Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 19:21:15 Player: kasaphescent Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (304) 1520 Value Destroyed (15676) 15676 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (10068) 10068 TOTAL SCORE: 33984 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6698 Follower Combat Kills 2138 Entered Garrisons 600 Met Imprinter 300 Was Imprinted 300 Friendly Fire -468 Cogmind --------- Core Integrity 0/1150 Matter 119/300 Energy 55/100 System Corruption 26% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Light Quantum Reactor Armored Medium Treads Centrium Wheel Advanced Sensor Array Encrypted Comm Array Wave Gun Wave Gun Wave Gun Heavy Gauss Cannon Faulty Light Antimatter Cannon RU-N14's Throwing Claymores (10) CR-A16's Behemoth Slayer Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Target Analyzer Advanced Target Analyzer Graphene Brace Advanced Thermal Shield Advanced Shield Generator Advanced System Restoration Module > --- WEAPON ----------- Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Advanced Medium Treads Centrium Wheel Matter Compressor Advanced Sensor Array Encrypted Comm Array Wave Gun Wave Gun KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun Heavy Gauss Cannon Light Antimatter Cannon Heavy Shock Bomb Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Behemoth Slayer Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap [Rating: 131] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Hypervelocity Gauss Rifle Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . 1 1 . . . . . Utility 6 | . . 1 . . . 2 . . . . 1 1 . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 323 | 5 6 10 2 36 12 6 18 3 6 6 26 34 36 18 4 50 45 Power 20 | 1 1 1 . 1 1 . 3 . . . 1 1 1 . 1 5 3 Engine 12 | 1 1 1 . 1 1 . 3 . . . . . 1 . . 1 2 Core 1 | . . . . . . . . . . . . . . . . . 1 Reactor 7 | . . . . . . . . . . . 1 1 . . 1 4 . Propulsion 68 | 1 2 4 2 14 7 . 7 . 1 1 4 4 1 1 . 8 11 Treads 14 | . . . . . . . 1 . . . 1 1 . . . 7 4 Leg 42 | 1 2 4 2 12 7 . 4 . 1 1 1 . . . . . 7 Wheel 12 | . . . . 2 . . 2 . . . 2 3 1 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 83 | 1 2 3 . 4 3 5 . 1 2 . 7 9 8 10 3 12 13 Device 39 | . 1 . . 2 . 1 . . 1 . 1 5 7 6 3 6 6 Storage 7 | 1 1 1 . . 1 . . . . . 1 . . . . . 2 Processor 12 | . . 2 . 1 1 1 . . . . 1 2 . 1 . 1 2 Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 24 | . . . . 1 1 3 . 1 1 . 4 1 1 3 . 5 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 152 | 2 1 2 . 17 1 1 8 2 3 5 14 20 26 7 . 25 18 Energy Gun 6 | . . . . 4 . . . . . . . . . . . . 2 Energy Cannon 17 | . . . . . . . 2 1 1 1 6 6 . . . . . Ballistic Gun 73 | 2 1 2 . 8 1 1 3 . . 1 . 10 15 5 . 14 10 Ballistic Cannon 4 | . . . . 2 . . . . . . . . . . . . 2 Launcher 6 | . . . . 2 . . 2 1 . . . . . . . . 1 Special Weapon 16 | . . . . . . . . . 1 2 3 2 . 1 . 4 3 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon 28 | . . . . . . . . . 1 1 5 2 11 1 . 7 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 1 . . . 2 . . 7 . . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . . 7 Parts Lost 99 | . . . . 13 1 1 5 . . . 2 5 9 5 . 26 32 Power 14 | . . . . 1 . . 1 . . . 1 1 1 . . 5 4 Propulsion 26 | . . . . 5 . . 2 . . . . 1 1 . . 5 12 Utility 30 | . . . . 1 . . . . . . 1 2 4 2 . 10 10 Weapon 29 | . . . . 6 1 1 2 . . . . 1 3 3 . 6 6 Highest Loss Streak 19 | . . . . 7 1 1 4 . . . 1 2 4 4 . 6 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 100 98 100 99 95 99 99 99 87 78 80 76 74 80 80 Engine 4 | . 14 11 9 8 9 7 5 7 7 7 . . . 5 5 1 4 Reactor 2 | . . . . . . . . . . . 5 4 4 . . 7 3 Treads 4 | . . . . . . . 3 7 7 4 4 1 5 5 5 13 13 Leg 10 | . 25 21 36 31 36 30 12 7 7 9 3 . . . . . 7 Wheel 7 | . . . . 4 . . 10 15 15 15 12 15 10 10 10 4 . Device 12 | . 12 11 9 5 . 6 7 7 7 7 6 13 26 15 10 12 19 Storage 6 | . 14 11 9 9 9 7 7 7 7 7 6 5 5 5 5 5 5 Processor 9 | . . 10 9 7 9 14 15 15 15 15 12 5 5 6 10 13 6 Protection 5 | . . . . 