Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:20:39 Player: Cheeriohz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2963) 2963 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 7909 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 245 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 97/100 System Corruption 8% Temperature Cool (1) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (154) Structural Scanner Transmission Jammer Corruption Screen Corruption Screen Gauss Rifle Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Gauss Cannon Great Maul > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads Medium Treads Wheel Wheel Wheel Cooling System Large Storage Unit High-capacity Matter Pod Structural Scanner Advanced Targeting Computer Transmission Jammer Corruption Screen Corruption Screen Improved EM Pulse Cannon Gauss Cannon Grenade Launcher Heavy Rocket Launcher Chainsword [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 4 8 3 17 16 32 14 . 2 12 7 Power 10 | . . . 2 3 3 . . . 2 . Engine 7 | . . . 1 3 3 . . . . . Core 3 | . . . 1 . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . 2 1 4 1 . . 4 1 Treads 2 | . . . . . . . . . 2 . Leg 1 | . . . . . . . . . . 1 Wheel 12 | 2 . . 2 1 4 1 . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 4 . 4 2 10 7 . . 1 3 Device 10 | 1 1 . 1 . 3 3 . . . 1 Storage 2 | . 2 . . . . . . . . . Processor 7 | . 1 . 1 . 3 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 12 | . . . 2 2 4 2 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 58 | 1 4 3 9 10 15 6 . 2 5 3 Energy Gun 6 | . . . 2 1 2 1 . . . . Energy Cannon 6 | . . . . 1 1 3 . . 1 . Ballistic Gun 23 | 1 1 1 5 7 7 . . . . 1 Ballistic Cannon 6 | . . 1 . . 1 1 . 1 1 1 Launcher 15 | . 3 1 2 1 4 . . 1 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 5 . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 39 | . . . 2 1 13 1 . . 16 6 Power 5 | . . . . 1 1 . . . 3 . Propulsion 10 | . . . 1 . 3 . . . 4 2 Utility 13 | . . . . . 5 1 . . 6 1 Weapon 11 | . . . 1 . 4 . . . 3 3 Highest Loss Streak 16 | . . . 2 1 10 1 . . 16 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 99 95 98 100 100 69 49 Engine 8 | . 14 14 9 11 9 7 7 7 1 . Treads 1 | . . . . . . . . . 4 9 Wheel 17 | . 28 28 21 22 17 15 15 15 6 . Device 10 | . 13 . 7 . 6 28 23 23 12 3 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 10 | . . 14 11 11 17 13 7 7 7 7 Hackware 2 | . . . . . . 7 7 7 7 7 Protection 10 | . . . 14 21 18 1 15 15 8 2 Energy Cannon 1 | . . . . 2 . 6 . . . . Ballistic Gun 9 | . 26 7 13 18 14 . . . . . Ballistic Cannon 1 | . . 2 . . . . 7 6 3 1 Launcher 2 | . 1 16 7 . . . . . 1 . Impact Weapon 2 | . . . . . . 6 7 7 3 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 14 51 53 59 63 67 78 78 78 78 54 Greatest Support 48 | 20 20 20 20 20 20 20 20 20 48 48 Greatest Overweight (x) 7 | . 2 2 2 3 5 3 3 3 7 1 Average Overweight (x) 2 | . . 2 2 2 3 2 3 3 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 11 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 13 17 20 20 20 20 20 20 20 12 Average Carried 16 | 6 8 16 19 19 18 17 20 20 15 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 17 19 20 13 20 20 20 12 8 Class Distribution -------------------- 61% | Mutant 25% | Scavenger-Assassin 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 2949 | 317 330 113 419 272 740 149 51 18 375 165 Remotely . | . . . . . . . . . . . Salvage Created 2881 | 186 103 54 704 346 1057 122 17 41 163 88 Parts 167 | 13 10 3 42 28 60 . . 3 1 7 Haulers Intercepted 4 | . 1 . 1 2 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 3 . 5 Prevented 4 | . . . . . . . . 2 . 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 65 | . 3 5 15 7 23 1 . 3 4 4 Melee 1 | . . . . . . . . . . 1 Guns 23 | . 1 . 7 4 10 . . . . 1 Cannons 4 | . . . . . 1 1 . . . 2 AOE 35 | . 2 5 8 3 12 . . 3 2 . Classes Destroyed 14 | 3 3 1 3 . 1 1 . . . 2 Worker 3 | 1 . . . 1 1 . . . . . Builder 6 | . 1 . . 1 4 . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 4 | . 1 . 1 2 . . . . . . Recycler 5 | 1 . . 2 . 2 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . . . 2 . 2 2 . . . . Swarmer 18 | . 3 3 1 3 4 . . 3 . 1 Grunt 24 | . . 2 7 2 13 . . . . . Brawler 3 | . . . 1 . 2 . . . . . Sentry 12 | . . . 6 2 3 1 . . . . Hunter 2 | . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . 1 Heavy 1 | . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . Decomposer 1 | . . . . . . . 1 . . . Best Kill Streak 10 | 2 3 3 8 4 10 1 . 3 2 1 Combat Bots Only 7 | . 3 3 4 3 7 1 . 3 2 1 Max Kills in Single Turn 5 | 1 2 1 3 4 5 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 1 2 3 4 . . 1 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 368 | . 3 13 46 23 105 36 . 9 62 71 Missed 102 | . . 5 9 9 29 12 . 1 16 21 Damage Taken 6106 | . 25 81 511 182 1817 308 . 124 2183 875 Core 1190 | . . 6 85 45 349 37 . . 542 126 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 155 | . . . 106 21 28 . . . . . Regen/Repaired (Parts) 18 | . . . . . . 18 . . . . Core Remaining (%) 75 | 100 . 97 . 67 36 . . . . . Volleys Fired 278 | 40 17 7 40 18 84 13 1 4 32 22 Largest 2 | 2 2 2 2 2 2 1 1 1 2 1 Hottest 91 | 70 40 60 50 50 91 69 48 30 69 48 Shots Fired 403 | 66 33 9 41 32 143 13 1 4 39 22 Gun 276 | 66 32 . 32 31 109 . . . . 6 Cannon 75 | . . . . . 22 13 1 . 24 15 Launcher 52 | . 1 9 9 1 12 . . 4 15 1 Special . | . . . . . . . . . . . Kinetic 315 | 60 32 . 29 31 115 6 1 . 20 21 Thermal 18 | 6 . . . . 11 1 . . . . Explosive 52 | . 1 9 9 1 12 . . 4 15 1 Electromagnetic 18 | . . . 3 . 5 6 . . 4 . Robot Hit Streak 37 | 5 10 5 15 12 37 7 . 8 10 4 Robot Miss Streak 5 | 5 2 3 4 3 2 1 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 291 | 34 21 4 31 22 119 11 1 1 30 17 Core Hits 178 | 10 6 9 36 16 66 4 1 4 18 8 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 2 1 Critical Strikes 10 | 2 . . . . 1 . . . 3 4 Burn 2 | 2 . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 Blast 4 | . . . . . 1 . . . 1 2 Smash 3 | . . . . . . . . . 2 1 Melee Attacks 18 | . . . . . . 1 2 4 4 7 Impact 18 | . . . . . . 1 2 4 4 7 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8398 | 337 368 464 1122 499 3198 386 124 123 1360 417 Guns 3148 | 337 217 . 622 334 1566 . . . . 72 Cannons 1328 | . . . . . 349 386 . . 383 210 Explosions 3438 | . 151 464 500 165 1283 . . 123 747 5 Melee 484 | . . . . . . . 124 . 230 130 Ramming . | . . . . . . . . . . . Kinetic 3838 | 288 217 . 601 334 1633 170 . . 313 282 Thermal 763 | 49 . . . . 694 20 . . . . Explosive 2949 | . 151 464 500 165 794 . . 123 747 5 Electromagnetic 364 | . . . 21 . 77 196 . . 70 . Impact 484 | . . . . . . . 124 . 230 130 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 310 | . 12 8 . . 96 56 . . 69 69 Projectiles 64 | . . . . . . 56 . . . 8 Explosions 119 | . 12 8 . . 96 . . . 2 1 Melee 127 | . . . . . . . . . 67 60 Knockbacks 9 | . . . . . . . . . 6 3 Impact 6 | . . . . . . . . . 4 2 Kinetic 3 | . . . . . . . . . 2 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 127 | . . . 13 . 23 . . 9 46 36 Shots 6 | . . . 2 . 1 . . 1 1 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 291 | 100 . 18 16 24 291 . . . 112 118 Average Temperature 64 | 45 . 14 6 6 80 . . . 50 70 Received Heat Transfer 822 | . . 24 198 60 486 54 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . 5 . . 2 1 Impact Corruptions 5 | . . . . . . . . . 2 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 1103 | 296 . . . . 770 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Peak Influence 912 | 30 155 160 333 574 912 457 . . . . Initial 382 | . 19 . . 140 242 382 . . . . Average 263 | 12 53 62 125 379 485 362 . . . . Maximum Alert Level 3 | . . . 1 2 3 2 . . . . Low Security (%) 43 | 100 100 100 73 20 . . . . . . Level 1 29 | . . . 26 27 52 54 . . . . Level 2 22 | . . . . 51 21 45 . . . . Level 3 4 | . . . . . 26 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . 1 2 2 4 . . . . . Investigation 2 | . . 1 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . 1 2 3 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 7 | . . . 2 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 6 7 19 22 32 6 . 3 4 8 Peak Tracking Total 6 | . 6 3 4 4 5 1 . 3 2 3 Tactical Retreats 6 | . . . 1 . 4 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 17 | . 1 . 2 3 10 . . . 1 . Max in Single Turn 8 | . 1 . 1 1 8 . . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 27 | . 6 1 8 3 2 7 . . . . Terminals 22 | . 6 . 8 2 1 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 79 | . 18 1 22 5 6 27 . . . . Successful 39 | . 6 1 13 1 2 16 . . . . Failed 40 | . 12 . 9 4 4 11 . . . . Catastrophic 11 | . 6 . 1 4 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 18 . 22 4 3 11 . . . . Terminals 67 | . 18 . 22 4 3 20 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 4 | . . . . 1 3 . . . . . Terminal Hacks 12 | . . 1 5 . . 6 . . . . Record 2 | . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 2 | . . . 1 . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Patrol Status 2 | . . . 1 . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 20 | . 6 . 8 . 1 5 . . . . Terminals 20 | . 6 . 8 . 1 5 . . . . Track 2 | . . . 1 . . 1 . . . . Botnet 18 | . 6 . 7 . 1 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 6 . 8 2 2 6 . . . . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 18 | . . . . . . 18 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 1 . . . . . Highest-Rated Group 130 | . . . . 130 95 . . . . . Highest-Rated Ally 100 | . . . . 100 95 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . 41 . . . . . . Total Damage 1027 | . . . . 1027 . . . . . . Kills 14 | . . . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 5423 | 195 413 448 796 794 731 796 278 272 264 436 Spaces Moved 3455 | 77 354 376 553 501 336 535 207 200 108 208 Core . | . . . . . . . . . . . Treads 187 | . . . . . . . . . 44 143 Legs 129 | 64 . . . . . . . . . 65 Wheels 3139 | 13 354 376 553 501 336 535 207 200 64 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 80 80 110 110 110 110 110 125 125 110 165 Average Speed 120 | 113 88 110 110 123 125 122 125 125 146 173 Slowest Speed 245 | 120 110 110 110 125 155 125 125 125 185 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 6 75 68 54 89 33 16 41 36 77 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . Scrap Searched 5 | . . 1 . . . . 1 1 . 2 Spaces Dug 8 | . . . . . . 1 2 4 . 1 Terrain Destroyed 262 | . 1 72 28 11 65 1 2 9 53 20 Melee 7 | . . . . . . 1 1 4 . 1 Projectile 20 | . . . . . 2 . 1 . 12 5 AOE 235 | . 1 72 28 11 63 . . 5 41 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 4299 | 127 423 400 701 644 499 661 221 209 166 248 Wait 319 | . 27 11 66 94 33 66 12 . 8 2 Move 3445 | 76 353 375 552 500 335 534 206 199 107 208 Hop . | . . . . . . . . . . . Pick Up 60 | 3 9 3 12 2 8 19 . . 2 2 Fast Attach 31 | 2 3 1 4 9 4 7 . . . 1 Attach 40 | 1 . . 4 2 15 3 . . 9 6 Detach 12 | . 2 1 1 5 1 2 . . . . Swap 44 | 1 5 2 9 5 13 4 . 2 3 . Drop 52 | 4 7 . 13 9 6 12 . . 1 . Fire 278 | 40 17 7 40 18 84 13 1 4 32 22 Melee 18 | . . . . . . 1 2 4 4 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 3) 196 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 478 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Discovered new exit (range 4) 609 | -10/Materials | Entered Mines 610 | -10/Mines | Learned location of Storage (-9) 638 | -10/Mines | Met a Derelict shopkeep closing up shop 1049 | -10/Mines | Discovered new exit (range 7) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Identified exit to Storage 1509 | -9/Materials | Discovered new exit (range 8) 1543 | -9/Materials | Build established: Scavenger-Mutant 1853 | -9/Materials | Entered Storage 1878 | -9/Storage | Build established: Mutant 1998 | -9/Storage | Met 01-MTF 2364 | -9/Storage | Learned location of Armory (-3) 2501 | -9/Storage | Discovered new exit (range 