Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 14:37:01 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (180) 900 Value Destroyed (10440) 10440 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2892) 2892 TOTAL SCORE: 22572 Bonus ------- High Alert Combat Kills 1241 Follower Combat Kills 472 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 1381/1600 Matter 19/300 Energy 530/530 System Corruption 1% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Energy Well Experimental Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON (4) ------- Hypervelocity Railgun Tactical Quantum Warhead Nanosword > --- INVENTORY (15) --- Light Quantum Reactor Medium Treads Medium Treads Quantum Capacitor Force Field Advanced Remote Force Field Long-range Tractor Beam Phase Gun High-powered Shotgun KE Penetrator KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Experimental Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Force Field Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Tactical Quantum Warhead Nanosword > --- INVENTORY -------- Light Quantum Reactor Medium Treads Medium Treads Quantum Capacitor Force Field Advanced Remote Force Field Long-range Tractor Beam Phase Gun High-powered Shotgun KE Penetrator KE Penetrator Railgun [Rating: 178] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Graphene Brace Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Tactical Quantum Warhead Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . 2 . . 2 Utility 9 | . . . . . 1 2 . . . 1 1 . . 2 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 116 | . 7 6 1 1 17 3 11 1 8 9 6 2 5 24 3 12 Power 14 | . . . . . 4 . . . 2 2 2 . . 2 . 2 Engine 7 | . . . . . 4 . . . . 1 2 . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . . Reactor 5 | . . . . . . . . . 1 . . . . 2 . 2 Propulsion 29 | . 2 2 . . 4 . 5 1 4 . . 2 1 4 . 4 Treads 12 | . . . . . 1 . . . . . . 2 1 4 . 4 Leg 15 | . . 2 . . 3 . 5 1 4 . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 46 | . 1 3 1 1 3 3 5 . 2 3 4 . 4 11 2 3 Device 18 | . . 2 . . 2 1 1 . 1 2 1 . 1 4 2 1 Storage 8 | . 1 1 1 1 . . 1 . . . . . . 2 . 1 Processor 16 | . . . . . 1 2 3 . . . 3 . 3 3 . 1 Hackware 3 | . . . . . . . . . . 1 . . . 2 . . Protection 1 | . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | . 4 1 . . 6 . 1 . . 4 . . . 7 1 3 Energy Gun 4 | . . 1 . . 1 . . . . . . . . 1 1 . Energy Cannon 6 | . 1 . . . 5 . . . . . . . . . . . Ballistic Gun 14 | . 2 . . . . . 1 . . 4 . . . 4 . 3 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 2 . . . . 1 . . 2 2 . . Corrupted Parts 5 | . . . . . 3 . . . 2 . . . . . . . System Corruption 25 | . . . . . 20 . . . 5 . . . . . . . Parts Lost 38 | . . . . . 4 . 3 . . 6 . . . 13 1 11 Power 8 | . . . . . . . 1 . . 3 . . . 1 . 3 Propulsion 10 | . . . . . 2 . 1 . . 1 . . . 4 . 2 Utility 10 | . . . . . . . 1 . . 2 . . . 3 1 3 Weapon 10 | . . . . . 2 . . . . . . . . 5 . 3 Highest Loss Streak 7 | . . . . . 4 . 2 . . 6 . . . 4 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 6 7 8 6 5 4 5 6 8 9 8 7 8 6 8 8 12 Power 2 | 1 1 1 1 1 1 3 3 5 5 4 1 1 1 3 2 2 Propulsion 1 | 4 3 2 2 2 . . . . 1 2 4 6 3 2 . 2 Utility 2 | . . 1 1 1 1 1 2 3 3 1 2 1 1 2 4 4 Weapon . | 1 2 3 1 1 1 1 . . . . . . . . 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . 1 . 3 . 2 . . . . 6 2 1 . 8 Power 5 | . . . . . 1 . 2 . . . . . . 1 . 1 Propulsion 9 | . . . . . . . . . . . . 6 1 . . 2 Utility 6 | . . . . . 2 . . . . . . . 1 . . 3 Weapon 5 | . 2 . 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 76 84 86 100 90 90 74 76 76 95 96 92 84 82 83 85 Engine 6 | . 