Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 22:05:35 Player: Olafz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3008) 3008 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1701) 1701 TOTAL SCORE: 7389 Bonus ------- Pacifist 200 High Alert Combat Kills 500 Follower Combat Kills 101 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (13) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Weapon Cycler Improved Component Analysis Suite > --- WEAPON (2) ------- Heavy Assault Rifle Enhanced Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads High-capacity Storage Unit Large Matter Pod (150) Advanced Hacking Suite Mass Driver Smartbomb Launcher Heavy Flail Heavy Flail Katana Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Targeting Computer Improved Weapon Cycler Improved Component Analysis Suite > --- WEAPON ----------- Advanced Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Large Matter Pod Advanced Hacking Suite Tesla Rifle Heavy Assault Rifle Mass Driver Enhanced Gauss Cannon Smartbomb Launcher Heavy Flail Great Maul [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 87 | 6 2 9 12 28 11 19 Power 12 | 1 . 1 1 6 . 3 Engine 4 | 1 . 1 . . . 2 Core 8 | . . . 1 6 . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 1 3 2 3 Treads 12 | 2 . 2 1 3 2 2 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 3 4 7 3 1 Device 12 | . 1 2 2 5 2 . Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 4 | . . 1 1 2 . . Artifact . | . . . . . . . Weapon 41 | 2 . 3 6 12 6 12 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 24 | 2 . 3 4 5 4 6 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . 3 . . Special Weapon . | . . . . . . . Impact Weapon 9 | . . . 2 4 . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 21 | . . 2 1 3 1 14 Power 3 | . . . . . . 3 Propulsion 6 | . . . . 1 1 4 Utility 6 | . . 2 1 1 . 2 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 6 | . . 1 1 2 1 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 91 82 88 93 100 88 Engine 3 | . 14 11 4 . . 3 Core 5 | . . . 4 8 9 3 Treads 18 | . 28 22 18 17 18 15 Device 20 | . 6 13 23 20 33 22 Storage 9 | . 14 11 9 9 9 9 Processor 8 | . . . 5 9 11 16 Protection 4 | . . 3 4 10 . . Ballistic Gun 15 | . 28 22 17 12 17 6 Ballistic Cannon 1 | . . . . . . 6 Launcher 1 | . . . . 3 . . Peak Build Rating 42 | 6 7 18 30 38 42 41 Average Rating 26 | 4 6 12 24 27 40 36 On Entrance 20 | . 6 7 18 30 38 41 Naked Turns . | . . . . . . . Heaviest Build 51 | 11 27 40 50 47 51 45 Greatest Support 46 | 40 40 46 46 46 46 46 Greatest Overweight (x) 10 | . . . 1 1 1 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 Most Carried 15 | 1 4 15 15 15 15 15 Average Carried 12 | . 2 11 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 3 15 15 15 15 12 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2509 | 145 . 593 339 644 405 383 Remotely . | . . . . . . . Salvage Created 3037 | . . 719 561 624 576 557 Parts 173 | . . 33 29 37 39 35 Haulers Intercepted 3 | . . 2 . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 73 | . . 11 10 19 9 24 Guns 53 | . . 11 10 14 6 12 Cannons 13 | . . . . . 3 10 AOE 7 | . . . . 5 . 2 Classes Destroyed 13 | . . 6 1 2 3 1 Worker 2 | . . 1 . . 1 . Hauler 3 | . . 2 . . 1 . Recycler 2 | . . 1 1 . . . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 16 | . . . . 3 . 13 Cutter 2 | . . . . 2 . . Grunt 37 | . . 8 7 12 5 5 Brawler 1 | . . 1 . . . . Duelist 2 | . . . . . . 2 Sentry 13 | . . 2 2 2 3 4 Hunter 2 | . . . 1 . 1 . Best Kill Streak 7 | . . 7 3 6 7 6 Combat Bots Only 6 | . . 4 2 6 3 6 Max Kills in Single Turn 3 | . . 1 1 3 2 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 475 | . . 80 55 77 61 202 Missed 122 | . . 18 20 27 16 41 Damage Taken 4886 | . . 831 565 869 700 1921 Core 734 | . . 184 96 98 59 297 Absorbed by Shields . | . . . . . . . Ignored by Resistances 23 | . . . 4 19 . . Core Remaining (%) 84 | 100 100 54 . . . . Volleys Fired 290 | . 6 65 43 51 45 80 Largest 2 | . 2 2 2 2 2 2 Hottest 122 | . 40 46 51 58 121 122 Shots Fired 540 | . 12 131 86 77 90 144 Gun 455 | . 12 131 86 66 73 87 Cannon 74 | . . . . . 17 57 Launcher 11 | . . . . 