Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 15:39:14 Player: Miles Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1984) 1984 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 5326 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 99/100 System Corruption 0% Temperature Critical (1573) Movement Walking (185) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter ECM Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Shock Absorption System Shotgun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Signal Interpreter ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Large Storage Unit High-capacity Matter Pod ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Shock Absorption System Pulse Rifle Advanced Beam Rifle Ion Cannon Missile Launcher Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 70 | 8 2 18 17 2 23 Power 5 | 1 . . 2 . 2 Engine 3 | 1 . . 2 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 5 4 1 4 Treads 10 | . . 5 4 . 1 Leg 6 | 2 . . . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 3 2 3 5 1 7 Device 4 | . 1 . . 1 2 Storage 6 | 3 1 . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 10 | . . 2 5 . 3 Artifact . | . . . . . . Weapon 28 | 2 . 10 6 . 10 Energy Gun 14 | 2 . 6 3 . 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 7 | . . 2 1 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 2 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 27 | . . 1 7 . 19 Power 4 | . . . 1 . 3 Propulsion 8 | . . . 3 . 5 Utility 7 | . . . 2 . 5 Weapon 8 | . . 1 1 . 6 Highest Loss Streak 13 | . . 1 4 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 99 98 100 72 Engine 10 | . 14 11 9 7 3 Treads 17 | . . 31 26 23 6 Leg 9 | . 28 1 . 7 8 Device 11 | . 13 11 9 15 11 Storage 11 | . 14 11 9 7 10 Processor 3 | . . . 9 7 7 Protection 6 | . . 10 8 7 2 Energy Gun 19 | . 28 19 15 15 10 Ballistic Cannon 1 | . . . 5 7 1 Slashing Weapon 2 | . . 2 5 . . Naked Turns . | . . . . . . Heaviest Build 50 | 19 31 37 46 47 50 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 14 | . 1 . 1 . 14 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 Most Carried 15 | 8 11 15 15 14 15 Average Carried 11 | 4 8 14 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 11 15 15 13 7 Class Distribution -------------------- 85% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1051 | 296 20 395 223 . 117 Remotely . | . . . . . . Salvage Created 2179 | 82 192 769 561 . 575 Parts 101 | 3 7 46 22 . 23 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 58 | . 5 22 18 . 13 Melee 13 | . . 7 6 . . Guns 28 | . 4 11 8 . 5 Cannons 6 | . . . 2 . 4 AOE 8 | . . 4 1 . 3 Classes Destroyed 12 | 2 3 2 2 . 3 Worker 2 | 1 . 1 . . . Hauler 2 | . 1 . 1 . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Swarmer 14 | . 3 4 7 . . Cutter 3 | . . . . . 3 Grunt 32 | . 2 15 9 . 6 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 1 . . Sentry 2 | . . 2 . . . Specialist 2 | . . . . . 2 Hunter 2 | . . . 1 . 1 Best Kill Streak 4 | 1 3 4 4 . 3 Combat Bots Only 4 | . 3 4 4 . 3 Max Kills in Single Turn 3 | 1 1 3 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . 2 Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 456 | . 15 92 150 . 199 Missed 150 | . 4 25 41 . 80 Damage Taken 5201 | . 126 785 1766 . 2524 Core 1311 | . 18 50 435 . 808 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 43 | . . 43 . . . Core Remaining (%) 74 | 100 92 87 20 . . Volleys Fired 116 | 5 15 34 38 . 24 Largest 3 | 2 2 2 3 . 3 Hottest 182 | 100 100 115 170 . 182 Shots Fired 244 | 10 30 66 85 . 53 Gun 202 | 10 30 63 69 . 30 Cannon 28 | . . . 14 . 14 Launcher 14 | . . 3 2 . 9 Special . | . . . . . . Kinetic 20 | . . . 