Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 01:32:32 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (303) 1515 Value Destroyed (10580) 10580 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5582) 5582 TOTAL SCORE: 24217 Bonus ------- High Alert Combat Kills 1466 Follower Combat Kills 639 Entered Garrisons 600 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -223 Cogmind --------- Core Integrity 850/850 Matter 247/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Target Analyzer Advanced Particle Charger Relay Coupler [NC] (24) > --- WEAPON (3) ------- Phase Gun Gauss Rifle Remote Datajack > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Fission Core Light Treads Advanced Treads Advanced Treads Medium Treads Microactuators Advanced Transmission Jammer Relay Coupler [Hunter] (20) Heavy Laser Phase Gun Field Lobotomy Kit (5) Power Maul Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Target Analyzer Advanced Particle Charger Relay Coupler [NC] > --- WEAPON ----------- Phase Gun Gauss Rifle Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Fission Core Light Treads Advanced Treads Advanced Treads Medium Treads Microactuators Advanced Transmission Jammer Relay Coupler [Hunter] Heavy Laser Phase Gun Field Lobotomy Kit Power Maul Dirty Bomb Trap Fire Trap [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 Utility 5 | . . . 2 . . . . . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 219 | 6 8 1 22 4 . 3 20 22 12 3 55 32 7 4 9 . 8 3 Power 13 | 1 . 1 1 1 . . 2 1 . 1 2 1 . . 1 . 1 . Engine 5 | 1 . . 1 1 . . . . . . 1 . . . 1 . . . Core 8 | . . 1 . . . . 2 1 . 1 1 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 1 . 4 . . 2 6 3 2 1 6 5 . . . . 2 1 Treads 35 | 2 1 . 4 . . 2 6 3 2 1 6 5 . . . . 2 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 70 | 1 2 . 7 1 . . 3 2 6 1 19 10 6 2 5 . 4 1 Device 27 | . 1 . 2 . . . 2 1 1 1 6 4 3 1 2 . 3 . Storage 3 | 1 . . 1 . . . . . . . 1 . . . . . . . Processor 14 | . . . 2 . . . . . . . 3 2 3 1 2 . 1 . Hackware 6 | . . . . . . . . . 2 . 2 1 . . . . . 1 Protection 20 | . 1 . 2 1 . . 1 1 3 . 7 3 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 5 . 10 2 . 1 9 16 4 . 28 16 1 2 3 . 1 1 Energy Gun 63 | 1 4 . 7 1 . . 9 8 2 . 17 11 1 . 2 . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Launcher 12 | . 1 . 2 1 . 1 . 1 . . 3 1 . 1 1 . . . Special Weapon 5 | . . . . . . . . . . . 2 2 . . . . . 1 Impact Weapon 15 | . . . . . . . . 7 . . 6 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . . 3 . . . . . . . Parts Lost 30 | . . . 1 1 . . 1 2 1 2 6 5 . 1 6 . 4 . Power 4 | . . . 1 . . . . 1 . 1 1 . . . . . . . Propulsion 3 | . . . . . . . . . 1 . 1 1 . . . . . . Utility 18 | . . . . 1 . . 1 1 . 1 4 3 . 1 4 . 2 . Weapon 5 | . . . . . . . . . . . . 1 . . 2 . 2 . Highest Loss Streak 5 | . . . 1 1 . . 1 2 1 2 2 3 . 1 5 . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 98 99 100 100 99 99 99 99 97 91 91 87 83 84 73 77 Engine 3 | . 14 11 7 11 11 11 1 . . . 1 3 . . 3 7 5 . Core 4 | . . 3 2 . . . 7 8 9 8 5 3 7 7 3 . 1 6 Treads 22 | . 28 28 22 22 22 22 26 27 26 27 22 21 15 15 15 15 15 13 Device 8 | . 2 . 11 11 11 11 8 9 9 8 7 11 8 2 8 7 10 13 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 Processor 10 | . . . 1 11 11 11 9 9 9 9 12 11 21 23 14 15 10 13 Hackware 3 | . . . . . . . . . . . 7 7 7 7 . . . 4 Protection 7 | . 8 14 20 10 11 11 9 9 7 9 6 1 . . 6 7 1 . Energy Gun 21 | . 26 28 21 21 22 20 26 22 25 27 21 17 18 18 14 15 8 6 Peak Build Rating 74 | 6 11 14 22 23 24 25 35 37 37 36 53 69 65 65 63 58 64 74 Average Rating 39 | 4 9 12 18 22 23 23 33 35 36 35 49 49 64 60 57 58 55 70 On Entrance 35 | . 