Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 22:01:48 Player: aihara Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3061) 3061 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 6709 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 465 Cogmind --------- Core Integrity 0/550 Matter 370/500 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (157) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit High-capacity Matter Pod Signal Interpreter Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Advanced Treads Compact Matter Pod (150) Particle Charger Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Enhanced Autogun Assault Cannon Heavy Mace > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Compact Matter Pod Particle Charger Assault Cannon Guided Missile Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Matter Pod Device High-powered Tractor Beam Storage High-capacity Matter Pod Processor Signal Interpreter Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 65 | 6 10 2 18 . 13 16 Power 11 | 1 1 . 1 . 4 4 Engine 5 | 1 . . 1 . 2 1 Core 6 | . 1 . . . 2 3 Reactor . | . . . . . . . Propulsion 21 | 2 2 1 8 . 4 4 Treads 2 | . . . . . 1 1 Leg 18 | 2 2 1 8 . 3 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 9 | 1 4 1 1 . 2 . Device 1 | . . . . . 1 . Storage 5 | 1 3 1 . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 24 | 2 3 . 8 . 3 8 Energy Gun 3 | . . . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 3 . 6 . 1 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 4 | . . . 2 . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . . 7 Parts Lost 23 | . 3 . 1 1 5 13 Power 5 | . . . 1 . 2 2 Propulsion 9 | . 2 . . . 1 6 Utility 1 | . . . . . 1 . Weapon 8 | . 1 . . 1 1 5 Highest Loss Streak 8 | . 1 . 1 1 2 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 7 8 9 10 9 9 Power 1 | . 1 2 1 1 . . Propulsion 2 | 1 2 2 2 3 4 3 Utility 2 | . 1 2 2 2 2 2 Weapon 2 | . 2 1 3 4 2 2 Tool/Special . | . . . . . . . Unused Backups 16 | 1 1 1 8 . 2 3 Power 2 | . 1 . . . 1 . Propulsion 4 | 1 . . 2 . . 1 Utility 4 | . . . 2 . . 2 Weapon 6 | . . 1 4 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 93 100 98 99 97 94 Engine 5 | . 9 . 4 11 5 3 Core 5 | . 4 14 6 . 2 4 Leg 28 | . 25 28 33 33 25 24 Storage 21 | . 22 28 24 22 18 18 Processor 6 | . 2 . 6 11 9 9 Protection 2 | . . . . . 2 9 Ballistic Gun 20 | . 27 28 21 16 19 12 Ballistic Cannon 2 | . . . . . 1 9 Launcher 2 | . . . . 5 5 1 Peak Build Rating 31 | 6 10 12 21 21 28 31 Average Rating 18 | 4 7 10 16 20 26 26 On Entrance 13 | . 6 10 12 19 18 28 Avg Prop Armor Cover (%) 12 | . . . . . . 12 Naked Turns . | . . . . . . . Heaviest Build 37 | 12 22 21 26 26 37 37 Greatest Support 51 | 20 20 20 51 45 49 49 Greatest Overweight (x) 12 | 1 5 1 . . 1 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 10 Average Carried 9 | 3 7 8 9 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 5 Class Distribution -------------------- 39% | Mutant 25% | Scavenger-Mutant 12% | Tank 10% | Gunner 5% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 3208 | 190 332 289 559 253 599 986 Remotely 375 | . . . . . 375 . Salvage Created 2871 | . 300 75 821 79 737 859 Parts 185 | . 22 5 52 2 54 50 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 96 | . 11 2 21 15 28 19 Melee 1 | . . . . . . 1 Guns 39 | . 11 2 11 . 11 4 Cannons 8 | . . . . . . 8 AOE 47 | . . . 10 15 17 5 Classes Destroyed 14 | . 2 . 6 2 2 2 Worker 5 | . . . . 1 1 3 Builder 5 | . . . 4 . 1 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 2 | . . . 