Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 23:34:20 Player: mix Result: Destroyed by as-40373 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (7) 35 Value Destroyed (262) 262 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2111) 2111 TOTAL SCORE: 6708 Bonus ------- Follower Combat Kills 111 Entered DSFs 500 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Flying (37) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Biomechanical Wings > --- UTILITY (6) ------ Machine Analyzer Advanced Signal Interpreter Zionite Weapon Casing Improved Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Zionite Light DM Reactor Hypervelocity Gauss Rifle Multitool Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Biomechanical Wings > --- UTILITY ---------- Experimental Heat Sink Machine Analyzer Advanced Signal Interpreter Zionite Weapon Casing Improved Hacking Suite > --- WEAPON ----------- Makeshift Hammer CR-A16's Pointy Stick > --- INVENTORY -------- Hypervelocity Gauss Rifle Multitool [Rating: 54] Favorites ----------- Power Fusion Compressor Engine Makeshift Power Source Power Core Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Hammer Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 2 . 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . Utility 4 | . . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 44 | 3 7 1 3 12 1 . 4 . 4 3 6 Power 4 | . . . . 1 . . . . 1 1 1 Engine 1 | . . . . . . . . . . 1 . Core 2 | . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 15 | 2 4 . . 4 1 . 1 . . . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . 3 . . 4 1 . 1 . . . 3 Utility 12 | 1 2 . 1 1 . . 2 . 2 1 2 Device 3 | . 1 . . . . . 1 . . . 1 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . 1 . . Protection 4 | . . . 1 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 13 | . 1 1 2 6 . . 1 . 1 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . . 2 . . . . . . . Ballistic Cannon 3 | . 1 . 1 1 . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 4 | . . . 1 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . . 3 Parts Lost 20 | . 1 . 4 2 . . 2 . . . 11 Power 3 | . . . . 1 . . . . . . 2 Propulsion 8 | . 1 . 1 . . . . . . . 6 Utility 4 | . . . 1 . . . 1 . . . 2 Weapon 5 | . . . 2 1 . . 1 . . . 1 Highest Loss Streak 6 | . 1 . 3 2 . . 2 . . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 54 | . 38 57 39 58 38 46 44 40 53 81 66 Engine 1 | . . . . . . . . . . 5 1 Core 2 | . . . . 4 . . . . 2 6 2 Wheel 1 | . 17 . . . . . . . . . . Flight 25 | . 7 28 18 31 30 38 33 33 33 33 23 Device 2 | . 2 14 4 . . . 5 . . . . Processor 4 | . . . . . . . 5 6 6 12 13 Hackware 2 | . . . . . . . . . 2 6 6 Protection 3 | . . . 3 7 7 7 . . 2 6 5 Ballistic Cannon 2 | . . 3 7 . . . . . . . . Launcher 1 | . . 10 4 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 6 6 3 Piercing Weapon 1 | . . . . . . . . . . 2 6 Peak Build Rating 54 | 3 4 4 5 22 16 16 24 23 41 53 54 Average Rating 21 | 2 2 4 2 16 15 15 19 23 31 49 42 On Entrance 16 | . 3 4 4 1 15 16 13 23 23 41 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 19 | 5 10 5 8 13 3 3 2 . 12 19 19 Greatest Support 26 | 26 26 8 8 20 20 24 24 21 21 21 23 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 5 4 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 3 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 4 4 4 4 4 5 3 Class Distribution -------------------- 50% | Mutant 24% | Derelict-Sprinter 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Matter Collected 1143 | 202 . . 247 439 . . . . 85 90 80 Remotely . | . . . . . . . . . . . . Salvage Created 250 | . . . 14 99 . . . . . . 137 Parts 22 | . . . 1 10 . . . . . . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 8 | . . . 1 4 . . . . . . 3 Melee 2 | . . . . . . . . . . . 2 Guns 3 | . . . . 3 . . . . . . . Cannons 1 | . . . . 1 . . . . . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 7 | . . . 