6 11 14 22 23 24 23 35 37 36 36 43 60 65 60 58 58 59 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 14 21 21 43 38 38 40 45 41 46 47 88 88 64 64 71 71 72 69 Greatest Support 150 | 40 40 40 40 40 40 40 60 60 60 60 68 95 95 95 95 95 97 150 Greatest Overweight (x) 1 | . . . 1 . . . . . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 13 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 2 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 15 | 1 7 7 10 14 14 14 14 14 14 14 18 17 19 19 17 20 19 18 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 8 15 14 15 15 15 15 14 15 17 20 20 19 20 20 20 18 Class Distribution -------------------- 24% | Mutant 24% | Skirmisher 23% | Gunner 9% | Scavenger-Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Gunner | -7/Factory Skirmisher | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Matter Collected 3196 | 260 99 10 295 50 . 52 204 244 131 38 596 674 110 31 241 . 161 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12533 | . 389 134 1329 166 . 460 1635 1057 944 643 2918 1890 84 89 392 . 403 . Parts 555 | . 28 7 91 23 . 16 99 41 33 37 115 22 6 4 10 . 23 . Haulers Intercepted 14 | . 1 . 4 . . . 4 . 1 . 3 . 1 . . . . . Recyclers Shooed 8 | . 1 . 3 . . 1 2 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . . . 10 18 . 25 . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 316 | . 8 2 32 11 . 7 35 29 19 17 54 85 1 2 7 . 7 . Guns 265 | . 8 2 23 8 . 7 35 27 19 17 39 68 1 1 4 . 6 . Cannons 5 | . . . 1 . . . . . . . . . . . 3 . 1 . AOE 40 | . . . 7 3 . . . 2 . . 12 15 . 1 . . . . Classes Destroyed 20 | . 5 2 2 1 . 2 2 2 . . . 1 . . 1 . 2 . Worker 20 | . 2 . 5 2 . . 2 . 3 . 6 . . . . . . . Tunneler 3 | . . 1 . 1 . . 1 . . . . . . . . . . . Hauler 14 | . 1 . 4 . . . 4 . 1 . 3 . 1 . . . . . Recycler 7 | . . 1 3 . . 1 1 . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . . 1 . . . 2 . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . Watcher 19 | . 3 . 5 . . . 3 . . . 8 . . . . . . . Swarmer 45 | . 3 . 11 10 . . 13 4 1 2 . . . 1 . . . . Grunt 112 | . 5 2 14 . . 5 14 13 13 7 30 2 . . 3 . 4 . Brawler 11 | . . . . . . 1 1 1 3 . 4 . . . 1 . . . Duelist 9 | . . . . . . . 1 . 2 . 4 . . . 2 . . . Sentry 31 | . . . 7 . . . 6 5 1 4 5 2 . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . Hunter 7 | . . . . . . 1 . . . . 3 3 . . . . . . Programmer 17 | . . . . . . . . 3 . 4 8 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 77 | . . . . . . . . . . . . 77 . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 28 | . 3 2 8 5 . 3 4 6 6 4 13 28 1 2 3 . 2 . Combat Bots Only 28 | . 3 2 8 4 . 3 4 6 4 4 8 28 1 2 3 . 2 . Max Kills in Single Turn 12 | . 2 1 2 3 . 1 2 3 2 2 12 3 1 1 1 . 1 . Gunslinging 1 | . 1 . 1 . . . 1 1 1 1 . 1 . . . . . . Exploded 7 | . . . 2 3 . . . 2 . . 7 2 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 890 | . 26 3 90 32 . 17 52 75 38 40 148 206 37 6 59 . 61 . Missed 280 | . 5 1 27 6 . 7 16 19 8 12 61 72 16 2 16 . 12 . Damage Taken 9227 | . 208 22 745 399 . 167 406 953 481 342 1569 1737 243 74 716 . 1165 . Core 946 | . 18 11 57 89 . 13 39 106 38 17 85 173 42 34 37 . 187 . Absorbed by Shields 296 | . . . . . . . . . . 54 . 144 88 10 . . . . Reduced by Siege Mode 176 | . . . . . . . . . . . . . . . 20 . 156 . Regen/Repaired (Parts) 531 | . . . 127 . . . 36 . 84 . 284 . . . . . . . Core Remaining (%) 66 | 100 . 88 . . . 60 . . . 63 . . . . . . 20 . Volleys Fired 609 | . 37 4 82 15 . 23 56 38 29 24 89 151 9 4 24 . 23 1 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 . 3 1 Hottest 256 | . 130 130 130 122 . 122 240 240 240 240 240 256 248 248 248 . 248 5 Shots Fired 1410 | . 65 8 148 28 . 44 168 96 85 72 244 297 20 8 67 1 58 1 Gun 1307 | . 64 8 137 27 . 42 168 95 85 72 234 259 20 5 44 1 46 . Cannon 40 | . . . 5 . . . . . . . . . . 1 22 . 12 . Launcher 48 | . 