1 . . 1 Mechanic 1 | . . . . . . 1 Watcher 3 | . . . 1 . 1 1 Swarmer 22 | . 6 . 4 . 11 1 Grunt 36 | . 5 2 9 . 10 10 Brawler 2 | . . . 1 . . 1 Duelist 5 | . . . 2 . 1 2 Sentry 15 | . . . 5 . 4 6 Hunter 2 | . . . . . 2 . Assembled 15 | . . . . 15 . . Best Kill Streak 15 | . 3 2 8 15 8 10 Combat Bots Only 14 | . 3 2 7 14 7 6 Max Kills in Single Turn 6 | . 1 1 6 6 4 4 Gunslinging . | . . . . . . . Exploded 6 | . . . 4 6 4 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 345 | . 65 9 57 19 82 113 Missed 111 | . 16 4 23 8 20 40 Hits 234 | . 49 5 34 11 62 73 Melee 9 | . . . 4 2 . 3 Projectile 225 | . 49 5 30 9 62 70 AOE 25 | . . . . 12 . 13 Critical Strikes 10 | . 1 . 4 . 3 2 Damage Taken 4314 | . 510 63 736 456 901 1648 Core 937 | . 77 33 180 88 177 382 Absorbed by Shields . | . . . . . . . Redirected to Shielding 29 | . . . . . 24 5 Core Remaining (%) 63 | 100 . 56 . 33 . . Volleys Fired 214 | . 42 6 45 14 53 54 Largest 3 | . 2 2 2 2 3 3 Hottest 99 | . 40 40 59 59 96 99 Shots Fired 478 | . 84 12 88 23 140 131 Gun 369 | . 84 12 80 13 117 63 Cannon 61 | . . . . . 3 58 Launcher 48 | . . . 8 10 20 10 Special . | . . . . . . . Kinetic 430 | . 84 12 80 13 120 121 Thermal . | . . . . . . . Explosive 48 | . . . 8 10 20 10 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 10 6 8 7 11 13 Robot Miss Streak 7 | . 4 2 3 4 6 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 302 | . 58 7 56 13 91 77 Core Hits 206 | . 22 5 44 27 59 49 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . 1 . . 2 Destroy 1 | . . . 1 . . . Smash 2 | . . . . . . 2 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8935 | 2 494 48 1865 1102 2647 2777 Guns 2909 | . 489 48 654 86 1178 454 Cannons 945 | . . . . . 48 897 Explosions 4629 | . . . 1211 1016 1417 985 Melee 417 | . . . . . . 417 Ramming 35 | 2 5 . . . 4 24 Kinetic 3854 | . 489 48 654 86 1226 1351 Thermal . | . . . . . . . Explosive 4629 | . . . 1211 1016 1417 985 Electromagnetic . | . . . . . . . Impact 417 | . . . . . . 417 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . 1 Average Corruption 1 | . . . 1 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 8 10 . 3 Message Errors 4 | . . . 2 1 . 1 Matter Fused 5 | . . . 1 4 . . Heat Flow Errors 3 | . . . 1 2 . . Energy Discharges 3 | . . . 1 . . 2 Data Loss (minor) 2 | . . . 1 1 . . Data Loss (major) 3 | . . . 1 2 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 316 | . . . 104 43 15 154 Projectiles 73 | . . . . . . 73 Explosions 162 | . . . 104 43 15 . Melee 81 | . . . . . . 81 Knockbacks 16 | . . . . . . 16 Impact 2 | . . . . . . 2 Kinetic 12 | . . . . . . 12 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 245 | . . . 195 . 42 8 Shots 6 | . . . 4 . 1 1 Rammed 1 | . 1 . . . . . Targets Rammed 9 | 1 2 . . . 1 5 Kicked 8 | 1 1 . . . 1 5 Crushed . | . . . . . . . Highest Temperature 170 | . 36 19 169 140 37 170 Average Temperature 24 | . 9 8 24 69 10 38 Received Heat Transfer 1308 | . 198 36 228 . 351 495 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . . 4 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 3 | . . . 2 . 2 3 Low Security (%) 51 | 100 100 100 33 100 35 . Level 1 29 | . . . 53 . 37 49 Level 2 16 | . . . 13 . 27 40 Level 3 2 | . . . . . . 10 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 860 | . 68 40 423 150 598 860 Initial 246 | . . 18 . 150 . 246 Average 213 | . 23 5 242 57 288 453 Influence Increases 3341 | . 269 50 803 52 908 1259 Destroy 0b10 Robot/C 1920 | . 220 40 480 . 560 620 Destroy 0b10 Robot/NC 95 | . . . 