Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 13:54:27 Player: btmk16 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (122) 610 Value Destroyed (3827) 3827 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 7426 Bonus ------- High Alert Combat Kills 692 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 199/290 System Corruption 17% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Long-range Tractor Beam > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Improved Heat Sink Hardened Heavy Armor Plating Medium Reactive Plating Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Wheel Compact Wheel Armored Wheel Hardened Heavy Armor Plating Hardened Heavy Armor Plating Long-range Tractor Beam Gauss Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 138 | . 15 17 19 87 Power 12 | . 2 2 3 5 Engine 12 | . 2 2 3 5 Core . | . . . . . Reactor . | . . . . . Propulsion 41 | . 7 5 8 21 Treads 23 | . 3 5 4 11 Leg 6 | . 4 . 2 . Wheel 12 | . . . 2 10 Hover . | . . . . . Flight . | . . . . . Utility 43 | . 5 3 3 32 Device 21 | . 3 1 1 16 Storage 5 | . 2 1 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 16 | . . 1 1 14 Artifact . | . . . . . Weapon 42 | . 1 7 5 29 Energy Gun 6 | . . 2 4 . Energy Cannon . | . . . . . Ballistic Gun 19 | . 1 4 1 13 Ballistic Cannon . | . . . . . Launcher 17 | . . 1 . 16 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 36 | . 2 2 5 27 Power 3 | . 1 . 1 1 Propulsion 12 | . . . 2 10 Utility 11 | . . 1 1 9 Weapon 10 | . 1 1 1 7 Highest Loss Streak 5 | . 2 1 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 91 94 93 96 Engine 8 | . 13 11 9 6 Treads 19 | . 3 32 25 16 Leg 2 | . 24 . . . Wheel 8 | . . . 7 11 Device 13 | . 10 13 18 13 Storage 9 | . 14 11 10 8 Processor 2 | . . . . 3 Protection 12 | . . 3 3 17 Energy Gun 1 | . 2 . 12 . Ballistic Gun 11 | . 22 21 6 8 Launcher 3 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 84 | 13 28 57 75 84 Greatest Support 80 | 20 40 60 80 80 Greatest Overweight (x) 25 | . . . 7 25 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | . 15 20 20 20 Average Capacity 18 | . 8 17 20 20 Most Carried 20 | . 10 20 20 20 Average Carried 17 | . 7 14 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 8 20 20 17 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3596 | 200 199 461 250 2486 Remotely 811 | . . . . 811 Salvage Created 4406 | . 540 748 700 2418 Parts 257 | . 27 50 32 148 Haulers Intercepted 10 | . 1 2 5 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 88 | . 11 17 9 51 Guns 46 | . 10 13 9 14 AOE 42 | . 1 4 . 37 Classes Destroyed 15 | . 2 5 . 8 Worker 9 | . . 1 1 7 Builder 3 | . . . . 3 Tunneler 2 | . . . . 2 Hauler 10 | . 1 2 5 2 Recycler 12 | . . 1 1 10 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 13 | . . 7 3 3 Grunt 49 | . 11 6 5 27 Brawler 2 | . . . . 2 Duelist 4 | . . . . 4 Protector 2 | . . . . 2 Sentry 11 | . . 4 1 6 Programmer 7 | . . . . 7 Best Kill Streak 8 | . 3 4 4 8 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 4 | . 1 3 1 4 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7006 | . 579 780 695 4952 Core 1080 | . 177 121 74 708 Absorbed by Shields 248 | . . . . 248 Regen/Repaired (Parts) 113 | . . . . 113 Core Remaining (%) 71 | 100 29 69 86 . Volleys Fired 324 | . 55 57 56 156 Largest 2 | . 2 2 2 2 Hottest 122 | . 60 88 122 72 Shots Fired 605 | . 87 111 112 295 Gun 510 | . 87 108 112 203 Cannon . | . . . . . Launcher 95 | . . 3 . 92 Special . | . . . . . Kinetic 423 | . 78 107 35 203 Thermal 78 | . . 1 77 . Explosive 95 | . . 3 . 92 Electromagnetic 9 | . 9 . . . Robot Hit Streak 14 | . 13 11 10 14 Robot Miss Streak 5 | . 3 3 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 2 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 365 | . 66 80 76 143 Core Hits 245 | . 32 31 25 157 Critical Kills 8 | . 1 2 . 5 Critical Parts Destroyed 5 | . 2 1 . 2 Critical Strikes 17 | . 3 3 4 7 Burn 3 | . . . 3 . Destroy 14 | . 3 3 1 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11091 | . 612 1245 1233 8001 Guns 5236 | . 565 1066 1233 2372 Cannons . | . . . . . Explosions 5855 | . 47 179 . 5629 Melee . | . . . . . Ramming . | . . . . . Kinetic 4274 | . 460 1066 376 2372 Thermal 1441 | . 47 . 857 537 Explosive 5271 | . . 179 . 5092 Electromagnetic 105 | . 105 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 85 | . . . . 85 Message Errors 21 | . . . . 21 Matter Fused 26 | . . . . 26 Heat Flow Errors 9 | . . . . 9 Energy Discharges 8 | . . . . 8 Parts Rejected 5 | . . . . 5 Data Loss (minor) 8 | . . . . 8 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 268 | . 10 . . 258 Projectiles . | . . . . . Explosions 268 | . 10 . . 258 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 442 | . 29 30 . 383 Shots 12 | . 1 1 . 10 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 169 11 99 265 Average Temperature 64 | . 72 9 30 101 Received Heat Transfer 2098 | . 309 291 333 1165 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 2435 | . 