1 3 . . . . . . 3 Swarmer 2 | . . . . 2 . . . . . . . Grunt 1 | . . . . 1 . . . . . . . Sentry 1 | . . . . 1 . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . Z-Technician 2 | . . . . . . . . . . . 2 Z-Light 2 | . . . . . . . . . . . 2 Assembled 1 | . . . . . . . . . . . 1 Best Kill Streak 2 | . . . 1 2 . . . . . . 2 Combat Bots Only 2 | . . . 1 2 . . . . . . 2 Max Kills in Single Turn 1 | . . . 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 201 | . 18 11 35 40 . 3 29 14 6 . 45 Missed 101 | . 6 7 19 16 . 2 21 5 3 . 22 Damage Taken 2603 | . 170 47 351 381 . 47 190 172 . . 1245 Core 1201 | . 115 24 90 109 . 12 94 152 . . 605 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . 8 80 . 98 . . . . . Volleys Fired 101 | . . 2 56 43 . . . . . . . Largest 2 | . . 1 1 2 . . . . . . . Hottest 123 | . . 30 35 123 . . . . . . . Shots Fired 104 | . . 2 56 46 . . . . . . . Gun 37 | . . . . 37 . . . . . . . Cannon 58 | . . . 54 4 . . . . . . . Launcher 4 | . . 2 2 . . . . . . . . Special 5 | . . . . 5 . . . . . . . Kinetic 95 | . . . 54 41 . . . . . . . Thermal 5 | . . . . 5 . . . . . . . Explosive 4 | . . 2 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . . . 2 11 . . . . . . . Robot Miss Streak 4 | . . . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 44 | . . . 2 25 . . . . . . 17 Core Hits 12 | . . . 1 9 . . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . . . . . . 2 Blast 1 | . . . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . 2 Melee Attacks 24 | . . . . . . . . . . . 24 Impact 6 | . . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . 18 Sneak Attacks 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 1456 | . . 60 94 552 . . . . . . 750 Guns 318 | . . . . 318 . . . . . . . Cannons 213 | . . . . 213 . . . . . . . Explosions 154 | . . 60 94 . . . . . . . . Melee 750 | . . . . . . . . . . . 750 Ramming . | . . . . . . . . . . . . Kinetic 531 | . . . . 531 . . . . . . . Thermal 21 | . . . . 21 . . . . . . . Explosive 154 | . . 60 94 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 140 | . . . . . . . . . . . 140 Slashing . | . . . . . . . . . . . . Piercing 610 | . . . . . . . . . . . 610 Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 203 | . . . . 29 . . . . . . 174 Projectiles 29 | . . . . 29 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 174 | . . . . . . . . . . . 174 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 188 | . . . . 188 . . . . . . 3 Average Temperature 41 | . . . . 41 . . . . . . 3 Received Heat Transfer 605 | . 93 . 45 144 . . 63 78 . . 182 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 160 | . . . . 160 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Peak Influence 311 | . 110 152 . 311 146 102 278 . . . . Initial 141 | . . 42 . . 141 102 53 . . . . Average 108 | . 35 139 . 134 141 102 158 . . . . Maximum Alert Level 1 | . . . . 1 . . 1 . . . . Low Security (%) 80 | 100 100 100 . 59 100 100 61 . . . . Level 1 19 | . . . . 40 . . 38 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 4 . 1 2 . . . . Investigation 1 | . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . . 2 . 1 2 . . . . Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Distress Signals 5 | . 2 . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 9 7 10 25 . 3 17 8 1 . 41 Peak Tracking Total 39 | . 6 6 3 10 . 3 9 8 1 . 39 Tactical Retreats 15 | . 1 1 5 5 . . 2 1 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 3 | . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 3 | . . . . 1 . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired 2 | . . . . 2 . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 8 | . 1 . 1 2 1 . 1 1 1 . . Terminals 6 | . . . . 2 1 . 1 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . 4 . 4 4 1 . 2 1 1 . . Successful 11 | . . . 4 3 1 . 1 1 1 . . Failed 6 | . 4 . . 1 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . . 4 . . . 2 . 