35 5 20 35 Destroy Leader 450 | . 40 10 104 . 132 164 Allied During Kill 279 | . . . 14 . . 265 Successful Hack 44 | . 9 . 14 . 4 17 Disable Machine 210 | . . . 60 . 60 90 Destroy Structure 343 | . . . 96 47 132 68 Influence Decreases 2526 | . 220 99 416 439 324 1028 Entered New Map 606 | . . 31 . 237 . 338 Time Decay 1500 | . 190 68 386 202 274 380 Lost Part 220 | . 30 . 10 . 50 130 Lost Ally 200 | . . . 20 . . 180 Squads Dispatched 16 | . 1 . 1 . 4 10 Investigation 6 | . . . . . 2 4 Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 . 2 1 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 8 | . . . 1 . 3 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 12 2 35 19 34 40 Peak Tracking Total 11 | . 5 2 4 11 6 10 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 9 | . 4 . 2 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 14 | . . . 4 . 4 6 Max in Single Turn 3 | . . . 3 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 16 | . 4 . 2 . 3 7 Terminals 13 | . 3 . 2 . 2 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 45 | . 13 . 5 . 9 18 Successful 26 | . 7 . 5 . 5 9 Failed 19 | . 6 . . . 4 9 Catastrophic 6 | . 1 . . . 2 3 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 34 | . 10 . 5 . 4 15 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 20 | . 5 . 5 . 1 9 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . 1 Open Door 3 | . . . . . . 3 Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 2 | . 1 . 1 . . . Recycling Unit Index 1 | . . . . . . 1 Alert Level 2 | . . . 1 . . 1 Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Zone Layout 4 | . 1 . 1 . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . . . 4 . Retrieve Study 4 | . . . . . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 1 . 3 5 Full Trace Events 7 | . 2 . . . 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 14 | . . 3 . 1 . 10 Largest Group 10 | . . 3 3 1 . 10 Highest-Rated Group 173 | . . 40 40 31 . 173 Highest-Rated Ally 31 | . . 16 16 31 . 29 Total Orders . | . . . . . . . Ally Attacks 157 | . . . 32 15 . 110 Total Damage 1932 | . . . 415 188 . 1329 Kills 22 | . . . 5 5 . 12 Allies Corrupted 2 | . . . 1 . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 4124 | 63 580 468 1013 456 654 890 Spaces Moved 2574 | 41 344 338 670 337 336 508 Core 17 | 9 7 . . . . 1 Treads 7 | . . . . . . 7 Legs 2550 | 32 337 338 670 337 336 500 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 113 117 Average Speed 122 | 117 123 122 123 120 125 122 Slowest Speed 650 | 190 300 190 130 120 187 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 60 61 55 78 38 57 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 477 | . . . 116 90 182 89 Melee . | . . . . . . . Projectile 8 | . . . . . 1 7 AOE 469 | . . . 116 90 181 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 3123 | 53 426 384 787 363 459 651 Wait 126 | . 9 32 8 8 37 32 Move 2568 | 40 343 337 669 336 335 508 Hop . | . . . . . . . Pick Up 40 | 5 6 2 16 . 9 2 Fast Attach 41 | 6 12 1 5 . 4 13 Attach 19 | . 1 . 4 . 6 8 Detach 4 | . 1 1 1 . . 1 Swap 38 | . 5 2 15 5 7 4 Drop 53 | 1 5 3 24 . 7 13 Fire 214 | . 42 6 45 14 53 54 Melee 11 | . . . . . . 11 Ram 1 | . 1 . . . . . Kick 8 | 1 1 . . . 