Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.11 @ 23:39:05 Player: Haiko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (3242) 3242 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1221) 1221 TOTAL SCORE: 6923 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 293 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 170/170 System Corruption 0% Temperature Warning (303) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (35) > --- WEAPON (2) ------- Field Laser Gatling Laser > --- INVENTORY (15) --- Improved Heat Sink Compact Battery (200) Compact Matter Pod (0) Advanced Weight Redist. System Structural Scanner ECM Suite Shock Absorption System Authchip [R/Combat] Relay Coupler [NC] (28) Relay Coupler [Swarmer] (26) Relay Coupler [Cutter] (35) Relay Coupler [Sentry] (28) Relay Coupler [Specialist] (26) Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- Field Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Compact Battery Advanced Weight Redist. System Structural Scanner ECM Suite Shock Absorption System Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Specialist] Beam Rifle Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 72 | 6 . 20 2 42 2 Power 11 | 1 . 4 . 5 1 Engine 7 | 1 . 4 . 2 . Core 3 | . . . . 3 . Reactor 1 | . . . . . 1 Propulsion 21 | 2 . 4 1 14 . Treads 5 | . . 1 1 3 . Leg 16 | 2 . 3 . 11 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . 5 1 10 . Device 10 | . . 2 1 7 . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . 1 . Hackware 2 | . . . . 2 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 23 | 2 . 7 . 13 1 Energy Gun 13 | 1 . 3 . 8 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 3 . 5 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 32 | . . 3 . 29 . Power 3 | . . 1 . 2 . Propulsion 13 | . . 2 . 11 . Utility 4 | . . . . 4 . Weapon 12 | . . . . 12 . Highest Loss Streak 8 | . . 2 . 8 . To Critical Strikes 1 | . . 1 . . . Average Backups 10 | . 1 8 9 13 15 Power 1 | . . 1 1 1 . Propulsion . | . . . . . . Utility 7 | . . 4 5 9 12 Weapon 1 | . 1 1 2 1 2 Tool/Special . | . . . . . . Unused Backups 16 | . . 2 . 5 9 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 11 | . . . . 4 7 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 85 88 78 88 86 Engine 7 | . 14 10 9 5 . Core 1 | . . . . 3 3 Treads 2 | . . . 10 2 . Leg 24 | . 28 24 9 25 23 Device 9 | . . 9 13 9 . Storage 9 | . 14 11 9 9 9 Processor 11 | . . 10 9 13 9 Hackware 1 | . . . . 1 18 Protection 1 | . . 2 . 2 . Energy Gun 9 | . 14 8 9 9 18 Ballistic Gun 8 | . 14 10 9 6 . Peak Build Rating 37 | 6 6 15 20 32 37 Average Rating 19 | 4 6 12 15 26 33 On Entrance 12 | . 6 6 13 20 32 Naked Turns . | . . . . . . Heaviest Build 39 | 13 13 34 32 37 39 Greatest Support 55 | 20 20 30 54 55 47 Greatest Overweight (x) 11 | 4 . 4 1 11 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 Most Carried 15 | 1 1 11 11 15 15 Average Carried 10 | . 1 8 9 13 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 1 1 9 11 15 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1658 | 195 35 495 . 933 . Remotely 60 | . . 60 . . . Salvage Created 2578 | . 35 932 . 1519 92 Parts 135 | . 5 69 . 58 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 53 | . 1 22 . 29 1 Guns 50 | . 1 22 . 26 1 AOE 2 | . . . . 2 . Classes Destroyed 9 | . 1 4 . 4 . Tunneler 1 | . . 1 . . . Watcher 5 | . . 4 . . 1 Swarmer 14 | . . 9 . 5 . Grunt 18 | . 1 4 . 12 1 Brawler 1 | . . . . 1 . Sentry 16 | . . 9 . 7 . Demolisher 1 | . . . . 1 . Specialist 1 | . . . . 1 . Hunter 2 | . . . . 2 . Guerrilla 1 | . . . . 1 . Best Kill Streak 6 | . 1 6 . 6 2 Combat Bots Only 6 | . 1 4 . 6 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 522 | . 5 206 . 308 3 Missed 137 | . 1 67 . 68 1 Hits 385 | . 4 139 . 240 2 Projectile 385 | . 4 139 . 240 2 AOE 12 | . . . . 12 . Critical Strikes 15 | . . 4 . 11 . Damage Taken 4412 | . 32 1215 . 3143 22 Core 834 | . 8 271 . 543 12 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 2 . 48 . Ignored by Resistances 1278 | . 9 365 . 897 7 Regen/Repaired (Parts) 253 | . . 118 . . 135 Core Remaining (%) 76 | 100 96 32 . . . Volleys Fired 236 | . 5 86 . 140 5 Largest 2 | . 2 2 . 2 2 Hottest 143 | . 60 95 . 136 143 Shots Fired 369 | . 10 122 . 227 10 Gun 369 | . 10 122 . 227 10 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 203 | . 5 85 . 113 . Thermal 121 | . 5 6 . 100 10 Explosive . | . . . . . . Electromagnetic 45 | . . 31 . 14 . Robot Hit Streak 43 | . 7 27 . 42 43 Robot Miss Streak 4 | . 1 3 . 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 313 | . 8 106 . 191 8 Core Hits 132 | . 2 44 . 78 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 7 . Burn 7 | . . . . 7 . Melee Attacks 18 | . . 8 . 10 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . 4 . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5023 | . 86 1471 . 3312 154 Guns 4508 | . 86 1471 . 2797 154 Cannons . | . . . . . . Explosions 515 | . . . . 515 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2071 | . 32 919 . 1120 . Thermal 1995 | . 54 99 . 1688 154 Explosive 347 | . . . . 347 . Electromagnetic 610 | . . 453 . 157 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . 16 . Projectiles . | . . . . . . Explosions 16 | . . . . 16 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . . 114 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | . 24 135 . 339 294 Average Temperature 77 | . 15 27 . 103 134 Received Heat Transfer 1962 | . 24 372 . 1548 18 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 3 . 1 . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 3 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | . . . . 14 . Heat Transferred 5092 | . 125 222 . 4409 336 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . . . 4 2 Low Security (%) 59 | 100 100 100 100 20 . Level 1 7 | . . . . 14 . Level 2 11 | . . . . 17 100 Level 3 12 | . . . . 26 . Level 4 9 | . . . . 20 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1524 | . 21 74 . 1524 639 Initial 639 | . . 3 . . 639 Average 350 | . 3 14 . 686 603 Influence Increases 2607 | . 25 671 . 1874 37 Destroy 0b10 Robot/C 1280 | . 20 440 . 800 20 Destroy 0b10 Robot/NC 50 | . . 25 . 20 5 Destroy Leader 190 | . . 148 . 30 12 Allied During Kill 24 | . . . . 24 . Successful Hack 79 | . 4 25 . 50 . Disable Machine 18 | . . 18 . . . Anti-Garrison Action 900 | . . . . 900 . Destroy Structure 51 | . 1 . . 50 . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 2011 | . 14 682 . 350 965 Entered New Map 893 | . . 8 . . 885 Time Decay 738 | . 14 644 . . 80 Lost Part 320 | . . 30 . 290 . Lost Ally 60 | . . . . 60 . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 2 32 . 38 3 Peak Tracking Total 6 | . 2 6 . 5 2 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . . 2 . 7 . Max in Single Turn 2 | . . 1 . 2 . Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 21 | . 1 13 1 5 1 Terminals 14 | . 1 8 . 5 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 . . 1 Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 68 | . 3 49 2 9 5 Successful 46 | . 1 33 2 6 4 Failed 22 | . 2 16 . 3 1 Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 3 23 . 9 . Fabricators . | . . . . . . Repair Stations 17 | . . 12 . . 5 Recycling Units 5 | . . 5 . . . Scanalyzers 9 | . . 9 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 20 | . 1 13 . 6 . Prototype ID Bank 4 | . . 4 . . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . . 1 . 1 . Alert Level 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Garrison Registry 2 | . . . . 2 . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . 8 . . 4 Scan Component 7 | . . 5 . . 2 Repair 5 | . . 3 . . 2 Recycling Unit Hacks 3 | . . 3 . . . Report Inventory 2 | . . 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 9 | . . 9 . . . Insert Component 4 | . . 4 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 1 8 . 3 1 Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 3 . . 2 Time 160 | . . 84 . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 5 | . . 2 . 3 . Non-combat 1 | . . 1 . . . Combat 4 | . . 1 . 3 . Robot Hacks Applied 8 | . . 5 . 3 . parse_system 5 | . . 2 . 3 . no_distress 1 | . . 1 . . . find_station 2 | . . 2 . . . Relay Couplers Released 21 | . . . . 21 . Machine Destruction 21 | . . . . 21 . Attached 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . 4 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 132 | . . . . 132 . Highest-Rated Ally 39 | . . . . 39 . Total Orders 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 31 | . . . . 31 . Total Damage 569 | . . . . 569 . Kills 11 | . . . . 11 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2125 | . . 1851 199 75 . Structural 2055 | . . 1851 199 5 . ECM 70 | . . . . 70 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5515 | 64 122 2345 199 2617 168 Spaces Moved 2957 | 44 90 1093 103 1567 60 Core 32 | 11 . 7 . 14 . Treads 333 | . . 86 103 144 . Legs 2592 | 33 90 1000 . 1409 60 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 152 105 110 Average Speed 151 | 124 120 179 189 133 110 Slowest Speed 600 | 250 120 330 240 600 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 20 88 12 99 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . . 73 . Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . . . . 73 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3621 | 50 94 1354 106 1864 153 Wait 207 | . . 101 . 27 79 Move 2947 | 43 89 1092 102 1561 60 Hop . | . . . . . . Pick Up 43 | 1 . 14 2 24 2 Fast Attach 38 | 6 . 9 2 19 2 Attach 23 | . . 3 . 20 . Detach 8 | . . 2 . 6 . Swap 53 | . . 25 . 26 2 Drop 38 | . . 