14 14 14 14 9 7 7 7 5 5 10 11 10 1 4 3 Reactor 2 | . . . . . . . . . 1 5 . . . 7 4 4 Treads 7 | . . . . . 5 . . . . . . 5 15 13 13 18 Leg 10 | . 13 21 28 28 8 23 22 23 23 19 22 10 . . . . Wheel 1 | . 6 6 . . 11 . . . . . . . . . . . Device 8 | . . . . . 8 14 6 7 7 10 6 5 9 13 10 11 Storage 7 | . 13 13 15 28 9 7 7 7 7 6 5 5 5 4 7 8 Processor 14 | . . . . . 5 14 22 23 17 13 18 23 21 15 17 17 Hackware 2 | . . . . . . . . . . 1 . . . 6 8 5 Energy Gun 1 | . 1 3 14 14 . . . . . . . . . . 5 4 Energy Cannon 3 | . . . . . 29 23 . . . . . . . . . . Ballistic Gun 12 | . 22 24 14 14 . . 6 7 7 23 23 23 21 16 6 7 Peak Build Rating 178 | 6 7 16 11 11 28 30 63 62 86 94 83 85 109 144 154 178 Average Rating 89 | 6 5 7 8 11 22 28 57 60 74 80 78 82 104 131 147 165 On Entrance 54 | 6 6 7 7 11 11 22 30 60 62 86 56 80 85 109 140 154 Avg Prop Armor Cover (%) 2 | . . . . . 5 . . . 1 . 4 1 . 2 11 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 147 147 15 16 33 28 34 34 44 54 43 43 42 106 92 86 Greatest Support 290 | 20 32 32 20 20 32 30 40 45 71 64 51 140 210 210 140 290 Greatest Overweight (x) 48 | . 48 4 . . 2 . 1 . . . . . . . 1 . Average Overweight (x) . | . 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 30 8 8 8 8 10 10 10 10 10 10 10 15 15 15 Average Capacity 11 | 8 20 12 8 8 8 8 9 10 10 10 10 10 10 13 15 15 Most Carried 15 | 6 8 10 8 8 8 8 10 10 10 9 10 10 10 15 14 15 Average Carried 10 | 6 7 8 7 8 7 8 8 10 9 7 7 9 9 11 9 13 Final Capacity 30 | 8 30 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 Final Carried 15 | 6 8 8 8 8 8 8 10 10 10 7 10 10 10 15 14 13 Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Scavenger-Skirmisher 12% | Scavenger-Tank 9% | Mutant 9% | Gunner 5% | Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Matter Collected 7273 | 200 119 . 164 10 246 . 1292 185 1272 219 36 474 202 1769 247 838 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9530 | . 119 . . . 861 . 1231 221 1335 281 61 694 337 3199 253 938 Parts 479 | . 4 . . . 41 . 64 6 69 7 11 21 16 171 13 56 Haulers Intercepted 5 | . . . . . 1 . . . . . . 1 1 1 . 1 Recyclers Shooed 5 | . . . . . . . . . . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 144 | . . . . . 15 . 23 2 22 4 . 10 3 41 6 18 Melee 8 | . . . . . . . . . . . . . . 4 1 3 Guns 106 | . . . . . . . 23 2 22 4 . 10 3 33 3 6 Cannons 6 | . . . . . 6 . . . . . . . . . . . AOE 22 | . . . . . 7 . . . . . . . . 4 2 9 Classes Destroyed 17 | . 1 . . . 7 . 2 1 1 1 . 1 . 1 . 2 Worker 1 | . . . . . . . . . . . . . . 1 . . Builder 12 | . . . . . . . . 1 . . 2 . 1 4 . 4 Tunneler 2 | . . . . . . . . . . 1 1 . . . . . Hauler 5 | . . . . . 1 . . . . . . 1 1 1 . 1 Recycler 9 | . 2 . . . 1 . . 1 . . . . . 5 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 2 . . . . . . . . 1 . . Watcher 3 | . . . . . 1 . . . . . . . . 1 1 . Swarmer 29 | . . . . . 3 . 4 . 5 . . 4 . 9 4 . Cutter 3 | . . . . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 46 | . . . . . 7 . 11 . 6 2 . 3 1 9 . 7 Duelist 3 | . . . . . . . 1 . . 1 . . . . . 1 Sentry 16 | . . . . . 4 . 1 . 5 1 . . 1 2 2 . Specialist 3 | . . . . . . . . . . . . 3 . . . . Hunter 15 | . . . . . 1 . 3 2 . . . . . 6 . 3 Programmer 28 | . . . . . . . 3 . 3 . . . 1 15 . 6 Best Kill Streak 9 | . 1 . . . 4 . 9 3 8 3 2 6 2 6 2 9 Combat Bots Only 9 | . . . . . 4 . 9 2 8 3 . 5 1 5 2 5 Max Kills in Single Turn 4 | . 1 . . . 2 . 1 1 1 1 2 2 1 2 2 4 Gunslinging 1 | . . . . . . . . . . . . 1 . 1 . . Exploded 2 | . . . . . 2 . . . . . . . . 2 2 2 Melee 1 | . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 908 | . . . . . 