Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.14 @ 03:04:48 Player: biznut Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2739 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Core Shielding Hardlight Generator > --- WEAPON ----------- Particle Cannon Shock Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads [Rating: 31] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Hardlight Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 47 | 6 13 . 6 22 Power 6 | 1 2 . 1 2 Engine 6 | 1 2 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 4 . 2 8 Treads 11 | 2 . . 1 8 Leg 4 | . 4 . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 2 5 Device 3 | . 1 . . 2 Storage 3 | 1 . . . 2 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 5 . 1 7 Energy Gun 2 | . 1 . 1 . Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | 2 3 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 25 | . 2 2 3 18 Power 5 | . 2 . 1 2 Propulsion 12 | . . 2 2 8 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 18 | . 1 1 4 18 To Critical Strikes . | . . . . . Average Backups 3 | . 2 3 2 3 Power . | . . . . . Propulsion 1 | . . . . 3 Utility . | . . 1 1 . Weapon . | . . 2 1 . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 75 90 40 81 Engine 8 | . 10 11 6 8 Treads 18 | . 11 . 4 29 Leg 7 | . 10 40 2 . Device 4 | . 3 . . 7 Storage 6 | . 14 11 2 2 Processor 8 | . 4 11 6 10 Protection 4 | . . . 8 7 Energy Gun 1 | . . . 6 1 Energy Cannon 5 | . . . . 9 Ballistic Gun 5 | . 16 6 . 1 Launcher 1 | . . . . 2 Impact Weapon 2 | . 3 11 2 . Peak Build Rating 31 | 6 12 16 12 31 Average Rating 15 | 4 7 14 4 23 On Entrance 7 | . 6 12 12 8 Naked Turns 14 | . . . 14 . Heaviest Build 92 | 13 13 13 13 92 Greatest Support 88 | 40 40 52 26 88 Greatest Overweight (x) 3 | . 1 . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 7 | 6 8 8 5 6 Most Carried 5 | 2 5 4 3 5 Average Carried 3 | 1 2 3 2 3 Final Capacity 25 | 8 8 8 5 25 Final Carried 5 | 2 5 3 2 . Class Distribution -------------------- 91% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Derelict-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 869 | 232 229 . 97 311 Remotely . | . . . . . Salvage Created 879 | . 132 41 31 675 Parts 52 | . 13 3 3 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 3 1 . 13 Melee 5 | . . 1 . 4 Guns 3 | . 3 . . . Cannons 5 | . . . . 5 AOE 3 | . . . . 3 Classes Destroyed 8 | . 2 1 2 3 Worker 2 | . . . 1 1 Tunneler 1 | . . . 1 . Watcher 3 | . 2 . . 1 Swarmer 3 | . . . . 3 Grunt 11 | . 3 . . 8 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 1 | . . . . 1 Best Kill Streak 4 | . 2 1 1 4 Combat Bots Only 4 | . 1 1 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 398 | . 61 34 33 270 Missed 131 | . 17 11 9 94 Damage Taken 4075 | . 606 398 309 2762 Core 859 | . 180 . 106 573 Absorbed by Shields 232 | . . . . 232 Redirected to Shielding 51 | . . . 9 42 Regen/Repaired (Parts) 146 | . . . . 146 Core Remaining (%) 67 | 100 28 . 73 . Volleys Fired 79 | . 32 3 11 33 Largest 2 | . 2 1 1 2 Hottest 136 | . 40 23 65 136 Shots Fired 106 | . 36 3 11 56 Gun 54 | . 36 3 11 4 Cannon 49 | . . . . 49 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 42 | . 36 3 . 3 Thermal 41 | . . . 2 39 Explosive . | . . . . . Electromagnetic 23 | . . . 9 14 Robot Hit Streak 8 | . 6 1 4 8 Robot Miss Streak 5 | . 5 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 94 | . 23 3 9 59 Core Hits 44 | . 13 1 2 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 1 . 3 Smash 1 | . . 1 . . Sever 3 | . . . . 3 Melee Attacks 29 | . . 3 4 22 Impact 7 | . . 3 4 . Slashing 22 | . . . . 22 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2126 | . 241 93 166 1626 Guns 387 | . 239 21 96 31 Cannons 718 | . . . . 718 Explosions 249 | . . . . 249 Melee 734 | . . 72 70 592 Ramming 38 | . 2 . . 36 Kinetic 291 | . 239 21 . 31 Thermal 661 | . . . 15 646 Explosive . | . . . . . Electromagnetic 402 | . . . 81 321 Impact 142 | . . 72 70 . Slashing 592 | . . . . 592 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 32 | . . 32 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 32 | . . 32 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 3 | . . . . 3 Rammed 13 | . 1 . . 12 Targets Rammed 13 | . 1 . . 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 415 | . 15 . 33 415 Average Temperature 81 | . 7 . 16 88 Received Heat Transfer 1883 | . 375 111 174 1223 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1049 | . . . 37 1012 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 87 Level 1 6 | . . . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 365 | . 37 45 30 365 Initial 9 | . . . 9 . Average 40 | . 6 11 7 72 Influence Increases 1038 | . 94 75 40 829 Destroy 0b10 Robot/C 340 | . 60 20 . 260 Destroy 0b10 Robot/NC 30 | . 10 . 10 10 Destroy Leader 96 | . 24 10 . 62 Successful Hack 11 | . . . . 11 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 405 | . . 