Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 10:06:51 // Halloween2020/ForbiddenLore Player: Pimski Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (342) 342 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1692 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Sensor Array Beam Cannon Assault Rifle Makeshift Shrapnel Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Sensor Array Beam Cannon Assault Rifle Makeshift Shrapnel Gun Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 13 | . 7 1 5 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 2 1 3 . Treads 4 | . 2 . 2 . Leg 1 | . . . 1 . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 . 2 . Device 3 | . 1 . 2 . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . 1 . . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 2 1 1 . Power 1 | . 1 . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 1 1 . Average Slot Usage (%) 98 | . 99 99 95 . Engine 13 | . 13 14 11 . Treads 20 | . 25 16 13 . Leg 1 | . 2 . . . Wheel 4 | . . 11 7 . Device 4 | . 1 . 18 . Storage 26 | . 26 28 22 . Energy Gun 13 | . 14 14 11 . Ballistic Gun 13 | . 14 14 11 . Naked Turns . | . . . . . Heaviest Build 44 | 11 42 42 44 . Greatest Support 43 | 20 40 10 43 . Greatest Overweight (x) 4 | . 1 4 4 . Average Overweight (x) 1 | . . 4 2 . Largest Inventory Capacity 16 | 6 16 16 16 . Average Capacity 14 | 6 15 16 16 . Most Carried 16 | 6 14 16 16 . Average Carried 11 | 6 10 14 15 . Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 13 16 16 16 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 463 | 218 99 96 50 . Remotely . | . . . . . Salvage Created 429 | 104 146 84 95 . Parts 16 | 4 8 1 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 8 | . 4 2 2 . Guns 7 | . 3 2 2 . AOE 1 | . 1 . . . Classes Destroyed 4 | 2 1 . 1 . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Grunt 7 | . 4 2 1 . Sentry 1 | . . . 1 . Best Kill Streak 2 | 2 2 2 2 . Combat Bots Only 2 | . 2 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 627 | . 331 211 85 . Core 132 | . 67 38 27 . Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 38 | 6 17 10 5 . Largest 2 | 2 2 2 2 . Hottest 85 | 70 70 85 85 . Shots Fired 75 | 12 33 20 10 . Gun 75 | 12 33 20 10 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | 6 17 10 5 . Thermal 37 | 6 16 10 5 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 2 11 8 14 . Robot Miss Streak 2 | 2 2 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | 6 24 16 8 . Core Hits 19 | 3 8 5 3 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 906 | 70 471 256 109 . Guns 689 | 70 272 238 109 . Cannons . | . . . . . Explosions 198 | . 198 . . . Melee . | . . . . . Ramming 19 | . 1 18 . . Kinetic 301 | 45 125 95 36 . Thermal 388 | 25 147 143 73 . Explosive 198 | . 198 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 87 | . 87 . . . Projectiles . | . . . . . Explosions 87 | . 87 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 221 | . 212 9 . . Shots 2 | . 2 . . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | 47 75 366 . . Average Temperature 90 | 19 27 192 . . Received Heat Transfer 210 | . 63 126 21 . Effects 2 | . . 2 . . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1036 | 74 444 333 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 176 | 10 176 45 97 . Initial 40 | . 6 5 17 40 Average 47 | 7 44 40 74 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 13 2 4 . Peak Tracking Total 4 | . 4 2 2 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 1 | . 1 . . . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 787 | 45 412 188 142 . Spaces Moved 396 | 22 183 121 70 . Core . | . . . . . Treads 178 | . 154 . 24 . Legs 53 | 22 29 . 2 . Wheels 165 | . . 121 44 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 . Average Speed 141 | 120 157 120 144 . Slowest Speed 240 | 120 180 120 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 33 34 9 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . 44 . . . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . 44 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 547 | 29 273 143 102 . Wait 82 | . 56 7 19 . Move 392 | 21 182 120 69 . Hop . | . . . . . Pick Up 14 | 1 8 4 1 . Fast Attach 5 | . 2 . 3 . Attach 5 | . 2 1 2 . Detach 3 | . 1 . 2 . Swap 3 | . 3 . . . Drop 3 | 1 1 . 1 . Fire 38 | 6 17 10 5 . Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 458 | -10/Materials | Entered Mines 491 | -10/Mines | Met a Derelict bent on vengeance 633 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 640 | -10/Mines | Discovered new exit (range 7) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Entered Storage 788 | -9/Storage | Self-destructed Last Messages --------------- GOAL=ESCAPE 00647_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00647_ O-16 Technician uses terminal to summon reinforcements. 00647_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00647_ O-16 Technician locks terminal. 00677_ G-34 Mercenary destroyed. 00693_ Lgt. Treads destroyed. 00695_ Y-45 Defender destroyed. 00696_ Acquired 30 matter. 00700_ Acquired Aluminum Leg. 00707_ Acquired Lgt. Treads. 00710_ Acquired 20 matter. 00715_ Acquired Ion Engine. 00723_ EXIT=FOUND 00745_ Dropped Aluminum Leg. 00746_ Acquired Imp. Treads. 00775_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????############???????? | | ????????????????# #???????? | | ????????????????+ @ #???????? | | ????????????????# #???????? | | ????????????????# ########???????? | | ????????????????#??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageBiocellCloak Manual? 0 Play Time 00:07:59 Cumulative 763.2 hours Start 2020.10.30 @ 09:54:11 End 2020.10.30 @ 10:06:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35953fff-177c-4bdd-9b11-f2abfc323f5c