50 . 2035 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1383 | . 307 420 423 1383 Initial 177 | . . 80 177 70 Average 348 | . 151 279 251 417 Maximum Alert Level 4 | . 1 2 2 4 Low Security (%) 36 | . 65 18 29 38 Level 1 36 | . 34 73 59 22 Level 2 15 | . . 8 11 20 Level 3 3 | . . . . 5 Level 4 8 | . . . . 14 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . 3 2 2 19 Investigation 9 | . 1 2 1 5 Extermination 7 | . . . . 7 Reinforcement 6 | . 2 . 1 3 Assault 3 | . . . . 3 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 16 18 19 70 Peak Tracking Total 6 | . 3 4 5 6 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 23 | . . 1 . 22 Max in Single Turn 7 | . . 1 . 7 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 5 5 5 8 Terminals 12 | . 4 3 4 1 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 6 | . 1 2 1 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 54 | . 13 10 13 18 Successful 27 | . 8 6 6 7 Failed 26 | . 4 4 7 11 Catastrophic 7 | . . . 3 4 Database Lockouts 1 | . 1 . . . Manual 32 | . 8 6 9 9 Terminals 33 | . 12 7 12 2 Fabricators 4 | . . . . 4 Repair Stations 3 | . . . . 3 Recycling Units 8 | . 1 3 1 3 Scanalyzers . | . . . . . Garrison Access 6 | . . . . 6 Terminal Hacks 12 | . 6 3 3 . Robot Analysis 4 | . 2 1 1 . Terminal Index 2 | . 1 . 1 . Alert Level 2 | . 2 . . . Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 2 3 3 5 Terminals 6 | . 1 1 2 2 Track 2 | . . . 1 1 Assimilate 1 | . . . . 1 Botnet 3 | . 1 1 1 . Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 6 | . 1 2 1 2 Tunnel 6 | . 1 2 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 3 4 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 4 | . 2 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5646 | . 557 970 655 3464 Spaces Moved 3035 | 1 303 478 325 1928 Core 4 | . . . . 4 Treads 1116 | . 36 478 146 456 Legs 268 | 1 267 . . . Wheels 1647 | . . . 179 1468 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 160 110 115 Average Speed 143 | 120 124 160 136 143 Slowest Speed 1300 | 120 160 160 240 1300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 47 43 39 39 Regions Visited 4 Branch Regions . Pre-discovered Areas 6 | . 1 2 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 335 | . 4 19 . 312 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 332 | . 4 19 . 309 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3761 | . 418 584 433 2326 Wait 126 | . 24 8 4 90 Move 3031 | . 302 477 324 1928 Hop . | . . . . . Pick Up 53 | . 8 14 10 21 Fast Attach 36 | . 3 2 7 24 Attach 29 | . 4 2 5 18 Detach 4 | . 1 . 2 1 Swap 73 | . 8 13 7 45 Drop 76 | . 13 11 18 34 Fire 324 | . 55 57 56 156 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 6) 532 | -10/Materials | Central database locked down 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Discovered new exit (range 13) 1019 | -9/Materials | Discovered new exit (range 10) 1213 | -9/Materials | Build established: Scavenger-Mutant 1455 | -9/Materials | Discovered new exit (range 16) 1528 | -9/Materials | Entered another Materials area 1528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -8/Materials | Lost 5 parts (1p2n1u1w) 2168 | -8/Materials | Discovered new exit (range 5) 2183 | -8/Materials | Entered Factory 2183 | -7/Factory | Evolved 2 slots: Utility x2 2258 | -7/Factory | Discovered new exit (range 11) 3193 | -7/Factory | Lost 3 parts (1n1u1w) 3423 | -7/Factory | Discovered new exit (range 16) 3821 | -7/Factory | System corruption reached 10% 4192 | -7/Factory | Garrison activated, responded to threat 4291 | -7/Factory | Lost 3 parts (1p1n1u) 4357 | -7/Factory | Repaired Lgt. Treads 4663 | -7/Factory | Core integrity fell below 50% 4983 | -7/Factory | First assault squad dispatched 5092 | -7/Factory | Lost 5 parts (1n4w) 5122 | -7/Factory | Destroyed 7 combat bots 5256 | -7/Factory | Discovered new exit (range 15) 5339 | -7/Factory | Discovered new exit (range 15) 5566 | -7/Factory | Lost 3 parts (1n2u) 5625 | -7/Factory | Core integrity fell below 20% 5633 | -7/Factory | Lost 3 parts (2n1w) 5647 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05551_ Acquired Imp. Grenade Launcher. 05552_ L-41 Fighter destroyed. 05556_ The unstable cave ceiling collapses. 05562_ Acquired Lgt. Treads. 05565_ System corrupted: Component data lost. 05566_ The unstable cave ceiling collapses. 05569_ Lgt. Treads destroyed. 05582_ The unstable cave ceiling collapses. 05587_ System corrupted: Heat flow error (+284). 05587_ Imp. Grenade Launcher destroyed. 05589_ The unstable cave ceiling collapses. 05597_ Critical hit (Burn: +37). 05600_ The unstable cave ceiling collapses. 05602_ Lgt. Treads destroyed. 05610_ System corrupted: Matter fused (-6). 05620_ Critical hit (Burn: +37). 05621_ The unstable cave ceiling collapses. 05625_ WX%J89FFMVIWI&MYFS:M/BIBUZ6 2TX 05641_ Hrd. Heavy Armor Plating destroyed. 05645_ System corrupted: Energy discharge (-116). 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