Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.05 @ 21:18:04 Player: JACKBOI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (763) 763 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2838 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 400/550 Matter 98/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- High-capacity Matter Pod (0) Advanced Weight Redist. System Structural Scanner Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner EM Pulse Gun Spread Laser Advanced Beam Cannon Improved Assault Rifle Enhanced Autogun Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 5 4 15 18 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 1 3 7 Device 6 | . . 3 3 Storage 2 | . 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 2 3 9 6 Energy Gun 6 | 2 1 2 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 9 | . 1 6 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 6 | . . 3 3 Parts Lost 6 | . . . 6 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 78 85 94 Engine 13 | . 14 11 14 Leg 27 | . 28 27 26 Device 12 | . . 13 17 Storage 9 | . 7 11 9 Processor 3 | . . . 6 Energy Gun 5 | . 19 4 . Energy Cannon 3 | . . . 6 Ballistic Gun 11 | . 7 16 9 Naked Turns . | . . . . Heaviest Build 37 | 6 17 23 37 Greatest Support 39 | 20 20 36 39 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 2 8 10 10 Average Carried 8 | 1 3 9 9 Final Capacity 15 | 5 10 10 15 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 747 | 186 . 256 305 Remotely . | . . . . Salvage Created 859 | . . 375 484 Parts 67 | . . 38 29 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . . 6 7 Guns 8 | . . 6 2 Cannons 2 | . . . 2 AOE 3 | . . . 3 Classes Destroyed 8 | . . 6 2 Worker 2 | . . . 2 Builder 7 | . . 2 5 Hauler 4 | . . 3 1 Recycler 1 | . . . 1 Watcher 4 | . . 3 1 Grunt 11 | . . 4 7 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 9 | . . 9 7 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 3 | . . 3 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 900 | . . 139 761 Core 166 | . . 16 150 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 96 . Volleys Fired 86 | . 4 36 46 Largest 2 | . 2 2 2 Hottest 98 | . 60 91 98 Shots Fired 157 | . 8 64 85 Gun 108 | . 8 62 38 Cannon 43 | . . 2 41 Launcher 6 | . . . 6 Special . | . . . . Kinetic 93 | . 4 51 38 Thermal 54 | . . 13 41 Explosive 6 | . . . 6 Electromagnetic 4 | . 4 . . Robot Hit Streak 23 | . 2 14 23 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | . 4 39 48 Core Hits 57 | . 1 28 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2440 | . 44 946 1450 Guns 1056 | . 44 648 364 Cannons 474 | . . . 474 Explosions 910 | . . 298 612 Melee . | . . . . Ramming . | . . . . Kinetic 902 | . 24 514 364 Thermal 608 | . . 134 474 Explosive 910 | . . 298 612 Electromagnetic 20 | . 20 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . 6 19 Projectiles 7 | . . . 7 Explosions 18 | . . 6 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . . 42 70 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 81 | . . 1 81 Average Temperature 26 | . . 1 26 Received Heat Transfer 552 | . . 48 504 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1016 | . . 165 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 301 | . 27 301 283 Initial 108 | . . 9 108 Average 135 | . 6 172 174 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 46 61 Level 1 34 | . . 53 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 1 12 14 Peak Tracking Total 6 | . 1 4 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 1 2 6 Max in Single Turn 2 | . 1 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 16 | . 6 10 . Successful 11 | . 1 10 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 9 . Insert Component 4 | . . 4 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1050 | 62 178 341 469 Spaces Moved 563 | 50 125 164 224 Core 10 | 10 . . . Treads . | . . . . Legs 553 | 40 125 164 224 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 106 120 120 122 Slowest Speed 195 | 120 120 120 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 26 20 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 16 40 Melee . | . . . . Projectile . | . . . . AOE 56 | . . 16 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 781 | 56 143 245 337 Wait 41 | . 4 8 29 Move 560 | 49 124 163 224 Hop . | . . . . Pick Up 21 | 2 5 10 4 Fast Attach 21 | 5 2 6 8 Attach 1 | . . . 1 Detach 3 | . 1 . 2 Swap 21 | . 2 9 10 Drop 26 | . . 13 13 Fire 86 | . 4 36 46 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 272 | -9/Materials | Identified exit to Mines 302 | -9/Materials | Build established: Mutant 569 | -9/Materials | Discovered new exit (range 12) 582 | -9/Materials | Entered another Materials area 582 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1051 | -8/Materials | Self-destructed Last Messages --------------- 01020_ O-16 Technician locks terminal. 01021_ The unstable cave ceiling collapses. 01021_ U-05 Engineer lays Concrete. 01030_ Acquired Lrg. Storage Unit. 01030_ U-05 Engineer lays Concrete. 01034_ U-05 Engineer destroyed. 01035_ U-05 Engineer lays Concrete. 01037_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01037_ Destroyed Welding Torch. 01038_ U-05 Engineer lays Concrete. 01041_ U-05 Engineer destroyed. 01041_ U-05 Engineer lays Concrete. 01043_ The unstable cave ceiling collapses. 01043_ Aluminum Leg destroyed. 01044_ U-05 Engineer lays Concrete. 01046_ Critical hit (Burn: +37). 01046_ Grenade Launcher destroyed. 01047_ The unstable cave ceiling collapses. 01047_ U-05 Engineer lays Concrete. 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[# " #?????????????????????? | | ?? ???#?????# # #??#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 400 Matter Stores 236 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteHackingProtomatter Manual? 0 Play Time 00:13:32 Cumulative 201.8 hours Start 2022.09.05 @ 21:06:01 End 2022.09.05 @ 21:18:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 0 Adventurer 69 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 65 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc64cacc-91db-42fd-adce-7303397eec3f