Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 19:53:47 // Winter2019/RPGLIKE Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (141) 141 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1781 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (1) --- Compact Wheel > --- UTILITY (1) ------ Improved Terrain Scanner > --- WEAPON (1) ------- Mining Laser > --- INVENTORY (1) ---- Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 7 | 5 1 1 . . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 1 | 1 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 2 . . . . Device 2 | 2 . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 1 . 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 Engine 25 | . 25 25 25 25 Wheel 25 | . 25 25 25 25 Device 25 | . 25 25 25 25 Ballistic Gun 13 | . 25 19 . . Special Weapon 11 | . . 5 25 25 Naked Turns . | . . . . . Heaviest Build 10 | 6 10 10 9 9 Greatest Support 16 | 16 16 16 16 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . 1 1 1 Average Capacity . | . . . 1 1 Most Carried 1 | . . 1 1 1 Average Carried . | . . . 1 1 Final Capacity 1 | . . 1 1 1 Final Carried 1 | . . 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 455 | 340 112 3 . . Remotely . | . . . . . Salvage Created 388 | 221 141 26 . . Parts 28 | 21 4 3 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 5 | 3 2 . . . Worker 2 | 2 . . . . Tunneler 6 | 5 . 1 . . Recycler 1 | 1 . . . . Swarmer 1 | . 1 . . . Grunt 2 | . 2 . . . Best Kill Streak 5 | 5 2 1 . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 766 | . 665 . . 101 Core 656 | . 574 . . 82 Absorbed by Shields . | . . . . . Redirected to Core 345 | . 285 . . 60 Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | 30 34 4 . . Largest 1 | 1 1 1 . . Hottest 100 | 20 20 100 . . Shots Fired 68 | 30 34 4 . . Gun 65 | 30 34 1 . . Cannon . | . . . . . Launcher . | . . . . . Special 3 | . . 3 . . Kinetic 65 | 30 34 1 . . Thermal 3 | . . 3 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 7 8 . . Robot Miss Streak 3 | 2 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | 22 23 1 . . Core Hits 16 | 9 6 1 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 633 | 292 326 15 . . Guns 633 | 292 326 15 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 633 | 292 326 15 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 34 | . . 34 . . Average Temperature 18 | . . 18 . . Received Heat Transfer 240 | . 183 . . 57 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 149 | 40 149 62 . . Average Influence 45 | 18 62 59 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 17 . . 6 Peak Tracking Total 7 | . 7 . . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Exploded 2 | . . . 2 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . 1 . Successful 4 | . 3 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 807 | 135 217 194 202 59 Spaces Moved 655 | 70 145 178 203 59 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 652 | 67 145 178 203 59 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 100 Average Speed 99 | 97 100 100 100 100 Slowest Speed 100 | 100 100 100 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 37 44 61 19 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile 3 | . . 3 . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 732 | 105 183 183 202 59 Wait . | . . . . . Move 651 | 69 144 177 202 59 Hop . | . . . . . Pick Up 1 | . . 1 . . Fast Attach 5 | 4 1 . . . Attach . | . . . . . Detach . | . . . . . Swap 2 | 1 . 1 . . Drop 2 | 1 1 . . . Fire 68 | 30 34 4 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 351 | -10/Materials | Core integrity fell below 20% 353 | -10/Materials | Entered Mines 439 | -10/Mines | Learned 2 Materials zone layouts 482 | -10/Mines | Received a Mining Laser from a helpful Derelict 542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 543 | -10/Mines | Discovered new exit (range 5) 547 | -10/Mines | Entered Exiles 547 | -10/Exiles | Accompanied by 1 ally 572 | -10/Exiles | Met 8R-AWN 588 | -10/Exiles | Met EX-HEX 615 | -10/Exiles | Met EX-BIN 627 | -10/Exiles | Aligned with FarCom system 628 | -10/Exiles | Given EX-Vault access code 651 | -10/Exiles | Opened EX-Vault 674 | -10/Exiles | Warned to stay clear of 0b10 Research branches 692 | -10/Exiles | Exiles lab attacked by MAIN.C 740 | -10/Exiles | Discovered new exit (range 11) 749 | -10/Exiles | Entered Mines 751 | -9/Mines | Reached level 2 808 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- for evacuation. 00727_ EXILES: Lab perimeter alert, evacuate immediately. 00740_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00749_ Receiving FarCom transmissions... 00750_ DK-RAY: "That was close. Too bad in all the rush we got split up from the others." 00751_ Reached level 2. 00753_ DK-RAY destroyed. 00778_ A derelict is hurriedly installing traps. 00790_ G-34 Mercenary triggered Dirty Bomb Trap. 00790_ An explosion rips through the floor. 00790_ Dirty Bomb Trap short circuited. 00790_ G-34 Mercenary destroyed. 00790_ An explosion rips through the floor. 00790_ G-34 Mercenary destroyed. 00790_ Dirty Bomb Trap short circuited. 00790_ An explosion rips through the floor. 00792_ Protomatter-33 decays. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????## #?????????? | | ?????????????????????????????????? #????????? | | ??????????????????????? ??????? #????????? | | ??????????????????????? #?????# ##???????? | | ?????????????????#????? #??#?? ##??????? | | ???????????????????#??? #?????? ####???? | | ??????????????????????? #??????? ##??? | | ??????????????#??????##$ #??????### ##?? | | ???????????#?????????# ?????? ## ##? | | ???????????????#?????# ?????? ;; #? | | ?????????????????????# #?????; ; #? | | ??????????????????#### #????#; #?? | | ??????????????????? #?#?# ##? | | ?????????????????????# g#### = #? | | ??????????????#??????#g ## % =% #? | | ????#???????????###### = ### #? | | ???????????????## ; #####?## #? | | ????????????#### ;;;;; #??????## #? | | ????#???????# @ ###?????????#???# #? | | ????????#??# ## l ###???#???????????# #? | | ???????????## ####### ##?????????????????# #? | | ????????????###??????## ##???????#??????????# #? | | ????????????????#???#?# #???????????????????# #? | | ????????????????????#?# #???????????????????# ## | | ??????????????????????# ???????????????????# ## | | ??????????????????????# ??????????????????# # | | ??????????????????????######??????????#??????### # | | ???????????#???????????????????????????????????# # | | ???????????????????????#??????????????????????## # | | ?????????????????????????????????????????#?????# # | | ??????????????????????????????????#????????????# # | | ??????????????????????????????????????????###### # | | ??????????????????????????????????????????# *% | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????????????#?# | | ??????????????????????????????????????????# | | ????????????????????????????????????????#?######## | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Levels Raised 1 | . . . . 1 XP Earned 4740 | 3000 390 500 350 500 XP Spent 1150 | 900 . 250 . . Upgrades 3 | 2 . 1 . . Inventory Capacity 1 | . . 1 . . Ranged Accuracy 2 | 2 . . . . Protomatter Created . | . . . . . Integrity Restored 54 | . 54 . . . Core 54 | . 54 . . . Protomatter Decayed 33 | . . . . 33 Game ------ Seed BiometalTiamatInjector Manual? 0 Play Time 00:06:56 Cumulative 140.8 hours Start 2019.12.19 @ 19:47:05 End 2019.12.19 @ 19:53:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 190 Rogue 179 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dce36d8a-c25e-4329-a0d9-7184b233bbc9