Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 15:43:15 Player: Palikka Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (13) 65 Value Destroyed (231) 231 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (12048) 12048 TOTAL SCORE: 20004 Bonus ------- Follower Combat Kills 54 Aligned with FarCom 300 Win 3000 Win Speed 9258 Friendly Fire -564 Cogmind --------- Core Integrity 1573/1600 Matter 144/300 Energy 188/190 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Molecular Scythe Longsword +1 > --- INVENTORY (4) ---- Light Quantum Reactor Impulse Thruster Array Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Flight Unit Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Molecular Scythe Longsword +1 > --- INVENTORY -------- Impulse Thruster Array Linear Accelerator Compact Tesla Bomb Launcher [Rating: 125] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Longsword +1 Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . 1 1 1 . . . Utility 12 | . . . . . 2 1 2 1 1 1 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 51 | 1 4 4 1 . 2 4 6 7 5 . . 15 2 Power 8 | . 1 1 . . . . 1 1 . . . 3 1 Engine 3 | . 1 1 . . . . . 1 . . . . . Core 2 | . . . . . . . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 12 | . 3 1 . . 1 . 1 2 . . . 4 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . 3 1 . . 1 . 1 2 . . . 4 . Utility 25 | . . 1 . . 1 4 4 2 4 . . 8 1 Device 5 | . . 1 . . . . . 1 . . . 3 . Storage . | . . . . . . . . . . . . . . Processor 12 | . . . . . . 3 3 . 2 . . 3 1 Hackware 5 | . . . . . 1 1 1 . 2 . . . . Protection 3 | . . . . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 6 | 1 . 1 1 . . . . 2 1 . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . 1 . . 3 . Parts Lost 14 | . 1 1 . . . . . 1 1 1 2 5 2 Power 4 | . . . . . . . . . . . 1 2 1 Propulsion 5 | . 1 1 . . . . . 1 1 . 1 . . Utility 5 | . . . . . . . . . . 1 . 3 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 . . . . . 1 1 1 2 2 1 Average Slot Usage (%) 72 | . 31 60 74 85 69 70 86 91 80 76 71 68 68 Engine 4 | . 4 14 14 14 9 7 5 5 5 4 4 . . Core 1 | . . . . . . . . 5 5 4 4 3 . Reactor 1 | . . . . . . . . . . . . 4 4 Flight 17 | . 12 26 28 28 24 23 20 24 15 14 14 10 9 Device 7 | . . 4 14 14 9 7 6 10 10 9 4 8 3 Processor 13 | . . . . . . 8 21 15 13 14 14 15 23 Hackware 11 | . . . . . 9 8 17 17 15 14 14 13 12 Protection 2 | . . . . . . . . 1 5 4 4 3 8 Ballistic Gun 4 | . 14 14 14 14 9 7 6 2 . . . . . Slashing Weapon 6 | . . . 3 14 9 7 6 4 7 9 9 8 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 2 7 7 8 8 8 8 12 18 22 22 21 47 43 Greatest Support 98 | 3 8 8 8 8 8 8 12 33 33 29 29 98 66 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 4 4 3 4 3 2 3 4 3 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 2 4 4 4 4 4 Class Distribution -------------------- 38% | Hacker-Mutant 33% | Hacker-Scout 17% | Mutant 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 603 | 181 44 119 . . . 40 . 9 70 . . . 140 Remotely . | . . . . . . . . . . . . . . Salvage Created 234 | . 44 122 . . . . . 30 . . . . 38 Parts 20 | . 4 8 . . . . . 6 . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 10 | . 3 3 . . . . . 4 . . . . . Guns 6 | . 3 3 . . . . . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . Classes Destroyed 4 | . 1 1 . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . 1 Recycler 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 Swarmer 10 | . 3 3 . . . . . 4 . . . . . Best Kill Streak 4 | . 3 4 . . . . . 4 . . . . 1 Combat Bots Only 4 | . 3 3 . . . . . 4 . . . . . Max Kills in Single Turn 2 | . 1 1 . . . . . 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Damage Taken 1609 | . 139 41 . . . . 87 107 19 52 112 570 482 Core 242 | . 50 7 . . . . 8 . . . . 150 27 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 77 100 100 99 100 100 . 100 89 98 Volleys Fired 29 | . 17 9 . . . . . 3 . . . . . Largest 1 | . 1 1 . . . . . 1 . . . . . Hottest 43 | . 20 20 . . . . . 43 . . . . . Shots Fired 29 | . 17 9 . . . . . 3 . . . . . Gun 26 | . 17 9 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 26 | . 