6 . Terminals 9 | . . . . 4 1 . 2 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . . . 4 . 1 . 1 1 1 . . Record 6 | . . . 4 . . . . 1 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . Terminals 3 | . . . . 3 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 2 | . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . 1 . 1 . . Full Trace Events 3 | . 1 . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . . 39 Total Damage 3513 | . . . . . . . . . . . 3513 Kills 10 | . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 3 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Turns Passed 2661 | 35 244 158 640 321 25 9 146 131 92 461 399 Spaces Moved 4729 | 34 244 146 1131 394 6 31 411 417 271 906 738 Core 7 | 7 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 201 | 27 174 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4521 | . 70 146 1131 394 6 31 411 417 271 906 738 Fastest Speed 27 | 50 37 37 37 29 29 27 27 29 29 29 28 Average Speed 35 | 87 76 37 38 32 29 27 30 31 29 29 33 Slowest Speed 100 | 100 100 37 40 40 29 27 32 32 34 29 37 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . 3 . 6 1 . 1 9 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 40 60 53 34 . 42 19 63 51 85 81 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 2 . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . . 4 . . . . . 5 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 23 | . . 10 11 2 . . . . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . AOE 21 | . . 10 11 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Zio Dee Total 5510 | 39 297 246 1270 531 29 29 419 416 280 1103 851 Wait 603 | . 39 97 83 71 22 . 11 . 3 192 85 Move 4682 | 33 237 145 1118 391 6 28 395 416 270 905 738 Hop 17 | . 3 . 6 1 . 1 6 . . . . Pick Up 30 | 3 9 1 1 4 . . 3 . 3 3 3 Fast Attach 9 | . . . 2 5 . . . . 1 1 . Attach 27 | 3 5 . . 4 1 . 3 . 3 2 6 Detach 4 | . 1 . 1 1 . . . . . . 1 Swap 8 | . 2 1 1 3 . . 1 . . . . Drop 6 | . 1 . 2 3 . . . . . . . Fire 101 | . . 2 56 43 . . . . . . . Melee 18 | . . . . . . . . . . . 18 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . 5 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 124 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered Mines 285 | -10/Mines | Core integrity fell below 50% 315 | -10/Mines | Build established: Mutant 326 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 369 | -10/Mines | Discovered new exit (range 7) 438 | -10/Mines | Entered Subcaves 462 | -10/Subcaves | Discovered new exit (range 7) 485 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 486 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 505 | -10/Subcaves | Visited Clippyterm 506 | -10/Subcaves | Learned location of Extension (-4) 506 | -10/Subcaves | Learned Research security intel 655 | -10/Subcaves | Core integrity fell below 20% 686 | -10/Subcaves | Lost 3 parts (1n1u1w) 724 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1078 | -10/Subcaves | Entered Materials 1078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1167 | -8/Materials | Met 7R-MNS 1328 | -8/Materials | Discovered new exit (range 15) 1399 | -8/Materials | Entered Factory 1399 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1423 | -7/Factory | Identified exit to DSF 1424 | -7/Factory | Entered DSF 1428 | -7/DSF | Discovered new exit (range 16) 1433 | -7/DSF | Entered Factory 1433 | -6/Factory | Evolved 2 slots: Utility x2 1474 | -6/Factory | Build established: Sprinter 1576 | -6/Factory | Discovered new exit (range 9) 1578 | -6/Factory | Identified exit to Lower Caves 1579 | -6/Factory | Entered Lower Caves 1580 | -6/Lower Caves | Encountered a Warlord checkpoint 1696 | -6/Lower Caves | Discovered new exit (range 14) 1703 | -6/Lower Caves | Learned Factory stockpile data 1709 | -6/Lower Caves | Identified exit to Lower Caves 1710 | -6/Lower Caves | Entered another Lower Caves area 1786 | -6/Lower Caves | Discovered new