Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 21:10:36 Player: Plexion Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (207) 1035 Value Destroyed (7301) 7301 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5933) 5933 TOTAL SCORE: 16749 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5133 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 916/2100 System Corruption 4% Temperature Cool (545) Movement Hovering (170) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aerolev Unit > --- UTILITY (5) ------ Superbattery > --- WEAPON (3) ------- Firepult > --- INVENTORY (4) ---- Humpback Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Humpback Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Humpback Humpback Superbattery Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Pulse Rifle Firepult Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Missile Launcher Powered Hammer [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Humpback Device Improved Heat Sink Storage Humpback Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 84 | 6 18 2 2 . 56 Power 6 | 1 . 1 . . 4 Engine 6 | 1 . 1 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 5 . . . 12 Treads . | . . . . . . Leg 9 | . . . . . 9 Wheel 9 | 2 5 . . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 21 | 1 3 . 1 . 16 Device 4 | . . . . . 4 Storage 7 | 1 3 . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . . . . . 10 Artifact . | . . . . . . Weapon 38 | 2 10 1 1 . 24 Energy Gun 6 | 2 3 . . . 1 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 12 | . 4 . . . 8 Ballistic Cannon 1 | . . . . . 1 Launcher 13 | . 1 1 . . 11 Special Weapon 2 | . 2 . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 34 | . 7 1 . . 26 Power 4 | . . 1 . . 3 Propulsion 10 | . 2 . . . 8 Utility 7 | . . . . . 7 Weapon 13 | . 5 . . . 8 Highest Loss Streak 8 | . 5 1 . . 8 Average Slot Usage (%) 83 | . 96 99 95 71 79 Engine 9 | . 14 13 14 14 8 Leg 9 | . . . . . 13 Wheel 9 | . 27 28 28 28 3 Device 6 | . . . . . 8 Storage 13 | . 26 28 23 14 9 Protection 12 | . . . . . 16 Energy Gun 2 | . 8 . . . 1 Ballistic Gun 9 | . 14 18 13 . 8 Ballistic Cannon 2 | . . . . . 3 Launcher 4 | . 1 9 13 . 4 Naked Turns . | . . . . . . Heaviest Build 166 | 11 54 56 105 105 166 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 15 | . 4 2 5 5 15 Average Overweight (x) 4 | . 1 2 2 5 6 Largest Inventory Capacity 24 | 6 18 18 24 24 24 Average Capacity 21 | 5 13 18 19 24 23 Most Carried 24 | 6 12 11 22 20 24 Average Carried 19 | 2 8 10 12 20 22 Final Capacity 24 | 6 18 18 24 24 4 Final Carried 20 | 6 11 10 20 20 2 Class Distribution -------------------- 27% | Hauler-Tank 25% | Hauler-Mutant 23% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2032 | 215 220 . . 4 1593 Remotely . | . . . . . . Salvage Created 7020 | 173 345 10 . 47 6445 Parts 364 | 13 28 4 . 6 313 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 175 | . 12 3 . 3 157 Melee 2 | . 1 . . . 1 Guns 29 | . 5 . . . 24 Cannons 36 | . . . . . 36 AOE 96 | . 6 3 . 3 84 Classes Destroyed 14 | 2 3 . . . 9 Worker 6 | . . . . . 6 Builder 2 | . . . . . 2 Tunneler 7 | 4 . . . . 3 Hauler 4 | . 1 . . . 3 Recycler 1 | 1 . . . . . Mechanic 5 | . . . . . 5 Operator 2 | . . . . . 2 Watcher 5 | . . . . . 5 Swarmer 31 | . 6 3 . 3 19 Grunt 97 | . 6 . . . 91 Brawler 9 | . . . . . 9 Duelist 10 | . . . . . 10 Protector 13 | . . . . . 13 Sentry 15 | . . . . . 15 Best Kill Streak 33 | 5 5 3 . 3 33 Combat Bots Only 31 | . 5 3 . 3 31 Max Kills in Single Turn 6 | 1 3 1 . 3 6 Gunslinging . | . . . . . . Exploded 5 | . 3 1 . 3 5 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 5611 | . 465 96 . 16 5034 Core 755 | . 104 6 . 16 629 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . . . 49 . Volleys Fired 210 | 11 35 4 . 1 159 Largest 3 | 2 2 1 . 1 3 Hottest 250 | 80 100 30 . 250 250 Shots Fired 454 | 22 58 4 . 