Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 18:23:25 Player: morimori Result: Destroyed by 0O-6MW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (1833) 1833 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 4926 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 585 Registered with UFD 300 Friendly Fire -269 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Experimental Sensor Array Authchip [Processor] Authchip [Processor] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun EMP Blaster > --- INVENTORY -------- Light Angular Momentum Engine Wheel Compact Wheel Hover Unit Hover Unit Heat Sink Large Storage Unit Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Authchip [Processor] Authchip [Processor] Authchip [Weapon] Improved EM Shotgun Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Rocket Launcher Plasma Cutter CPS Tube [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Ripteeth Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 112 | 8 18 3 34 21 11 17 Power 9 | 1 3 1 2 1 . 1 Engine 8 | 1 3 . 2 1 . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 19 | 3 6 . 3 . 4 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 19 | 3 6 . 3 . 4 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 2 4 . 10 6 4 8 Device 14 | 1 2 . 1 2 2 6 Storage 4 | 1 1 . . 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 16 | . 1 . 9 3 1 2 Artifact . | . . . . . . . Weapon 50 | 2 5 2 19 14 3 5 Energy Gun 13 | . 4 2 2 2 1 2 Energy Cannon 6 | . . . 1 5 . . Ballistic Gun 23 | 2 . . 13 7 1 . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . 3 . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 4 . . Corrupted Parts 1 | . . 1 . . . . System Corruption 8 | . . 8 . . . . Parts Lost 7 | . 2 . 2 . . 3 Power 1 | . 1 . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . . 2 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 3 | . 2 . 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 92 100 100 95 Engine 11 | . 14 12 8 11 11 10 Wheel 21 | . 28 28 21 22 22 18 Device 10 | . 13 14 5 5 5 11 Storage 11 | . 14 14 11 11 11 11 Protection 17 | . . . 20 27 27 21 Energy Gun 15 | . 24 28 1 . 6 17 Ballistic Gun 5 | . 3 . 20 20 9 . Launcher 2 | . . . . . 6 4 Peak Build Rating 36 | 7 11 13 22 24 24 36 Average Rating 21 | 5 10 12 17 22 23 26 On Entrance 14 | . 7 11 13 22 22 23 Naked Turns 5 | . . . . . . 5 Heaviest Build 79 | 15 32 31 51 78 79 72 Greatest Support 32 | 26 32 26 26 26 32 28 Greatest Overweight (x) 4 | 2 1 1 4 2 2 4 Average Overweight (x) 1 | . . 1 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 17 | 7 13 15 15 17 20 19 Most Carried 20 | 6 15 15 15 18 20 20 Average Carried 17 | 2 12 15 14 16 19 19 Final Capacity 20 | 8 15 15 15 20 20 5 Final Carried 20 | 6 15 15 15 18 20 5 Class Distribution -------------------- 80% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2309 | 310 304 30 763 506 216 180 Remotely . | . . . . . . . Salvage Created 2920 | 95 691 351 789 552 293 149 Parts 203 | 8 48 22 61 47 12 5 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 4 | . 2 . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 56 | . 12 6 20 15 1 2 Melee 1 | . . . . . . 1 Guns 47 | . 10 6 14 15 1 1 AOE 8 | . 2 . 6 . . . Classes Destroyed 12 | 2 7 . 2 . . 1 Worker 5 | . 3 . 1 1 . . Builder 3 | . 3 . . . . . Tunneler 3 | 2 . . 1 . . . Hauler 4 | . 2 . 2 . . . Recycler 7 | 1 1 . 1 1 3 . Operator 4 | . 1 . 1 2 . . Watcher 4 | . 2 . . 2 . . Swarmer 21 | . 6 . 9 6 . . Grunt 20 | . 6 6 4 4 . . Duelist 2 | . . . 2 . . . Sentry 11 | . . . 5 5 1 . Bolteater 2 | . . . . . . 2 Thug 1 | . . 1 . . . . Best Kill Streak 5 | 3 3 2 5 5 3 1 Combat Bots Only 3 | . 2 2 3 3 1 1 Max Kills in Single Turn 3 | 1 1 1 3 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 3 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 265 | . 