11 . . Special . | . . . . . . . Kinetic 496 | . 12 131 86 66 73 128 Thermal 17 | . . . . . 17 . Explosive 11 | . . . . 11 . . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 15 | . 2 12 11 15 6 12 Robot Miss Streak 6 | . 5 3 3 6 2 5 Penetration Max 1 | . . . . 1 . . Secondary Targets 11 | . . 4 . . 1 6 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 350 | . 3 95 55 48 58 91 Core Hits 154 | . 1 31 25 35 25 37 Critical Kills 3 | . . 2 . . . 1 Critical Parts Destroyed 3 | . . 2 . . 1 . Critical Strikes 17 | . . 4 . . 1 12 Destroy 6 | . . 4 . . 1 1 Blast 10 | . . . . . . 10 Corrupt 1 | . . . . . . 1 Melee Attacks 24 | . . . 4 12 . 8 Impact 24 | . . . 4 12 . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7122 | . 28 1160 813 1490 1513 2118 Guns 4628 | . 28 1160 813 939 836 852 Cannons 1490 | . . . . . 297 1193 Explosions 1004 | . . . . 551 380 73 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5569 | . 28 1160 813 939 836 1793 Thermal 750 | . . . . . 677 73 Explosive 551 | . . . . 551 . . Electromagnetic 252 | . . . . . . 252 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . 13 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 5 | . . 5 . . . . Energy Discharges 3 | . . 3 . . . . Data Loss (minor) 2 | . . 2 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 126 | . . . . 22 80 24 Projectiles 24 | . . . . . . 24 Explosions 102 | . . . . 22 80 . Melee . | . . . . . . . Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 12 | . . . . . . 12 Secondary . | . . . . . . . Self-Inflicted Damage 87 | . . . . 87 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 484 | . . 3 . . 33 484 Average Temperature 104 | . . 3 . . 12 124 Received Heat Transfer 1995 | . . 429 216 360 324 666 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 650 | . . . . . 650 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 981 | . 15 174 295 847 751 981 Initial 412 | . . 5 70 189 412 406 Average 425 | . 4 80 202 593 607 664 Maximum Alert Level 3 | . . . 1 3 3 3 Low Security (%) 31 | 100 100 100 45 3 . . Level 1 10 | . . . 54 11 . . Level 2 37 | . . . . 51 91 49 Level 3 20 | . . . . 33 8 50 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 2 . 2 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 5 | . . 1 1 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 2 18 15 23 17 29 Peak Tracking Total 7 | . 1 7 4 5 5 6 Tactical Retreats 7 | . . . 3 . 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 3 | . . . . 1 2 . Max in Single Turn 1 | . . . . 1 1 . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 17 | . 2 4 4 3 1 3 Terminals 13 | . 1 4 2 3 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 37 | . 6 11 8 4 1 7 Successful 16 | . . 6 6 3 1 . Failed 21 | . 6 5 2 1 . 7 Catastrophic 5 | . . 2 1 . . 2 Database Lockouts . | . . . . . . . Manual 19 | . 6 8 5 . . . Terminals 31 | . 3 11 6 4 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 7 | . . 2 2 3 . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 7 | . . 4 3 . . . Terminals 6 | . . 4 2 . . . Botnet 6 | . . 4 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 3 2 2 . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 70 | . . . . 70 . . Highest-Rated Ally 25 | . . . . 25 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 523 | . . . . 523 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4202 | 75 218 720 564 1348 553 724 Spaces Moved 1868 | 45 123 304 246 602 271 277 Core 11 | 6 . . . . . 5 Treads 1847 | 39 123 304 246 602 271 262 Legs 10 | . . . . . . 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 Average Speed 165 | 145 160 160 161 177 157 166 Slowest Speed 550 | 160 160 160 240 240 240 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 29 33 33 71 31 42 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 22 | . . . 4 11 . 7 Terrain Destroyed 66 | . . . 4 25 13 24 Melee 17 | . . . 4 8 . 5 Projectile 24 | . . . . 1 5 18 AOE 25 | . . . . 16 8 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2460 | 52 134 417 320 789 340 408 Wait 77 | . . 22 3 34 1 17 Move 1861 | 44 122 303 245 600 270 277 Hop . | . . . . . . . Pick Up 43 | 2 2 12 5 13 4 5 Fast Attach 30 | 5 2 3 4 10 2 4 Attach 14 | 1 . . . 