64 . 45 9 79 104 . 28 7 285 27 260 Missed 258 | . . . . . 19 . 19 3 33 23 . 10 4 82 6 59 Hits 650 | . . . . . 45 . 26 6 46 81 . 18 3 203 21 201 Melee 7 | . . . . . . . . . 4 . . . . . . 3 Projectile 643 | . . . . . 45 . 26 6 42 81 . 18 3 203 21 198 Critical Strikes 29 | . . . . . 2 . 1 . 3 2 . . . 13 . 8 Actively Blocked 21 | . . . . . . . . . . . . . . 13 . 8 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . Damage Taken 10508 | . . . . . 636 . 500 94 506 980 . 296 68 3361 253 3814 Core 856 | . . . . . 53 . 47 11 48 72 . 26 . 357 23 219 Absorbed by Shields 2120 | . . . . . . . . . . . . . . 1114 263 743 Reduced by Siege Mode 726 | . . . . . . . . . . . . . 13 232 . 481 Regen/Repaired (Parts) 86 | . . . . . . . . . . 86 . . . . . . Core Remaining (%) 92 | 100 . . . 100 90 . . . 84 91 . 97 100 72 98 . Volleys Fired 421 | . 10 . . . 41 . 76 11 85 9 2 17 13 103 16 38 Largest 4 | . 2 . . . 4 . 1 1 1 4 4 4 4 4 3 3 Hottest 231 | . 60 . . . 231 . 60 60 60 80 80 80 80 100 198 163 Shots Fired 956 | . 19 . . . 86 . 76 11 85 36 8 68 52 389 35 91 Gun 856 | . 16 . . . . . 76 11 85 36 8 68 52 386 34 84 Cannon 89 | . 3 . . . 86 . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . . 3 1 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 821 | . 18 . . . . . 76 11 85 36 8 68 52 386 14 67 Thermal 17 | . 1 . . . . . . . . . . . . . 5 11 Explosive 11 | . . . . . . . . . . . . . . 3 1 7 Electromagnetic 107 | . . . . . 86 . . . . . . . . . 15 6 Robot Hit Streak 43 | . 6 . . . 8 . 24 20 38 20 4 33 24 43 24 19 Robot Miss Streak 11 | . 3 . . . 3 . 4 3 4 2 1 2 3 6 11 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 16 | . . . . . . . . . . 2 . 3 . 10 . 1 Max Gunslinging Chain 2 | . . . . . . . . . . 1 . 2 . 2 . 1 Shots Hit Robots 728 | . 10 . . . 55 . 63 11 58 29 2 53 40 313 21 73 Core Hits 400 | . 3 . . . 29 . 53 8 54 14 3 22 15 131 11 57 Critical Kills 9 | . 1 . . . . . . . . . . . . 3 1 4 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . 3 . 11 Critical Strikes 36 | . 1 . . . . . . . . . . . . 7 4 24 Burn 2 | . . . . . . . . . . . . . . . 1 1 Destroy 28 | . 1 . . . . . . . . . . . . 6 1 20 Corrupt 2 | . . . . . . . . . . . . . . . 2 . Sever 4 | . . . . . . . . . . . . . . 1 . 3 Melee Attacks 35 | . . . . . . . . . . . . . . 14 3 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . 14 3 18 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25893 | . 110 . . 2 1839 . 3752 683 3925 626 59 1052 780 7716 1008 4341 Guns 19143 | . 110 . . . . . 3752 676 3925 593 59 1052 770 6546 501 1159 Cannons 1279 | . . . . . 1279 . . . . . . . . . . . Explosions 3941 | . . . . . 534 . . . . . . . . 504 375 2528 Melee 1334 | . . . . . . . . . . . . . . 548 132 654 Ramming 196 | . . . . 2 26 . . 7 . 33 . . 10 118 . . Kinetic 18540 | . 110 . . . . . 3752 676 3925 593 59 1052 770 6546 141 916 Thermal 525 | . . . . . 261 . . . . . . . . . 157 107 Explosive 3567 | . . . . . 160 . . . . . . . . 504 375 2528 Electromagnetic 1731 | . . . . . 1392 . . . . . . . . . 203 136 Impact . | . . . . . . . . . . . . . . . . . Slashing 1334 | . . . . . . . . . . . . . . 548 132 654 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 20 . . . 7 . . . . 28 . 1 Average Corruption 9 | . . . . . 16 . . . 6 . . . . 12 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . . . . . . Effects 156 | . . . . . 27 . . . 32 . . . . 91 . 6 Message Errors 33 | . . . . . 6 . . . 6 . . . . 20 . 1 Matter Fused 33 | . . . . . 5 . . . 8 . . . . 16 . 4 Heat Flow Errors 18 | . . . . . 1 . . . 2 . . . . 14 . 1 Energy Discharges 22 | . . . . . 