Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 15:49:36 Player: na-3J Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1250) 1250 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 5049 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 103 Entered DSFs 500 Friendly Fire -86 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Aluminum Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Mining Claw Scythe Spear Spear > --- INVENTORY -------- Enhanced Nuclear Core Aluminum Leg Small Storage Unit Mini Grenade Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . . . . 2 . Weapon 2 | . . . 1 . 1 . . Parts Attached 74 | 8 17 2 10 16 18 1 2 Power 8 | 1 1 . 2 2 2 . . Engine 7 | 1 1 . 2 2 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 22 | 2 5 . 5 3 6 1 . Treads 5 | . 1 . 4 . . . . Leg 13 | 2 4 . . 1 5 1 . Wheel 4 | . . . 1 2 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 4 . . 1 2 . . Device 1 | 1 . . . . . . . Storage 3 | 1 2 . . . . . . Processor 3 | . 2 . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 35 | 3 7 2 3 10 8 . 2 Energy Gun 2 | . . . 1 . 1 . . Energy Cannon 4 | . . . . 3 1 . . Ballistic Gun 9 | 3 4 . 1 1 . . . Ballistic Cannon 5 | . 2 1 . 2 . . . Launcher 9 | . 1 1 . 4 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon 2 | . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 2 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 10 | . . . . . 10 . . Parts Lost 25 | . . 3 5 4 2 . 11 Power 4 | . . 1 . 2 . . 1 Propulsion 9 | . . 1 4 . . . 4 Utility 1 | . . . . 1 . . . Weapon 11 | . . 1 1 1 2 . 6 Highest Loss Streak 11 | . . 3 4 5 1 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 98 90 91 99 84 38 Engine 8 | . 13 12 6 10 5 . . Core 1 | . . . . . 3 7 4 Treads 3 | . . . 26 . . . . Leg 17 | . 26 28 1 3 21 30 11 Wheel 9 | . . . . 25 14 . . Device 1 | . 7 . . . . . . Storage 10 | . 14 14 11 11 8 . . Processor 4 | . 5 14 11 4 . 7 7 Protection 4 | . . . . 4 9 7 2 Energy Gun 1 | . . . 6 . 2 . . Energy Cannon 4 | . . . . 13 5 . . Ballistic Gun 7 | . 22 14 7 . . . . Ballistic Cannon 2 | . 4 9 . 1 3 . . Launcher 6 | . 1 4 11 17 5 . . Impact Weapon 1 | . . . 7 . . . . Slashing Weapon 4 | . . . . . 12 15 7 Piercing Weapon 2 | . . . . . 7 15 4 Naked Turns . | . . . . . . . . Heaviest Build 32 | 15 15 14 18 24 32 24 24 Greatest Support 63 | 20 20 20 63 30 54 62 62 Greatest Overweight (x) 5 | . 2 . 5 2 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 8 5 5 Average Carried 6 | 3 7 7 5 5 7 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 7 7 7 5 5 3 Class Distribution -------------------- 56% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Tank 8% | Tank 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 1794 | 304 552 8 310 69 540 . 11 Remotely 563 | 229 334 . . . . . . Salvage Created 1798 | 75 305 . 584 126 637 . 71 Parts 114 | 3 25 . 25 16 36 . 9 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 29 | . 4 . 5 9 10 . 1 Melee 9 | . . . 2 . 6 . 1 Guns 4 | . 3 . 1 . . . . Cannons 4 | . . . . 1 3 . . AOE 11 | . 1 . 1 8 1 . . Classes Destroyed 13 | 1 5 . 3 . 3 . 1 Worker 6 | . . . 3 2 1 . . Builder 5 | . 2 . 3 . . . . Tunneler 2 | . . . 1 . 1 . . Hauler 2 | . 2 . . . . . . Recycler 5 | 1 . . 3 . 1 . . Operator 1 | . . . . . 1 . . Watcher 6 | . 2 . 2 . 2 . . Swarmer 9 | . 1 . . 6 2 . . Grunt 10 | . 3 . 1 3 3 . . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . 4 . 3 . . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | 1 4 . 5 3 2 . 1 Combat Bots Only 3 | . 2 . 1 3 2 . 1 Max Kills in Single Turn 2 | 1 2 . 2 2 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 1 2 1 . . Melee 1 | . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 221 | . 13 9 76 10 65 . 48 Missed 40 | . 7 2 15 2 10 . 4 Damage Taken 3672 | . 63 445 958 119 786 . 1301 Core 1139 | . 23 77 188 26 88 . 737 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 60 . 46 84 . . Volleys Fired 107 | 4 28 5 33 15 21 . 1 Largest 4 | 2 2 2 2 3 4 . 1 Hottest 204 | 40 70 53 73 136 204 . 30 Shots Fired 181 | 8 55 7 41 24 45 . 1 Gun 94 | 8 45 5 29 1 6 . . Cannon 45 | . 9 . . 13 23 . . Launcher 42 | . 1 2 12 10 16 . 1 Special . | . . . . . . . . Kinetic 98 | 8 54 5 21 2 8 . . Thermal 41 | . . . 8 12 21 . . Explosive 36 | . 1 2 12 10 10 . 1 Electromagnetic 6 | . . . . . 