1 . 6 1 . 2 . 1 . . 4 30 . 2 1 . . . Special 15 | . . . . . . . . . . . 6 8 . . . . . 1 Kinetic 24 | . 3 . 5 . . . . . . . . . . . . . 16 . Thermal 1293 | . 31 8 137 27 . 42 168 95 85 72 234 259 20 6 66 1 42 . Explosive 11 | . 1 . 6 1 . 2 . 1 . . . . . . . . . . Electromagnetic 67 | . 30 . . . . . . . . . 4 30 . 2 1 . . . Robot Hit Streak 47 | . 11 12 19 16 . 40 12 23 19 13 30 47 16 6 7 . 22 2 Robot Miss Streak 12 | . 8 7 8 2 . 1 4 3 3 12 7 6 2 1 7 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 52 | . 3 . 3 2 . 2 5 8 6 4 3 16 . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 2 1 1 1 . . . . . . Shots Hit Robots 1117 | . 50 8 127 21 . 40 130 83 72 58 204 218 11 5 45 . 44 1 Core Hits 961 | . 43 17 124 16 . 16 92 69 68 41 197 221 6 7 24 . 20 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 5 1 . 2 2 . . . . . 1 . 1 . . . Burn 12 | . . . 5 1 . 2 2 . . . . . 1 . 1 . . . Melee Attacks 78 | . . . . . . . . 51 6 . 15 6 . . . . . . Impact 72 | . . . . . . . . 51 . . 15 6 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29193 | . 649 119 2530 640 . 687 2872 2378 2051 1414 7469 5657 298 179 1184 . 1066 . Guns 24286 | . 622 106 1840 402 . 686 2841 2258 2047 1414 5366 4598 290 148 813 . 855 . Cannons 601 | . . . 108 . . . . . . . . . . . 282 . 211 . Explosions 4166 | . 23 . 525 221 . . . 120 . . 2098 1059 . 31 89 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 140 | . 4 13 57 17 . 1 31 . 4 . 5 . 8 . . . . . Kinetic 361 | . 13 . 108 . . . . . . . . . . . . . 240 . Thermal 25978 | . 372 106 1840 402 . 686 2841 2258 2047 1414 7055 4598 290 148 1095 . 826 . Explosive 866 | . . . 525 221 . . . 120 . . . . . . . . . . Electromagnetic 1848 | . 260 . . . . . . . . . 409 1059 . 31 89 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 2 2 3 6 8 8 4 18 18 18 . Average Corruption 4 | . . . . . . . 1 1 2 2 2 6 4 3 17 18 18 . Corruption Purged 17 | . . . . . . . . . . . 12 . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 269 | . . . . . . . 7 15 16 11 55 74 19 7 26 6 33 . Message Errors 56 | . . . . . . . 3 1 3 4 10 13 5 . 5 2 10 . Matter Fused 55 | . . . . . . . 1 4 2 1 11 20 3 4 3 1 5 . Heat Flow Errors 40 | . . . . . . . 1 3 2 4 12 6 3 . 5 . 4 . Energy Discharges 28 | . . . . . . . . 5 1 . 5 7 2 1 3 . 4 . Parts Rejected 4 | . . . . . . . . . 1 . 1 2 . . . . . . Parts Fused 3 | . . . . . . . . . 1 . . 1 1 . . . . . Data Loss (minor) 43 | . . . . . . . 2 . 3 . 7 15 2 2 5 2 5 . Data Loss (major) 9 | . . . . . . . . 1 . . 3 1 1 . 2 . 1 . Misfires 15 | . . . . . . . . . 1 2 3 4 2 . 1 1 1 . Alerts 7 | . . . . . . . . . 2 . 1 1 . . 1 . 2 . Weapon Failures 9 | . . . . . . . . 1 . . 2 4 . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 282 | . . . 65 10 . . . . . . 169 . . . 38 . . . Projectiles 58 | . . . 20 . . . . . . . . . . . 38 . . . Explosions 224 | . . . 45 10 . . . . . . 169 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . . 19 . . 230 12 . 18 9 . . . Shots 10 | . . . . . . . . 1 . . 4 3 . 1 1 . . . Rammed 16 | . 2 . 6 2 . 1 2 . 1 . 1 . 1 . . . . . Targets Rammed 17 | . 2 1 6 2 . 1 2 . 1 . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 585 | . 366 264 304 6 . 60 432 447 417 402 420 530 313 165 419 6 585 . Average Temperature 121 | . 122 114 82 3 . 16 127 169 141 160 113 92 118 81 161 3 190 . Received Heat Transfer 2669 | . 90 12 237 . . 54 162 396 243 127 345 336 . 18 255 . 394 . Effects 39 | . 1 . . . . . 6 4 4 4 4 7 1 . 5 . 3 . Shutdowns 8 | . . . . . . . 2 1 1 1 1 . . . 1 . 1 . Energy Bleed 5 | . . . . . . . 1 1 . . . . 1 . 1 . 1 . Interference 18 | . 1 . . . . . 2 2 3 3 3 4 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . 2 . 3 . Total Turns 130 | . . . . . . . . . . . . . . . 73 . 57 . Longest Duration 67 | . . . . . . . . . . . . . . . 