14 . 6 Thermal 210 | 10 30 63 69 . 38 Explosive 14 | . . 3 2 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 5 12 13 8 . 10 Robot Miss Streak 4 | 1 3 2 4 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 191 | 8 20 59 72 . 32 Core Hits 114 | 3 8 34 40 . 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | 1 5 5 5 . 1 Burn 13 | 1 5 4 2 . 1 Sever 4 | . . 1 3 . . Melee Attacks 37 | . . 14 23 . . Impact . | . . . . . . Slashing 37 | . . 14 23 . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4595 | 101 265 1355 1686 . 1188 Guns 1953 | 101 265 569 635 . 383 Cannons 369 | . . . 183 . 186 Explosions 1198 | . . 364 215 . 619 Melee 1041 | . . 422 619 . . Ramming 34 | . . . 34 . . Kinetic 256 | . . . 183 . 73 Thermal 2066 | 101 265 569 635 . 496 Explosive 1198 | . . 364 215 . 619 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1041 | . . 422 619 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 75 | . . 39 36 . . Projectiles . | . . . . . . Explosions 39 | . . 39 . . . Melee 36 | . . . 36 . . Knockbacks 10 | . . . 7 . 3 Impact . | . . . . . . Kinetic 10 | . . . 7 . 3 Secondary . | . . . . . . Self-Inflicted Damage 112 | . . 36 . . 76 Shots 5 | . . 2 . . 3 Rammed 3 | . . . 3 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 1573 | 156 357 390 566 . 1573 Average Temperature 193 | 68 118 114 162 . 587 Received Heat Transfer 1335 | . 57 288 504 . 486 Effects 37 | . . 1 13 . 23 Shutdowns 7 | . . . 2 . 5 Energy Bleed 4 | . . 1 2 . 1 Interference 4 | . . . . . 4 Matter Decay 4 | . . . 1 . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 6 | . . . 1 . 5 Damage (major) 4 | . . . 4 . . Damage (core) 7 | . . . 3 . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 . 1 . 1 Combat Hostiles 3 | . 1 . 1 . 1 Parts Melted 13 | . 6 2 4 . 1 Heat Transferred 6048 | 370 1147 1901 1631 . 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 425 | 10 178 328 425 117 261 Initial 131 | . 6 12 131 112 81 Average 145 | 2 33 153 258 112 175 Maximum Alert Level 2 | . . 1 2 . 1 Low Security (%) 62 | 100 100 68 17 100 48 Level 1 37 | . . 31 81 . 51 Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 11 | . 1 4 2 1 3 Investigation 3 | . . 2 . 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 2 1 . 3 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 12 | . 2 2 8 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 15 40 44 . 18 Peak Tracking Total 7 | . 3 4 7 . 5 Tactical Retreats 26 | . 2 11 9 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . 1 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 8 | . 2 2 3 1 . Terminals 7 | . 2 1 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 2 7 3 3 . Successful 10 | . 2 4 3 1 . Failed 5 | . . 3 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 11 | . 2 3 3 3 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 3 1 . Open DSF 1 | . . . . 1 . Patrol Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 2 1 . Full Trace Events 3 | . . 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3323 | 132 915 959 877 7 433 Spaces Moved 1489 | 83 525 388 358 4 131 Core 13 | 8 . . . . 5 Treads 829 | . . 388 358 4 79 Legs 647 | 75 525 . . . 47 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 163 163 Average Speed 161 | 113 144 168 166 163 229 Slowest Speed 750 | 120 190 170 250 163 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 55 28 34 . 56 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . 15 14 . 70 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 97 | . . 15 14 . 68 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2120 | 111 655 606 527 5 216 Wait 317 | . 101 128 64 . 