1 369 Gun 235 | 22 49 . . . 164 Cannon 127 | . . . . 1 126 Launcher 87 | . 4 4 . . 79 Special 5 | . 5 . . . . Kinetic 303 | . 40 . . . 263 Thermal 38 | . 10 . . 1 27 Explosive 40 | . 4 4 . . 32 Electromagnetic 73 | 22 4 . . . 47 Robot Hit Streak 17 | 6 9 . . . 17 Robot Miss Streak 4 | 3 3 . . 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Autonomous 116 | . . . . . 116 Shots Hit Robots 280 | 10 38 . . . 232 Core Hits 333 | 5 23 3 . 3 299 Critical Hits 8 | . . . . . 8 Critical Kills 5 | . . . . . 5 Critical Parts Destroyed 3 | . . . . . 3 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 22054 | 146 802 202 . 71 20833 Guns 2639 | 146 336 . . . 2157 Cannons 7143 | . . . . 11 7132 Explosions 12107 | . 419 202 . 60 11426 Melee 118 | . . . . . 118 Ramming 23 | . 23 . . . . Kinetic 9017 | . 246 . . . 8771 Thermal 2855 | . 99 . . 71 2685 Explosive 4456 | . 380 202 . . 3874 Electromagnetic 5585 | 146 54 . . . 5385 Impact 118 | . . . . . 118 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 38 | . . . . . 38 Message Errors 9 | . . . . . 9 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 6 | . . . . . 6 Data Loss (minor) 9 | . . . . . 9 Targeting Errors 6 | . . . . . 6 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1644 | . 28 . . . 1616 Projectiles 1292 | . . . . . 1292 Explosions 339 | . 28 . . . 311 Melee 13 | . . . . . 13 Knockbacks 29 | . . . . . 29 Impact 1 | . . . . . 1 Kinetic 23 | . . . . . 23 Secondary 5 | . . . . . 5 Self-Inflicted Damage 643 | . 95 37 . . 511 Shots 36 | . 3 1 . . 32 Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 605 | 74 100 . . 210 605 Average Temperature 101 | 28 31 . . 109 141 Received Heat Transfer 1875 | . 174 . . . 1701 Effects 7 | . . . . . 7 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 12 | . . . . . 12 Combat Hostiles 10 | . . . . . 10 Parts Fried 33 | 2 . . . . 31 Impact Corruptions 7 | . . . . . 7 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 15 | . . . . 1 14 Heat Transferred 7097 | . 187 . . 320 6590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 27 | . 1 . . . 26 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 3510 | 25 240 138 . 70 3510 Average Influence 1017 | 8 95 110 . 70 1263 Maximum Alert Level 5 | . 1 . . . 5 Low Security (%) 25 | 100 84 100 . 100 8 Level 1 2 | . 15 . . . . Level 2 7 | . . . . . 9 Level 3 23 | . . . . . 29 Level 4 12 | . . . . . 16 Level 5 19 | . . . . . 24 High Security 8 | . . . . . 10 Max Security . | . . . . . . Squads Dispatched 29 | . 1 . . . 28 Investigation 5 | . 1 . . . 4 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 20 | . . . . . 20 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 244 | . 18 3 . 2 221 Peak Tracking Total 14 | . 4 3 . 2 14 Tactical Retreats 14 | . . . . . 14 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 16 | . 2 . . . 14 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 2 . 2 . 6 Terminals 8 | . 2 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 5 . 2 . 22 Successful 18 | . 2 . 2 . 14 Failed 10 | . 3 . . . 7 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 25 | . 5 . 1 . 19 Terminals 27 | . 5 . . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 1 . 2 . 12 Record 5 | . . . 1 . 4 Branch Access Points 1 | . . . . . 1 Garrison Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Disarm Traps 1 | . 1 . . . . Maintenance Status 1 | . . . . . 1 Zone Layout 3 | . . . . . 3 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Botnet 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 6 | . 2 . . . 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5012 | 117 664 161 308 41 3721 Spaces Moved 2457 | 75 531 142 273 31 1405 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 901 | . . . . . 