Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 22:07:01 Player: Fleshy Vegetable Bird Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (2776) 2776 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1356) 1356 TOTAL SCORE: 9892 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 231 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 86/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Signal Interpreter Force Booster Improved Proton Missile Launcher Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Improved Airjet Improved Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Melee Analysis Suite Reaction Control System > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Target Analyzer Target Analyzer Microactuators Force Booster Hacking Suite System Shield Gauss Rifle Improved Proton Missile Launcher [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . Utility 3 | . . . . . 1 1 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 112 | 8 1 2 1 3 26 29 8 9 . . 20 . . 5 Power 9 | 1 . . . . 2 3 1 1 . . 1 . . . Engine 2 | 1 . . . . . 1 . . . . . . . . Core 7 | . . . . . 2 2 1 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | 3 . 1 . . 6 10 3 4 . . 9 . . . Treads 3 | . . . . . 2 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 19 | 3 . 1 . . 4 8 3 . . . . . . . Hover 14 | . . . . . . 1 . 4 . . 9 . . . Flight . | . . . . . . . . . . . . . . . Utility 27 | 2 . . 1 . 4 7 1 2 . . 5 . . 5 Device 8 | . . . . . . . . 1 . . 5 . . 2 Storage 4 | 2 . . 1 . . . . 1 . . . . . . Processor 7 | . . . . . . 4 . . . . . . . 3 Hackware 2 | . . . . . . 2 . . . . . . . . Protection 6 | . . . . . 4 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 . 3 14 9 3 2 . . 5 . . . Energy Gun 16 | 2 . 1 . 1 8 2 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 2 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . Slashing Weapon 15 | . . . . . 2 6 . 2 . . 5 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . . . 1 . . . Parts Lost 52 | . . 1 . 1 8 13 10 . . . 7 . . 12 Power 5 | . . . . . 1 1 1 . . . 1 . . 1 Propulsion 22 | . . 1 . . 4 5 6 . . . 3 . . 3 Utility 14 | . . . . . 2 4 1 . . . 1 . . 6 Weapon 11 | . . . . 1 1 3 2 . . . 2 . . 2 Highest Loss Streak 12 | . . 1 . 1 2 5 5 . . . 7 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 100 97 82 82 70 80 84 84 91 93 . 49 Engine 4 | . 14 14 14 14 2 1 . . . . . . . . Core 4 | . . . . . 6 5 6 7 7 7 10 6 . 2 Treads 1 | . . . . . 6 1 . . . . . . . . Wheel 18 | . 28 27 28 28 23 21 14 1 . . . . . . Hover 5 | . . . . . . . . 21 23 23 28 33 . 13 Device 2 | . . . . . . . . 5 7 7 12 13 . 5 Storage 13 | . 28 28 28 28 9 7 7 7 7 7 6 6 . 4 Processor 7 | . . . . . . 13 17 15 15 15 13 13 . 13 Protection 2 | . . . . . 7 4 4 1 . . . . . . Energy Gun 12 | . 20 27 28 22 12 7 6 7 7 7 . . . . Ballistic Gun 1 | . . . . . 5 . . . . . . . . . Slashing Weapon 8 | . . . . . . 14 10 12 15 15 18 20 . 9 Naked Turns 1 | . . . . . . . . . . . . . . 1 Heaviest Build 65 | 17 18 18 52 54 65 65 58 52 36 36 42 37 37 37 Greatest Support 68 | 26 20 20 20 20 38 68 58 36 36 36 51 42 42 42 Greatest Overweight (x) 6 | 1 . 1 2 2 3 1 5 5 . . 1 . . 6 Average Overweight (x) . | . . . 1 2 1 . 