Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.19 @ 19:13:33 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1411) 1411 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5511 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 630/700 Matter 300/300 Energy 208/265 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Armored Wheel Armored Huge Wheel > --- UTILITY (6) ------ Scrap Engine Improved Cooling System High-capacity Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Heavy EM Shotgun > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Armored Treads High-capacity Matter Pod (200) Improved Sensor Array Improved Medium Armor Plating Component Analysis Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Latent Energy Streamer Guided Plasma Cannon Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Engine Improved Cooling System High-capacity Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Armored Treads High-capacity Matter Pod Improved Sensor Array Improved Medium Armor Plating Component Analysis Suite Heavy EM Shotgun Heavy EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Latent Energy Streamer Guided Plasma Cannon Rocket Launcher Scythe [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 42 | 5 10 1 . 3 11 12 . Power 5 | 1 2 1 . . 1 . . Engine 5 | 1 2 1 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 . . . 5 2 . Treads 7 | 2 1 . . . 4 . . Leg 1 | . . . . . 1 . . Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 3 . . 2 2 5 . Device 7 | . 1 . . 2 1 3 . Storage 3 | . 2 . . . . 1 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 4 . . 1 3 5 . Energy Gun 12 | 1 4 . . 1 3 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 9 | . 4 . . . 4 1 . Power 1 | . 1 . . . . . . Propulsion 4 | . 1 . . . 3 . . Utility 1 | . . . . . . 1 . Weapon 3 | . 2 . . . 1 . . Highest Loss Streak 4 | . 3 . . . 4 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 90 100 100 100 79 82 84 Engine 11 | . 13 14 14 14 9 7 7 Treads 21 | . 27 28 28 28 17 7 7 Wheel 3 | . . . . . . 14 15 Device 14 | . 6 14 14 14 15 22 23 Storage 11 | . 13 14 14 14 9 7 7 Protection 2 | . . . . . 5 4 . Energy Gun 20 | . 21 28 28 28 18 14 15 Ballistic Gun 1 | . 6 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 67 | 7 67 32 32 32 43 65 61 Greatest Support 60 | 40 40 40 40 40 60 60 40 Greatest Overweight (x) 10 | . 1 . . . 10 1 1 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 20 | 5 20 15 15 15 15 20 20 Average Capacity 15 | 5 14 15 15 15 15 19 20 Most Carried 20 | 5 15 15 15 15 15 20 20 Average Carried 13 | 3 6 15 14 14 14 17 20 Final Capacity 20 | 5 15 15 15 15 15 20 20 Final Carried 20 | 2 15 15 14 15 15 20 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 907 | 220 401 15 . 30 90 142 9 Remotely . | . . . . . . . . Salvage Created 2097 | . 556 274 . 116 801 275 75 Parts 103 | . 27 11 . 5 39 17 4 Haulers Intercepted 5 | . 2 . . . 2 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 33 | . 9 4 . 3 13 3 1 Melee 2 | . . . . . . 2 . Guns 27 | . 9 4 . 3 11 . . AOE 2 | . . . . . 2 . . Classes Destroyed 14 | . 3 1 . 3 5 2 . Worker 4 | . 4 . . . . . . Builder 1 | . . . . . . 1 . Tunneler 2 | . . . . 1 . 1 . Hauler 5 | . 2 . . . 2 1 . Recycler 2 | . . 1 . . 1 . . Watcher 2 | . . . . . 1 1 . Swarmer 4 | . . . . . 4 . . Grunt 20 | . 9 4 . 1 5 1 . Brawler 2 | . . . . 1 1 . . Duelist 1 | . . . . . 1 . . Sentry 2 | . . . . . 1 . 1 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Assembled 1 | . . . . 1 . . . Best Kill Streak 5 | . 4 5 . 2 3 1 1 Combat Bots Only 4 | . 2 4 . 2 3 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2000 | . 707 98 . 33 569 401 192 Core 261 | . 133 16 . . 42 59 11 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . . . 40 92 . . Volleys Fired 129 | . 60 9 . 6 41 9 4 Largest 2 | . 2 2 . 2 2 2 2 Hottest 130 | . 130 90 . 90 100 100 95 Shots Fired 253 | . 116 18 . 12 81 18 8 Gun 253 | . 116 18 . 