901 Wheels 1554 | 73 531 142 273 31 504 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 130 130 Average Speed 170 | 79 94 100 103 130 224 Slowest Speed 450 | 80 120 100 130 130 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 57 28 62 12 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . 8 . . . 8 Terrain Destroyed 422 | . 35 31 . 8 348 Melee 3 | . . . . . 3 Projectile 45 | . 4 . . 2 39 AOE 374 | . 31 31 . 6 306 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2936 | 107 626 156 302 31 1714 Wait 69 | 10 27 9 . . 23 Move 2452 | 74 530 141 272 30 1405 Hop . | . . . . . . Pick Up 75 | 6 10 . 20 . 39 Fast Attach 21 | 6 7 . 1 . 7 Attach 30 | . 5 1 1 . 23 Detach 4 | . . . 2 . 2 Swap 33 | . 6 1 . . 26 Drop 31 | . 3 . 6 . 22 Fire 210 | 11 35 4 . 1 159 Melee 8 | . . . . . 8 Ram 3 | . 3 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 406 | -10/Materials | Lost 5 parts (5w) 417 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Entered Mines 783 | -10/Mines | Met a Derelict bent on vengeance 938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 939 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Entered Exiles 967 | -10/Exiles | Met 8R-AWN 984 | -10/Exiles | Met EX-HEX 1019 | -10/Exiles | Met EX-BIN 1030 | -10/Exiles | Aligned with FarCom system 1031 | -10/Exiles | Given EX-Vault access code 1057 | -10/Exiles | Opened EX-Vault 1070 | -10/Exiles | Found Superbattery 1073 | -10/Exiles | Found Firepult 1077 | -10/Exiles | Found AWS/Autocannon 1105 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1134 | -10/Exiles | Met EX-DEC 1144 | -10/Exiles | Learned location of Zion (-7) 1239 | -10/Exiles | Discovered new exit (range 10) 1251 | -10/Exiles | Stole three prototypes: Firepult, Superbattery, AWS/Autocannon 1251 | -10/Exiles | Entered Mines 1266 | -9/Mines | Discovered new exit (range 9) 1271 | -9/Mines | Assembled infested the area 1287 | -9/Mines | Core integrity fell below 50% 1292 | -9/Mines | Entered Materials 1292 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1470 | -8/Materials | Discovered new exit (range 19) 1472 | -8/Materials | Build established: Hauler-Mutant 1608 | -8/Materials | Garrison activated, responded to threat 1653 | -8/Materials | Destroyed 8 combat bots 1660 | -8/Materials | Lost 3 parts (1p2n) 1962 | -8/Materials | Build established: Hauler-Tank 2032 | -8/Materials | Discovered new exit (range 10) 2137 | -8/Materials | Central database locked down 3292 | -8/Materials | First assault squad dispatched 3331 | -8/Materials | Build established: Hauler-Mutant 3676 | -8/Materials | Discovered new exit (range 10) 3799 | -8/Materials | Destroyed 7 combat bots 3834 | -8/Materials | Build established: Scavenger-Mutant 4566 | -8/Materials | Destroyed 7 combat bots 4606 | -8/Materials | High security lockdown imminent 4630 | -8/Materials | Lost 3 parts (1u2w) 4686 | -8/Materials | High security lockdown engaged 4751 | -8/Materials | Destroyed 8 combat bots 4752 | -8/Materials | Core integrity fell below 50% 4815 | -8/Materials | Lost 4 parts (1n1u2w) 4845 | -8/Materials | Destroyed 14 combat bots 4873 | -8/Materials | Core integrity fell below 20% 4895 | -8/Materials | Destroyed 10 combat bots 5014 | -8/Materials | Core destroyed Last Messages --------------- 05000_ Com. Wheel fried. 05000_ Power Amplifier fried. 05000_ I-25 Savior destroyed. 05000_ G-47 Trooper destroyed. 05000_ Chain reaction triggered in Imp. Ion Engine. 05000_ Aluminum Leg destroyed. 05000_ Imp. Heat Sink destroyed. 05003_ Adv. EMP Blaster destroyed. 05003_ Carbon-fiber Leg destroyed. 05007_ Acquired Prototype Hover Unit. 05007_ Identified Aerolev Unit. 05008_ Melted Imp. Aluminum Leg. 05008_ Imp. Aluminum Leg melted. 05008_ Melee Analysis Suite fried. 05008_ Core Shielding fried. 05008_ Imp. Ion Engine melted. 05008_ L-31 Rogue destroyed. 05009_ G-50 Soldier misfires. 05010_ G-50 Soldier destroyed. 05014_ Overheating: Core damaged (-82). 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