2 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 17 | 7 8 8 17 20 20 20 20 15 15 15 15 15 15 13 Most Carried 20 | 4 8 8 13 15 20 20 20 20 15 15 15 15 15 15 Average Carried 14 | 1 7 7 10 13 15 18 18 15 15 14 13 15 15 12 Final Capacity 20 | 8 8 8 20 20 20 20 20 15 15 15 15 15 15 5 Final Carried 20 | 1 8 8 13 14 20 20 18 15 15 15 15 15 15 5 Class Distribution -------------------- 78% | Mutant 9% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Matter Collected 1543 | 280 . 25 . 53 397 359 118 125 . 23 163 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3724 | 171 12 113 . 91 904 1693 374 122 . 24 220 . . . Parts 205 | 17 . 7 . 10 51 91 14 2 . 1 12 . . . Haulers Intercepted 5 | . . . . . 3 2 . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 12 6 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Combat Hostiles Destroyed 62 | . . 2 . 5 20 21 10 1 . 1 2 . . . Melee 21 | . . . . . 3 12 3 1 . . 2 . . . Guns 27 | . . . . 3 10 7 6 . . 1 . . . . AOE 13 | . . 2 . 2 6 2 1 . . . . . . . Classes Destroyed 13 | 2 1 2 . 2 4 1 . . . . 1 . . . Worker 12 | . . 1 . . 2 7 . . . . 2 . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 6 | 5 . . . . . 1 . . . . . . . . Hauler 5 | . . . . . 3 2 . . . . . . . . Recycler 8 | 1 . . . . 2 5 . . . . . . . . Watcher 6 | . 1 . . . 2 1 . . . . 2 . . . Swarmer 19 | . . . . 2 9 3 4 . . 1 . . . . Grunt 28 | . . 2 . 2 8 11 5 . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 2 3 1 . . . 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . Programmer 3 | . . . . . . 2 . 1 . . . . . . Best Kill Streak 8 | 5 1 3 . 2 5 8 4 1 . 1 2 . . . Combat Bots Only 4 | . . 2 . 2 4 3 4 1 . 1 1 . . . Max Kills in Single Turn 4 | 1 1 3 . 1 4 2 2 1 . 1 1 . . . Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 4 | . . 2 . 1 4 1 1 . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Damage Taken 6352 | . . 124 . 72 1351 2083 1013 75 . 35 617 . . 982 Core 1530 | . . 8 . 13 70 352 212 . . 17 223 . . 635 Absorbed by Shields 117 | . . . . . . . . . . . . . . 117 Regen/Repaired (Parts) 127 | . . . . . 79 . . . . . 48 . . . Core Remaining (%) 73 | 100 . . . 91 87 . . . . 17 . . . . Volleys Fired 113 | 11 . 5 . 9 36 31 14 1 . 6 . . . . Largest 3 | 2 . 2 . 2 3 3 2 1 . 1 . . . . Hottest 150 | 80 . 80 . 80 150 150 130 80 . 80 . . . . Shots Fired 214 | 22 . 10 . 13 75 65 21 2 . 6 . . . . Gun 193 | 22 . 10 . 8 63 65 17 2 . 6 . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 21 | . . . . 5 12 . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 34 | . . . . 1 20 13 . . . . . . . . Thermal 19 | . . . . . . . 11 2 . 6 . . . . Explosive 21 | . . . . 5 12 . 4 . . . . . . . Electromagnetic 140 | 22 . 10 . 7 43 52 6 . . . . . . . Robot Hit Streak 11 | 5 . 2 . 4 8 11 2 1 . 4 . . . . Robot Miss Streak 6 | 2 . 1 . 3 5 6 4 2 . 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . Shots Hit Robots 243 | 15 1 5 . 6 62 101 18 8 . 4 23 . . . Core Hits 130 | 7 . 2 . 6 39 47 18 1 . 3 7 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . Critical Strikes 16 | . . . . . 3 6 2 1 . . 4 . . . Corrupt 1 | . . . . . . . 1 . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . Sever 12 | . . . . . . 6 1 1 . . 4 . . . Melee Attacks 205 | . 7 . . . 26 106 13 10 . 3 40 . . . Impact 28 | . 7 . . . 21 . . . . . . . . . Slashing 177 | . . . . . 5 106 13 10 . 3 40 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 4 18 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . 10 1 . . . 5 . . . Damage Inflicted 9282 | 280 50 205 . 261 2635 3976 555 319 . 64 937 . . . Guns 2098 | 196 . 67 . 76 726 795 161 13 . 64 . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1878 | 84 . 138 . 185 1063 249 159 . . . . . . . Melee 5306 | . 50 . . . 846 2932 235 306 . . 937 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 394 | . . . . . 256 138 . . . . . . . . Thermal 835 | 84 . 138 . . 198 249 89 13 . 64 . . . . Explosive 1209 | . . . . 185 865 . 159 . . . . . . . Electromagnetic 1538 | 196 . 67 . 76 470 657 72 . . . . . . . Impact 865 | . 50 . . . 815 . . . . . . . . . Slashing 4441 | . . . . . 31 2932 235 306 . . 937 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 21 21 21 21 21 9 14 14 14 Average Corruption 18 | . . . . . . 17 21 21 21 21 8 13 14 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 79 | . . . . . . 13 22 18 2 12 6 4 . 2 Message Errors 23 | . . . . . . 4 5 7 1 2 3 1 . . Matter Fused 17 | . . . . . . 3 2 5 1 3 2 . . 1 Heat Flow Errors 8 | . . . . . . . 3 1 . 1 1 1 . 1 Energy Discharges 14 | . . . . . . 3 3 3 . 5 . . . . Parts Rejected 2 | . . . . . . 1 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . 4 1 . . . 1 . . Data Loss (major) 4 | . . . . . . 1 2 . . 1 . . . . Misfires 2 | . . . . . . . 1 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1111 | 5 20 11 . 56 446 414 26 63 . . 70 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 129 | 5 . 11 . 56 57 . . . . . . . . . Melee 982 | . 20 . . . 389 414 26 63 . . 70 . . . Knockbacks 2 | . . . . . 2 . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . 47 199 . . . . . . . . . Shots 6 | . . . . 1 5 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 434 | 110 . 150 . 54 261 389 307 152 . 186 434 97 . 178 Average Temperature 105 | 53 . 76 . 24 64 158 135 56 . 75 168 53 . 92 Received Heat Transfer 1503 | . . 60 . . 459 513 336 . . 9 87 . . 39 Effects 9 | . . . . . 1 4 . . . . 4 . . . Shutdowns 2 | . . . . . . 1 . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | 1 2 . . . 4 3 . . . . . . . . Impact Corruptions 11 | . 1 . . . 10 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 1 . . . . . . . . Heat Transferred 925 | 100 . 150 . . 200 100 200 25 . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . 1 . . 2 4 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Peak Influence 741 | 30 110 232 . 243 660 741 . . . . 153 36 30 21 Initial 298 | . 19 42 . . 45 298 . . . . 42 36 25 21 Average 294 | 9 51 107 . 55 436 560 . . . . 73 36 27 7 Maximum Alert Level 3 | . . 1 . 1 2 3 . . . . . . . . Low Security (%) 50 | 100 100 99 . 89 17 . . . . . 100 100 100 100 Level 1 11 | . . . . 10 20 16 . . . . . . . . Level 2 37 | . . . . . 62 79 . . . . . . . . Level 3 1 | . . . . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 7 . . . . 4 . . 1 Investigation 3 | . . . . . 1 2 . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . . . . Reinforcement 6 | . 1 . . . 1 2 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Distress Signals 5 | . 1 . . . 1 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 135 | . 5 7 . 8 38 36 11 1 . 6 10 6 . 7 Peak Tracking Total 6 | . 5 3 . 3 6 5 4 1 . 4 4 6 . 6 Tactical Retreats 13 | . . 1 . . 6 4 1 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Traps Triggered 7 | . . . . . 1 2 . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Machines Disabled 10 | . 1 1 . . 7 1 . . . . . . . . Max in Single Turn 2 | . 1 1 . . 2 1 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Machines Accessed 45 | . 4 . 1 1 11 16 . . 4 . 7 . 1 . Terminals 29 | . 