4 1 8 Detach 4 | . 1 . . 2 . 1 Swap 44 | . . 6 8 15 8 7 Drop 48 | . 1 6 8 23 9 1 Fire 290 | . 6 65 43 51 45 80 Melee 24 | . . . 4 12 . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 25 | . . . . 25 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 4) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 498 | -9/Materials | Discovered new exit (range 18) 976 | -9/Materials | Discovered new exit (range 15) 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Evolved 2 slots: Utility x2 1224 | -8/Materials | Build established: Scavenger-Mutant 1577 | -8/Materials | Identified exit to Garrison 1578 | -8/Materials | Entered Garrison 1772 | -8/Garrison | Triggered checkpoint 1805 | -8/Garrison | Garrison Relay disabled 2026 | -8/Garrison | Triggered checkpoint 2162 | -8/Garrison | Triggered checkpoint 2167 | -8/Garrison | Discovered new exit (range 23) 2167 | -8/Garrison | Discovered new exit (range 31) 2167 | -8/Garrison | Discovered new exit (range 57) 2472 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Installed Relay Interface Framework 2700 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Entered Materials 3309 | -8/Materials | Discovered new exit (range 10) 3478 | -8/Materials | Identified exit to Garrison 3479 | -8/Materials | Entered Garrison 3535 | -8/Garrison | Triggered checkpoint 3736 | -8/Garrison | Triggered checkpoint 3737 | -8/Garrison | Core integrity fell below 50% 3816 | -8/Garrison | Lost 6 parts (1p2n3w) 3823 | -8/Garrison | Core integrity fell below 20% 3951 | -8/Garrison | Triggered checkpoint 3981 | -8/Garrison | Triggered checkpoint 4016 | -8/Garrison | Discovered new exit (range 3) 4019 | -8/Garrison | Identified exit to Factory 4146 | -8/Garrison | Build established: Mutant 4150 | -8/Garrison | Lost 3 parts (1p2n) 4203 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- S-10 Pest destroyed. Slug penetrates Wall. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Mass Driver broken. Overheating: Short circuit. Acquired Katana. Slug penetrates Y-45 Defender. Y-45 Defender suffers critical hit (Blast). Destroyed Heat Sink. Y-45 Defender Lgt. Treads blasted off. Y-45 Defender destroyed. Acquired Imp. Aluminum Leg. Acquired Melee Analysis Suite. Acquired 2 matter. Acquired 3 matter. Acquired 2 matter. Y-45 Defender springs to life. Y-45 Defender suffers critical hit (Blast). Destroyed Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####???####???????????????? | | ???????????????????????#Y%##### #???????????????? | | ???????????????????????# Y# " ###?????????????? | | ?????????????????????#"# %###" #"#?????????????? | | ?????????????????????#" @##?## "#?????????????? | | ?????????????????????#" #???# "#?????????????? | | ?????????????????????#" #???#% "#?????????????? | | ?????????????????????#"# #???# #"#?????????????? | | ?????????????????????### #???# ###?????????????? | | ???????????????????????# #??## #???????????????? | | ???????????????????????# #??#"% ##??????????????? | | ???????????????????????# #??## "######?????????? | | ???????????????????????# #???# ###!!!#?????????? | | ??????????????????????? #???# #####"##??? | | ?????????????? ????????# #???# "##### T#??? | | ?????????????? ????????# #???# ##???# ### ##??? | | ?????????????# ????????# #???# "????# #?## "#??? | | ?????????????# ????????# #???# #????# #??####??? | | ?????????????# ???###### #???# %###??# #???# ##?? | | ?????????????# ???#"## #####[ #### ######"##? | | ?????????????# ???# " " "%% " #? | | ?????????????# #??# ## #####=[ ############"## | | ?????????????# #### #### #???#" ###?????????# # | | ?????????????# ##T#"#### #####%=#####???????# < # | | ?????????????# ! [ =% ????? # | | #######??????# = ???? # | | #??????# = ??? # | | #??????# ####### "#""#""####????######### | | #### #??????# #?????# #####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedAlloyDissipator Manual? 0 Play Time 00:44:49 Cumulative 223.8 hours Start 2024.08.18 @ 20:54:04 End 2024.08.18 @ 22:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 400 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d71338df-9e93-45ee-9a97-ab7300ce4e2a