12 81 18 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 32 | . 32 . . . . . . Thermal 74 | . 74 . . . . . . Explosive . | . . . . . . . . Electromagnetic 147 | . 10 18 . 12 81 18 8 Robot Hit Streak 15 | . 12 4 . 4 9 15 8 Robot Miss Streak 5 | . 5 2 . 2 5 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 171 | . 78 11 . 8 50 16 8 Core Hits 82 | . 27 7 . 5 29 11 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 3 1 . 1 1 1 . Burn 3 | . 3 . . . . . . Corrupt 3 | . . 1 . 1 1 . . Sever 1 | . . . . . . 1 . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3061 | . 1148 190 . 114 945 540 124 Guns 2727 | . 1148 190 . 114 832 319 124 Cannons . | . . . . . . . . Explosions 241 | . . . . . 113 128 . Melee 93 | . . . . . . 93 . Ramming . | . . . . . . . . Kinetic 327 | . 327 . . . . . . Thermal 952 | . 711 . . . 113 128 . Explosive . | . . . . . . . . Electromagnetic 1689 | . 110 190 . 114 832 319 124 Impact . | . . . . . . . . Slashing 93 | . . . . . . 93 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . 7 1 Message Errors 2 | . . . . . . 2 . Matter Fused 4 | . . . . . . 3 1 Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . . . 17 . . Projectiles . | . . . . . . . . Explosions 17 | . . . . . 17 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 84 | . . . . . 53 31 . Shots 2 | . . . . . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 371 | . 371 27 . 6 21 . . Average Temperature 83 | . 99 17 . 6 9 . . Received Heat Transfer 822 | . 399 54 . 6 225 84 54 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 17 | . . 1 . . 8 6 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 2422 | . 2072 . . . 150 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 3 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 300 | . 119 166 . 55 300 153 . Initial 67 | . . 46 . . 21 67 . Average 76 | . 52 124 . 2 173 60 . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 71 100 . Level 1 5 | . . . . . 28 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . . 1 3 . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . 1 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 20 4 . 3 22 13 1 Peak Tracking Total 6 | . 3 2 . 2 6 5 1 Tactical Retreats 5 | . . . . . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . 2 1 . . 2 2 . Max in Single Turn 1 | . 1 1 . . 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 11 | . 4 . 1 1 2 3 . Terminals 8 | . 4 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 24 | . 8 . 1 1 10 4 . Successful 15 | . 5 . 1 1 5 3 . Failed 9 | . 3 . . . 5 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 2 1 . Terminals 21 | . 8 . . . 10 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 14 | . 5 . 1 1 5 2 . Prototype ID Bank 4 | . 2 . . . 2 . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Locate Traps 4 | . 2 . . . 1 1 . Zone Layout 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4382 | 73 1165 213 523 551 806 1012 39 Spaces Moved 2393 | 45 578 110 299 276 248 824 13 Core 28 | 9 . . . . 19 . . Treads 1557 | 36 578 110 299 276 229 29 . Legs . | . . . . . . . . Wheels 808 | . . . . . . 795 13 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 110 Average Speed 150 | 138 160 160 160 160 230 111 110 Slowest Speed 550 | 160 240 160 160 160 550 240 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 90 25 69 67 25 20 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 15 | . . . . . 12 3 . Melee 1 | . . . . . . 1 . Projectile . | . . . . . . . . AOE 14 | . . . . . 12 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2927 | 56 703 130 346 373 400 890 29 Wait 290 | . 29 10 41 84 89 25 12 Move 2386 | 44 577 109 298 275 247 823 13 Hop . | . . . . . . . . Pick Up 53 | 7 22 . 3 3 7 11 . Fast Attach 6 | . 1 . . . 5 . . Attach 24 | 5 9 . . . 5 5 . Detach 3 | . 1 . . . . 2 . Swap 12 | . . 1 . 3 1 7 . Drop 20 | . 4 1 4 2 5 4 . Fire 129 | . 60 9 . 