4 . . 1 7 12 . . . . 4 . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Total Hacks 165 | . 16 . 23 5 34 46 . . 28 . 12 . 1 . Successful 119 | . 9 . 23 1 21 27 . . 28 . 9 . 1 . Failed 46 | . 7 . . 4 13 19 . . . . 3 . . . Catastrophic 7 | . . . . . . 5 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 14 . . 5 24 28 . . . . 3 . . . Terminals 86 | . 16 . . 5 26 32 . . . . 6 . 1 . Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations 8 | . . . . . 3 1 . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 4 8 . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Terminal Hacks 69 | . 4 . 23 1 3 6 . . 28 . 3 . 1 . Record 34 | . . . 23 . . . . . 11 . . . . . Part Schematic 13 | . 1 . . 1 1 . . . 10 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . 1 1 . . 3 . 2 . . . Open DSF 4 | . . . . . . 2 . . . . 1 . 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . 4 . . . Scan Component 3 | . . . . . 1 . . . . . 2 . . . Repair 3 | . . . . . 1 . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 4 8 . . . . . . . . Insert Component 6 | . . . . . 2 4 . . . . . . . . Analyze 6 | . . . . . 2 4 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Unauthorized Hacks 28 | . 5 . . . 11 10 . . . . 2 . . . Terminals 28 | . 5 . . . 11 10 . . . . 2 . . . Track 5 | . 1 . . . 2 2 . . . . . . . . Assimilate 4 | . . . . . 2 2 . . . . . . . . Botnet 14 | . 3 . . . 5 4 . . . . 2 . . . Disrupt 1 | . . . . . 1 . . . . . . . . . Operators 4 | . 1 . . . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . 1 8 13 . . . . 5 . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . 1 3 4 . . 10 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . 2 . . . Time 114 | . . . . . 26 . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 4 . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 4 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Total Allies 8 | . . 5 . . . 2 . . . 1 . . . . Largest Group 5 | . . 5 5 3 1 2 . . . 1 . . . . Highest-Rated Group 89 | . . 89 89 40 16 46 . . . 89 . . . . Highest-Rated Ally 89 | . . 31 31 16 16 26 . . . 89 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 57 | . . 15 . 24 8 . . . . 10 . . . . Total Damage 758 | . . 234 . 252 90 . . . . 182 . . . . Kills 11 | . . 5 . 3 1 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Turns Passed 6683 | 85 181 531 371 887 964 1638 556 351 51 226 685 103 2 52 Spaces Moved 6298 | 40 142 558 348 676 563 1216 393 563 113 325 1139 159 5 58 Core 20 | 5 . . . . . . . . . . . . . 15 Treads 11 | . . . . . 11 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3939 | 35 142 558 348 676 552 1216 393 19 . . . . . . Hover 2328 | . . . . . . . . 544 113 325 1139 159 5 43 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 80 110 95 93 85 45 45 45 40 42 42 42 Average Speed 80 | 82 80 80 103 110 109 96 122 48 45 45 46 42 42 50 Slowest Speed 350 | 95 80 95 110 110 320 115 155 155 45 45 108 42 42 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 57 | 4 27 99 67 98 44 36 60 70 75 54 22 81 . 69 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 16 | . . 1 . 1 . . 2 9 . 3 . . . . Spaces Dug 57 | . 5 . . 7 7 25 2 . . 3 8 . . . Terrain Destroyed 254 | . 5 3 . 48 116 32 39 . . 3 8 . . . Melee 50 | . 5 . . . 7 25 2 . . 3 8 . . . Projectile 1 | . . . . 1 . . . . . . . . . . AOE 203 | . . 3 . 