6 . . Robot Hit Streak 14 | 4 14 1 7 7 5 . . Robot Miss Streak 6 | 2 6 2 4 2 4 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 124 | 5 24 1 37 12 37 . 8 Core Hits 84 | 2 13 . 26 15 25 . 3 Critical Kills 3 | 1 . . 2 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 13 | 1 . . 8 . 3 . 1 Burn 3 | . . . 3 . . . . Destroy 1 | 1 . . . . . . . Blast 1 | . . . . . 1 . . Smash 5 | . . . 5 . . . . Sever 2 | . . . . . 2 . . Impale 1 | . . . . . . . 1 Melee Attacks 54 | . . . 18 . 27 . 9 Impact 18 | . . . 18 . . . . Slashing 28 | . . . . . 21 . 7 Piercing 7 | . . . . . 6 . 1 Sneak Attacks 5 | . . . 4 . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 8 | . . . . . 7 . 1 Damage Inflicted 4121 | 58 409 20 1340 700 1434 . 160 Guns 697 | 58 277 16 304 . 42 . . Cannons 484 | . 72 . . 182 230 . . Explosions 1776 | . 60 4 580 518 614 . . Melee 1164 | . . . 456 . 548 . 160 Ramming . | . . . . . . . . Kinetic 742 | 58 349 16 216 16 87 . . Thermal 456 | . . . 88 166 202 . . Explosive 1531 | . 60 4 580 518 369 . . Electromagnetic 228 | . . . . . 228 . . Impact 456 | . . . 456 . . . . Slashing 638 | . . . . . 513 . 125 Piercing 70 | . . . . . 35 . 35 Highest Corruption 10 | . . . . . 10 . . Average Corruption 10 | . . . . . 10 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . 13 . . Message Errors 5 | . . . . . 5 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 3 | . . . . . 3 . . Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 193 | . . . 158 10 25 . . Projectiles 8 | . . . . 8 . . . Explosions 42 | . . . 15 2 25 . . Melee 143 | . . . 143 . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 134 | . . . 68 41 25 . . Shots 6 | . . . 3 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | . 36 7 43 276 252 . . Average Temperature 69 | . 18 4 13 92 79 . . Received Heat Transfer 969 | . 36 . 321 18 306 . 288 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 7 . . . . Impact Corruptions 5 | . . . 5 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1197 | . . . 481 296 420 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 429 | 5 162 42 407 347 429 162 123 Initial 154 | . 3 42 14 154 95 147 113 Average 193 | 1 52 40 202 284 294 151 77 Maximum Alert Level 2 | . . . 2 1 2 . . Low Security (%) 45 | 100 100 100 51 1 6 100 100 Level 1 47 | . . . 45 98 75 . . Level 2 6 | . . . 2 . 18 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 1 . 3 1 1 Investigation 3 | . 1 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 11 7 12 7 19 1 4 Peak Tracking Total 5 | . 2 5 4 3 4 1 3 Tactical Retreats 5 | . 2 . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 5 | . 4 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 8 | . 1 . 3 1 3 . . Max in Single Turn 2 | . 1 . 2 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 12 | . 1 . 1 1 8 1 . Terminals 10 | . 1 . 1 1 6 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 30 | . 2 . 1 3 22 2 . Successful 21 | . 2 . . 3 15 1 . Failed 9 | . . . 1 . 7 1 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 2 . 1 3 14 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 15 | . 2 . . 3 9 1 . Record 10 | . 2 . . 3 5 . . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . Recycle Component 2 | . . . . . 2 . . Process 2 | . . . . . 2 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 1 1 6 1 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . 2 . . Recycled Matter 27 | . . . . . 27 . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . 17 . . Total Damage 209 | . . . . . 209 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 2863 | 83 641 162 384 455 993 44 101 Spaces Moved 1719 | 50 367 123 145 359 601 37 37 Core 16 | 11 2 . 3 . . . . Treads 133 | . . . 133 . . . . Legs 1151 | 39 365 123 . 49 501 37 37 Wheels 419 | . . . 9 310 100 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 95 80 80 115 90 Average Speed 124 | 104 122 120 158 105 134 115 111 Slowest Speed 300 | 120 190 120 300 260 270 115 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 42 30 19 66 56 1 59 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 353 | . 9 18 121 92 107 . 6 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 353 | . 9 18 121 92 107 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 2188 | 72 505 131 227 410 719 40 84 Wait 136 | . 66 . 8 7 18 1 36 Move 1712 | 49 366 122 144 358 600 36 37 Hop . | . . . . . . . . Pick Up 77 | 11 20 1 10 10 24 1 . Fast Attach . | . . . . . . . . Attach 39 | 7 9 1 6 8 6 . 