4 . . . 5 . . . . 13 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 17 | . . . . . 2 . . . 3 . . . . 12 . . Data Loss (major) 7 | . . . . . 2 . . . 2 . . . . 3 . . Misfires 9 | . . . . . 2 . . . 3 . . . . 4 . . Alerts 2 | . . . . . 1 . . . . . . . . 1 . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . Weapon Failures 12 | . . . . . 2 . . . 3 . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 264 | . . . . . 33 . . . . 1 . . . 26 128 76 Projectiles 33 | . . . . . 33 . . . . . . . . . . . Explosions 204 | . . . . . . . . . . . . . . . 128 76 Melee 27 | . . . . . . . . . . 1 . . . 26 . . Knockbacks 3 | . . . . . . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . . . 10 . . . . . . . . 56 . 279 Shots 5 | . . . . . . . . . . . . . . 1 . 4 Rammed 12 | . . . . . 1 . . . . . . . . 11 . . Targets Rammed 22 | . . . . 1 2 . . 1 . 4 1 . 1 12 . . Kicked 8 | . . . . 1 1 . . 1 . 4 1 . . . . . Crushed 2 | . . . . . . . . . . . . . 1 1 . . Highest Temperature 395 | . 20 . . . 263 . 203 90 130 337 35 45 70 308 395 252 Average Temperature 47 | . 15 . . . 84 . 55 36 32 163 35 19 32 38 101 92 Received Heat Transfer 769 | . . . . . 288 . 78 . 90 126 . 69 . 71 20 27 Effects 3 | . . . . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . . 1 8 . 1 Total Turns 123 | . . . . . . . . . . . . . 9 87 . 27 Longest Duration 27 | . . . . . . . . . . . . . 9 25 . 27 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Fried 9 | . . . . . 7 . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 3 . . . . . 1 Heat Transferred 731 | . . . . . 250 . . . . . . . . . 259 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Maximum Alert Level 5 | . . . . . 2 1 4 3 5 3 1 2 1 1 1 3 Low Security (%) 34 | 100 100 100 . 100 57 22 4 . . . . . 39 51 20 25 Level 1 31 | . . . . . 20 77 9 . . . 100 55 60 48 79 29 Level 2 14 | . . . . . 21 . 38 89 7 . . 44 . . . 43 Level 3 9 | . . . . . . . 27 10 23 100 . . . . . 1 Level 4 7 | . . . . . . . 18 . 44 . . . . . . . Level 5 2 | . . . . . . . . . 24 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . Peak Influence 1670 | . 5 . . . 575 256 1247 723 1670 896 391 484 261 383 389 740 Initial 876 | . . . . . . 256 133 654 508 876 391 238 254 83 199 220 Average 419 | . . . . . 207 221 727 656 1251 861 359 390 208 196 323 337 Influence Increases 6663 | . 10 . . . 902 4 1224 123 1182 143 29 266 119 1372 310 979 Destroy 0b10 Robot/C 3140 | . . . . . 300 . 640 60 500 80 . 200 60 820 120 360 Destroy 0b10 Robot/NC 220 | . 10 . . . 25 . 15 15 20 5 15 5 10 65 5 30 Destroy Leader 492 | . . . . . 94 . 30 20 40 20 . 30 22 134 32 70 Allied During Kill 127 | . . . . . . . 102 10 14 . . 1 . . . . Trap Triggered on 0b10 40 | . . . . . . . 20 . 20 . . . . . . . Successful Hack 108 | . . . . . 23 4 7 14 14 8 14 . 12 12 . . Select Force Hacks 30 | . . . . . . . . . . . . . . 30 . . Disable Machine 300 | . . . . . 90 . 60 . 45 . . 15 15 45 . 30 Anti-Garrison Action 550 | . . . . . . . 200 . 350 . . . . . . . Destroy Structure 1086 | . . . . . 40 . 90 4 119 . . . . 206 138 489 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 555 | . . . . . 315 . 60 . 60 30 . 15 . 60 15 . Influence Decreases 5954 | . 10 . . . 336 380 167 643 239 1014 488 122 444 1176 296 639 Entered New Map 3094 | . . . . . . 310 57 593 219 794 408 102 230 76 156 149 Time Decay 1965 | . 10 . . . 296 70 . 50 . 120 80 . 214 615 130 380 Lost Part 380 | . . . . . 40 . 30 . . 60 . . . 130 10 110 Lost Ally 160 | . . . . . . . 80 . 20 40 . 20 . . . . Purge Threat 355 | . . . . . . . . . . . . . . 355 . . Squads Dispatched 29 | . . . . . 