Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.15 @ 15:33:46 Player: Aydz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (4642) 4642 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2321) 2321 TOTAL SCORE: 14618 Bonus ------- Follower Combat Kills 723 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Peak State ------------ > --- POWER ------------ Particle-Fission Reactor > --- PROPULSION ------- Flying Surge-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Improved Targeting Computer Improved Transmission Jammer Improved Cloaking Device Advanced Focal Shield Advanced Thermal Shield Experimental Hacking Suite > --- WEAPON ----------- Improved Proton Missile Launcher Hyp. Accelerated Gauss Construct/C Hyp. Ballistic Rail Construct/G > --- INVENTORY -------- Advanced Weight Redist. System Improved Kinecellerator Improved Remote Datajack [Rating: 124] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Rainbow Chip Hackware System Shield Protection Gun Armor Weapon Constructs Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Slots Evolved 15 | . 1 . . . 8 . . . 2 2 . . . 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . 1 . . . . . Utility 7 | . 1 . . . 3 . . . 1 2 . . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 100 | 7 11 3 22 11 4 1 . 3 20 12 1 2 2 1 Power 6 | 1 1 1 1 2 . . . . . . . . . . Engine 5 | 1 1 1 . 2 . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 2 . 8 1 1 . . . 3 1 . 1 . . Treads 2 | 2 . . . . . . . . . . . . . . Leg 2 | . . . . 1 . . . . . . . 1 . . Wheel 10 | . 2 . 8 . . . . . . . . . . . Hover 4 | . . . . . 1 . . . 2 1 . . . . Flight 1 | . . . . . . . . . 1 . . . . . Utility 41 | 2 5 . 4 2 2 . . 1 14 8 1 . 1 1 Device 25 | . 3 . . 2 1 . . 1 10 6 . . 1 1 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . Processor 4 | . . . 1 . . . . . 2 1 . . . . Hackware 4 | . . . . . 1 . . . 1 1 1 . . . Protection 4 | 1 1 . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 3 2 9 6 1 1 . 2 3 3 . 1 1 . Energy Gun 7 | 1 2 1 . 2 . . . 1 . . . . . . Energy Cannon 2 | . 1 . . . . . . . 1 . . . . . Ballistic Gun 9 | 1 . . 4 3 . . . . . 1 . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . Launcher 9 | . . . 2 . 1 1 . 1 1 2 . . 1 . Special Weapon 3 | . . 1 1 . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 1 1 . . 6 3 . 1 . . Parts Lost 41 | . . . 2 3 . . 1 . 7 . 6 . 2 20 Power 5 | . . . . . . . . . 1 . . . 2 2 Propulsion 10 | . . . 2 1 . . . . 1 . 1 . . 5 Utility 13 | . . . . . . . . . 3 . 2 . . 8 Weapon 13 | . . . . 2 . . 1 . 2 . 3 . . 5 Highest Loss Streak 4 | . . . 1 1 . . 1 . 3 . 4 . 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 7 | 4 5 8 12 10 1 1 2 3 2 2 4 2 2 1 Power . | 1 . . . . . . . . . . . . . . Propulsion . | 1 1 2 1 2 . . . . . . . . . . Utility 3 | 2 3 3 7 4 . . . . . 1 3 2 2 1 Weapon 1 | . . 1 3 1 . . 1 3 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | 6 . . 1 7 . . . 3 5 . . . . . Power 2 | 2 . . . . . . . . . . . . . . Propulsion 7 | 4 . . 1 2 . . . . . . . . . . Utility 7 | . . . . 4 . . . 1 2 . . . . . Weapon 5 | . . . . 1 . . . 1 3 . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 75 | . 99 100 86 81 56 64 63 62 58 60 48 33 42 20 Engine 6 | . 12 12 10 5 1 5 5 6 . . . . . . Core 3 | . . . 1 7 3 . . . 4 4 5 5 5 . Leg 1 | . . . . 2 2 . . . . 2 5 5 5 2 Wheel 13 | . 20 25 24 17 . . . . . . . . . . Device 10 | . 11 12 1 3 12 17 17 18 18 30 16 9 13 7 Storage 5 | . 12 12 10 5 . . . . . . . . . . Processor 2 | . . . 2 5 . . . . 2 3 5 5 5 2 Hackware 1 | . . . . . 3 5 5 6 4 1 9 5 5 . Protection 7 | . 12 12 10 8 5 5 5 6 5 3 . . . . Energy Gun 6 | . 21 24 2 1 3 5 . . . . . . . . Ballistic Gun 4 | . 1 . 8 12 1 . . . 2 2 1 . . . Ballistic Cannon 3 | . . . 8 . 3 4 7 12 3 3 4 . . . Launcher 1 | . . . . . 5 5 5 6 4 4 1 . 3 . Special Melee Weapon 1 | . . . . 8 5 5 3 . . . . . . . Peak Build Rating 124 | 8 11 18 47 48 84 89 86 90 113 124 119 78 90 89 Average Rating 51 | 6 9 15 28 43 70 84 84 88 100 113 95 70 81 54 On Entrance 59 | . 