2 Detach . | . . . . . . . . Swap 36 | 1 8 1 4 9 12 1 . Drop 37 | . 8 1 4 3 20 1 . Fire 107 | 4 28 5 33 15 21 . 1 Melee 44 | . . . 18 . 18 . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 9) 725 | -10/Materials | Entered Mines 759 | -10/Mines | Met a Derelict bent on vengeance 808 | -10/Mines | Learned 4 Materials zone layouts 826 | -10/Mines | Discovered new exit (range 9) 847 | -10/Mines | Assembled infested the area 852 | -10/Mines | Assisted by a Guerilla fighting off Assembled 887 | -10/Mines | Entered Materials 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 888 | -9/Materials | Identified exit to Storage 916 | -9/Materials | Lost 3 parts (1p1n1w) 1200 | -9/Materials | Discovered new exit (range 10) 1271 | -9/Materials | Entered Mines 1277 | -9/Mines | Core integrity fell below 50% 1309 | -9/Mines | Lost 5 parts (3n2w) 1382 | -9/Mines | Learned location of Zion (-7) 1458 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1460 | -9/Mines | Found Prototype Device 1462 | -9/Mines | Identified Exp. Sensor Array 1538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1656 | -9/Mines | Learned location of Storage (-9) 1657 | -9/Mines | Discovered new exit (range 9) 1682 | -9/Mines | Escorted by a lone wolf Derelict 1726 | -9/Mines | Entered Materials 1726 | -8/Materials | Accompanied by 1 ally 1726 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2313 | -8/Materials | System corruption reached 10% 2492 | -8/Materials | Identified exit to Garrison 2666 | -8/Materials | Discovered new exit (range 20) 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Utility x2 2763 | -7/Factory | Identified exit to DSF 2763 | -7/Factory | Entered DSF 2791 | -7/DSF | Additional patrols routed to DSF 2848 | -7/DSF | Core integrity fell below 50% 2859 | -7/DSF | Core integrity fell below 20% 2863 | -7/DSF | Lost 11 parts (1p4n6w) 2864 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. A-02 Transporter delivers Maul. Jacked H-61 Shepherd... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... New IDs: Active Sensor Suite A-02 Transporter delivers Maul. Enh. Nuclear Core destroyed. VSS Leg destroyed. Knocked back. Mni. Grenade Launcher destroyed. Imp. Datajack destroyed. Knocked back. Critical hit (Burn: +37). Penetrated by Slug. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????#####???????????????????? | | ??????????????????????!///=???????????????????? | | ??????????????????????!///=???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????## ##??????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????### ##??????????????????? | | ?????????????????????!! !!??????????????????? | | ?????????????????????!! !???????????????????? | | ??????????????????????! !???????????????????? | | ????????????#???###???# #???###???#?###?????? | | ??????#?????#//?#!!!?## ##?[[[#? ## ]]#???? | | ??????#!! ##///#!!!##a a##[[[# ]]#???? | | ??????# !!#???? | | ??????# % !!#???? | | ??????# % % % !!#???? | | ??????# ## #[[[##ggH a##!!! !!#???? | | ????????????????#????#@% ##???! ## !!#???? | | ????????????????????#;; ###????##### ##????? | | ????????????????????#!! !!#???????? !#????? | | ????????????????????#!!%! !!#???????? !?????? | | ????????????????????#!! %%!!#???????? !?????? | | ????????????????????##; #;#???????## ##????? | | ????????????????????# !!#????????! #????? | | ????????????????????# !!#????????! #????? | | ????????????????????# !!########?# #?????? | | ????????????????????### ###!!!#!!###! ###???? | | ?????????????#!!# ### ###!!!#!!##%!=""####? | | ???????"" % ![*["""""#? | | ???????"" =! ""##"#? | | ?????????"""##!!#!!!#!!!!! # #!!##%""""#???? | | ????????????????###?#!!!!! #########"""""#???? | | ????????????????????####;####???????##"####???? | | ???????????????????????###???????????#"#??????? | | ?????????????????????????????????????#""??????? | | ?????????????????????????????????????###??????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Librarian Made in Tau Ceti IV Remodeling Risk Taker System Compromised Use The Force Challenges ------------ None Game ------ Seed HeartCommMicrothruster Manual? 0 Play Time 00:54:39 Cumulative 2.2 hours Start 2024.05.14 @ 23:34:47 End 2024.05.15 @ 15:49:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ca269ab-d199-4c09-808b-08e87bf30cfe