14 . 21 3 Fire 236 | . 5 86 . 140 5 Melee 18 | . . 8 . 10 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 640 | -9/Materials | Discovered new exit (range 15) 961 | -9/Materials | Discovered new exit (range 4) 1328 | -9/Materials | Repaired Structural Scanner 1355 | -9/Materials | Repaired Aluminum Leg 1387 | -9/Materials | Repaired Hvy. Assault Rifle 1458 | -9/Materials | Discovered new exit (range 15) 1710 | -9/Materials | Core integrity fell below 50% 2336 | -9/Materials | Discovered new exit (range 16) 2523 | -9/Materials | Identified exit to Materials 2532 | -9/Materials | Entered another Materials area 2532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2722 | -8/Materials | Identified exit to Garrison 2731 | -8/Materials | Entered Garrison 2813 | -8/Garrison | Triggered checkpoint 2819 | -8/Garrison | Triggered checkpoint 2939 | -8/Garrison | Triggered checkpoint 2959 | -8/Garrison | Triggered checkpoint 3012 | -8/Garrison | Lost 8 parts (1p4n1u2w) 3131 | -8/Garrison | Discovered new exit (range 12) 3145 | -8/Garrison | Identified exit to Materials 3230 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3255 | -8/Garrison | Triggered checkpoint 3296 | -8/Garrison | Garrison Relay disabled 3374 | -8/Garrison | Build established: Scavenger-Mutant 3506 | -8/Garrison | Core integrity fell below 50% 3643 | -8/Garrison | Triggered checkpoint 3683 | -8/Garrison | Garrison Relay disabled 3722 | -8/Garrison | Discovered exit to Materials (range 5) 3738 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3968 | -8/Garrison | Phase Generator disabled 4170 | -8/Garrison | Garrison Relay disabled 4189 | -8/Garrison | Triggered checkpoint 4230 | -8/Garrison | Discovered exit to Materials (range 12) 4234 | -8/Garrison | Discovered exit to Materials (range 13) 4234 | -8/Garrison | Discovered exit to Materials (range 106) 4234 | -8/Garrison | Discovered exit to Materials (range 68) 4267 | -8/Garrison | Learned Materials security intel 4463 | -8/Garrison | Garrison Relay disabled 4526 | -8/Garrison | Installed Relay Interface Framework 4627 | -8/Garrison | Garrison Relay disabled 4651 | -8/Garrison | Triggered checkpoint 4743 | -8/Garrison | Lost 6 parts (4n2w) 4805 | -8/Garrison | Core integrity fell below 20% 4862 | -8/Garrison | Lost 6 parts (1p1n1u3w) 5334 | -8/Garrison | Discovered exit to Materials (range 13) 5334 | -8/Garrison | Discovered exit to Materials (range 106) 5334 | -8/Garrison | Discovered exit to Materials (range 68) 5348 | -8/Garrison | Entered Materials 5402 | -8/Materials | Repaired Carbon-fiber Leg 5443 | -8/Materials | Repaired VSS Leg 5516 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05403_ Connecting with Repair Station... >>Scan(VSS Leg) Scanning VSS Leg... Ready to Repair: VSS Leg Rating: 3 Time: 38 >>Repair Repairing VSS Leg... ETC: 38 05443_ Repair station completes VSS Leg repairs. 05443_ Acquired VSS Leg. 05463_ Dropped Beam Rifle. 05466_ Dropped Lgt. Nuclear Core. 05466_ Acquired Deuterium Engine. 05493_ Dropped Deuterium Engine. 05494_ Acquired Com. Matter Pod. 05496_ W-25 Informer distress signal alerts nearby ally. 05499_ W-25 Informer destroyed. 05510_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????######????????????????????? | | ???????????????# *= #????????????????????? | | ???????????????# #?????#??????????????? | | ???????????##+## ! [### #??!???????????? | | ???????????# # =/g ?? ???????????? | | ???????????# # @ !### # ????????????? | | ???????????# # ==!#???? + ?????????????? | | ???????????+ # =!!#??? #? ???????????? | | ???????????# # =!!#?? #??????????????? | | ???????????# # #?# ##?????????????? | | ?########### ###+### #?????????????? | | ?# # #?????????????? | | ?# # " #?????????????? | | ?# # #?????????????? | | ?# + ###+### #?????????????? | | ?# # ## #######?????????????? | | ?# " " # ##[ #???????????????????? | | ?# "R" # ## * #???????????????????? | | ?# """ ###### #???????????????????? | | ?###########????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????#!!! #???????????????????? | | ????????????????#!!! #???????????????????? | | ????????????????#!! #???????????????????? | | ????????????????######???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 68 Authchip Count 1 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 45% | -9/Materials Aluminum Leg | 58% | -9/Materials Hvy. Assault Rifle | 39% | -9/Materials Carbon-fiber Leg | 4% | -8/Materials VSS Leg | 66% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- A New Friend It's Just You Risk Taker Challenges ------------ None Game ------ Seed ScatterAccelerationDatajack Manual? 0 Play Time 01:19:47 Cumulative 3.8 hours Start 2025.10.11 @ 22:19:42 End 2025.10.11 @ 23:39:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8e19f87-9f88-4569-b06c-11f466c8e250