45 18 78 40 12 72 Missed 80 | . 10 7 22 13 5 23 Damage Taken 2511 | . 460 149 800 314 98 690 Core 526 | . 83 34 73 14 14 308 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . 8 . 2 . . . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 204 | 5 50 21 59 47 12 10 Largest 2 | 2 2 2 2 2 2 1 Hottest 100 | 40 90 90 100 75 50 45 Shots Fired 381 | 10 99 42 110 86 24 10 Gun 366 | 10 98 42 104 78 24 10 Cannon 8 | . . . . 8 . . Launcher 7 | . 1 . 6 . . . Special . | . . . . . . . Kinetic 246 | 10 38 . 96 78 24 . Thermal 8 | . . . . 8 . . Explosive 5 | . 1 . 4 . . . Electromagnetic 122 | . 60 42 10 . . 10 Robot Hit Streak 14 | 5 11 14 8 5 4 6 Robot Miss Streak 11 | 1 5 3 8 11 5 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 250 | 7 67 32 63 54 17 10 Core Hits 151 | 3 37 22 39 33 9 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4603 | 97 1156 547 1406 947 342 108 Guns 3867 | 97 920 498 961 947 342 102 Cannons . | . . . . . . . Explosions 730 | . 236 49 445 . . . Melee 6 | . . . . . . 6 Ramming . | . . . . . . . Kinetic 2540 | 97 258 . 896 947 342 . Thermal 205 | . 156 49 . . . . Explosive 458 | . 80 . 378 . . . Electromagnetic 1394 | . 662 498 132 . . 102 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Highest Corruption 8 | . . 8 . . . . Average Corruption 8 | . . 8 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 3 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . 31 . . . . . Projectiles . | . . . . . . . Explosions 31 | . 31 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 75 | . 44 . 31 . . . Shots 4 | . 2 . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 180 156 264 113 135 44 Average Temperature 42 | . 41 66 40 37 46 18 Received Heat Transfer 627 | . 126 87 180 114 36 84 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 6 . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . 200 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen 5 | . . . . . . 5 Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 538 | 15 281 146 453 538 333 . Initial 143 | . 9 3 13 85 143 . Average 167 | 5 100 62 231 369 173 . Maximum Alert Level 2 | . 1 . 2 2 1 . Low Security (%) 68 | 100 94 100 37 13 70 . Level 1 24 | . 5 . 59 40 29 . Level 2 6 | . . . 2 46 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 2 3 . . Investigation 4 | . 2 . 1 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 20 13 26 18 5 23 Peak Tracking Total 13 | . 3 2 4 3 3 13 Tactical Retreats 11 | . 2 3 2 1 3 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 9 | . . . 2 3 . 4 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 41 | . 9 . 10 5 13 4 Terminals 22 | . 6 . 6 4 6 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 11 | . 2 . 1 1 7 . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 136 | . 34 . 25 18 38 21 Successful 73 | . 17 . 14 6 15 21 Failed 63 | . 17 . 11 12 23 . Catastrophic 3 | . . . 1 . 2 . Database Lockouts . | . . . . . . . Manual 59 | . 20 . 8 14 17 . Terminals 75 | . 26 . 16 16 17 . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . 2 . . . Recycling Units 30 | . 5 . 2 2 21 . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 7 . 4 2 6 21 Record 21 | . . . . . . 21 Part Schematic 4 | . 1 . . . 3 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 . . 1 1 . Unreport Threat 5 | . 1 . 1 1 2 . Locate Traps 4 | . 2 . 2 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 6 | . 2 . 1 1 2 . Retrieve Components 6 | . 2 . 1 1 2 . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 6 . 4 3 7 . Terminals 10 | . 4 . 3 2 1 . Assimilate 1 | . 1 . . . . . Botnet 6 | . 2 . 2 1 1 . Disrupt 1 | . . . . 1 . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 2 . 