Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 22:22:30 Player: delet0r Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (489) 489 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3119 Bonus ------- None Cogmind --------- Core Integrity 579/700 Matter 300/300 Energy 86/100 System Corruption 2% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Airjet Airjet Airjet Gravmag System Thermal Generator Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Long-range Terrain Scanner Particle Charger Hacking Suite Gatling Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Minigun Minigun > --- INVENTORY -------- Airjet Airjet Airjet Thermal Generator Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Long-range Terrain Scanner Particle Charger Hacking Suite Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Minigun Flak Gun Plasma Cutter [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon 2 | . . . . 2 . Parts Attached 36 | 7 1 3 3 10 12 Power 4 | 1 . 1 . 1 1 Engine 4 | 1 . 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 2 2 4 4 Treads 9 | . . . 1 4 4 Leg 1 | . . . 1 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 10 | 1 1 . 1 3 4 Device 3 | . . . 1 1 1 Storage 3 | 1 . . . 1 1 Processor 4 | . 1 . . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 . . . 2 3 Energy Gun 2 | 2 . . . . . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 1 . . 7 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 5 | . . . . . 5 Highest Loss Streak 6 | . . 1 . . 6 Average Slot Usage (%) 95 | . 97 86 77 98 96 Engine 8 | . 14 14 11 9 6 Treads 25 | . . . 4 35 29 Wheel 1 | . 28 4 . . . Flight 2 | . . 19 22 . . Device 2 | . . . 2 6 2 Storage 8 | . 14 4 . 1 12 Processor 13 | . 12 14 11 10 15 Energy Gun 5 | . 14 14 11 9 1 Energy Cannon 10 | . . . . 16 11 Ballistic Gun 12 | . 14 14 11 9 13 Naked Turns . | . . . . . . Heaviest Build 62 | 13 13 13 7 39 62 Greatest Support 112 | 26 26 26 8 84 112 Greatest Overweight (x) 4 | 4 . 3 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 6 6 4 10 16 Average Capacity 9 | 5 6 4 4 4 14 Most Carried 16 | 6 6 6 4 6 16 Average Carried 9 | 3 6 4 3 3 13 Final Capacity 16 | 6 6 4 4 10 16 Final Carried 14 | 6 6 4 4 6 14 Class Distribution -------------------- 68% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 926 | 249 . 70 . 145 462 Remotely . | . . . . . . Salvage Created 645 | . . 59 . 174 412 Parts 37 | . . 6 . 9 22 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 11 | . . 3 . 1 7 Guns 7 | . . 3 . . 4 Cannons 4 | . . . . 1 3 Classes Destroyed 8 | . . 1 . 4 3 Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 3 | . . 3 . . . Grunt 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 3 | . . . . 1 2 Programmer 2 | . . . . . 2 Best Kill Streak 3 | . . 3 . 2 2 Combat Bots Only 3 | . . 3 . 1 2 Max Kills in Single Turn 1 | . . 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1446 | . 22 130 . 58 1236 Core 174 | . . 35 . 18 121 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 86 100 96 . Volleys Fired 37 | . . 6 . 8 23 Largest 4 | . . 2 . 4 4 Hottest 190 | . . 60 . 190 180 Shots Fired 113 | . . 12 . 32 69 Gun 70 | . . 12 . 16 42 Cannon 43 | . . . . 16 27 Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | . . 6 . 8 42 Thermal 43 | . . . . 16 27 Explosive . | . . . . . . Electromagnetic 14 | . . 6 . 8 . Robot Hit Streak 17 | . . 3 . 5 17 Robot Miss Streak 3 | . . 2 . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 78 | . . 6 . 21 51 Core Hits 28 | . . 3 . 7 18 Critical Hits 2 | . . . . 1 1 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1581 | . 3 44 . 471 1063 Guns 651 | . . 44 . 173 434 Cannons 908 | . . . . 298 610 Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . 3 . . . 19 Kinetic 545 | . . 22 . 89 434 Thermal 908 | . . . . 298 610 Explosive . | . . . . . . Electromagnetic 106 | . . 22 . 84 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 10 | . . . . . 