47 109 7 37 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Total 7456 | 70 195 632 359 805 794 1505 432 626 112 393 1253 194 4 82 Wait 570 | . 37 63 4 116 105 80 6 34 . 56 33 36 . . Move 6285 | 39 141 557 347 675 562 1215 392 562 112 324 1139 158 4 58 Hop . | . . . . . . . . . . . . . . . Pick Up 137 | 10 8 3 6 2 28 42 4 6 . 2 23 . . 3 Fast Attach . | . . . . . . . . . . . . . . . Attach 81 | 7 . 1 . 1 13 22 6 8 . . 18 . . 5 Detach 1 | . . . . . . 1 . . . . . . . . Swap 31 | 1 1 1 1 2 13 7 2 1 . . 2 . . . Drop 60 | 2 1 2 1 . 11 25 . 5 . 2 8 . . 3 Fire 113 | 11 . 5 . 9 36 31 14 1 . 6 . . . . Melee 165 | . 7 . . . 26 82 8 9 . 3 30 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 282 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 316 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Build established: Mutant 368 | -10/Mines | Identified exit to Materials 398 | -10/Mines | Learned location of Recycling (-9) 563 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 798 | -10/Mines | Entered Exiles 798 | -10/Exiles | Accompanied by 5 allies 819 | -10/Exiles | Met 8R-AWN 828 | -10/Exiles | Led the pair of lost Derelicts to a safe place 831 | -10/Exiles | Met EX-HEX 884 | -10/Exiles | Met EX-DEC 902 | -10/Exiles | Visited The Gauntlet 1067 | -10/Exiles | Met EX-BIN 1088 | -10/Exiles | Learned location of Zion (-6) 1152 | -10/Exiles | Discovered new exit (range 11) 1169 | -10/Exiles | Entered Mines 1169 | -9/Mines | Accompanied by 3 allies 1191 | -9/Mines | Assembled infested the area 1665 | -9/Mines | Discovered new exit (range 15) 1734 | -9/Mines | Discovered new exit (range 11) 1843 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1857 | -9/Mines | Learned 2 Materials zone layouts 2056 | -9/Mines | Entered Materials 2056 | -8/Materials | Accompanied by 1 ally 2056 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2057 | -8/Materials | Identified exit to Factory 2441 | -8/Materials | Repaired Lgt. Armor Plating 3020 | -8/Materials | Entered Factory 3020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3247 | -7/Factory | Discovered new exit (range 16) 3447 | -7/Factory | Build established: Tank 3634 | -7/Factory | Lost 5 parts (1p1n1u2w) 3823 | -7/Factory | Fabricated Hacking Suite? 3860 | -7/Factory | Build established: Mutant 4252 | -7/Factory | Identified exit to Lower Caves 4372 | -7/Factory | Crushed by falling debris 4372 | -7/Factory | System corruption reached 10% 4403 | -7/Factory | Lost 5 parts (2n2u1w) 4568 | -7/Factory | Core integrity fell below 50% 4658 | -7/Factory | Entered Lower Caves 4660 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4723 | -7/Lower Caves | Spotted B-75 Beast 4804 | -7/Lower Caves | Learned location of 1 exit from Factory 4880 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4920 | -7/Lower Caves | Core integrity fell below 20% 4952 | -7/Lower Caves | Lost 3 parts (2n1w) 5208 | -7/Lower Caves | Discovered new exit (range 5) 5214 | -7/Lower Caves | Entered another Lower Caves area 5450 | -7/Lower Caves | Encountered a Warlord checkpoint 5466 | -7/Lower Caves | Discovered new exit (range 9) 5565 | -7/Lower Caves | Entered Data Miner 5565 | -7/Data Miner | Discovered new exit (range 6) 5574 | -7/Data Miner | Met Data Miner 5584 | -7/Data Miner | Learned location of Section 7 (-2) 5584 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5591 | -7/Data Miner | Received God Mode back door access code from Data Miner 5616 | -7/Data Miner | Entered Proximity Caves 5689 | -6/Proximity Caves | Escorted by Enhanced Grunt 5779 | -6/Proximity Caves | Learned Factory emergency access door positions 5821 | -6/Proximity Caves | Discovered new exit (range 15) 5842 | -6/Proximity Caves | Entered Factory 5842 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5843 | -6/Factory | Identified exit to Extension 5895 | -6/Factory | Repaired Broken Imp. Hover Unit? 5955 | -6/Factory | Repaired Chainsword 6314 | -6/Factory | Garrison activated, responded to threat 6394 | -6/Factory | Lost 7 parts (1p3n1u2w) 6527 | -6/Factory | Sucked down chute 6527 | -6/Factory | Entered Waste 6541 | -6/Waste | Spotted C-40 Crusher 6542 | -6/Waste | EMP discharged 6542 | -6/Waste | System corruption reached 10% 6560 | -6/Waste | Spotted C-40 Crusher 6560 | -6/Waste | Spotted C-40 Crusher 6604 | -6/Waste | Spotted C-40 Crusher 6608 | -6/Waste | Spotted C-40 Crusher 6619 | -6/Waste | Spotted C-40 Crusher 6624 | -6/Waste | Discovered new exit (range 15) 6630 | -6/Waste | Entered Factory 6631 | -6/Factory | Identified exit to DSF 6632 | -6/Factory | Entered DSF 6650 | -6/DSF | Additional patrols routed to DSF 6672 | -6/DSF | Discovered new exit (range 15) 6674 | -6/DSF | Core integrity fell below 50% 6678 | -6/DSF | Core integrity fell below 20% 6684 | -6/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06668_ Field strength at 21. 06669_ Field strength at 9. 06669_ Stasis field depleted. 06672_ EXIT=FOUND 06673_ Penetrated by Slug. 06673_ Machine Analyzer destroyed. 06673_ Critical hit (Blast). 06673_ Knocked back. 06675_ Dropped Lrg. Storage Unit. 06675_ Knocked back. 06676_ Imp. Melee Analysis Suite severed. 06677_ Imp. Terrain Scan Processor destroyed. 06677_ Critical hit (Blast). 06678_ Acquired Axe. 06679_ C-17 Slicer destroyed. 06681_ Target Analyzer destroyed. 06682_ C-17 Slicer destroyed. 06683_ X-62 Marksman springs to life. 06683_ Slug penetrates Wall. 06683_ Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????##?????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ########!!=== %#########"""""#??????? | | #!!#!!!#!!===[%#]]]# ##"""""#??????? | | %!!% ! c @<""##?????? | | % /x==! %= A"""""????? | | #!!# ###!%!!##= #]]##x ""###????? | | #!!# #?#^^=]## #]]### ###??????? | | ######## = ]]########?# #????????? | | #??????# ]]#????????] ]#???????? | | #??????# ]]#????????] ]#???????? | | #??????### ###????????# ##???????? | | ###[[#???]H !?????????? ????????? | | / #???]] !!????????? ????????? | | #####??#]] !!????????? ????????? | | ####???### ###????????# ##???????? | | #??!#?# #??????????? !????????? | | #!!!## ??????????? !????????? | | ??????????? ]????????? | | ??????????? ]????????? | | ??????????????????????? | | !!!#!!!## ??????????????????????? | | !!!#??!#????????????????????????????? | | ####????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Wheel | -9/Mines | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Chainsword | -8/Materials | Scanalyzed Imp. Hover Unit | -7/Factory | Scanalyzed Shock Rifle | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. System Restoration Module | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedHypercooledRigger Manual? 0 Play Time 01:23:10 Cumulative 314.7 hours Start 2022.07.28 @ 22:22:34 End 2022.07.30 @ 22:07:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82a95e59-524e-4535-9f60-b210ff85c9fe