7 10 18 46 46 84 86 83 90 90 123 58 72 85 Naked Turns 103 | . . . . . . . . . . . . . . 103 Heaviest Build 123 | 20 92 98 123 110 28 32 31 35 50 62 59 23 37 48 Greatest Support 89 | 40 40 20 60 42 70 70 43 43 56 89 89 88 41 50 Greatest Overweight (x) 10 | . 4 4 9 10 . . . . 1 1 . . . 1 Average Overweight (x) 1 | . 3 4 2 3 . . . . . . . . . . Largest Inventory Capacity 35 | 10 25 25 35 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 9 22 25 25 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 10 8 10 20 18 5 3 2 5 5 5 5 4 3 3 Average Carried 7 | 5 5 8 14 11 1 1 2 3 3 2 4 2 2 1 Final Capacity 25 | 10 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 6 7 10 14 3 1 2 2 5 4 5 4 2 3 1 Scrap Engine Consumption 262 | . . . . 45 23 19 1 40 72 27 6 2 25 2 Constructs Created 12 | . . . . 4 . . . . 3 1 . . 1 3 Constructs Modified 94 | . . . . 7 13 4 2 . 45 11 3 2 . 7 Class Distribution -------------------- 42% | Hacker-Mutant 22% | Hacker-Construct 12% | Commander-Mutant 7% | Scavenger-Gunner 7% | Commander-Construct 5% | Subdweller-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Hacker-Construct | -6/Waste Commander-Construct | -6/Factory Hacker-Construct | -6/DSF Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Matter Collected 3612 | 309 154 50 1216 360 50 76 20 76 879 225 72 5 88 32 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5688 | 237 571 74 571 1410 . 217 . 23 1927 443 215 . . . Parts 287 | 23 29 8 43 56 . 1 . 1 84 28 14 . . . Haulers Intercepted 8 | . 2 . . 3 . . . . 3 . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Combat Hostiles Destroyed 85 | . 10 . 22 9 . 1 . 2 29 8 4 . . . Guns 43 | . 10 . 10 8 . 1 . . 8 4 2 . . . Cannons 34 | . . . 12 1 . . . 2 15 3 1 . . . AOE 8 | . . . . . . . . . 6 1 1 . . . Classes Destroyed 23 | 3 5 . 3 4 . 1 . 1 5 . 1 . . . Worker 9 | 2 . . . . . . . . 7 . . . . . Builder 2 | . . . . 1 . . . . 1 . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . Hauler 8 | . 2 . . 3 . . . . 3 . . . . . Recycler 12 | 1 . 1 . 8 . . . . 2 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . Turret 2 | . . . 2 . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . 1 . . . . . Swarmer 9 | . 2 . 2 . . . . 1 4 . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . Grunt 18 | . 8 . . 2 . . . . 8 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Protector 2 | . . . . 2 . . . . . . . . . . Sentry 9 | . . . . 3 . . . . 4 . 2 . . . Hunter 5 | . . . . . . . . . 3 2 . . . . Programmer 14 | . . . . . . . . . 8 6 . . . . Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . Artisan 2 | . . . 2 . . . . . . . . . . . Subdweller 20 | . . . 20 . . . . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 11 | 2 2 1 3 6 . 1 . 1 11 4 3 . . . Combat Bots Only 6 | . 2 . 3 3 . 1 . 1 6 4 3 . . . Max Kills in Single Turn 3 | 1 2 1 1 2 . 1 . 1 3 2 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Hostile Shots Fired 1621 | . 56 2 169 26 . . . 12 333 120 164 . 202 537 Missed 636 | . 14 2 65 6 . . . 3 123 42 55 . 104 222 Hits 985 | . 42 . 104 20 . . . 9 210 78 109 . 98 315 Melee 29 | . . . . . . . . 3 . . 15 . . 11 Projectile 956 | . 42 . 104 20 . . . 6 210 78 94 . 98 304 AOE 6 | . . . 3 . . . . . . 1 2 . . . Critical Strikes 49 | . . . 1 . . . . 1 11 2 10 . 2 22 Part Disruptions 3 | . . . . . . . . . . . . . 2 1 Damage Taken 11977 | . 327 15 1029 257 . . 49 85 2781 637 1521 . 972 4304 Core 2213 | . 44 11 101 23 . . 14 . 352 54 190 . 124 1300 Absorbed by Shields 103 | . . . . 26 . . . 18 . . 12 . 40 7 Ignored by Resistances 7376 | . 209 3 645 173 . . 31 63 1593 460 1026 . 639 2534 Regen/Repaired (Parts) 2383 | . 70 . . 235 39 . . . 928 532 165 . 202 212 Core Remaining (%) 71 | 100 . . . 28 . . . 98 64 . . . 68 . Volleys Fired 444 | 13 41 4 169 47 2 12 . 10 106 25 15 . . . Largest 3 | 2 2 2 3 3 2 2 . 