67 . 28 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . . 1 . . . . 3 3 . . . . . . Combat Hostiles 6 | . . . 1 . . . . . . . 3 2 . . . . . . Parts Melted 105 | . 1 . 8 . . 3 9 15 11 8 35 13 . . 1 . 1 . Heat Transferred 51637 | . 495 145 3289 925 . 1628 6291 4725 4375 2950 12500 9831 661 287 2169 . 1366 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . 2 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Peak Influence 2410 | . 233 129 545 316 . 116 356 1168 770 632 1076 2410 1323 . . . . . Initial 1264 | . . 69 . 198 . . . 217 569 229 331 753 1264 . . . . . Average 524 | . 143 81 389 192 . 57 161 673 511 425 448 1368 1251 . . . . . Maximum Alert Level 5 | . 1 . 2 1 . . 1 4 3 2 3 5 4 . . . . . Low Security (%) 21 | 100 68 100 13 59 . 100 58 . . . . . . . . . . 100 Level 1 31 | . 31 . 35 40 . . 41 19 23 44 54 . . . . . . . Level 2 23 | . . . 51 . . . . 45 70 55 34 . . . . . . . Level 3 11 | . . . . . . . . 32 5 . 11 38 . . . . . . Level 4 7 | . . . . . . . . 2 . . . 30 100 . . . . . Level 5 3 | . . . . . . . . . . . . 30 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . 8 . . . 5 . 7 . 26 . 2 . . . . . Investigation 26 | . 2 . 5 . . . 3 . 2 . 13 . 1 . . . . . Extermination 8 | . . . . . . . . . . . 7 . 1 . . . . . Reinforcement 7 | . 1 . 3 . . . 2 . 1 . . . . . . . . . Assault 5 | . . . . . . . . . 1 . 4 . . . . . . . Garrison 5 | . . . . . . . . . 3 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Distress Signals 13 | . . . 8 . . . 3 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 13 2 46 11 . 7 39 29 32 16 73 97 4 4 17 . 11 . Peak Tracking Total 8 | . 4 2 6 4 . 3 4 5 5 3 8 7 2 3 8 . 4 . Tactical Retreats 14 | . . . 1 . . . . . . . 3 6 . . 2 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 . 1 . . . 1 1 . 1 5 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . 6 . . . 12 . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 21 | . 3 . 1 . . . . . 1 . 14 2 . . . . . . Max in Single Turn 9 | . 2 . 1 . . . . . . . 9 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 76 | . 5 . 7 . 2 . 12 2 8 1 26 3 3 3 . 4 . . Terminals 41 | . 5 . 3 . . . 9 2 4 1 12 3 2 . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Repair Stations 5 | . . . 1 . . . 1 . 1 . 2 . . . . . . . Recycling Units 7 | . . . 2 . . . . . 1 . 4 . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . 1 . 2 . 1 . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 4 . . . . . . . Total Hacks 225 | . 16 . 21 . 2 . 42 5 23 2 68 6 5 5 . 30 . . Successful 127 | . 7 . 13 . 2 . 22 . 14 . 31 2 1 5 . 30 . . Failed 97 | . 9 . 8 . . . 19 5 9 2 37 4 4 . . . . . Catastrophic 13 | . 1 . 2 . . . 2 1 2 . 3 1 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 100 | . 14 . 13 . 1 . 25 . 14 . 32 . 1 . . . . . Terminals 132 | . 16 . 12 . . . 37 5 13 2 38 6 3 . . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . Repair Stations 14 | . . . 2 . . . 2 . 3 . 7 . . . . . . . Recycling Units 10 | . . . 2 . . . . . 1 . 7 . . . . . . . Scanalyzers 21 | . . . 5 . . . 2 . 5 . 7 . 2 . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 4 . . . . . . . Terminal Hacks 73 | . 4 . 4 . 2 . 14 . 3 . 8 2 1 5 . 30 . . Record 15 | . . . . . 1 . . . . . . . . 3 . 11 . . Part Schematic 14 | . 2 . . . . . . . . . 2 . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . Robot Analysis 9 | . 2 . 2 . . . 4 . . . 1 . . . . . . . Prototype ID Bank 8 | . . . 1 . . . 2 . . . 1 . 1 . . 3 . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . 2 . 3 . 1 . . . . . . . Locate Traps 3 | . . . . . . . 2 . . . 1 . . . . . . . Reprogram Traps 3 | . . . . . . . 1 . . . 2 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 10 | . . . 2 . . . 2 . 2 . 4 . . . . . . . Scan Component 5 | . . . 