4 9 7 7 6 7 7 13 12 . 5 10 5 1 Energy Cannon 1 | . . . . . . . 1 6 6 7 3 1 . . . . . Ballistic Gun 16 | . 28 33 27 19 27 23 15 7 7 11 13 13 16 16 15 13 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 10 16 32 32 54 57 58 53 53 53 58 128 132 125 128 127 149 153 Greatest Support 180 | 10 20 20 40 52 62 59 64 24 24 24 56 84 90 56 56 180 180 Greatest Overweight (x) 4 | . 1 1 . 2 1 . 2 2 2 2 2 4 2 2 2 4 1 Average Overweight (x) 1 | . . . . . . . . 2 1 2 1 1 1 2 2 2 . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 19 | 6 9 13 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Most Carried 25 | 7 10 15 15 15 15 15 15 15 15 15 16 25 25 25 25 25 25 Average Carried 17 | 4 9 12 13 14 14 14 13 14 14 15 14 24 20 21 23 23 20 Final Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 7 10 14 15 15 14 15 14 14 15 15 16 25 17 21 25 18 16 Class Distribution -------------------- 24% | Mutant 23% | Tank 15% | Gunner 15% | Scavenger-Gunner 10% | Scavenger-Tank 6% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Tank | -5/Garrison Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Matter Collected 9976 | 217 99 320 29 893 744 910 624 80 . 185 465 1220 1207 439 . 1089 1455 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15359 | . 99 397 69 1008 1185 1038 817 238 . 376 761 1795 2178 576 . 2359 2463 Parts 803 | . 6 29 6 39 78 66 36 5 . 18 29 102 123 21 . 108 137 Haulers Intercepted 8 | . . 3 . . 4 . . . . . . 1 . . . . . Recyclers Shooed 5 | . 3 . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 33 8 . 22 . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 313 | . 1 10 2 23 16 16 15 4 . 12 14 37 31 12 . 74 46 Melee 9 | . . . . . . . 1 . . . 1 5 1 . . 1 . Guns 226 | . 1 10 2 20 16 16 9 . . 4 4 21 28 10 . 50 35 Cannons 10 | . . . . 3 . . . 1 . 1 1 1 . . . 2 1 AOE 61 | . . . . . . . 5 3 . 7 7 9 . 2 . 18 10 Classes Destroyed 22 | . 2 3 1 3 4 1 1 . . 2 2 . . . . 1 2 Worker 6 | . . . . . . . . . . . 2 3 . . . . 1 Builder 5 | . . . . . 1 2 . . . . . 2 . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . 1 Hauler 8 | . . 3 . . 4 . . . . . . 1 . . . . . Recycler 3 | . 1 . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . 1 . . . Swarmer 72 | . . 7 1 3 2 . 7 . . 6 . 9 5 4 . 16 12 Saboteur 3 | . . . . . . . . . . 1 . 1 . . . . 1 Grunt 92 | . 1 2 . 13 4 10 7 3 . 2 10 11 8 7 . 12 2 Brawler 7 | . . . . . . . 1 1 . 1 . . 1 . . . 3 Duelist 9 | . . 1 . 2 2 . . . . 1 . . 2 . . . 1 Protector 2 | . . . . . 1 . . . . . 1 . . . . . . Sentry 18 | . . . 1 1 6 3 . . . 1 1 . . 1 . 3 1 Specialist 9 | . . . . 1 . . . . . . . 2 2 . . . 4 Hunter 33 | . . . . 2 1 . . . . . 1 10 9 . . . 10 Programmer 23 | . . . . 1 . 3 . . . . . 4 2 . . 2 11 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . . . . 1 . 2 . . 3 . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . . 38 . Mutant 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 27 | . 1 5 1 3 9 5 4 4 . 5 4 11 3 8 . 27 9 Combat Bots Only 27 | . 1 4 1 3 6 4 4 4 . 5 4 10 3 7 . 27 9 Max Kills in Single Turn 5 | . 1 1 1 1 3 1 3 2 . 3 4 3 1 3 . 5 4 Gunslinging 2 | . . . . . . . . . . . . 1 . . . 1 2 Exploded 5 | . . . . . . . 3 2 . 3 4 2 . 2 . 5 4 Melee 1 | . . . . . . . 1 . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Damage Taken 24055 | . 10 212 85 2158 616 747 829 25 . 186 499 1915 2750 1575 . 6751 5697 Core 2230 | . . 54 6 275 72 73 75 . . 25 31 162 221 80 . 358 798 Absorbed by Shields 1662 | . . . . 216 . . . . . . . . 68 . . 116 1262 Reduced by Siege Mode 901 | . . . . . . . . . . . . 5 186 47 . 405 258 Redirected to Shielding 203 | . . . . . . . . . . . . 52 . . . 36 115 Regen/Repaired (Parts) 237 | . . . . . . . . . . . . . . 237 . . . Core Remaining (%) 77 | 100 100 86 . . 35 . . . . 75 96 . . 53 . . . Volleys Fired 734 | . 12 34 4 115 41 48 33 4 . 13 35 55 88 26 1 114 111 Largest 3 | . 2 3 3 3 3 3 3 2 . 3 3 3 3 3 2 3 3 Hottest 162 | . 40 60 60 144 99 99 96 99 . 132 132 161 99 94 56 89 162 Shots Fired 1938 | . 