24 Move 1484 | 82 524 387 357 3 131 Hop . | . . . . . . Pick Up 64 | 15 8 13 15 . 13 Fast Attach 6 | . . 4 2 . . Attach 43 | 8 . 5 10 2 18 Detach 3 | 1 . 1 1 . . Swap 21 | . 2 9 5 . 5 Drop 25 | . 5 11 8 . 1 Fire 116 | 5 15 34 38 . 24 Melee 37 | . . 14 23 . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 16) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -9/Materials | Repaired Med. Laser 1964 | -9/Materials | Discovered new exit (range 5) 1994 | -9/Materials | Identified exit to Materials 2007 | -9/Materials | Entered another Materials area 2007 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2377 | -8/Materials | Lost 4 parts (3n1u) 2742 | -8/Materials | Discovered new exit (range 9) 2794 | -8/Materials | Build established: Tank 2813 | -8/Materials | Garrison activated, responded to threat 2852 | -8/Materials | Core integrity fell below 50% 2882 | -8/Materials | Identified exit to Factory 2884 | -8/Materials | Entered Factory 2884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -7/Factory | Identified exit to DSF 2891 | -7/Factory | Entered DSF 2924 | -7/DSF | Additional patrols routed to DSF 3002 | -7/DSF | Lost 3 parts (2n1w) 3191 | -7/DSF | Sterilization system engaged 3211 | -7/DSF | Ambient heat levels rising (+10) 3216 | -7/DSF | Lost 13 parts (1p3n4u5w) 3226 | -7/DSF | Ambient heat levels rising (+10) 3241 | -7/DSF | Ambient heat levels rising (+10) 3256 | -7/DSF | Ambient heat levels rising (+10) 3271 | -7/DSF | Ambient heat levels rising (+10) 3286 | -7/DSF | Ambient heat levels rising (+10) 3299 | -7/DSF | Core integrity fell below 50% 3301 | -7/DSF | Ambient heat levels rising (+10) 3316 | -7/DSF | Ambient heat levels rising (+10) 3323 | -7/DSF | Core integrity fell below 20% 3325 | -7/DSF | Core destroyed Last Messages --------------- 03315_ G-47 Trooper heat damages core (-11). 03316_ Power failure, Lgt. Nuclear Core shutdown. 03316_ Overheating: Signal Interpreter damaged (-2). 03316_ ALERT: Ambient heat levels +10. 03316_ Sml. Storage Unit destroyed. 03316_ Knocked back. 03318_ Overheating: Core damaged (-70). 03319_ Overheating: Matter decay (-28). 03319_ Lgt. Nuclear Core destroyed. 03320_ H-61 Shepherd heat short circuits Visual Processing Unit. 03321_ Imp. Grenade Launcher broken. 03321_ Overheating: Short circuit. 03321_ H-61 Shepherd heat spikes uncontrollably. 03322_ Overheating: ECM Suite damaged (-1). 03323_ Overheating: Core damaged (-140). 03323_ H-61 Shepherd heat short circuits Arm. Treads. 03324_ Overheating: System interference. 03324_ Adv. Beam Rifle temporarily disabled. 03324_ Acquired 58 matter. 03325_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????### ##?????????????????????? | | ????????????????????#!! 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[[#????????????????????? | | ???????##%!###??????###% %###????????????????????? | | ???????# ![!!#??????#]] !!#????????????????????? | | ???????# !!#??????#] !!#????????????????????? | | ???????## ##########] !!#????????????????????? | | ??????### %###!!#!!!### ###????????????????????? | | ????###"" ## #!!!###! ###????????????????????? | | ????""""" ^ % #????????????????????? | | ????"##"" % ^ #????????????????????? | | ??????#"""%%## # #== %//#????????????????????? | | ??????#"""""#########== //#????????????????????? | | ??????####"##???????###;#####????????????????????? | | ?????????#"#??????????###????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 316 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumStealthStorm Manual? 0 Play Time 00:37:26 Cumulative 11.4 hours Start 2024.04.30 @ 15:02:16 End 2024.04.30 @ 15:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29fd1228-2e5f-4734-b21d-b6c3cb73808b