5 . . 2 . 2 . 2 2 12 . 4 Investigation 10 | . . . . . 3 . . 1 . 2 . . . 3 . 1 Extermination 7 | . . . . . . . . . . . . . 1 5 . 1 Reinforcement 7 | . . . . . 2 . . . . . . 2 1 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 1 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Distress Signals 14 | . . . . . 7 . . . . 1 . . . 3 . 3 Communications Jammed 8 | . . . . . . . . . . 8 . . . . . . Distress Signals 8 | . . . . . . . . . . 8 . . . . . . Times Spotted 210 | . 3 . . . 30 . 31 4 26 11 . 11 5 54 6 29 Peak Tracking Total 10 | . 2 . . . 5 . 7 2 10 7 . 4 2 6 2 9 Tactical Retreats 24 | . . . . . 12 . 2 . 2 2 . 1 . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Traps Triggered 14 | . . . . . . . 3 . 6 . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . 2 . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . 2 . 2 . . . . . . . Triggered 4 | . . . . . . . 2 . 2 . . . . . . . Most Traps Carried 3 | . . . . . . . 3 2 2 . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Machines Disabled 30 | . . . . . 6 . 9 . 8 . . 1 1 3 . 2 Max in Single Turn 2 | . . . . . 2 . 2 . 1 . . 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Garrison Relay 8 | . . . . . . . 3 . 5 . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Machines Accessed 36 | . 3 1 3 . 5 1 2 2 3 3 2 . 1 9 . 1 Terminals 19 | . 2 . . . 4 . 2 1 3 1 2 . 1 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . 2 . 1 Scanalyzers 5 | . . . . . 1 . . . . 1 . . . 3 . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . 1 . . Total Hacks 94 | . 8 1 7 . 16 2 4 4 9 6 3 . 6 25 . 3 Successful 52 | . 5 1 7 . 7 1 2 2 1 2 2 . 3 17 . 2 Failed 41 | . 3 . . . 9 1 2 2 8 4 1 . 3 7 . 1 Catastrophic 10 | . 1 . . . 2 . 1 2 1 1 . . 1 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . Manual 26 | . 1 . 1 . 4 . 1 . 5 4 . . 4 6 . . Terminals 55 | . 5 . . . 13 . 4 3 9 2 3 . 6 10 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . Recycling Units 11 | . 3 . . . . . . . . . . . . 5 . 3 Scanalyzers 14 | . . . . . 3 . . . . 2 . . . 9 . . Garrison Access 4 | . . . . . . 2 . 1 . . . . . 1 . . Terminal Hacks 27 | . 2 1 7 . 3 . 2 1 1 1 2 . 3 4 . . Record 7 | . . . 6 . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . 3 . . Locate Traps 4 | . 1 . . . 2 . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . . . . . . . 4 . 2 Process 3 | . . . . . . . . . . . . . . 2 . 1 Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . 2 . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 3 . . . . . . . . 6 . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . . . . 2 . . Retrieve Study 5 | . . . . . 3 . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . 1 . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . 1 . . . . 1 . . . 2 . . Terminals 3 | . 1 . . . 1 . . . . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 1 . . . . . 1 . . Used 2 | . . . . . . . . 1 . . . . . 1 . . Hacking Detections 24 | . 2 . . . 5 . 1 2 3 2 2 . 1 5 . 1 Full Trace Events 9 | . . . . . 3 . . 1 2 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . . . 16 . 6 Retrieved Matter 22 | . . . . . . . . . . . . . . 16 . 6 Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . . 15 . 24 . . . . . . . Machine Destruction 36 | . . . . . . . 15 . 21 . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Total Allies 5 | . . . . . . . 5 . . . . . . . . . Largest Group 5 | . . . . . . . 5 1 1 . . . . . . . Highest-Rated Group 283 | . . . . . . . 283 95 95 . . . . . . . Highest-Rated Ally 95 | . . . . . . . 95 95 95 . . . . . . . Initial Warlord ECA Mod 20 | . . . . . . . . 