2 3 3 3 . . . Hottest 232 | 60 100 100 170 193 84 84 . 84 232 176 176 . . . Shots Fired 781 | 26 82 6 256 86 4 24 . 19 208 41 28 . 1 . Gun 391 | 26 81 4 102 82 2 12 . . 58 12 12 . . . Cannon 341 | . 1 . 123 3 2 12 . 19 142 25 14 . . . Launcher 15 | . . . . . . . . . 8 4 2 . 1 . Special 34 | . . 2 31 1 . . . . . . . . . . Kinetic 459 | 13 8 . 210 69 2 12 . 10 84 25 26 . . . Thermal 237 | . 65 4 41 17 2 12 . . 84 12 . . . . Explosive 9 | . . . . . . . . . 8 . . . 1 . Electromagnetic 76 | 13 9 2 5 . . . . 9 32 4 2 . . . Robot Hit Streak 51 | 14 43 23 27 51 1 14 . 15 28 19 25 . 3 . Robot Miss Streak 3 | 1 1 . 2 2 1 1 . 1 3 1 1 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 567 | 19 70 1 123 113 2 21 . 14 149 30 24 . 1 . Core Hits 220 | 8 30 2 36 29 1 6 . 3 74 15 13 . 1 2 Critical Kills 12 | . . . 1 1 . . . . 2 6 2 . . . Critical Parts Destroyed 16 | . . . 1 1 . . . . 7 3 4 . . . Critical Strikes 37 | . 5 . 4 2 . . . . 10 9 7 . . . Burn 5 | . 5 . . . . . . . . . . . . . Destroy 32 | . . . 4 2 . . . . 10 9 7 . . . Melee Attacks 41 | . . . . 41 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . 33 . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14727 | 242 900 39 2406 1480 51 479 . 344 7129 793 698 . 155 11 Guns 5606 | 242 883 17 1092 1408 51 260 . . 1179 222 252 . . . Cannons 6189 | . 17 . 1314 72 . 219 . 344 3494 513 216 . . . Explosions 2804 | . . . . . . . . . 2456 58 135 . 155 . Melee . | . . . . . . . . . . . . . . . Ramming 128 | . . 22 . . . . . . . . 95 . . 11 Kinetic 6925 | 98 99 . 2406 1226 . 219 . 193 1783 433 468 . . . Thermal 4008 | . 692 . . 254 51 260 . . 2449 302 . . . . Explosive 2485 | . . . . . . . . . 2330 . . . 155 . Electromagnetic 1181 | 144 109 17 . . . . . 151 567 58 135 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 1 . . 1 1 13 4 6 6 8 22 Average Corruption 4 | . . . . 1 . . 1 1 6 2 4 6 6 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 99 | . . . . 12 . . 1 . 45 3 4 2 5 27 Message Errors 23 | . . . . 6 . . . . 12 . 1 1 1 2 Matter Fused 20 | . . . . 2 . . . . 7 1 1 . 1 8 Heat Flow Errors 7 | . . . . . . . . . 4 . . 1 . 2 Energy Discharges 13 | . . . . 2 . . 1 . 6 1 . . 1 2 Parts Rejected 3 | . . . . . . . . . 1 . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 17 | . . . . 2 . . . . 9 1 . . . 5 Data Loss (major) 5 | . . . . . . . . . 3 . 1 . . 1 Misfires 3 | . . . . . . . . . 2 . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 337 | . . . . . . . . . 324 13 . . . . Projectiles 166 | . . . . . . . . . 153 13 . . . . Explosions 171 | . . . . . . . . . 171 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 15 | . . . 10 . . . . 1 1 2 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 14 | . . . 10 . . . . 1 1 2 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . 11 . . . . . . 201 . 33 . . 5 Shots 7 | . . . . . . . . . 5 . 2 . . . Rammed 3 | . . 1 . . . . . . . . . . . 2 Targets Rammed 11 | . . 1 . . . . . . . . 7 . . 3 Kicked 8 | . . . . . . . . . . . 7 . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 714 | 27 129 12 15 455 6 234 . 58 714 482 466 281 16 229 Average Temperature 139 | 12 32 8 8 119 4 29 . 26 186 163 159 144 12 102 Received Heat Transfer 1974 | . 195 . 369 122 . . . 26 462 . 364 . 280 156 Effects 39 | . . . . 3 . . . . 31 3 2 . . . Shutdowns 13 | . . . . 2 . . . . 8 1 2 . . . Energy Bleed 4 | . . . . . . . . . 3 1 . . . . Interference 7 | . . . . . . . . . 7 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Short Circuit 4 | . . . . 1 . . . . 3 . . . . . Damage (minor) 5 | . . . . . . . . . 4 1 . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 7 . . . . . . . . . . . . . Heat Transferred 4111 | . 2405 . . 555 74 407 . . 300 370 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Maximum Alert Level 2 | . . . . . 2 . . 1 1 . 1 . . . Low Security (%) 88 | 100 100 100 . 100 1 100 100 30 75 100 59 100 100 100 Level 1 9 | . . . . . 46 . . 69 24 . 