24 102 12 265 123 144 84 5 . 24 69 143 268 72 2 297 304 Gun 1838 | . 24 102 12 227 123 144 81 1 . 15 55 131 268 71 2 286 296 Cannon 61 | . . . . 35 . . . 1 . 6 10 7 . . . . 2 Launcher 9 | . . . . 3 . . 3 3 . . . . . . . . . Special 30 | . . . . . . . . . . 3 4 5 . 1 . 11 6 Kinetic 1761 | . 24 102 12 205 123 144 81 1 . 15 55 131 268 71 2 286 241 Thermal 119 | . . . . 57 . . . . . . . 5 . . . . 57 Explosive 39 | . . . . 3 . . 3 3 . 3 4 5 . 1 . 11 6 Electromagnetic 19 | . . . . . . . . 1 . 6 10 2 . . . . . Robot Hit Streak 39 | . 9 12 8 20 11 7 5 1 . 4 8 12 21 21 23 35 39 Robot Miss Streak 5 | . 1 3 1 4 3 3 5 3 . 2 4 4 3 1 . 4 4 Penetration Max 3 | . . . . . 3 2 1 . . 1 1 1 1 1 . 1 1 Secondary Targets 61 | . . 1 . 8 1 . 1 . . . 1 5 6 4 . 23 11 Max Gunslinging Chain 2 | . . 1 . 1 1 . 1 . . . 1 1 1 1 . 2 2 Shots Hit Robots 1369 | . 19 69 8 186 88 86 45 3 . 14 46 101 194 61 2 231 216 Core Hits 747 | . 6 28 4 67 58 48 33 11 . 18 29 76 94 28 1 132 114 Critical Kills 105 | . . . . 5 18 18 5 . . . 1 15 25 4 . 6 8 Critical Parts Destroyed 129 | . . . . 6 26 14 2 . . . 1 21 44 . . 6 9 Critical Strikes 262 | . . . . 14 46 32 7 . . 3 5 44 69 5 . 15 22 Burn 3 | . . . . 1 . . . . . . . . . . . . 2 Destroy 239 | . . . . 11 46 32 7 . . . 2 36 69 5 . 12 19 Blast 2 | . . . . 2 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 2 1 . . . . 1 1 Impale 13 | . . . . . . . . . . 1 2 8 . . . 2 . Melee Attacks 97 | . . . . 2 . . 11 2 1 1 16 28 24 1 . 11 . Impact 2 | . . . . 2 . . . . . . . . . . . . . Slashing 14 | . . . . . . . 11 2 1 . . . . . . . . Piercing 81 | . . . . . . . . . . 1 16 28 24 1 . 11 . Sneak Attacks 8 | . . . . . . . . . . 1 2 . 3 . . 2 . Combat Hostiles 4 | . . . . . . . . . . . 1 . 1 . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33750 | . 154 568 64 2299 845 672 1292 524 . 1378 2782 3937 1399 1521 41 7498 8776 Guns 18857 | . 154 568 64 1824 845 672 524 . . 175 732 919 1207 997 41 4492 5643 Cannons 901 | . . . . 449 . . . 30 . 72 168 158 . . . . 24 Explosions 10942 | . . . . 26 . . 299 364 . 986 1447 2111 . 486 . 2283 2940 Melee 2145 | . . . . . . . 469 130 . 69 275 602 192 . . 408 . Ramming 57 | . . . . . . . . . . . . . . . . 57 . Kinetic 17528 | . 154 568 64 1664 845 672 524 . . 175 732 919 1207 997 41 4492 4474 Thermal 2090 | . . . . 609 . . . . . 137 55 96 . . . . 1193 Explosive 10750 | . . . . 26 . . 299 364 . 849 1392 2111 . 486 . 2283 2940 Electromagnetic 332 | . . . . . . . . 30 . 72 168 62 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1447 | . . . . . . . 469 130 . 76 160 147 . 38 . 258 169 Piercing 1546 | . . . . . . . . . . 69 275 602 192 . . 408 . Highest Corruption 26 | . . . . 1 2 2 2 2 2 . 1 4 4 4 . 11 26 Average Corruption 4 | . . . . 1 1 1 2 2 2 . 1 2 4 3 . 4 13 Corruption Purged 13 | . . . . . . . . . . . . . . 4 . 3 6 Corruption Blocked 11 | . . . . . . . . . . . . 10 1 . . . . Effects 230 | . . . . 11 5 8 10 2 4 . 3 10 64 5 . 43 65 Message Errors 58 | . . . . 5 1 3 3 1 1 . 1 3 21 . . 4 15 Matter Fused 45 | . . . . 2 1 . 3 . 1 . . 3 14 1 . 6 14 Heat Flow Errors 28 | . . . . 3 . 1 1 1 . . . . 6 2 . 7 7 Energy Discharges 27 | . . . . . . 1 . . 1 . 1 . 7 1 . 8 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . 1 1 . 1 . 1 . . . 5 . . 9 8 Data Loss (major) 9 | . . . . . . . . . . . 1 1 3 1 . 2 1 Misfires 16 | . . . . . 1 2 1 . . . . 1 6 . . 2 3 Alerts 1 | . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . 1 1 1 . . . . 1 1 . . 5 7 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 813 | . . . . . . . 121 103 . 146 49 140 . 13 . 208 33 Projectiles 26 | . . . . . . . . . . . . 25 . . . . 1 Explosions 194 | . . . . . . . . . . 24 . 44 . 13 . 81 32 Melee 593 | . . . . . . . 121 103 . 122 49 71 . . . 127 . Knockbacks 10 | . . . . 10 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 10 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . 36 . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . 7 . Targets Rammed 7 | . . . . . . . . . . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 6 38 21 370 307 425 347 84 . 164 321 517 272 231 . 243 306 Average Temperature 88 | . 6 17 10 96 89 125 108 29 . 55 83 100 41 39 . 80 140 Received Heat Transfer 4182 | . 6 24 36 649 117 315 270 18 . 36 132 378 432 687 . 910 172 Effects 15 | . . . . 1 . 5 1 . . . 3 5 . . . . . Shutdowns 2 | . . . . . . 1 . . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 8 | . . . . . . 2 . . . . 3 3 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . 2 15 2 . 12 8 Total Turns 958 | . . . . . . . . . . . . 19 321 58 . 292 268 Longest Duration 84 | . . . . . . . . . . . . 11 55 51 . 59 84 Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . 1 . 1 . . . 1 3 Heat Transferred 3643 | . . . . 1480 . . . . . 150 50 150 . . . . 1813 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Peak Influence 3009 | . 25 100 115 995 751 593 . . . . 1028 1316 3009 1794 908 1718 1916 Initial 1579 | . . 10 35 74 484 322 . . . . 272 503 849 1579 878 635 901 Average 979 | . 8 24 66 558 588 429 . . . . 472 765 1845 1631 899 1289 1160 Maximum Alert Level 5 | . . . . 3 3 2 . . . . 3 4 5 5 3 5 5 Low Security (%) 10 | 100 100 100 100 13 . . . . . . . . . . . . . Level 1 9 | . . . . 18 . 37 . . . . 52 . . . . . . Level 2 20 | . . . . 30 83 62 . . . . 35 58 . . . 2 . Level 3 19 | . . . . 36 16 . . . . . 12 19 6 . 100 25 53 Level 4 22 | . . . . . . . . . . . . 21 35 36 . 65 29 Level 5 16 | . . . . . . . . . . . . . 57 63 . 6 8 High Security . | . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 1 . 2 5 . . . 1 8 6 . 4 . . 12 Investigation 4 | . . . . . . 2 . . . . 1 1 . . . . . Extermination 9 | . . . . . . 2 . . . . 2 1 . 1 . . 3 Reinforcement 13 | . . . . . 1 1 . . . . 2 3 . 2 . . 4 Assault 10 | . . . . . 1 . . . . 1 1 1 . 1 . . 5 Garrison 3 | . . . 1 . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Distress Signals 11 | . . . 1 4 2 1 . . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 464 | . 2 12 4 36 25 22 20 4 . 22 27 53 47 26 2 82 80 Peak Tracking Total 12 | . 1 4 3 6 5 5 5 4 . 9 5 11 5 11 1 12 12 Tactical Retreats 44 | . . . 1 6 1 3 3 . . 1 1 4 13 3 . 7 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Traps Triggered 24 | . 1 . . 6 1 . . . . . . 1 8 2 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 6 4 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Machines Disabled 34 | . . . . 1 . 1 . . . 2 10 1 10 1 . 4 4 Max in Single Turn 4 | . . . . 1 . 1 . . . 1 4 1 2 . . 1 1 Garrison Access 4 | . . . . . . 1 . . . . 3 . . . . . . Garrison Relay 8 | . . . . . . . . . . . . . 5 . . 3 . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Machines Accessed 31 | . . 2 1 3 2 6 2 1 . . 6 3 . 3 1 . 1 Terminals 17 | . . 2 . 3 2 5 1 . . . . 2 . 1 . . 1 Fabricators 3 | . . . . . . . . . . . 2 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 1 . . . . 3 1 . . 1 . . Total Hacks 60 | . . 4 1 6 6 11 2 1 . . 13 7 . 5 2 . 2 Successful 26 | . . 2 1 3 3 3 2 1 . . 3 3 . 3 1 . 1 Failed 34 | . . 2 . 3 3 8 . . . . 10 4 . 2 1 . 1 Catastrophic 10 | . . 1 . 1 1 5 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . . 1 . . 6 4 . . . . 15 8 8 7 . 1 5 Terminals 35 | . . 4 . 6 6 10 1 . . . . 5 . 1 . . 2 Fabricators 6 | . . . . . . . . . . . 5 . . 1 . . . Repair Stations 5 | . . . . . . . . . . . 2 . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . . 1 . . . . 6 2 . . 2 . . Terminal Hacks 14 | . . 2 . 3 1 1 2 1 . . . 2 . 1 . . 1 Record 1 | . . . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . 1 1 . . . . . . . . . Open DSF 4 | . . . . . . . . . . . . 2 . 1 . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 1 . . 2 . . . Scan Component 2 | . . . . . . . . . . . 1 . . 1 . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . . . 2 1 . . 1 . . Unlock Access 3 | . . . 1 . . . . . . . . 1 . . 1 . . Seal Access 3 | . . . . . . 1 . . . . 2 . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . . . . . . . . Terminals 3 | . . . . . 2 1 . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 2 . 