1 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Entered Mines 911 | -10/Mines | Build established: Scavenger-Mutant 962 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 993 | -10/Mines | Learned location of Storage (-8) 1083 | -10/Mines | Discovered new exit (range 12) 1098 | -10/Mines | Learned location of Zion (-6) 1112 | -10/Mines | Entered Materials 1112 | -9/Materials | Accompanied by 3 allies 1112 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -9/Materials | Identified exit to Mines 1776 | -9/Materials | Destroyed 7 combat bots 1789 | -9/Materials | Discovered new exit (range 16) 1944 | -9/Materials | Build established: Mutant 2125 | -9/Materials | Entered Mines 2136 | -9/Mines | Met a Derelict bent on vengeance 2278 | -9/Mines | Received a Mining Laser from a helpful Derelict 2402 | -9/Mines | Assembled infested the area 2461 | -9/Mines | Destroyed 14 combat bots 2564 | -9/Mines | Discovered new exit (range 15) 2573 | -9/Mines | Core integrity fell below 50% 2580 | -9/Mines | Identified exit to Materials 2581 | -9/Mines | Entered Materials 2581 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2870 | -8/Materials | Identified exit to Storage 3092 | -8/Materials | Destroyed 7 combat bots 3235 | -8/Materials | Entered Storage 3343 | -8/Storage | Garrison activated, responded to threat 3646 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3677 | -8/Storage | Garrison activated, responded to threat 3815 | -8/Storage | Found Prototype Launcher 4035 | -8/Storage | First assault squad dispatched 4078 | -8/Storage | Identified Gui. Missile Launcher 4079 | -8/Storage | Core integrity fell below 50% 4109 | -8/Storage | Core integrity fell below 20% 4125 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04104_ R-06 Scavenger collects Aluminum Leg. 04104_ U-05 Engineer lays Concrete. 04106_ Gui. Missile Launcher destroyed. 04106_ U-05 Engineer lays Concrete. 04107_ K-01 Serf collects debris. 04107_ U-05 Engineer lays Concrete. 04108_ The unstable cave ceiling collapses. 04108_ Aluminum Leg destroyed. 04108_ U-05 Engineer destroyed. 04110_ Titanium Leg destroyed. 04110_ K-01 Serf collects debris. 04113_ The unstable cave ceiling collapses. 04114_ G-47 Trooper destroyed. 04115_ K-01 Serf collects debris. 04117_ The unstable cave ceiling collapses. 04119_ K-01 Serf collects debris. 04120_ The unstable cave ceiling collapses. 04121_ Lgt. Treads crushed. 04122_ The unstable cave ceiling collapses. 04125_ Assault Cannon destroyed. 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T # ##??????#####??# | | ????????"" ## # #??????##=##??# | | ???????? # #??????## ##??# | | ???????? ## ########T ##??# | | ???????? #### = # ##+###??#/#### | | ???????? ######+# @ ## ## #??#! % | | ???????? ## !%= = ## + #??#%#### | | ???????? ## """=[ %#### ## #??#=#??# | | ???????? ## """"[" #=#??# ### ##??# #??? | | ???????? ## "["" " #=#??# #?# #???#%#??? | | ???????? ## "[""[" #%#######/#####%##### #??? | | ???????? / "[""[" #*# T / =%!= #??? | | ???????? ## " # # # ######+######??? | | ???????? ## # # ![# #???#T #???????? | | ????????# ############# # [ # #???##!#???????? | | ???????? ???????????# ####### #???## #???????? | | ???????? ????????????# #????## ##??####???????? | | ???????? ?????????????# ###### #??###????????? | | ??????????????????????# #?????????????? | | ??????????????????????######## #?????????????? | | ?????????????????????????????#####?????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 645 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- VSS Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed GuidanceFlightDetector Manual? 0 Play Time 01:07:39 Cumulative 20.7 hours Start 2026.09.17 @ 19:46:05 End 2026.09.17 @ 22:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 01aecb6d-3191-4e48-8fc0-f843459616cc