6 6 12 11 11 20 19 18 17 Total Orders 1 | . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 46 | . . . . . . . 26 3 7 5 . 5 . . . . Total Damage 1203 | . . . . . . . 854 27 279 30 . 13 . . . . Kills 14 | . . . . . . . 9 2 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 4173 | . . . . . . 145 49 . . 152 . . 221 2446 272 888 Optics 3827 | . . . . . . . . . . . . . 221 2446 272 888 Terrain 2266 | . . . . . . . . . . . . . . 2207 59 . T.N.C. 126 | . . . . . . . . . . . . . . 126 . . Jamming 346 | . . . . . . 145 49 . . 152 . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 3 . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Turns Passed 8557 | 4 223 245 332 153 725 155 1069 109 887 243 175 177 454 2446 272 888 Spaces Moved 4956 | 4 100 181 273 126 462 125 735 79 716 202 154 79 219 1113 106 282 Core 1 | . 1 . . . . . . . . . . . . . . . Treads 1767 | . . . . . 1 . . . . . . 46 219 1113 106 282 Legs 2792 | 4 64 153 273 126 128 125 735 79 716 202 154 33 . . . . Wheels 396 | . 35 28 . . 333 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 120 120 100 120 120 120 90 90 100 100 180 145 162 152 Average Speed 135 | 120 178 126 120 120 111 120 124 120 98 95 100 146 180 176 175 157 Slowest Speed 2450 | 120 2450 160 120 120 260 120 190 120 120 96 100 180 180 180 225 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 31 40 69 32 44 4 88 3 80 7 6 70 7 31 4 9 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . 1 5 Terrain Destroyed 532 | . . . . . 39 . 71 1 1 . . . . 103 56 261 Melee 6 | . . . . . . . . . . . . . . . 1 5 Projectile 13 | . . . . . . . . 1 1 . . . . 3 1 7 AOE 512 | . . . . . 39 . 71 . . . . . . 99 54 249 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Total 6360 | 3 124 201 279 128 604 128 895 93 894 243 173 136 271 1420 155 613 Wait 595 | . 1 1 1 . 52 . 38 . 50 16 . 21 26 123 16 250 Move 4938 | 3 99 180 272 125 461 125 732 79 713 201 153 78 218 1112 105 282 Hop . | . . . . . . . . . . . . . . . . . Pick Up 62 | . 2 5 1 . 8 . 9 . 1 . 7 4 4 11 8 2 Fast Attach 56 | . 4 1 1 . 12 2 3 . 3 5 4 2 1 10 . 8 Attach 34 | . . 4 . . . . 2 . 1 4 4 . 1 10 3 5 Detach 16 | . 3 3 . . 2 . 1 . 1 1 1 . 1 3 . . Swap 72 | . 4 1 . 1 11 1 8 1 10 3 . 2 4 16 4 6 Drop 72 | . 1 6 4 1 15 . 12 1 7 . 1 12 2 6 . 4 Fire 421 | . 10 . . . 41 . 76 11 85 9 2 17 13 103 16 38 Melee 35 | . . . . . . . . . . . . . . 14 3 18 Ram 1 | . . . . . 1 . . . . . . . . . . . Kick 8 | . . . . 1 1 . . 1 . 4 1 . . . . . Crush 13 | . . . . . . . . . . . . . 1 12 . . Escape Stasis 26 | . . . . . . . 5 . 21 . . . . . . . Rewire 7 | . . . . . . . 7 . . . . . . . . . Trap 4 | . . . . . . . 2 . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / [Qua]) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 228 | -10/Materials | Entered Mines 233 | -10/Mines | Found the Drone Emporium 238 | -10/Mines | Found Prototype Device 303 | -10/Mines | Identified Thief Drone Bay 308 | -10/Mines | Discovered new exit (range 6) 382 | -10/Mines | Learned Materials emergency access door positions 386 | -10/Mines | Learned Materials trap positions 440 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 444 | -10/Mines | Found Prototype Device 444 | -10/Mines | Identified Exp. Sensor Array 462 | -10/Mines | Learned location of Mines (-9) 467 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 468 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Entered Exiles 501 | -10/Exiles | Met 8R-AWN 523 | -10/Exiles | Met EX-HEX 555 | -10/Exiles | Met EX-BIN 561 | -10/Exiles | Build established: Mutant 574 | -10/Exiles | Aligned with FarCom system 575 | -10/Exiles | Given EX-Vault access code 609 | -10/Exiles | Opened EX-Vault 618 | -10/Exiles | Found XL Autogun Array 643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 679 | -10/Exiles | Met EX-DEC 684 | -10/Exiles | Learned location of Zion (-7) 793 | -10/Exiles | Discovered new exit (range 12) 805 | -10/Exiles | Left Exiles lab with XL Autogun Array 805 | -10/Exiles | Entered Mines 819 | -9/Mines | Met a Derelict bent on vengeance 823 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 947 | -9/Mines | Discovered new exit (range 7) 958 | -9/Mines | Entered Materials 958 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 959 | -8/Materials | Loaded intel: 20 trap records 1171 | -8/Materials | System corruption reached 10% 1554 | -8/Materials | Lost 4 parts (2n2w) 1673 | -8/Materials | Discovered new exit (range 9) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x2 1838 | -7/Factory | Identified exit to Garrison 1838 | -7/Factory | Entered Garrison 1886 | -7/Garrison | Triggered checkpoint 1918 | -7/Garrison | Garrison Relay disabled 2028 | -7/Garrison | Destroyed 9 combat bots 2046 | -7/Garrison | Discovered new exit (range 12) 2140 | -7/Garrison | Triggered checkpoint 2161 | -7/Garrison | Build established: Scavenger-Gunner 2236 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2304 | -7/Garrison | Found embedded Infiltrators 2310 | -7/Garrison | Garrison Relay disabled 2364 | -7/Garrison | Triggered checkpoint 2406 | -7/Garrison | Triggered checkpoint 2466 | -7/Garrison | Discovered new exit (range 14) 2496 | -7/Garrison | Phase Generator disabled 2576 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2688 | -7/Garrison | Triggered checkpoint 2703 | -7/Garrison | Garrison Relay disabled 2838 | -7/Garrison | Lost 3 allies 2842 | -7/Garrison | Discovered new exit (range 15) 2907 | -7/Garrison | Entered Factory 2907 | -7/Factory | Accompanied by 1 ally 2992 | -7/Factory | Garrison activated, responded to threat 3016 | -7/Factory | Identified exit to Garrison 3016 | -7/Factory | Entered Garrison 3016 | -7/Garrison | Accompanied by 1 ally 3118 | -7/Garrison | Destroyed 8 combat bots 3130 | -7/Garrison | Triggered checkpoint 3208 | -7/Garrison | Discovered new exit (range 11) 3219 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3234 | -7/Garrison | Triggered checkpoint 3253 | -7/Garrison | Garrison Relay disabled 3351 | -7/Garrison | Triggered checkpoint 3364 | -7/Garrison | Garrison Relay disabled 3373 | -7/Garrison | Garrison Relay disabled 3451 | -7/Garrison | Garrison Relay disabled 3479 | -7/Garrison | Discovered new exit (range 10) 3488 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3535 | -7/Garrison | Triggered checkpoint 3628 | -7/Garrison | Triggered checkpoint 3644 | -7/Garrison | Garrison Relay disabled 3792 | -7/Garrison | Discovered new exit (range 9) 3796 | -7/Garrison | Spotted B-75 Beast 3796 | -7/Garrison | Spotted B-75 Beast 3903 | -7/Garrison | Entered Factory 3903 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4076 | -6/Factory | Discovered new exit (range 13) 4146 | -6/Factory | Entered another Factory area 4146 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4174 | -5/Factory | Lost 6 parts (3p1n2u) 4321 | -5/Factory | Identified exit to DSF 4321 | -5/Factory | Entered DSF 4351 | -5/DSF | Additional patrols routed to DSF 4372 | -5/DSF | Discovered new exit (range 15) 4425 | -5/DSF | Sterilization system engaged 4445 | -5/DSF | Ambient heat levels rising (+10) 4460 | -5/DSF | Ambient heat levels rising (+10) 4475 | -5/DSF | Ambient heat levels