1 . . . 1 . 1 . 2 . . . . . . . Repair 5 | . . . 1 . . . 1 . 1 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 4 . . . 2 . 5 . 4 . . . . . . . Insert Component 7 | . . . 2 . . . 1 . 2 . 2 . . . . . . . Analyze 8 | . . . 2 . . . 1 . 3 . 2 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 4 . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . 3 . . . . . . . Unauthorized Hacks 19 | . 3 . 3 . . . 3 . 3 . 7 . . . . . . . Terminals 13 | . 3 . 1 . . . 3 . 2 . 4 . . . . . . . Botnet 9 | . 2 . 1 . . . 2 . 2 . 2 . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . Skim 2 | . . . . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . . 1 . 3 . . . . . . . Tunnel 6 | . . . 2 . . . . . 1 . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 . 5 . . . 11 2 6 1 19 3 3 . . . . . Full Trace Events 26 | . 3 . 3 . . . 4 1 1 1 10 2 1 . . . . . Feedback Events 3 | . . . . . . . 1 . . 1 1 . . . . . . . Corruption 3 | . . . . . . . 1 . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . 2 . . . 1 . 1 . 4 . . . . 10 . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . 126 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . Parts Repaired 5 | . . . 1 . . . 1 . 1 . 2 . . . . . . . Time 184 | . . . 32 . . . 26 . 44 . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 1 . 2 . 2 . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 1 . 1 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 5 | . . . . . . . . 2 . 2 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked 10 | . . . . . . . . . 5 . 2 2 . . . . . 1 Non-combat 3 | . . . . . . . . . . . 2 . . . . . . 1 Combat 7 | . . . . . . . . . 5 . . 2 . . . . . . Robot Hacks Applied 14 | . . . . . . . . . 5 . 6 2 . . . . . 1 drop_inventory 1 | . . . . . . . . . . . 1 . . . . . . . purge_threat 3 | . . . . . . . . . . . 3 . . . . . . . link_fov 1 | . . . . . . . . . . . 1 . . . . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . . . . 2 . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 formatsys_high 4 | . . . . . . . . . 3 . . 1 . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 3 . 7 . . . . . . Machine Destruction 7 | . . . . . . . . . . . . 7 . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . Attached 5 | . . . . . . . . . 2 . 1 1 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Total Allies 16 | . . . . . . . . . 5 1 . 8 . . . . 1 1 Largest Group 7 | . . . . . . . . . 3 1 1 7 3 2 1 . 1 1 Highest-Rated Group 127 | . . . . . . . . . 48 22 22 127 63 42 21 . 96 23 Highest-Rated Ally 96 | . . . . . . . . . 16 22 22 21 21 21 21 . 96 23 Total Orders 5 | . . . . . . . . . 5 . . . . . . . . . STAY 3 | . . . . . . . . . 3 . . . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . . . Ally Attacks 145 | . . . . . . . . . 25 4 4 66 24 9 7 . 6 . Total Damage 2551 | . . . . . . . . . 258 138 105 879 559 225 199 . 188 . Kills 29 | . . . . . . . . . 2 1 . 16 3 3 2 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total 8 | . 2 . 2 . . . 3 . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Turns Passed 21755 | 83 738 418 1538 984 341 854 2267 1844 916 799 5662 2458 732 551 660 123 613 174 Spaces Moved 9671 | 50 366 246 597 476 211 380 988 904 412 407 2459 788 295 323 293 75 310 91 Core 6 | 6 . . . . . . . . . . . . . . . . . . Treads 9665 | 44 366 246 597 476 211 380 988 904 412 407 2459 788 295 323 293 75 310 91 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 163 163 163 163 165 165 165 165 152 152 Average Speed 169 | 146 160 160 166 160 160 160 162 163 163 163 175 211 165 165 165 165 159 158 Slowest Speed 246 | 160 160 160 240 160 160 160 163 163 165 163 246 246 165 165 165 165 165 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 68 62 54 81 59 67 75 85 28 66 68 89 8 56 53 68 37 3 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 10 | . . 