10 Message Errors 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 3 | . 1 . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | . . . . 418 454 Average Temperature 172 | . . . . 166 175 Received Heat Transfer 231 | . 12 6 . 18 195 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1221 | . . . . 407 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 171 | . 20 82 46 85 171 Average Influence 51 | . 14 67 44 40 59 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 4 8 1 2 13 Peak Tracking Total 5 | . 3 4 1 1 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 7 | . 2 . 1 . 4 Terminals 4 | . 2 . 1 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 22 | . 9 . 2 . 11 Successful 12 | . 6 . . . 6 Failed 10 | . 3 . 2 . 5 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 9 . 2 . 3 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . . . 2 Record 3 | . 1 . . . 2 Prototype ID Bank 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1488 | 55 70 147 49 339 828 Spaces Moved 1092 | 38 75 269 95 168 447 Core 14 | 14 . . . . . Treads 610 | . . . . 163 447 Legs . | . . . . . . Wheels 117 | 24 75 18 . . . Hover . | . . . . . . Flight 351 | . . 251 95 5 . Fastest Speed 37 | 50 90 37 37 57 145 Average Speed 109 | 93 90 42 45 157 151 Slowest Speed 280 | 250 90 280 67 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 23 73 18 19 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1303 | 53 76 289 101 224 560 Wait 80 | 3 . 8 . 22 47 Move 1087 | 37 74 268 94 167 447 Hop . | . . . . . . Pick Up 32 | 6 . . 2 7 17 Fast Attach 23 | 6 1 2 1 8 5 Attach 8 | . . . 2 1 5 Detach 1 | . . . 1 . . Swap 5 | 1 . 1 . 1 2 Drop 27 | . . 4 1 10 12 Fire 37 | . . 6 . 8 23 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 126 | -10/Materials | Entered Mines 209 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 216 | -10/Mines | Learned 2 Materials zone layouts 240 | -10/Mines | Learned location of Zion (-7) 272 | -10/Mines | Discovered new exit (range 6) 273 | -10/Mines | Entered Materials 273 | -9/Materials | Evolved 2 slots: Propulsion x2 296 | -9/Materials | Discovered new exit (range 11) 322 | -9/Materials | Entered another Materials area 322 | -8/Materials | Evolved 2 slots: Weapon x2 370 | -8/Materials | Build established: Mutant 571 | -8/Materials | Discovered new exit (range 7) 661 | -8/Materials | Entered Factory 661 | -7/Factory | Evolved 2 slots: Utility x2 740 | -7/Factory | Build established: Gunner 1489 | -7/Factory | Self-destructed Last Messages --------------- Imp. Deuterium Engine destroyed. K-01 Serf cleans the Assembly Bed. Destroyed VTOL Module. K-01 Serf collects debris. Hvy. Ion Cannon destroyed. K-01 Serf cleans the Assembly Bed. K-01 Serf collects debris. R-06 Scavenger collects Remote Datajack. Minigun destroyed. K-01 Serf cleans the Assembly Bed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Angular Momentum Engine. Slammed into K-01 Serf. K-01 Serf collects debris. Acquired 46 matter. Adv. Treads destroyed. Dropped Hvy. Ion Cannon. System corrupted: Minigun jammed. Hvy. Ion Cannon destroyed. Minigun destroyed. 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"????????# ###########??? | | #???????????#+#+########### #????????????? | | #???????????# #????????????? | | #???????????# ##+###### #????????????? | | #???????????# # ???# #????????????? | | #???????????# # ?# #????????????? | | #???????????# # ] ## #????????????? | | #???????????# # ## #????????????? | | ################# ######### #????????????? | | #????????????? | | #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 260 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityGravitonSabre Manual? 0 Play Time 00:55:33 Cumulative 17.6 hours Start 2019.11.14 @ 20:32:03 End 2019.12.13 @ 22:22:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bb6fc06-ab2d-4dad-98cc-1fcecbd8cf44