1 1 6 . Tunnel 10 | . 2 . 1 1 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 33 | . 8 . 9 5 11 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . 1 . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 79 | . 26 . 53 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 46 | . 16 . 7 10 13 . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 14 | . . 4 . . . 10 Largest Group 4 | . . 3 . . . 4 Highest-Rated Group 133 | . . 40 . . . 133 Highest-Rated Ally 44 | . . 31 . . . 44 Total Orders . | . . . . . . . Ally Attacks 66 | . . 29 . . . 37 Total Damage 1347 | . . 303 . . . 1044 Kills 18 | . . 4 . . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 10248 | 82 1332 1206 1211 718 956 4743 Spaces Moved 6084 | 52 1035 955 828 412 654 2148 Core 20 | 11 . . . . . 9 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 6064 | 41 1035 955 828 412 654 2139 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 105 120 50 Average Speed 114 | 84 96 105 106 114 125 127 Slowest Speed 160 | 150 105 105 140 120 130 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 4 82 98 60 62 98 94 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 11 | . 2 1 1 1 6 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 3 . . . 3 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 56 | . 15 9 27 5 . . Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE 51 | . 15 9 27 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 9011 | 76 1279 1120 1064 565 764 4143 Wait 2438 | 7 133 134 106 69 77 1912 Move 6078 | 51 1034 954 827 411 653 2148 Hop . | . . . . . . . Pick Up 60 | 5 22 3 13 5 4 8 Fast Attach 28 | 7 3 1 6 1 . 10 Attach 7 | . 2 . 1 . . 4 Detach 5 | . . . . . . 5 Swap 77 | 1 13 2 27 20 11 3 Drop 96 | . 22 5 25 4 7 33 Fire 204 | 5 50 21 59 47 12 10 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous 6 | . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 213 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Repaired Seismic Detector 1204 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Entered Mines 1422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1447 | -10/Mines | Received a Mining Laser from a helpful Derelict 1628 | -10/Mines | Found a hidden stash of uninstalled traps 1642 | -10/Mines | Build established: Scavenger-Mutant 1645 | -10/Mines | Discovered new exit (range 11) 1670 | -10/Mines | Learned Materials stockpile data 1729 | -10/Mines | Discovered new exit (range 7) 1758 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -10/Mines | Discovered new exit (range 5) 2402 | -10/Mines | Learned location of Storage (-9) 2621 | -10/Mines | Entered Materials 2621 | -9/Materials | Evolved 2 slots: Utility x2 2910 | -9/Materials | Discovered new exit (range 9) 3032 | -9/Materials | Discovered new exit (range 16) 3239 | -9/Materials | Repaired Broken Imp. Terrain Scanner 3366 | -9/Materials | Identified exit to Mines 3366 | -9/Materials | Identified exit to Storage 3555 | -9/Materials | Discovered new exit (range 16) 3832 | -9/Materials | Entered Storage 3834 | -9/Storage | Build established: Mutant 4049 | -9/Storage | Garrison activated, responded to threat 4438 | -9/Storage | Used back door to open Recycling access 4438 | -9/Storage | Discovered new exit (range 5) 4550 | -9/Storage | Entered Recycling 5384 | -9/Recycling | Discovered new exit (range 16) 5475 | -9/Recycling | Scanned before Scraplab entrance 5492 | -9/Recycling | Entered Scraplab 5504 | -9/Recycling | Discovered new exit (range 2) 5506 | -9/Recycling | Entered Scraptown 5902 | -9/Scraptown | Discovered new exit (range 5) 6022 | -9/Scraptown | Visited Fellowship of the Rings 6050 | -9/Scraptown | Visited Cyclists 6278 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6394 | -9/Scraptown | Visited