40 . . . Level 2 2 | . . . . . 51 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Peak Influence 565 | 10 51 41 . 61 565 48 . 315 395 142 370 144 58 60 Initial 550 | . . . . . 550 48 . . 122 142 40 144 . 20 Average 51 | 2 6 . . 5 397 9 . 213 96 20 174 80 31 10 Influence Increases 4815 | 40 331 66 170 541 741 42 . 364 1586 223 390 4 68 249 Destroy 0b10 Robot/C 1640 | . 200 40 80 200 100 . . 200 580 160 80 . . . Destroy 0b10 Robot/NC 280 | 40 30 10 . 95 10 . . 15 80 . . . . . Destroy Leader 330 | . 60 10 . . 14 . . 30 166 40 10 . . . Allied During Kill 132 | . . 2 . 32 25 . . 72 1 . . . . . Successful Hack 150 | . 40 . . 18 5 . . . 38 6 . 4 . 39 Select Force Hacks 150 | . . . . 150 . . . . . . . . . . Disable Machine 64 | . . 4 . 8 4 . . 4 44 . . . . . Destroy Structure 604 | . 1 . . 38 18 42 . 28 422 2 15 . 38 . Advance Influence 550 | . . . . . 550 . . . . . . . . . Partial Spotted 150 | . . . . . 15 . . . 45 15 30 . . 45 Lose Combat Pursuer 765 | . . . 90 . . . . 15 210 . 255 . 30 165 Influence Decreases 4770 | 40 331 66 170 541 540 243 . 49 1506 542 96 374 20 252 Entered New Map 889 | . . . . . . 153 . . 193 253 36 226 . 28 Time Decay 3395 | 40 331 66 170 503 420 90 . . 1202 289 . 105 . 179 Lost Part 215 | . . . . 20 . . . . 70 . 60 . 20 45 Lost Ally 228 | . . . . 18 120 . . 49 41 . . . . . Purge Threat 43 | . . . . . . . . . . . . 43 . . Squads Dispatched 31 | . 1 . . . 2 . . 2 16 3 . . 3 4 Investigation 7 | . 1 . . . . . . . 5 1 . . . . Extermination 10 | . . . . . . . . . 6 2 . . . 2 Reinforcement 14 | . . . . . 2 . . 2 5 . . . 3 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Distress Signals 5 | . 1 . . 1 . . . . 1 1 . . . 1 Communications Jammed 1 | . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 217 | . 17 2 28 12 3 6 . 9 55 14 31 . 10 30 Peak Tracking Total 20 | . 3 2 5 3 2 4 . 4 12 6 20 . 5 11 Tactical Retreats 20 | . . . 3 . . . . 1 6 . 4 . 2 4 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Traps Triggered 11 | . 1 . . . 1 . 1 2 1 . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Machines Disabled 21 | . . 1 3 4 1 . . 1 11 . . . . . Max in Single Turn 2 | . . . 1 . 1 . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Machines Accessed 52 | . 11 1 2 12 2 . 1 . 14 5 . 3 . 1 Terminals 32 | . 8 . . 6 1 . 1 . 9 3 . 3 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . 1 . . . 1 1 . . . . Recycling Units 10 | . 2 . . 5 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 205 | . 47 1 13 51 6 . 1 . 54 13 . 16 . 3 Successful 158 | . 39 1 13 44 5 . 1 . 34 10 . 9 . 2 Failed 47 | . 8 . . 7 1 . . . 20 3 . 7 . 1 Catastrophic 5 | . 2 . . . . . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 112 | . 26 . . 36 1 . . . 25 7 . 14 . 3 Terminals 133 | . 36 . . 29 1 . 1 . 38 9 . 16 . 3 Fabricators 5 | . . . . . . . . . 5 . . . . . Repair Stations 14 | . 3 . . . 5 . . . 4 2 . . . . Recycling Units 30 | . 8 . . 15 . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 61 | . 14 1 13 17 1 . 1 . 9 1 . 4 . . Record 21 | . 3 . 12 6 . . . . . . . . . . Robot Analysis 7 | . 1 . . 6 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 5 | . . . . . 1 . 1 . 2 . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . . Repair Station Index 2 | . 2 . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Alert Level 4 | . 1 . . 1 . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . . . . . . 3 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 12 | . 2 . . . 4 . . . 4 2 . . . . Scan Component 6 | . 1 . . . 2 . . . 2 1 . . . . Repair 6 | . 1 . . . 2 . . . 2 1 . . . . Recycling Unit Hacks 9 | . 2 . . 5 . . . . 2 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . Retrieve Components 8 | . 2 . . 4 . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 73 | . 21 . . 22 . . . . 18 5 . 5 . 2 Terminals 55 | . 17 . . 13 . . . . 13 5 . 5 . 2 Botnet 27 | . 8 . . 6 . . . . 7 3 . 2 . 1 Operators 4 | . 1 . . . . . . . 