1 2 . 1 . . . 1 . 3 . . 1 . 1 . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . 1 . . . . . . . 1 . . 1 . Spaces Dug 62 | . . . . . . 22 . 23 . . 14 3 . . . . . . Terrain Destroyed 188 | . 13 . 31 9 . 22 . 37 . . 69 7 . . . . . . Melee 40 | . . . . . . . . 23 . . 14 3 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 148 | . 13 . 31 9 . 22 . 14 . . 55 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Total 13473 | 57 452 263 988 669 217 581 1503 1069 577 476 3534 1247 522 333 412 74 379 120 Wait 2623 | . 24 6 257 172 . 173 407 48 104 42 869 187 202 . 79 . 31 22 Move 9651 | 49 365 245 596 475 210 379 987 903 411 405 2458 786 294 322 292 74 309 91 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 109 | 2 9 3 13 . 4 1 11 3 6 2 21 18 4 1 6 . 3 2 Fast Attach 51 | 6 5 . 5 . . . 5 . 1 1 9 11 3 1 2 . 2 . Attach 51 | . . . 2 1 . . 2 2 3 1 11 13 3 1 5 . 4 3 Detach 10 | . 1 . . . . . . . . . 2 5 . . . . 2 . Swap 117 | . 3 1 15 3 . 3 13 20 8 1 35 8 1 2 2 . 2 . Drop 114 | . 6 3 12 1 3 1 20 4 7 . 24 20 5 2 2 . 3 1 Fire 609 | . 37 4 82 15 . 23 56 38 29 24 89 151 9 4 24 . 23 1 Melee 78 | . . . . . . . . 51 6 . 15 6 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 17 | . 2 1 6 2 . 1 2 . 1 . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . 1 . . 42 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 531 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Entered Mines 840 | -10/Mines | Discovered new exit (range 13) 878 | -10/Mines | Met a Derelict bent on vengeance 918 | -10/Mines | Discovered new exit (range 7) 980 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 984 | -10/Mines | Found Prototype Device 1010 | -10/Mines | Found a hidden stash of uninstalled traps 1240 | -10/Mines | Entered Materials 1240 | -9/Materials | Evolved 2 slots: Utility x2 1288 | -9/Materials | Identified Exp. Sensor Array 1496 | -9/Materials | Destroyed 8 combat bots 1720 | -9/Materials | Discovered new exit (range 13) 2083 | -9/Materials | Repaired Hrd. Light Armor Plating 2304 | -9/Materials | Discovered new exit (range 16) 2583 | -9/Materials | Discovered new exit (range 3) 2778 | -9/Materials | Entered Mines 2791 | -9/Mines | Assembled infested the area 2796 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3045 | -9/Mines | Discovered new exit (range 11) 3192 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3192 | -9/Mines | Discovered new exit (range 5) 3384 | -9/Mines | Identified exit to Materials 3762 | -9/Mines | Entered Exiles 3809 | -9/Exiles | Met 8R-AWN 3831 | -9/Exiles | Met EX-HEX 3876 | -9/Exiles | Met EX-BIN 3895 | -9/Exiles | Aligned with FarCom system 3897 | -9/Exiles | Given EX-Vault access code 3945 | -9/Exiles | Opened EX-Vault 3953 | -9/Exiles | Found Field Lobotomy Kit 3985 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4037 | -9/Exiles | Learned location of Zion (-6) 4084 | -9/Exiles | Discovered new exit (range 14) 4103 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4103 | -9/Exiles | Entered Mines 4172 | -8/Mines | Discovered exit to Materials (range 15) 4957 | -8/Mines | Entered Materials 4957 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4991 | -8/Materials | Identified exit to Garrison 5285 | -8/Materials | Build established: Skirmisher 5418 | -8/Materials | Discovered new exit (range 10) 5579 | -8/Materials | Central database locked down 6272 | -8/Materials | Discovered new exit (range 15) 6407 | -8/Materials | Repaired Lgt. Treads 7224 | -8/Materials | Entered Garrison 7374 | -8/Garrison | Triggered checkpoint 7400 | -8/Garrison | Triggered checkpoint 7447 | -8/Garrison | Discovered new exit (range 5) 7552 | -8/Garrison | Triggered checkpoint 