exit (range 15) 1801 | -6/Lower Caves | Identified exit to Zion 1802 | -6/Lower Caves | Entered Zion 1810 | -6/Zion | Given the Hacking Drone Bay 1815 | -6/Zion | Discovered new exit (range 10) 1826 | -6/Zion | Given A8's code to call for help 1906 | -6/Zion | Learned Factory security intel 1962 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2052 | -6/Zion | Found CR-A16's Pointy Stick 2073 | -6/Zion | Build established: Derelict-Sprinter 2217 | -6/Zion | Opened final containment barrier to the Deep Caves 2224 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2229 | -6/Zion | Discovered new exit (range 3) 2229 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2230 | -6/Zion | Identified exit to Deep Caves 2235 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2263 | -6/Zion | Entered Deep Caves 2263 | -6/Deep Caves | Accompanied by 2 allies 2386 | -6/Deep Caves | Attacked by Z-Imprinter 2418 | -6/Deep Caves | Allies destroyed Z-Imprinter 2419 | -6/Deep Caves | Core integrity fell below 50% 2438 | -6/Deep Caves | Found Prototype Protection 2439 | -6/Deep Caves | Identified Zio. Weapon Casing 2459 | -6/Deep Caves | Lost 6 parts (2p3n1u) 2483 | -6/Deep Caves | Z-Facility disabled 2491 | -6/Deep Caves | Core integrity fell below 20% 2521 | -6/Deep Caves | Lost 5 parts (3n1u1w) 2586 | -6/Deep Caves | Discovered new exit (range 7) 2659 | -6/Deep Caves | Spotted AG-35077 2662 | -6/Deep Caves | Triggered Deep Caves wall 2662 | -6/Deep Caves | Spotted AS-73377 2662 | -6/Deep Caves | Destroyed by as-40373 with Assembled Heavy Rifle Last Messages --------------- Destroyed Hover Unit. Sneak attack on RC-IQZ(o). Destroyed Datajack. RC-IQZ(o) destroyed. Enhanced Grunt destroyed. Flight Unit destroyed. Mak. Hammer destroyed. Exp. Heat Sink destroyed. Flight Unit destroyed. XT-K0W(o) destroyed. EXIT=FOUND as-44328 suffers critical hit (Impale). as-44328 destroyed. TE-RXB(l) destroyed. Z8-JK4(s) destroyed. AG-35077: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????#### | | ?????????????????????????????????????# | | ?????????????????????????????????###?# " | | ????????????????????????????????## ### """ | | ????????????????????????????????# "" | | ????????????????????????????????# | | ????????????????????????????????# ######## | | ???????????????? ??????????## | | ?????????????? ????????# % | | ??????????? ???????# ######### | | ?????????" ???????# #??????# | | ?????????" #???#???# #??????# | | ????????"" g s #?? #???## ##??????# | | ??????### [ ! ### ###??####???????# | | ??????"a !! # ??????????????? | | ?????aaa ! ##??????????????? | | ?????aaa ###????????????? | | ?????aaa ?????????????? | | ????aaaa = #??????????????? | | ????aaaa = ##?????????????# | | ???aaaaa #?????????????# | | ???Aaaaa s b #????????????## | | ??????"a [= @= #???####???### | | ????????# = [ #??## ##?## | | ????????"" #?## ### | | ?????????" l[ % #?# | | ?????????" = % #?# | | ?????????" = ##?# | | ?????????" * #??## | | ????????# [ #??## # | | ????????" = #??# ## | | ????????" s s h #### ##? | | ????????"G l* #?? | | ????????""" s [ ##? | | ????????? * #? | | ?????????" ######## # | | ????????? #??????# | | ?????????? ##??????## | | ??????????? # # #????????# | | ???????????? #### ## ## ##????????## | | ??????????????##???# ?# ####???????????#### | | ???????????????????##?# ??????????????????? | | ???????????????????????#??????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Shielding 100 Evasion (%) 64 Offensive Hacking 12 Item Schematics ----------------- EM Disruption Field | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Railgun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed BottomlessRestorationBeam Manual? 0 Play Time 00:49:29 Cumulative 42.6 hours Start 2025.02.27 @ 22:42:33 End 2025.02.27 @ 23:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 43 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 147e17c9-5b64-4269-b6d7-83b9dc9d2c2a