3 2 5 . . . . 4 2 . 2 1 . 1 Full Trace Events 3 | . . . . . . 2 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . . . . . . 21 . . 13 6 Machine Destruction 34 | . . . . . . . . . . . . . 21 . . 13 . Programmers 6 | . . . . . . . . . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 2 . . 6 . . 1 . Allies Hacked 3 | . . . . . . . . . . . 1 . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Total Allies 33 | . . . . 2 . . . . 4 2 4 5 6 4 . 1 5 Largest Group 6 | . . . . 2 1 . . . 4 6 5 3 6 5 . 1 3 Highest-Rated Group 288 | . . . . 56 26 . . . 155 209 246 153 246 200 . 116 288 Highest-Rated Ally 116 | . . . . 31 26 . . . 40 40 70 51 51 41 . 116 96 Zionite Dispatches 6 | . . . . . . . . . . . 2 2 . 1 . . 1 Light 2 | . . . . . . . . . . . 1 . . . . . 1 Fire 1 | . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . 2 . . . . . Heavy Resupply 1 | . . . . . . . . . . . 1 . . . . . . Total Orders 6 | . . . . . . . . . 1 . 1 . 4 . . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 308 | . . . . 32 . . . . . 35 93 12 44 30 . 12 50 Total Damage 8969 | . . . . 674 . . . . . 1236 1865 539 1254 926 . 705 1770 Kills 68 | . . . . 4 . . . . . 9 15 4 9 6 . 7 14 Allies Corrupted 4 | . . . . . . . . . . . . . 1 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 2 1 . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 1 1 2 1 . . . Emergency Access 2 | . . . . . . . . . . . . 1 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Turns Passed 17129 | 64 395 763 83 1902 588 1132 809 337 1089 584 1154 1222 2792 787 162 1878 1388 Spaces Moved 9623 | 43 209 340 52 929 320 779 577 254 832 396 808 682 1600 453 109 779 461 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 647 | . . . . . . . . . . . . . 32 . . 273 342 Legs 2742 | 41 209 340 52 747 320 779 135 . . . . . . . . . 119 Wheels 6232 | . . . . 182 . . 442 254 832 396 808 682 1568 453 109 506 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 115 115 105 120 105 120 100 115 115 130 130 130 120 Average Speed 131 | 116 130 186 120 141 125 115 111 120 119 120 115 121 132 130 130 156 171 Slowest Speed 250 | 120 190 190 120 190 187 115 120 120 120 120 130 160 240 130 130 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 45 22 7 66 41 23 72 48 89 61 30 18 85 19 5 72 12 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 1 1 . 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 . 1 1 1 . . 1 . . . Scrap Searched 5 | . . . . . . . 4 . . 1 . . . . . . . Spaces Dug 38 | . . . . 9 . . 15 . . . 1 6 5 . . 2 . Terrain Destroyed 568 | . . . . 23 4 6 27 10 . 39 88 69 88 8 . 121 85 Melee 7 | . . . . . . . . . . . 1 3 3 . . . . Projectile 87 | . . . . . . . 1 . . 3 10 5 . . . 16 52 AOE 435 | . . . . 21 . . 23 10 . 36 77 56 69 8 . 104 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Fac Gar Fac Total 12596 | 54 311 417 66 1322 420 933 678 279 923 482 948 952 2092 596 125 1175 823 Wait 1354 | . 73 13 5 177 34 90 20 14 73 31 43 114 247 83 7 153 177 Move 9603 | 42 208 339 52 926 319 778 576 253 831 395 807 682 1597 452 109 776 461 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 141 | 7 7 10 3 18 2 5 8 1 4 . 6 15 2 9 4 21 19 Fast Attach 85 | 5 5 3 . 9 1 2 5 1 2 2 4 13 4 5 2 8 14 Attach 96 | . 1 1 2 10 1 1 9 . 1 . 3 8 8 8 . 21 22 Detach 33 | . 1 . . 1 . . 3 . 2 1 1 10 2 6 . 2 4 Swap 142 | . . 6 . 17 10 3 4 2 3 4 19 13 24 5 2 21 9 Drop 123 | . 4 11 . 23 12 6 9 2 6 2 13 14 4 1 . 11 5 Fire 734 | . 12 34 4 115 41 48 33 4 . 13 35 55 88 26 1 114 111 Melee 97 | . . . . 2 . . 11 2 1 1 16 28 24 1 . 11 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . 7 . Escape Stasis 106 | . . . . 24 . . . . . . . . 58 . . 24 . Rewire 74 | . . . . . . . . . . 33 1 . 34 . . 6 . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 755 | -9/Materials | Build established: Gunner 1201 | -9/Materials | Discovered new exit (range 10) 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Propulsion x2 1257 | -8/Materials | Garrison activated, responded to threat 1306 | -8/Materials | Identified exit to Garrison 1306 | -8/Materials | Entered Garrison 1360 | -8/Garrison | Triggered checkpoint 1440 | -8/Garrison | Triggered checkpoint 1522 | -8/Garrison | Lost 3 parts (1n2w) 1690 | -8/Garrison | Triggered checkpoint 1756 | -8/Garrison | Discovered new exit (range 40) 1756 | -8/Garrison | Discovered new exit (range 81) 1756 | -8/Garrison | Discovered new exit (range 12) 1774 | -8/Garrison | Build established: Scavenger-Gunner 2291 | -8/Garrison | Lost 7 parts (1p3n1u2w) 2318 | -8/Garrison | Rescued a captive Derelict 2319 | -8/Garrison | Rescued a captive Derelict 2320 | -8/Garrison | Core integrity fell below 50% 2368 | -8/Garrison | Spotted B-75 Beast 2387 | -8/Garrison | Allies destroyed B-75 Beast 2597 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2632 | -8/Garrison | Triggered checkpoint 2738 | -8/Garrison | Build established: Tank 3068 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3208 | -8/Garrison | Entered Materials 3208 | -8/Materials | Accompanied by 1 ally 3608 | -8/Materials | First assault squad dispatched 3773 | -8/Materials | Discovered new exit (range 17) 3796 | -8/Materials | Entered Factory 3796 | -7/Factory | Evolved 2 slots: Utility x2 4112 | -7/Factory | Build established: Gunner 4734 | -7/Factory | Identified exit to Lower Caves 4928 | -7/Factory | Entered Lower Caves 4954 | -7/Lower Caves | Met a Warlord Commander 4955 | -7/Lower Caves | Learned location of Warlord (-4) 4963 | -7/Lower Caves | Found Encrypted Comm Array 5282 | -7/Lower Caves | Lost 4 parts (2n2w) 5561 | -7/Lower Caves | Build established: Mutant 5619 | -7/Lower Caves | Learned Factory interactive machine intel 5697 | -7/Lower Caves | Encountered a Warlord checkpoint 5723 | -7/Lower Caves | Discovered new exit (range 13) 5737 | -7/Lower Caves | Entered another Lower Caves area 6041 | -7/Lower Caves | Identified exit to Zion 6074 | -7/Lower Caves | Entered Zion 6113 | -7/Zion | Discovered new exit (range 19) 6127 | -7/Zion | Given A8's code to call for help 6184 | -7/Zion | Given the Hacking Drone Bay 6184 | -7/Zion | Found Prototype Device 6210 | -7/Zion | Identified Hacking Drone Bay 6230 | -7/Zion | System corruption cleaned by Quarantine Array 6331 | -7/Zion | Learned Factory emergency access door positions 6394 | -7/Zion | Found Prototype Special Weapon 6394 | -7/Zion | Identified RU-N14's Throwing Claymores 6397 | -7/Zion | Found RU-N14's Throwing Claymores 6403 | -7/Zion | Found RU-N14's Throwing Claymores 6405 | -7/Zion | Found RU-N14's Throwing Claymores 6463 | -7/Zion | Learned Factory trap positions 6790 | -7/Zion | Found CR-A16's Pointy Stick 6859 | -7/Zion | Imprinted 6861 | -7/Zion | Declared Zion's savior 7163 | -7/Zion | Entered Proximity Caves 7163 | -6/Proximity Caves | Accompanied by 4 allies 7413 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7721 | -6/Proximity Caves | Discovered new exit (range 7) 7747 | -6/Proximity Caves | Entered Factory 7747 | -6/Factory | Accompanied by 5 allies 7747 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7748 | -6/Factory | Loaded intel: 74 trap records 7750 | -6/Factory | Loaded intel: 53 interactive machine locations 7992 | -6/Factory | Spotted B-75 Beast 8008 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 8011 | -6/Factory | Destroyed B-75 Beast 8345 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8380 | -6/Factory | Garrison activated, responded to threat 8437 | -6/Factory | Zion Light squad teleported in 8846 | -6/Factory | Discovered new exit (range 16) 8873 | -6/Factory | Zion Heavy Resupply teleported in 8901 | -6/Factory | Entered another Factory area 8901 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9304 | -5/Factory | Discovered new exit (range 6) 9368 | -5/Factory | Build established: Tank 9654 | -5/Factory | Retrieved Zion intel report: Emergency Access 9655 | -5/Factory | Zion Hacker squad teleported in 9704 | -5/Factory | Cargo convoy interrupted 9748 | -5/Factory | Destroyed 10 combat bots 9751 | -5/Factory | Found Prototype Processor 9751 | -5/Factory | Identified Exp. Terrain Scan Processor 9755 | -5/Factory | Found Prototype Processor 9755 | -5/Factory | Identified Spectral Analyzer 10101 | -5/Factory | First assault squad dispatched 10109 | -5/Factory | Zion Hacker squad teleported in 10123 | -5/Factory | Identified exit to Garrison 10123 | -5/Factory | Entered Garrison 10123 | -5/Garrison | Accompanied by 2 allies 10127 | -5/Garrison | Spotted B-75 Beast 10148 | -5/Garrison | Allies destroyed B-75 Beast 10163 | -5/Garrison | Destroyed B-90 Cyclops 10196 | -5/Garrison | Destroyed B-86 Titan 10301 | -5/Garrison | Garrison Relay disabled 10308 | -5/Garrison | Triggered checkpoint 10500 | -5/Garrison | Build established: Scavenger-Gunner 10683 | -5/Garrison | Discovered new exit (range 12) 10722 | -5/Garrison | Triggered checkpoint 10821 | -5/Garrison | Garrison Relay disabled 10920 | -5/Garrison | Triggered checkpoint 10973 | -5/Garrison | Garrison Relay disabled 11015 | -5/Garrison | Build established: Tank 11111 | -5/Garrison | Discovered new exit (range 14) 11238 | -5/Garrison | Triggered checkpoint 11317 | -5/Garrison | Lost 4 parts (1n1u2w) 11323 | -5/Garrison | Garrison Relay disabled 11341 | -5/Garrison | Retrieved Zion intel report: Emergency Access 11426 | -5/Garrison | Triggered checkpoint 11490 | -5/Garrison | Triggered checkpoint 11546 | -5/Garrison | Garrison Relay disabled 11678 | -5/Garrison | Retrieved Zion intel report: Unaware Schematics 11749 | -5/Garrison | Discovered new exit (range 22) 12461 | -5/Garrison | Phase Generator disabled 12563 | -5/Garrison | Build established: Commander-Tank 12688 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12809 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12915 | -5/Garrison | Entered Factory 12915 | -5/Factory | Accompanied by 5 allies 13019 | -5/Factory | Repaired Arm. Huge Wheel 13515 | -5/Factory | First assault squad dispatched 13520 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13521 | -5/Factory | Zion Fire squad teleported in 13614 | -5/Factory | Build established: Tank 13616 | -5/Factory | Discovered new exit (range 9) 13686 | -5/Factory | Lost 4 parts (2u2w) 13693 | -5/Factory | Destroyed 7 combat bots 13702 | -5/Factory | Entered another Factory area 13702 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13861 | -4/Factory | Identified exit to Garrison 13864 | -4/Factory | Entered Garrison 13906 | -4/Garrison | Triggered checkpoint 13906 | -4/Garrison | Heavy support dispatched to Factory 13969 | -4/Garrison | Destroyed 9 combat bots 13969 | -4/Garrison | Lost 6 parts (1p2n3u) 13990 | -4/Garrison | Garrison Relay disabled 14081 | -4/Garrison | Spotted B-86 Titan 14119 | -4/Garrison | Triggered checkpoint 14261 | -4/Garrison | Lost 4 parts (2p1n1w) 14293 | -4/Garrison | Destroyed B-86 Titan 14307 | -4/Garrison | Found Hvy. Reflective Plating 14361 | -4/Garrison | Discovered new exit (range 22) 14374 | -4/Garrison | Triggered checkpoint 14441 | -4/Garrison | Garrison Relay disabled 14580 | -4/Garrison | Triggered checkpoint 14763 | -4/Garrison | Lost 5 parts (1p1n1u2w) 14792 | -4/Garrison | Triggered checkpoint 14811 | -4/Garrison | Garrison Relay disabled 14863 | -4/Garrison | Discovered new exit (range 12) 14880 | -4/Garrison | Build established: Scavenger-Gunner 14936 | -4/Garrison | Triggered checkpoint 15007 | -4/Garrison | Spotted B-90 Cyclops 15034 | -4/Garrison | Spotted B-75 Beast 15037 | -4/Garrison | Destroyed B-90 Cyclops 15070 | -4/Garrison | Destroyed B-75 Beast 15115 | -4/Garrison | Rewired B-86 Titan 15240 | -4/Garrison | Discovered new exit (range 10) 15258 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15394 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15491 | -4/Garrison | Build established: Scavenger-Tank 15503 | -4/Garrison | Assembled breached garrison interior 