SPCMW 6470 | -9/Scraptown | Visited Cave Peace 6516 | -9/Scraptown | Visited Awakened 6570 | -9/Scraptown | Visited UFD Registry 6686 | -9/Scraptown | Visited Assassins FH 6795 | -9/Scraptown | Registered with UFD as "Metapod" 6876 | -9/Scraptown | Visited Curators Association 6921 | -9/Scraptown | Visited Scrap Suit Storage 6945 | -9/Scraptown | Found Scrap Suit 6986 | -9/Scraptown | Visited Science Testing Area 7011 | -9/Scraptown | Visited Observation Area 7056 | -9/Scraptown | Visited Scrapoid Research Area 7096 | -9/Scraptown | Visited Infowarlord's Domain 7109 | -9/Scraptown | Found Exp. Sensor Array 7146 | -9/Scraptown | Visited LU-1G1's Boring Crew 7202 | -9/Scraptown | Visited Botcube Research 7230 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7243 | -9/Scraptown | Found DCF Scrap (31 items) 7296 | -9/Scraptown | Visited Chapter 10 9222 | -9/Scraptown | Discovered new exit (range 3) 9949 | -9/Scraptown | Found Lrg. Botcube 9993 | -9/Scraptown | Lrg. Botcube activated 10009 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 2 cannons. 10118 | -9/Scraptown | Attacked by Scraptown defenders 10131 | -9/Scraptown | Lrg. Botcube activated 10132 | -9/Scraptown | Botcube activated 10150 | -9/Scraptown | Lrg. Botcube activated 10164 | -9/Scraptown | Lrg. Botcube completed mutation into hovering form, armed with 3 guns, 1 cannon. 10168 | -9/Scraptown | Botcube activated 10173 | -9/Scraptown | Botcube activated 10178 | -9/Scraptown | Botcube completed mutation into hovering form, armed with 1 launcher. 10181 | -9/Scraptown | Botcube completed mutation into wheeled form (unarmed). 10183 | -9/Scraptown | Botcube activated 10186 | -9/Scraptown | Botcube activated 10189 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 gun. 10191 | -9/Scraptown | Lrg. Botcube activated 10201 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 1 cannon. 10220 | -9/Scraptown | Botcube activated 10226 | -9/Scraptown | Botcube completed mutation into wheeled form (unarmed). 10247 | -9/Scraptown | Core integrity fell below 50% 10249 | -9/Scraptown | Destroyed by 0O-6MW(j) with Overtuned Pulse Rifle Last Messages --------------- 10228_ 99-OE6(r) destroyed. 10229_ Acquired 40 matter. 10232_ Acquired Cld. Ion Engine. 10232_ Critical hit (Destroy). 10232_ Hrd. Medium Armor Plating destroyed. 10232_ Ripteeth destroyed. 10233_ Bolt penetrates Mutated Botcube. 10233_ Mutated Botcube suffers critical hit (Destroy). 10234_ KO-TGN(E): "We are one!" 10234_ Seismic Detector destroyed. 10241_ Dropped Corrupted Lgt. Angular Momentum Engine. 10241_ Dropped Corrupted Wheel. 10242_ Dropped Com. Wheel. 10242_ Dropped Arm. Wheel. 10243_ Dropped CPS Tube. 10244_ Dropped Cld. Ion Engine. 10244_ Dropped Hcp. Storage Unit. 10247_ 6I-C5I(j): "If it isn't public enemy #1: the new Metapod!" 10249_ Bolt penetrates Machine. <x2> 10249_ Bolt penetrates QF-P7P(h). 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" "##?#?????#?#????? | | [][ """"#??#####??#?????? | | ##"""##"" ##" "##!!%##"" ## ######???????#?#?????? | | ##"""##"""##"""##"""##"""#####?#???#???#?????????? | | ##########################???##?#??#?#?#?????????? | | ?#??????????????????#??????????###??##???????????? | | ##?????#??????#??????#???????????????????????????? | | ?#???????????????#???????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 44 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Recycling | Hacked Imp. Ion Engine | -9/Recycling | Hacked Terrain Scan Processor | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMicrowarpField Manual? 0 Play Time 01:22:00 Cumulative 309.7 hours Start 2025.03.04 @ 16:33:39 End 2025.03.04 @ 18:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72482b0-2558-4768-861b-1e377038f2c8