range 4) 5838 | -2/Research | Identified exit to Quarantine 5885 | -2/Research | Spotted B-90 Cyclops 5912 | -2/Research | Met up with Warlord 5914 | -2/Research | Met DD-05H 5914 | -2/Research | Spotted Striker 5915 | -2/Research | Spotted Executioner 5915 | -2/Research | Spotted Striker 5915 | -2/Research | Spotted Executioner 5952 | -2/Research | Spotted Executioner 6000 | -2/Research | Lost 5 allies 6229 | -2/Research | Spotted Executioner 6261 | -2/Research | Found Prototype Processor 6261 | -2/Research | Identified Exp. Core Analyzer 6342 | -2/Research | Found Exp. Core Analyzer 6426 | -2/Research | Discovered exit to Quarantine (range 9) 6499 | -2/Research | Discovered new exit (range 16) 6505 | -2/Research | Entered Access 6505 | -1/Access | Evolved 2 slots: Utility x2 6512 | -1/Access | Identified exit to Surface 6532 | -1/Access | Build established: Scavenger-Sprinter 6606 | -1/Access | Central database locked down 6683 | *** | Escaped! Last Messages --------------- +1 supply 06606_ ALERT: Central database lockdown, local access denied. 06612_ Connecting with Terminal... 06633_ Vortex Lance follow-up attack on W-44 Eye. 06633_ Destroyed Antigrav System. 06633_ Molecular Scythe follow-up attack on W-44 Eye. 06636_ W-44 Eye destroyed. 06639_ Acquired 20 matter. 06644_ Destroyed Antigrav System. 06647_ W-44 Eye destroyed. 06657_ K-01 Serf collects debris. 06671_ Slug penetrates Wall. 06676_ Connecting with Terminal... 06676_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06677_ Sealed Barrier breached. 06679_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ????????????????????# | | ????????????????????# | | ????????????????????# ######## ######## | | ??????????????????? ???????# # | | ??????????????????? ????????# %* # | | ???????????????????? ????????# = + [! | | ???????????????????? ?????????# # [! | | ?????????????????????## ??????????# # %! | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# #######+ | | ??????????????????????????????????#### #?????# | | ?????????????????????????????????????# #####? | | ?????????????????????????????????????# | | ?????????????????????????????????????# #####+### | | ???????????????????#""???????????????# #????????# | | ???????????????????# ???????????????# #????????# | | ???????????????????# """"""?????????# #????????# | | ???????????????????# " "?????????# #????????? | | ???????????????????# " "" "??????####+########## | | ???????????????????# " "@ "??????#" # | | ???????????????????# " "??????## # | | ???????????????????# " """" #????# # | | ???????????????????# #????# """"" # | | ???????????????????# #????# """"" # | | ???????????????????""" """"""""????# """"" # | | ???????????????????#"" #????# """"" + | | ???????????????????#"" #????# ! """"" # | | ???????????????????#"" #????# # | | ???????????????????#T #????# #? | | ???????????????????#"" #????# #? | | ???????????????????#"" #????# #? | | ?????????????????###"" ############+###### | | ????????????? | | ???????????? | | ?????????????#+####################+#############+ | | ????????????????????????????????? ???????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# ""???????? | | ????????????????????????????????# "" ?????? | | ????????????????????????????????# "" #????? | | ????????????????????????????????# T" ?????? | | ????????????????????????????????# """ ??????? | | ????????????????????????????????# "" ??????? | | ????????????????????????????????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 120 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 300 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 8 Melee Accuracy 22 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Force Boost 20 Salvage Targeting 3 Offensive Hacking 14 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Falx | 38% | -6/Factory Reaction Control System | 46% | -6/Factory Katana | 50% | -6/Factory Imp. Propulsion Shielding | 77% | -6/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Ion Engine | -7/Factory | Hacked Falx | -7/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Impulse Thruster | -2/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Doshington For Emergencies Only I Have A Map? I Laugh At Your Crits Into The Breach Item+ Look Less Dangerous Next Time Organ Harvest Overwhelming Recruitment Drive Spot Them First Suspicious There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed CoordinationDeuteriumArchive Manual? 0 Play Time 05:29:59 Cumulative 112.9 hours Start 2025.10.21 @ 18:39:29 End 2025.12.19 @ 20:14:19 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb7b74d2-ba9d-4fd8-a743-9d102e51fc60