17 9 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | . 3 5 . . . . . 6 . . . . . Robot Miss Streak 3 | . 3 2 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 19 | . 8 6 . . . . . 2 . . . . 3 Core Hits 14 | . 3 5 . . . . . 4 . . . . 2 Critical Hits 1 | . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Melee Attacks 76 | . . . . . . 4 10 11 11 . 12 6 22 Impact . | . . . . . . . . . . . . . . Slashing 76 | . . . . . . 4 10 11 11 . 12 6 22 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 1257 | . 103 98 . . . . . 431 . . . . 625 Guns 196 | . 98 98 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 512 | . . . . . . . . 431 . . . . 81 Melee 544 | . . . . . . . . . . . . . 544 Ramming 5 | . 5 . . . . . . . . . . . . Kinetic 196 | . 98 98 . . . . . . . . . . . Thermal 81 | . . . . . . . . . . . . . 81 Explosive 431 | . . . . . . . . 431 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 544 | . . . . . . . . . . . . . 544 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . . . 1 . . Average Corruption 1 | . 2 2 2 2 . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 6 | . 3 1 1 . . . . . . . 1 . . Message Errors 2 | . 1 . . . . . . . . . 1 . . Energy Discharges 2 | . . 1 1 . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . Targeting Errors 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 290 | . . . . . . . . 48 . . . . 242 Projectiles . | . . . . . . . . . . . . . . Explosions 129 | . . . . . . . . 48 . . . . 81 Melee 161 | . . . . . . . . . . . . . 161 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . 2 . . . . . . . . . . . 110 Shots 1 | . . . . . . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | . . . . . . . . . . . . 409 . Average Temperature 211 | . . . . . . . . . . . . 211 . Received Heat Transfer 171 | . . . . . . . 27 . . 9 18 90 27 Effects 1 | . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Peak Influence 311 | . 83 96 . . 15 10 117 268 248 204 265 259 311 Initial 155 | . . 31 . . . 6 4 56 130 129 101 117 155 Average 126 | . 48 82 . . 1 6 42 191 180 163 161 177 191 Maximum Alert Level 1 | . . . . . . . . 1 1 1 1 1 1 Low Security (%) 76 | 100 100 100 . 100 100 100 100 29 65 82 73 74 56 Level 1 23 | . . . . . . . . 70 34 17 26 25 43 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 3 . . 1 2 1 . Investigation 2 | . . . . . . . 1 . . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 4 | . . . . . . . 2 . . 1 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 2 | . . . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 75 | . 6 3 . . 1 . 7 9 4 3 10 19 13 Peak Tracking Total 10 | . 6 3 . . 3 . 6 5 2 4 10 10 8 Tactical Retreats 16 | . . . . . . . 4 2 2 . . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 2 | . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 5 | . . . . . . . 1 1 . . 2 . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 21 | . 1 . 5 . 1 1 2 2 3 . 2 1 3 Terminals 15 | . 1 . . . 1 . 2 2 3 . 2 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 55 | . 2 . 28 . 3 1 3 3 5 . 4 2 4 Successful 37 | . 1 . 28 . 1 1 . 2 2 . 1 . 1 Failed 18 | . 1 . . . 2 . 3 1 3 . 3 2 3 Catastrophic 4 | . . . . . . . 1 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 2 . 1 . 3 . 3 3 4 . 2 2 4 Terminals 26 | . 2 . . . 3 . 3 3 5 . 4 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 33 | . 1 . 28 . . . . 1 2 . 1 . . Record 27 | . . . 27 . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . 1 . . . . 1 Terminals 3 | . . . . . 1 . . 1 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 2 | . . . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 . 2 1 3 . 2 1 3 Full Trace Events 2 | . . . . . . . 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 5 | . . . . . . . . . . . 4 . 1 Largest Group 4 | . . . . . . . . . . . 4 . 1 Highest-Rated Group 188 | . . . . . . . . . . . 188 . 44 Highest-Rated Ally 47 | . . . . . . . . . . . 47 . 44 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . Total Damage 314 | . . . . . . . . . . . 314 . . Kills 1 | . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 2103 | 22 135 121 109 45 37 149 260 161 228 28 115 322 371 Spaces Moved 4698 | 26 171 211 291 122 87 364 598 390 534 73 217 737 877 Core 87 | 26 61 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4611 | . 110 211 291 122 87 364 598 390 534 73 217 737 877 Fastest Speed 31 | 50 37 37 37 37 37 37 34 31 31 34 34 34 37 Average Speed 36 | 50 42 37 37 37 37 37 36 31 33 34 34 36 37 Slowest Speed 50 | 50 50 37 37 37 37 37 37 31 34 34 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . . . 2 2 4 . 2 3 1 2 14 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 27 40 64 42 13 13 22 17 17 5 18 34 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 54 | . . . . . . 4 8 11 10 . 7 4 10 Terrain Destroyed 97 | . . . . . . 4 8 30 10 . 7 4 34 Melee 54 | . . . . . . 4 8 11 10 . 7 4 10 Projectile . | . . . . . . . . . . . . . . AOE 43 | . . . . . . . . 19 . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total 4936 | 34 213 245 291 119 89 368 627 413 566 74 242 762 893 Wait 80 | 4 20 15 . . . . 4 . 18 3 . 11 5 Move 4609 | 25 170 210 290 117 82 355 597 385 527 70 213 709 859 Hop 36 | . . . . 2 2 4 . 2 3 1 1 13 8 Pick Up 22 | 4 1 3 . . 2 . 5 . 2 . 1 2 2 Fast Attach 34 | 1 3 2 1 . 1 4 3 2 3 . . 13 1 Attach 12 | . 1 2 . . 1 . 1 4 . . . 2 1 Detach 9 | . . 1 . . . 1 1 4 1 . . 1 . Swap 5 | . . . . . . . 2 1 2 . . . . Drop 19 | . . 3 . . 1 . 4 1 . . 1 6 3 Fire 29 | . 17 9 . . . . . 3 . . . . . Melee 63 | . . . . . . 4 10 11 10 . 9 5 14 Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . 17 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Mines 103 | -10/Materials | Met 8R-AWN 158 | -10/Materials | Entered Mines 159 | -10/Mines | Learned location of Storage (-7) 159 | -10/Mines | Followed 8R-AWN into the Mines 176 | -10/Mines | Discovered new exit (range 9) 225 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 229 | -10/Mines | Learned 8 Materials zone layouts 233 | -10/Mines | Found Prototype Device 233 | -10/Mines | Identified Exp. Sensor Array 263 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Entered Exiles 285 | -10/Exiles | Discovered new exit (range 15) 290 | -10/Exiles | Welcomed by 8R-AWN 296 | -10/Exiles | Met EX-HEX 308 | -10/Exiles | Met EX-BIN 311 | -10/Exiles | Build established: Mutant 338 | -10/Exiles | Aligned with FarCom system 338 | -10/Exiles | Given EX-Vault access code 347 | -10/Exiles | Opened EX-Vault 351 | -10/Exiles | Found Longsword +1 360 | -10/Exiles | Warned to stay clear of 0b10 Research branches 369 | -10/Exiles | Met EX-DEC 374 | -10/Exiles | Learned location of Zion (-6) 384 | -10/Exiles | Discovered new exit (range 14) 388 | -10/Exiles | Left Exiles lab with Longsword +1 388 | -10/Exiles | Entered Mines 412 | -9/Mines | Found a hidden stash of uninstalled traps 420 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 423 | -9/Mines | Learned Materials non-interactive machine intel 430 | -9/Mines | Discovered new exit (range 9) 433 | -9/Mines | Entered Materials 433 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 434 | -8/Materials | Identified exit to Factory 435 | -8/Materials | Loaded intel: 45 non-interactive machine locations 470 | -8/Materials | Entered Factory 470 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 613 | -7/Factory | Discovered new exit (range 10) 619 | -7/Factory | Identified exit to Factory 619 | -7/Factory | Entered another Factory area 619 | -6/Factory | Evolved 2 slots: Utility x2 729 | -6/Factory | Discovered new exit (range 16) 734 | -6/Factory | Identified exit to Lower Caves 867 | -6/Factory | Discovered new exit (range 15) 878 | -6/Factory | Identified exit to Factory 879 | -6/Factory | Entered another Factory area 879 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 901 | -5/Factory | Build established: Hacker-Scout 1023 | -5/Factory | Identified exit to Factory 1040 | -5/Factory | Entered another Factory area 1040 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -4/Factory | Found Prototype Slashing Weapon 1150 | -4/Factory | Identified Molecular Scythe 1154 | -4/Factory | Spotted B-86 Titan 1189 | -4/Factory | Identified exit to Upper Caves 1241 | -4/Factory | Discovered new exit (range 15) 1268 | -4/Factory | Identified exit to Research 1268 | -4/Factory | Entered Research 1268 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -3/Research | Discovered new exit (range 8) 1296 | -3/Research | Identified exit to Armory 1296 | -3/Research | Entered Armory 1362 | -3/Armory | Identified exit to Research 1411 | -3/Armory | Entered Research 1411 | -2/Research | Evolved 2 slots: Utility x2 1569 | -2/Research | Spotted B-90 Cyclops 1603 | -2/Research | Build established: Hacker-Mutant 1608 | -2/Research | Found Prototype Launcher 1725 | -2/Research | Discovered new exit (range 4) 1731 | -2/Research | Identified exit to Access 1733 | -2/Research | Entered Access 1733 | -1/Access | Evolved 2 slots: Utility x2 2080 | -1/Access | Energy Cycler disabled 2102 | -1/Access | Discovered new exit (range 6) 2103 | -1/Access | Identified exit to Surface 2104 | *** | Escaped! Last Messages --------------- 02011_ T-07 Excavator destroyed. 02011_ Quantum Reactor destroyed. 02011_ G-73 Enforcer destroyed. 02014_ K-01 Serf collects debris. 02015_ Acquired 40 matter. 02015_ K-01 Serf collects debris. 02015_ Acquired Lgt. Quantum Reactor. 02017_ K-01 Serf collects debris. 02043_ Connecting with Terminal... 02043_ K-01 Serf cleans the Terminal. 02062_ Acquired 69 matter. 02080_ ALERT: Power surge detected, dispatching additional patrols. 02080_ Energy Cycler explodes. 02080_ Gravity Neutralizing Apparatus destroyed. 02080_ Destroyed Gravity Neutralizing Apparatus. 02080_ T-07 Excavator destroyed. 02084_ K-01 Serf collects debris. 02102_ The Access Shell folds into the floor. 02102_ EXIT=FOUND 02103_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #?????????????????????????????????????# #? | | ! ##????????????????????????????????????# #? | | "#???????????????########+############# #? | | " ##???????????????# #? | | "" *#????????????????# #? | | """ #????????????????# #? | | " #????????????????# #? | | #????????????????# ############# ##+##### | | ##????????????????????????????????# # | | #####"#????????????????????????????????# # | | ????###????????????????????????????????# # ] | | ???????????????????????????????????????# # ] | | ???????????????????????????????????????# # ] | | ???????????????????????????????????????# # | | ?????????????????????BB????BB??????????# # | | ?????????????????????BB????BB??????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ??????????????????????????????????###### ######## | | ???????????????????????????????####""""# #??????? | | ???????????????????#""""""""""##" " #??????? | | ???????????????????# ##" " #??????? | | ???????????????????# ##" " #??????? | | ???????????????????# # " " #??????? | | ???????????????????# "" # " " #??????? | | ???????????????????# "@ # " " #??????? | | ######?????????????# # " % +??????? | | #?????????????# ##" |" #??????? | | #############?# # " " #?????## | | " #?Y ### ### # Y####### | | "" #?# ==!## ## # | | """ #?# == ###"" ### # | | " #?# == #?#"" #?# # ####### | | #?# #?#"" #?######## ######## | | #?? |#?#T #????????# ## # | | #???? #?#"" #????????#g ## # | | ######?????? ??#"" #???????##g ## + | | ##############+#####"" ######### # # | | "" # # | | T" # # | | +########## #################### ##### # == # | | ?? ????# #??????????????????# #???###### == # | | ???# #??????????????????# #?######## = # | | ???# #?????######???????# #?# !! # # | | ?## ####### #???????# #?# !! # # | | ?+ #???????# #?# !! # # | | !!| ## #???????# #?# #####+# | | !|| ##+######## #???????# #?# #???# | | !|| # ###/#######???# #?# #???# | | # ##### ########+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 Additional Mass Support 24 Armor Coverage 450 Evasion (%) 69 Targeting Accuracy 30 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefRecyclingSheargun Manual? 0 Play Time 00:43:17 Cumulative 269.8 hours Start 2020.09.19 @ 15:05:07 End 2020.09.19 @ 15:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 20/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 80 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7ffa918-141c-4388-bcae-887e89a5523e