4) 2615 | -9/Storage | Discovered new exit (range 16) 2647 | -9/Storage | Entered Materials 2647 | -8/Materials | Accompanied by 1 ally (01-MTF) 2647 | -8/Materials | Evolved 2 slots: Utility x2 2652 | -8/Materials | 01-MTF left 3169 | -8/Materials | Garrison activated, responded to threat 3206 | -8/Materials | Destroyed 7 combat bots 3287 | -8/Materials | Discovered new exit (range 15) 3327 | -8/Materials | Core integrity fell below 50% 3367 | -8/Materials | Lost 10 parts (1p1n4u4w) 3372 | -8/Materials | Identified exit to Factory 3378 | -8/Materials | Entered Factory 3378 | -7/Factory | Evolved 2 slots: Utility x2 3446 | -7/Factory | Identified exit to Lower Caves 3722 | -7/Factory | Build established: Scavenger-Assassin 3888 | -7/Factory | Repaired Broken Structural Scanner 4174 | -7/Factory | Entered Lower Caves 4434 | -7/Lower Caves | Discovered new exit (range 14) 4451 | -7/Lower Caves | Identified exit to Lower Caves 4452 | -7/Lower Caves | Entered another Lower Caves area 4705 | -7/Lower Caves | Discovered new exit (range 16) 4723 | -7/Lower Caves | Identified exit to Data Miner 4724 | -7/Lower Caves | Entered Data Miner 4724 | -7/Data Miner | Discovered new exit (range 6) 4748 | -7/Data Miner | Met Data Miner 4766 | -7/Data Miner | Data Conduit disabled 4900 | -7/Data Miner | Core integrity fell below 50% 4916 | -7/Data Miner | Core integrity fell below 20% 4933 | -7/Data Miner | Lost 16 parts (3p4n6u3w) 4988 | -7/Data Miner | Entered Proximity Caves 5137 | -6/Proximity Caves | Build established: Mutant 5145 | -6/Proximity Caves | Spotted B-75 Beast 5312 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 5323 | -6/Proximity Caves | Learned Factory emergency access door positions 5424 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05292_ Acquired 22 matter. 05294_ Acquired 14 matter. 05298_ Acquired Gauss Rifle. 05302_ Acquired 1 matter. 05304_ Acquired 8 matter. 05306_ Acquired 6 matter. 05307_ The unstable cave ceiling collapses. 05323_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05349_ System corrupted: Energy discharge (-32). 05365_ Gauss Cannon destroyed. 05372_ System corrupted: Heat flow error (+149). 05377_ Slug penetrates S-27 Virus. 05381_ Slug penetrates Wall. 05383_ Slug penetrates S-27 Virus. 05387_ S-27 Virus suffers critical hit (Destroy). 05387_ S-27 Virus destroyed. 05392_ VTOL Module fries itself beyond repair. 05394_ Lgt. Nuclear Core fries itself beyond repair. 05396_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????##???????? #?????????????????????????? | | ????????### ##????## ????????????????????????? | | ??????### #???## ???????????????????????? | | ??????# #???# ???????????????????????? | | #?????# #??## #???????????????????????? | | ###???# #?## #???????????????????????? | | #???# ### #???????????????????????? | | ##??## #???????????????????????? | | ##???# #????????????????????????? | | ###??# #?????????????????????????? | | ##?# #??????????????????????????? | | #???# s #####???#??????????????????? | | #???## ss ### #??????????????????? | | ##????## ### ##?????????????????? | | ##?????# #?# #?????????????????? | | #?????# #?# @ #?????????????????? | | #?????# #?# ## #????????????????? | | #"#????# #?## #####????? #???????????????? | | ####????# #??## ##??????????????????????????? | | ##???????# #???# ##???????????????????????????? | | ?????????# #??# ##????????????????????????????? | | ?????????# #??# #?????????????????????????????? | | ?????????# #??## ##?????????????????????????????? | | ?????????# #???# ##??????????????????????????????? | | ?????????# #???###???????????????????????????????? | | ???####### #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######?????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorIonicCompactor Manual? 0 Play Time 01:07:36 Cumulative 83.9 hours Start 2024.03.31 @ 14:15:39 End 2024.03.31 @ 15:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b5f4b7a-51e5-44f6-a56e-f8d4bf35a565