Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 17:44:22 Player: Not2Dey Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (150) 150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1085 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Mace > --- INVENTORY (10) --- Light Ion Engine Reinforced Ion Engine Wheel Wheel Compact Wheel Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Light Assault Rifle Mace [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 6 7 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 85 66 Engine 12 | . 14 11 Leg 25 | . 28 22 Storage 12 | . 14 11 Energy Gun 10 | . 17 . Ballistic Gun 9 | . 9 11 Impact Weapon 5 | . 1 11 Naked Turns . | . . . Heaviest Build 18 | 13 18 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 7 | 4 7 7 Average Carried 5 | 1 5 6 Final Capacity 10 | 8 10 10 Final Carried 7 | 4 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 336 | 244 42 50 Remotely . | . . . Salvage Created 179 | . 42 137 Parts 8 | . 3 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Melee 5 | . 2 3 Classes Destroyed 4 | . 1 3 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 2 | . . 2 Brawler 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 61 | . 53 8 Missed 18 | . 16 2 Damage Taken 404 | . 300 104 Core 119 | . 80 39 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 8 | . 4 4 Largest 1 | . 1 1 Hottest 50 | . 50 20 Shots Fired 8 | . 4 4 Gun 8 | . 4 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | . 2 4 Thermal 2 | . 2 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . 1 2 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | . 6 9 Core Hits 5 | . 1 4 Critical Kills 1 | . 1 . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 4 | . 3 1 Smash 4 | . 3 1 Melee Attacks 16 | . 8 8 Impact 16 | . 8 8 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 429 | . 191 238 Guns 50 | . 30 20 Cannons . | . . . Explosions . | . . . Melee 379 | . 161 218 Ramming . | . . . Kinetic 37 | . 17 20 Thermal 13 | . 13 . Explosive . | . . . Electromagnetic . | . . . Impact 379 | . 161 218 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . 3 . Overload Shots . | . . . Overflow Damage 147 | . 98 49 Projectiles . | . . . Explosions . | . . . Melee 147 | . 98 49 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 148 | . 148 . Average Temperature 55 | . 55 . Received Heat Transfer 12 | . . 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | . 2 5 Impact Corruptions 6 | . 4 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 126 | . 77 126 Initial . | . . . Average 47 | . 52 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 6 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 11 | . 9 2 Failed 11 | . 8 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 17 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Record 2 | . 2 . Alert Level 2 | . 1 1 Locate Traps 1 | . . 1 Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 773 | 126 412 235 Spaces Moved 558 | 107 301 150 Core 21 | 21 . . Treads . | . . . Legs 537 | 86 301 150 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 106 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 36 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 638 | 116 335 187 Wait 28 | . 4 24 Move 556 | 106 300 150 Hop . | . . . Pick Up 11 | 4 6 1 Fast Attach 6 | 6 . . Attach 3 | . 3 . Detach 3 | . 3 . Swap 4 | . 4 . Drop 3 | . 3 . Fire 8 | . 4 4 Melee 16 | . 8 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 774 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Destroyed Hover Unit. W-16 Scout system corrupted by crushing effect. W-16 Scout system terminally corrupted. Visual Processing Unit fried. Hover Unit fried. Sensor Array fried. Signal Interpreter fried. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# #??????????????+#######? | | ??????#??????????# ####+## ? #? | | ?+##### #####+#### + ?? ? | | ^ # @##+#+## ??? #? | | + #?????????????????# #? | | ! # #?????????????????# #? | | !!! #### # #?????????????????# #? | | ?? !???????# # #????????????????## ## | | ?????????????# # #????????????????# # | | ?????????????# ##########????????????????# | | ?????????????# #?????????????????????????# T | | ?????????????# #???????????+?????????????# | | ?????????????# #??????????? ?????????????# # | | ?????????????# #??????????? ?????????????## #### | | ?????????????# #??????????? ??????????????# #??# | | ?????????????# #??????????? ??????????????# #??# | | ?????????????# #??????????# #?????????????# #??# | | ?????????????# #??????????# #?????????????# #??# | | ?????????????# #??????????# #????????###??# #??# | | ?????????????# #?#????????# ##########T#### #### | | ?????????????# #? #####???# # # ^ | | ????????????# #?? #???# # # ^ | | ???????????# #??? #???# # %+ ^ | | ########### ##### ###### # # ^ | | +% + ^ | | ####### ### ########### | | #?????# #?# #?????????# | | #################### ##?????# #?# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed DefenseRefineryMantle Manual? 0 Play Time 00:20:14 Cumulative 7.4 hours Start 2024.06.06 @ 22:51:14 End 2024.08.04 @ 17:44:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29a4b406-ed97-46ec-8dcd-4b997c110d14