7805 | -8/Garrison | Discovered new exit (range 3) 7839 | -8/Garrison | Triggered checkpoint 8052 | -8/Garrison | Triggered checkpoint 8086 | -8/Garrison | Triggered checkpoint 8130 | -8/Garrison | Discovered new exit (range 9) 8174 | -8/Garrison | Triggered checkpoint 8517 | -8/Garrison | Discovered new exit (range 9) 8548 | -8/Garrison | Triggered checkpoint 8629 | -8/Garrison | Installed Relay Interface Framework 8742 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9068 | -8/Garrison | Entered Materials 9130 | -8/Materials | Build established: Scavenger-Skirmisher 9152 | -8/Materials | Repaired Gatling Laser? 9468 | -8/Materials | First assault squad dispatched 9606 | -8/Materials | Garrison activated, responded to threat 9825 | -8/Materials | Garrison activated, responded to threat 9983 | -8/Materials | Identified exit to Garrison 9984 | -8/Materials | Entered Garrison 10011 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 10038 | -8/Garrison | Triggered checkpoint 10118 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10229 | -8/Garrison | Triggered checkpoint 10320 | -8/Garrison | Triggered checkpoint 10367 | -8/Garrison | Build established: Skirmisher 10435 | -8/Garrison | Discovered new exit (range 12) 10546 | -8/Garrison | Triggered checkpoint 10637 | -8/Garrison | Discovered new exit (range 5) 10659 | -8/Garrison | Rescued a captive Derelict 10783 | -8/Garrison | Entered Factory 10783 | -7/Factory | Accompanied by 1 ally 10783 | -7/Factory | Evolved 2 slots: Utility x2 10926 | -7/Factory | Garrison activated, responded to threat 11575 | -7/Factory | Build established: Gunner 12795 | -7/Factory | Fabricated Gatling Laser? 12814 | -7/Factory | Fabricated Gatling Laser? 13191 | -7/Factory | Discovered new exit (range 15) 13763 | -7/Factory | Repaired Arm. Treads 13808 | -7/Factory | Repaired Mic. Nuclear Core 13830 | -7/Factory | Discovered new exit (range 16) 14051 | -7/Factory | Found Prototype Launcher 14051 | -7/Factory | Identified Rocket Array 15394 | -7/Factory | Build established: Skirmisher 15583 | -7/Factory | First assault squad dispatched 16192 | -7/Factory | Destroyed 8 combat bots 16326 | -7/Factory | Discovered new exit (range 11) 16395 | -7/Factory | Identified exit to Garrison 16445 | -7/Factory | Entered Garrison 16669 | -7/Garrison | Triggered checkpoint 16737 | -7/Garrison | Garrison Relay disabled 16762 | -7/Garrison | Assembled breached garrison interior 16814 | -7/Garrison | Spotted B-75 Beast 16979 | -7/Garrison | Destroyed 28 combat bots 17155 | -7/Garrison | Destroyed 8 combat bots 17183 | -7/Garrison | Lost 3 parts (1n1u1w) 17454 | -7/Garrison | Destroyed 15 combat bots 17728 | -7/Garrison | Discovered new exit (range 12) 17957 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 18292 | -7/Garrison | Discovered new exit (range 9) 18389 | -7/Garrison | Garrison Relay disabled 18734 | -7/Garrison | Learned Factory security intel 18784 | -7/Garrison | Discovered new exit (range 8) 18903 | -7/Garrison | Entered Factory 18903 | -7/Factory | Accompanied by 3 allies 18951 | -7/Factory | Discovered new exit (range 10) 18969 | -7/Factory | Identified exit to Lower Caves 19136 | -7/Factory | Build established: Gunner 19635 | -7/Factory | Entered Lower Caves 19635 | -7/Lower Caves | Accompanied by 2 allies 19646 | -7/Lower Caves | Learned Factory emergency access door positions 19766 | -7/Lower Caves | Learned location of 1 exit from Research 19766 | -7/Lower Caves | Learned Armory garrison access intel 19863 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19936 | -7/Lower Caves | Encountered a Warlord checkpoint 20154 | -7/Lower Caves | Discovered new exit (range 13) 20186 | -7/Lower Caves | Entered another Lower