45 30 330 Influence Decreases 657 | . 94 50 49 464 Time Decay 448 | . 94 30 40 284 Lost Part 209 | . . 20 9 180 Squads Dispatched 6 | . 1 . . 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 12 8 4 43 Peak Tracking Total 15 | . 6 6 2 15 Tactical Retreats 12 | . . 2 1 9 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 . . 3 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 16 | . 4 . . 12 Successful 10 | . 1 . . 9 Failed 6 | . 3 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 3 | . . . . 3 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1208 | . 244 171 110 683 Optics 1107 | . 143 171 110 683 Sensors 101 | . 101 . . . ECM 134 | . . . . 134 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1692 | 84 399 171 182 856 Spaces Moved 956 | 47 227 125 175 382 Core 148 | 1 20 . 127 . Treads 514 | 46 108 . 30 330 Legs 229 | . 99 125 5 . Wheels 65 | . . . 13 52 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 50 95 Average Speed 125 | 157 137 120 77 138 Slowest Speed 305 | 160 160 120 200 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 28 17 25 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1269 | 54 278 137 202 598 Wait 110 | . . . 7 103 Move 952 | 46 226 124 174 382 Hop . | . . . . . Pick Up 12 | 2 3 1 . 6 Fast Attach 39 | 6 8 3 5 17 Attach 14 | . 3 3 1 7 Detach 6 | . 2 . . 4 Swap 3 | . 2 . . 1 Drop 12 | . 1 . . 11 Fire 79 | . 32 3 11 33 Melee 29 | . . 3 4 22 Ram 2 | . . . . 2 Kick . | . . . . . Crush 11 | . 1 . . 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 50% 407 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x2 645 | -9/Materials | Discovered new exit (range 9) 655 | -9/Materials | Entered Mines 681 | -9/Mines | Released all parts (4) 706 | -9/Mines | Lost 4 parts (1p3n) 743 | -9/Mines | Discovered new exit (range 6) 837 | -9/Mines | Entered Materials 837 | -8/Materials | Evolved 2 slots: Utility x2 1341 | -8/Materials | Repaired Adv. Treads 1383 | -8/Materials | Repaired Adv. Treads 1595 | -8/Materials | Core integrity fell below 50% 1679 | -8/Materials | Core integrity fell below 20% 1693 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01643_ G-50 Soldier destroyed. 01651_ Y-45 Defender Lgt. Treads severed. 01653_ Imp. Deuterium Engine destroyed. 01653_ Y-45 Defender destroyed. 01654_ Acquired 5 matter. 01657_ R-06 Scavenger collects Beam Rifle. 01658_ G-50 Soldier Carbon-fiber Leg severed. 01660_ R-06 Scavenger collects Carbon-fiber Leg. 01663_ G-50 Soldier destroyed. 01664_ R-06 Scavenger collects Hvy. Laser. 01666_ F0CEN9FPVPDDXZG1S8SBLERICL9UFNU I%Z>VS 01668_ Adv. Treads destroyed. 01669_ R-06 Scavenger collects Lgt. Armor Plating. 01675_ K-01 Serf collects debris. 01676_ Katana destroyed. 01676_ Slammed into L-31 Rogue. 01678_ K-01 Serf collects debris. 01689_ Slammed into L-31 Rogue. 01691_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???#####?##???????????????#??????????????? | | ?# #?????????????? #??????????????? | | ?#"" """ #?????????????? #??????????????? | | ?#"" """ #?????######### ####???????????? | | ?#"T """ #?????# # ????????????? | | ?#"" #?????# ?????????????? | | ##"" """ #?????# #?????????????? | | %/%% """ #?????+ #?????????????? | | ##% %""" #?????# #?????????????? | | ?# #?????# #?????????????? | | ?#####+########## #?????????????? | | ???# / #?????????????? | | ???# #?????????????? | | ???# "" [| #?????????????? | | ???# """" [* = #?????????????? | | ???# """" ###???????????? | | ???## """ #???????????? | | ????# ! """ #???????????? | | ????# #???????????? | | ????# #???????????? | | ????# ###########"T"## k% #???????????? | | ????# # #??########l####??????????? | | ????# # "" #???????#%@%a #??????????? | | ##### # """#???????# k""" #??????????? | | = # # S"#???????# k""" #??????????? | | # %# ] #???????# """ #??????????? | | / + #???????# #??????????? | | = # ###########????# #??????????? | | # ## #????########??????????? | | # ## "" #??????????????????????? | | ##### ## """#??????????????????????? | | ????# ## S"#??????????????????????? | | ????# ## #??????????????????????? | | ????# ## """ #??????????????????????? | | ????# ## """ #??????????????????????? | | ##### ## """ #??????????????????????? | | ## ## #??????????????????????? | | # ###+###########?????????????????? | | # #?????????????????? | | + #?????????????????? | | # #?????????????????? | | # ###############?????????????????? | | #######???????????????????????????????? | | #?????????????????????????????????????? | | ####?????????????????????????????????????? | | ?????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 70% | -8/Materials Adv. Treads | 44% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptGunAutobeam Manual? 0 Play Time 00:24:58 Cumulative 14.9 hours Start 2025.04.14 @ 02:41:49 End 2025.04.14 @ 03:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c047ccff-47c7-4698-97f6-1e0ad409ce56