rising (+10) 4490 | -5/DSF | Ambient heat levels rising (+10) 4498 | -5/DSF | Entered Factory 4498 | -4/Factory | Evolved 2 slots: Propulsion x2 4659 | -4/Factory | Build established: Gunner 4911 | -4/Factory | Discovered new exit (range 22) 4949 | -4/Factory | Found Prototype Processor 4949 | -4/Factory | Identified Exp. Terrain Scan Processor 4952 | -4/Factory | Entered Research 4952 | -3/Research | Evolved 2 slots: Utility x2 5024 | -3/Research | Central database locked down 5074 | -3/Research | Garrison activated, responded to threat 5480 | -3/Research | Build established: Scavenger-Skirmisher 5508 | -3/Research | Found Quantum Capacitor 5620 | -3/Research | Discovered new exit (range 14) 5837 | -3/Research | System corruption reached 10% 6763 | -3/Research | Found Prototype Launcher 6763 | -3/Research | Identified Tactical Quantum Warhead 6970 | -3/Research | Discovered new exit (range 23) 6990 | -3/Research | Discovered new exit (range 22) 7099 | -3/Research | Lost 3 parts (1u2w) 7273 | -3/Research | Lost 4 parts (1p2n1u) 7343 | -3/Research | Build established: Hacker-Assassin 7384 | -3/Research | Identified exit to Armory 7397 | -3/Research | Identified exit to Research 7398 | -3/Research | Entered another Research area 7398 | -2/Research | Evolved 2 slots: Utility x2 7593 | -2/Research | Discovered new exit (range 13) 7663 | -2/Research | Identified exit to Access 7670 | -2/Research | Entered Access 7670 | -1/Access | Evolved 2 slots: Propulsion x2 7990 | -1/Access | Build established: Scavenger-Tank 8126 | -1/Access | Lost 4 parts (1p2u1w) 8420 | -1/Access | First assault squad dispatched 8502 | -1/Access | Spotted B-99 Colossus 8558 | -1/Access | Self-destructed Last Messages --------------- 08552_ U-05 Engineer destroyed. 08552_ Antimatter Reactor destroyed. 08552_ Penetrated by Slug. 08552_ Hyp. Railgun destroyed. 08553_ U-05 Engineer builds a Wall. 08553_ Slug penetrates Wall. 08553_ R-10 Processor collects Enh. Nova Cannon. 08554_ The unstable cave ceiling collapses. 08554_ K-01 Serf cleans the Terminal. 08554_ Slug penetrates Wall. 08555_ Penetrated by Slug. 08555_ Slug penetrates Earth. 08556_ B-99 Colossus activates siege mode. 08556_ Penetrated by Slug. 08556_ Slug penetrates Wall. 08556_ Hvy. Siege Treads+ destroyed. 08557_ Penetrated by Slug. 08557_ Slug penetrates Wall. 08557_ R-10 Processor collects Corrupted Transport Network Coupler. 08558_ K-01 Serf collects debris. 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""" | | ???????????????????????? ^ | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? | | ??????????????????????????+#############+### | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 41 Energy Capacity 930 Matter Stores 500 Matter Capacity 500 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Corruption Block 8 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 32 Target Analysis 12 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Hvy. Siege Treads | -3/Research | Scanalyzed Hvy. Disruptor Cannon | -3/Research | Extracted Imp. Fusion Compressor | -3/Research | Extracted Lrn. Terrain Scanner | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Siege Treads | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumTerrainPurifier Manual? 0 Play Time 00:57:09 Cumulative 1200.3 hours Start 2025.10.10 @ 13:31:20 End 2025.10.10 @ 14:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1476 Rogue 1192 Adventurer 124 Explorer 160 Win Type - Total 54 Types 40/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5101062e-b7af-4851-8b3e-ce3edd305bb7