Caves area 20186 | -7/Lower Caves | Accompanied by 1 ally 20188 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20195 | -7/Lower Caves | System corruption reached 10% 20231 | -7/Lower Caves | Lost 5 parts (3u2w) 20288 | -7/Lower Caves | Core integrity fell below 50% 20316 | -7/Lower Caves | Discovered new exit (range 10) 20346 | -7/Lower Caves | Ambushed by wild Derelicts 20766 | -7/Lower Caves | Build established: Scavenger-Tank 20823 | -7/Lower Caves | Learned Factory stockpile data 20826 | -7/Lower Caves | Discovered new exit (range 14) 20846 | -7/Lower Caves | Entered Data Miner 20846 | -7/Data Miner | Discovered new exit (range 6) 20878 | -7/Data Miner | Met Data Miner 20909 | -7/Data Miner | Learned location of Section 7 (-2) 20909 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20931 | -7/Data Miner | Received God Mode back door access code from Data Miner 20969 | -7/Data Miner | Entered Proximity Caves 21114 | -6/Proximity Caves | Escorted by Enhanced Grunt 21146 | -6/Proximity Caves | Lost 3 parts (2u1w) 21200 | -6/Proximity Caves | Spotted B-75 Beast 21317 | -6/Proximity Caves | Destroyed B-75 Beast 21551 | -6/Proximity Caves | Discovered new exit (range 16) 21582 | -6/Proximity Caves | Entered Factory 21582 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21756 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 21582_ Receiving FarCom transmissions... Loading Factory emergency access points (x32)... Loading Factory stockpile data (x12)... 21611_ Dropped Adv. Treads. 21613_ Acquired Adv. Treads. 21620_ K-01 Serf cleans the Assembly Bed. 21621_ Jacked M-28 Smith... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 21627_ K-01 Serf cleans the Assembly Bed. 21627_ Smith 5a reactivates. 21632_ K-01 Serf cleans the Assembly Bed. 21657_ Acquired Lgt. Fission Core. 21732_ ALERT: Security rotation in progress. 21750_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????##############????????????# | | ??????????????????????# #????????????# | | ??????????????????????# #?????########+ | | ??????????????????????# #?????# | | ??????????????????????# #?????# *=! | | ??????????????????????# +?? # *!! | | ??????????????????????# # # ! | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# k # # | | ??????????????????????# @ k # # """"" | | ??????????????????????# # # """"" | | ??????????????????????# # # """"" | | ??????????????????????####+######### # """"" | | ??????????????#####+???# #??# # | | ???????????? ### #??# #####+### | | ???????????? #??# | | ?????????????" #??# | | ?????????????" """ #??# | | ?????????????" "T" #??# | | ???????????? #??# | | ?????????????? """ """ """ #######+########## | | ??????????????? """ """ """ + #????# | | ????????????????? """ """ """ ##""" #????# | | ???????????????????""" """ """ ##""" #????? | | ???????????????????? ##""" #????? | | ?????????????????????? """ """ ## #????? | | ?????????????????????? """ """ ##""" #????? | | ????????????????????????"" """ ##""" #????? | | ???????????????????????? """ #??"" #????? | | ????????????????????????? #??? #????? | | ???????????????????????????""" #???#######????? | | ????????????????????????????"" #??????????????? | | ????????????????????????????"" #??????????????? | | ????????????????????????????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Remote Datajack | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Gatling Laser | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed MultitargetingMatterMeganuke Manual? 0 Play Time 02:22:08 Cumulative 181.0 hours Start 2024.11.16 @ 21:34:22 End 2024.11.18 @ 01:32:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 74 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73bbe8d0-feac-4970-ac0c-9e6b7c277cdb