1 . . 1 . 1 Skim 22 | . 8 . . 5 . . . . 5 2 . 2 . . Search 2 | . . . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 4 . . 9 . . . . 3 . . . . . Reject 8 | . 2 . . 4 . . . . 2 . . . . . Recyclers 2 | . 1 . . . . . . . 1 . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 11 . . 7 . . . . 10 5 . 2 . 1 Full Trace Events 12 | . 2 . . 4 . . . . 5 1 . . . . Feedback Events 4 | . . . . 1 . . . . 3 . . . . . Corruption 2 | . . . . 1 . . . . 1 . . . . . Hackware Fried 2 | . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . Total Robot Build Rating 18 | . . . . . . . . . 18 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 . . . 2 1 . . . . Time 415 | . 13 . . . 174 . . . 203 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 46 | . 16 . . 21 . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Used RIF Installer 1 | . . . . . . . . . . . 1 . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . 27 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Total Allies 52 | . . 3 . 27 . 19 . . 3 . . . . . Largest Group 24 | . . 3 3 24 19 23 21 21 7 . . . . . Highest-Rated Group 737 | . . 40 40 422 366 737 694 693 249 . . . . . Highest-Rated Ally 50 | . . 16 16 34 34 50 50 50 46 . . . . . Initial Warlord ECA Mod 25 | . . . . . . . . . 9 8 8 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 269 | . . 12 . 44 27 84 . 82 20 . . . . . Total Damage 9568 | . . 51 . 1323 985 4405 . 2377 427 . . . . . Kills 41 | . . 2 . 10 7 10 . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Active Infowar (turns) 5443 | . 138 687 12 2 269 308 101 245 2314 986 92 164 125 . Optics 833 | . . . . . . . . . 833 . . . . . Sensors 2939 | . . . . 2 269 308 101 245 2014 . . . . . Terrain 837 | . 138 687 12 . . . . . . . . . . . Cloaking 1149 | . . . . . . . . . . 769 91 164 125 . Jamming 929 | . . . . . . . . . 76 761 92 . . . Robot Analysis Total 7 | . 1 . . 6 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Turns Passed 15913 | 223 1366 1907 3607 2910 577 308 101 245 2454 988 248 180 171 628 Spaces Moved 10797 | 104 827 1181 2232 1681 269 291 120 218 1700 831 351 181 150 661 Core 281 | 7 . . . 72 . . . . . . . . . 202 Treads 222 | 97 125 . . . . . . . . . . . . . Legs 2252 | . . . . 452 193 . . . 270 389 351 181 150 266 Wheels 5272 | . 702 1181 2232 1157 . . . . . . . . . . Hover 1997 | . . . . . 76 291 120 218 1012 280 . . . . Flight 773 | . . . . . . . . . 418 162 . . . 193 Fastest Speed 32 | 50 95 140 116 130 91 63 63 63 32 38 52 52 108 50 Average Speed 110 | 152 142 140 136 151 137 76 63 63 63 51 52 75 108 91 Slowest Speed 550 | 160 160 140 215 550 156 91 63 63 91 87 52 108 108 175 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 1 3 . . . . 11 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 98 103 98 97 5 96 2 97 26 11 52 3 95 22 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 8 | . . 1 2 5 . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 6 | . . . 6 . . . . . . . . . . . Spaces Dug 28 | . . 1 26 . . . . . 1 . . . . . Terrain Destroyed 335 | . . 1 43 1 . . . 1 266 1 . . 22 . Melee . | . . . . . . . . . . . . . . . Projectile 77 | . . 1 43 1 . . . 1 30 1 . . . . AOE 258 | . . . . . . . . . 236 . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Fac Gar Fac DSF Res Total 13915 | 147 933 1423 2485 1972 474 352 145 307 2886 1350 387 224 158 672 Wait 2179 | . 33 227 . 83 184 45 26 51 1006 462 12 36 . 14 Move 10754 | 103 826 1180 2231 1680 269 290 119 215 1693 831 348 180 149 640 Hop 14 | . . . . . . . . 1 3 . . . . 10 Pick Up 104 | 18 11 4 19 16 8 2 . 9 12 4 . . 1 . Fast Attach 42 | 1 1 . 8 2 . . . . 17 9 . 1 2 1 Attach 57 | 6 2 . 11 10 7 . . 1 6 6 1 4 . 3 Detach 11 | . . . 4 . . . . . 1 3 . 2 . 1 Swap 36 | . 10 5 10 1 . 2 . 3 3 1 1 . . . Drop 116 | 6 9 2 21 31 4 1 . 6 26 9 . 1 . . Fire 444 | 13 41 4 169 47 2 12 . 10 106 25 15 . . . Melee 41 | . . . . 41 . . . . . . . . . . Ram 3 | . . 1 . . . . . . . . . . . 