15653 | -4/Garrison | Destroyed 27 combat bots 15694 | -4/Garrison | Lost 6 parts (1p1n2u2w) 15697 | -4/Garrison | System corruption reached 10% 15732 | -4/Garrison | Destroyed 9 combat bots 15742 | -4/Garrison | Entered Factory 16060 | -4/Factory | Lost 3 parts (1n1u1w) 16481 | -4/Factory | Zion Light squad teleported in 16579 | -4/Factory | Found Prototype Protection 16579 | -4/Factory | Identified Zio. Weapon Casing 16660 | -4/Factory | Lost 4 parts (1n3u) 16725 | -4/Factory | Cargo convoy interrupted 16742 | -4/Factory | First assault squad dispatched 16755 | -4/Factory | Destroyed 9 combat bots 16816 | -4/Factory | Core integrity fell below 50% 16880 | -4/Factory | Enhanced Grunt warped into view, answering call for help 16884 | -4/Factory | Enhanced Grunt warped into view, answering call for help 16946 | -4/Factory | Lost 3 parts (1p2n) 17008 | -4/Factory | High security lockdown imminent 17088 | -4/Factory | High security lockdown engaged 17117 | -4/Factory | Core integrity fell below 20% 17130 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17122_ C-30 ARC bursts open, deploying its payload. 17122_ G-73 Enforcer unfolds itself. 17122_ B-60 Warrior unfolds itself. 17122_ E-15 Imp unfolds itself. 17123_ Penetrated by Slug. 17123_ Slug penetrates Wall. 17123_ Myomer Leg destroyed. 17124_ System corrupted: Graphene Brace rejected. 17126_ Hvy. Shock Bomb Launcher blown off. 17126_ KE Penetrator blown off. 17126_ Matter Compressor blown off. 17126_ Imp. KE Penetrator blown off. 17126_ E-15 Imp destroyed. 17127_ Mic. Fission Core destroyed. 17127_ B-60 Warrior destroyed. 17129_ M-36 Artificer repairs A-15 Conveyor. 17129_ RU-N14's Throwing Claymores expended. 17129_ Destroyed Lgt. Antimatter Reactor. 17129_ G-73 Enforcer destroyed. 17129_ L-61 Swordsman destroyed. Map ----- +----------------------------------------------------+ | ???????????# #########"!%[ ##????????????? | | ??????????# %[ "####?????????? | | ??????????# !% %*! #?????????? | | ??????????# %* * !% # ####??????? | | ######+#### %"#########!% # ##?##### | | + ##! %###???????# [ # # | | # ## %##???????## ! [ " #????? | | # "# |##?#######[ % [ ###????? | | !/ "# #??# = ! ##?????? | | %=########"###" ### ### # %*[ " #?????? | | !# [*%/ # T#???? ## [ " ##?????? | | ! %/ [[ ! "[=% #???? ?# # [ =%=###????? | | ####=%= *] !==[###??? ?? #"" = [ " #????? | | #=!#[% =%=%= =%[![!# ??? ?# #!% % *###????? | | #??# "!%*=! !!!%|%%*###;#;;;[ * **#??????? | | ???# "" * *!!!%*^=* #% % #??????? | | ???# =#[=[%^%==^ #"" ] #??????? | | ???#############!![[^^%= # #??????? | | ???????????????#####[= ##############??????? | | ???????????????????#=% #""" """"""?????????? | | ???????????????????#=% =%%!#" "#????????? | | ???????????????????# * =[!* #" "#????????? | | ???????????????????######%[h!#" "#????????? | | ???????????????####?????#*=[ #" "#????????? | | ???????????????# ##[[ ## ##????????? | | ???????????????# !@[ # ! #?????????? | | ???????????????# %]= # #?????????? | | ???????????????# ! + "Y" ????????????? | | ???????????????#+### # ?????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# b #??????????????????? | | ???????????????????# m bl #??????????????????? | | ??????????????????? A #??????????????????? | | ??????????????????## %% ??????????????????? | | ???????????????????# g ??????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# /%*g ?????????????????? | | ??????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 11 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Y-54 Guardian | -5/Garrison | Z-intel K-01 Serf | -5/Garrison | Z-intel A-02 Transporter | -5/Garrison | Z-intel B-60 Warrior | -5/Garrison | Z-intel A-15 Conveyor | -5/Garrison | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyWeightDeconstructor Manual? 0 Play Time 02:40:21 Cumulative 312.9 hours Start 2023.03.04 @ 13:45:50 End 2023.03.10 @ 19:21:15 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fefe146-b7b4-4e38-86a8-09bb4a077cd8