2 Kick 8 | . . . . . . . . . . . 7 . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 11 13 . 2 . 6 . Rewire 62 | . . . . 61 . . . . . . 1 . . . Trap 1 | . . . 1 . . . . . . . . . . . Miscellaneous 11 | . . . 11 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 16) 224 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Evolved 1 slot: Utility x1 235 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered exit to Mines (range 15) 300 | -10/Materials | Build established: Hacker-Mutant 521 | -10/Materials | Discovered exit to Mines (range 15) 818 | -10/Materials | Identified exit to Materials 818 | -10/Materials | Discovered exit to Materials (range 14) 825 | -10/Materials | Loaded intel: 11 interactive machine locations 892 | -10/Materials | Identified exit to Subcaves 991 | -10/Materials | Learned location of 3 exits from Materials 1065 | -10/Materials | Learned Storage emergency access door positions 1117 | -10/Materials | Learned location of 3 exits from Materials 1216 | -10/Materials | Repaired Lgt. Armor Plating 1590 | -10/Materials | Entered Mines 1618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1686 | -10/Mines | Discovered exit to Subcaves (range 6) 1785 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2117 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2248 | -10/Mines | Learned location of Zion (-7) 2255 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2258 | -10/Mines | Found Prototype Device 3497 | -10/Mines | Entered Subcaves 3497 | -10/Subcaves | Accompanied by 3 allies 3498 | -10/Subcaves | Identified exit to Materials 3585 | -10/Subcaves | Visited 4L-MR0's lab 3606 | -10/Subcaves | Found Gun Armor 3696 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3698 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3778 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3809 | -10/Subcaves | Lost 3 allies 4007 | -10/Subcaves | Disturbed a concealed Subdweller 4013 | -10/Subcaves | Ambushed by Subdweller buried in earth 4918 | -10/Subcaves | Disturbed a concealed Subdweller 5159 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5178 | -10/Subcaves | Discovered exit to Materials (range 10) 5258 | -10/Subcaves | Visited Clippyterm 5262 | -10/Subcaves | Identified exit to Recycling 5262 | -10/Subcaves | Learned location of Deep Caves (-7) 5425 | -10/Subcaves | Ambushed by Subdweller buried in earth 5451 | -10/Subcaves | Ambushed by Subdweller buried in earth 5480 | -10/Subcaves | Build established: Subdweller-Mutant 5974 | -10/Subcaves | A Subdweller sparked back to life 5974 | -10/Subcaves | A Subdweller sparked back to life 5974 | -10/Subcaves | A Subdweller sparked back to life 5979 | -10/Subcaves | Core integrity fell below 50% 5994 | -10/Subcaves | Found Rainbow Chip 5996 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6039 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 6095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6127 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6164 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 6229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6291 | -10/Subcaves | Build established: Scavenger-Gunner 6580 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6690 | -10/Subcaves | Learned Materials trap positions 7104 | -10/Subcaves | Entered Recycling 7105 | -8/Recycling | Met a Zionite searching for Scraptown 7729 | -8/Recycling | Build established: Commander-Mutant 7766 | -8/Recycling | Lost 3 allies 8054 | -8/Recycling | Identified exit to Factory 8054 | -8/Recycling | Discovered exit to Factory (range 5) 8133 | -8/Recycling | Scanned before Scraplab entrance 8157 | -8/Recycling | Entered Scraplab 8177 | -8/Recycling | Identified exit to Scraptown 8177 | -8/Recycling | Discovered exit to Scraptown (range 3) 9097 | -8/Recycling | Angered Scraplab inhabitants 9098 | -8/Recycling | Found Prototype Device 9141 | -8/Recycling | Lost 5 allies 9172 | -8/Recycling | Identified Exp. Sensor Array 9174 | -8/Recycling | Identified Scrap Engine 9762 | -8/Recycling | Build established: Commander-Construct 10014 | -8/Recycling | Entered Factory 10014 | -6/Factory | Accompanied by 19 allies 10014 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 10224 | -6/Factory | Lost 6 allies 10475 | -6/Factory | Repaired Broken Exp. Sensor Array 10515 | -6/Factory | Repaired Imp. Heat Sink 10591 | -6/Factory | Sucked down chute 10591 | -6/Factory | Entered Waste 10602 | -6/Waste | Spotted C-40 Crusher 10603 | -6/Waste | Spotted C-40 Crusher 10608 | -6/Waste | Spotted C-40 Crusher 10619 | -6/Waste | Spotted C-40 Crusher 10633 | -6/Waste | Warlord forces began an assault 10639 | -6/Waste | Allies destroyed C-40 Crusher 10642 | -6/Waste | Allies destroyed C-40 Crusher 10682 | -6/Waste | Lost 3 allies 10692 | -6/Waste | Spotted C-40 Crusher 10705 | -6/Waste | Destroyed C-40 Crusher 10771 | -6/Waste | Spotted C-40 Crusher 10781 | -6/Waste | Allies destroyed C-40 Crusher 10787 | -6/Waste | Identified exit to Factory 10787 | -6/Waste | Discovered exit to Factory (range 15) 10799 | -6/Waste | Found Prototype Launcher 10800 | -6/Waste | Identified Scatter Rocket Array 10804 | -6/Waste | Found Broken Fusion Bomb Launcher 10899 | -6/Waste | Entered Factory 10899 | -6/Factory | Accompanied by 20 allies 10904 | -6/Factory | 12 allies followed down the chute 10969 | -6/Factory | Identified exit to DSF 11000 | -6/Factory | Entered DSF 11000 | -6/DSF | Accompanied by 21 allies 11039 | -6/DSF | Additional patrols routed to DSF 11099 | -6/DSF | Identified exit to Factory 11099 | -6/DSF | Discovered exit to Factory (range 15) 11105 | -6/DSF | Lost 8 allies 11119 | -6/DSF | Sterilization system engaged 11139 | -6/DSF | Ambient heat levels rising (+10) 11154 | -6/DSF | Ambient heat levels rising (+10) 11169 | -6/DSF | Ambient heat levels rising (+10) 11184 | -6/DSF | Ambient heat levels rising (+10) 11199 | -6/DSF | Ambient heat levels rising (+10) 11214 | -6/DSF | Ambient heat levels rising (+10) 11229 | -6/DSF | Ambient heat levels rising (+10) 11244 | -6/DSF | Ambient heat levels rising (+10) 11245 | -6/DSF | Entered Factory 11245 | -5/Factory | Accompanied by 4 allies 11245 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11360 | -5/Factory | Build established: Hacker-Construct 11516 | -5/Factory | Fabricated B-60 Warrior (x3) 11530 | -5/Factory | Spotted B-75 Beast 11577 | -5/Factory | Destroyed B-75 Beast 11607 | -5/Factory | Lost 7 allies 12299 | -5/Factory | Identified exit to Upper Caves 12299 | -5/Factory | Discovered exit to Upper Caves (range 6) 12440 | -5/Factory | Repaired Exp. Sensor Array 12536 | -5/Factory | Repaired Broken Fusion Bomb Launcher 12733 | -5/Factory | System Shield fried by hacking feedback 12864 | -5/Factory | Identified exit to Factory 12864 | -5/Factory | Discovered exit to Factory (range 21) 13549 | -5/Factory | System corruption reached 10% 13555 | -5/Factory | System Shield fried by hacking feedback 13586 | -5/Factory | Lost 3 parts (2u1w) 13590 | -5/Factory | Discovered exit to Upper Caves (range 13) 13699 | -5/Factory | Entered another Factory area 13699 | -4/Factory | Evolved 2 slots: Utility x2 13930 | -4/Factory | Identified exit to Research 13930 | -4/Factory | Discovered exit to Research (range 8) 14002 | -4/Factory | Build established: Hacker-Mutant 14411 | -4/Factory | Found Prototype Hackware 14444 | -4/Factory | Identified Exp. Hacking Suite 14465 | -4/Factory | Build established: Hacker-Construct 14573 | -4/Factory | Repaired Imp. Proton Missile Launcher 14687 | -4/Factory | Identified exit to Garrison 14687 | -4/Factory | Entered Garrison 14699 | -4/Garrison | Triggered checkpoint 14710 | -4/Garrison | Spotted B-86 Titan 14842 | -4/Garrison | Identified exit to Factory 14842 | -4/Garrison | Discovered exit to Factory (range 10) 14847 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14909 | -4/Garrison | Triggered checkpoint 14921 | -4/Garrison | Lost 4 parts (1n2u1w) 14926 | -4/Garrison | Installed Relay Interface Framework 14929 | -4/Garrison | Discovered exit to Factory (range 12) 14935 | -4/Garrison | Entered Factory 14935 | -4/Factory | Discovered exit to Research (range 12) 15070 | -4/Factory | Build established: Hacker-Mutant 15114 | -4/Factory | Identified exit to DSF 15115 | -4/Factory | Entered DSF 15147 | -4/DSF | Additional patrols routed to DSF 15267 | -4/DSF | Discovered exit to Research (range 15) 15286 | -4/DSF | Entered Research 15286 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15405 | -3/Research | Lost 4 parts (1u3w) 15452 | -3/Research | Lost 3 parts (2u1w) 15590 | -3/Research | System corruption reached 10% 15717 | -3/Research | Lost 3 parts (1p2u) 15771 | -3/Research | Cargo convoy interrupted 15771 | -3/Research | Spotted Striker 15812 | -3/Research | Core integrity fell below 50% 15842 | -3/Research | Lost 4 parts (3n1u) 15855 | -3/Research | Core integrity fell below 20% 15914 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15811_ Flying Surge-Myomer Exoskeleton destroyed. 15815_ System corrupted: Component data lost. 15834_ System corrupted: Matter fused (-6). 15836_ K-01 Serf cleans the TF Node. 15842_ Slammed into Striker. 15846_ P-80 Master resets P-80 Master, system corruption cleaned. 15851_ U-05 Engineer destroyed. 15851_ K-01 Serf collects debris. 15852_ P-80 Master resets P-80 Master, system corruption cleaned. 15854_ K-01 Serf collects debris. 15855_ System corrupted: Matter fused (-7). 15860_ P-80 Master resets Striker, system corruption cleaned. 15861_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8N. 15865_ G-67 Veteran suffers critical hit (Burn). 15870_ System corrupted: Matter fused (-5). 15886_ 8E% QKOL>5P#R0ZR3EM&=MTT 15901_ System corrupted: Component data lost. 15907_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #????? #???????? | | #????? #???????? | | ######+######/########? #???????? | | #???? ???# """"" ## #???????? | | #???? ???# """"" ## #???????? | | #??? """??# """"" ## #???????? | | #??? "T"??# ## #???????? | | #?? " " ?# !## #???????? | | #?? ?# ## #???????? | | #?# # ## #???????? | | #?#! ? # * + #???????? | | #?# ? ??############p +???????? | | #?####?#??????????????# #???????? | | #?????????????????????#pp #???????? | | #????????????????????## ##??????? | | #????????????????????# #??????? | | #????????????????????# #??????? | | ?????????????????????# #??????? | | ???????????????????+ #??????? | | ?????????????????# Y #??????? | | ? #????????????????# #??????? | | ??? #????????????????# #??????? | | ????#????????????????### t ###??????? | | ???????????????????????#K #????????? | | ???????????????????????# #????????? | | ???????????????????????# @ #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????+ +????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ??????????????????????? #????????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ???????????????????????## ????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 49 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 22% | -10/Materials Exp. Sensor Array | 62% | -6/Factory | Broken Imp. Heat Sink | 30% | -6/Factory Exp. Sensor Array | 55% | -5/Factory Fusion Bomb Launcher | 14% | -5/Factory | Broken Imp. Proton Missile Launcher | 24% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Brute Force Dangerous Findings Hunted Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Respectable Loadout System Compromised Universal Adapter root@ Challenges ------------ None Game ------ Seed MicrowarpImpulseWell Manual? 0 Play Time 05:32:10 Cumulative 27.1 hours Start 2025.08.14 @ 16:49:28 End 2025.08.15 @ 15:33:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b799ff-1bcf-4c3e-9f5e-a82a0a2b4a6e