6 41 9 4 Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 648 | -10/Materials | Lost 3 parts (1p2w) 709 | -10/Materials | Discovered new exit (range 6) 899 | -10/Materials | Discovered new exit (range 9) 1007 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Discovered new exit (range 13) 1239 | -10/Materials | Entered Mines 1249 | -10/Mines | Discovered new exit (range 7) 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1444 | -10/Mines | Discovered new exit (range 5) 1452 | -10/Mines | Entered Exiles 1489 | -10/Exiles | Met 8R-AWN 1516 | -10/Exiles | Met EX-HEX 1576 | -10/Exiles | Met EX-DEC 1708 | -10/Exiles | Met EX-BIN 1733 | -10/Exiles | Aligned with FarCom system 1735 | -10/Exiles | Given EX-Vault access code 1777 | -10/Exiles | Opened EX-Vault 1795 | -10/Exiles | Found Gui. Plasma Cannon 1805 | -10/Exiles | Found Latent Energy Streamer 1822 | -10/Exiles | Found Chronowheel 1854 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1956 | -10/Exiles | Discovered new exit (range 14) 1975 | -10/Exiles | Stole three prototypes: Chronowheel, Latent Energy Streamer, Gui. Plasma Cannon 1975 | -10/Exiles | Entered Mines 2001 | -9/Mines | Assembled infested the area 2064 | -9/Mines | Found the Drone Emporium 2082 | -9/Mines | Found Prototype Device 2334 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2337 | -9/Mines | Identified Sensor Drone Bay 2510 | -9/Mines | Discovered new exit (range 9) 2526 | -9/Mines | Entered Materials 2526 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2643 | -8/Materials | Lost 4 parts (3n1w) 3021 | -8/Materials | Build established: Scavenger-Mutant 3233 | -8/Materials | Discovered new exit (range 11) 3332 | -8/Materials | Entered Factory 3332 | -7/Factory | Evolved 2 slots: Utility x2 3334 | -7/Factory | FarCom data flow suspended 3334 | -7/Factory | Found Scrap Engine 4067 | -7/Factory | Discovered new exit (range 8) 4167 | -7/Factory | Build established: Mutant 4253 | -7/Factory | Identified exit to Lower Caves 4344 | -7/Factory | Entered Lower Caves 4363 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4383 | -7/Lower Caves | Self-destructed Last Messages --------------- 04304_ Acquired Prototype Energy Gun. 04307_ ALERT: Rogue bot located, Programmers report to Factory Zone 3P. 04309_ Identified Imp. EM Shotgun. 04310_ Acquired 10 matter. 04313_ K-01 Serf collects debris. 04316_ System corrupted: Component data lost. 04316_ R-06 Scavenger collects Faulty Imp. EM Shotgun. 04316_ K-01 Serf collects debris. 04318_ U-05 Engineer lays Concrete. LOCATION=LOWER CAVES GOAL=ESCAPE 04363_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04371_ System corrupted: Matter fused (-9). 04375_ Y-54 Guardian system terminally corrupted. 04375_ Imp. Heat Sink fried. 04375_ Gatling Laser fried. 04379_ Corrupted Lgt. Treads self-destruct mechanism malfunctions. 04379_ Acquired 9 matter. 04380_ Corrupted Lgt. Treads self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????###########???????????????????? | | ?????????????############??????????????????? | | ????????????## ###??????????????????? | | ????????????## """" ##??????????????????? | | ????????????## """" ###?????????????????? | | ????????????## """" ####????????????????? | | ????????????## ###????????????????? | | ????????????##### ##????????????????? | | ??????????????## ## ##????????????????? | | ??????????????### ### ##????????????????? | | ??????????????### ###*####??????????????? | | ???????????????## ## ##%####??????????????? | | ???????????????## ## ==@ ###?????????????? | | ??????????????? ## ##?????????????? | | ?????????????? # ###?????????????? | | ????????????? ###?????????????? | | ??????????? ## ##??????????????? | | ??????????? ## #####??????????????? | | ???????????#### ?####??????????????? | | ????????????#### ???????????????????? | | ?????????????#### ???????????????????? | | ??????????????### ???????????????????? | | ???????????????## ???????????????????? | | ???????????????###### ???????????????????? | | ???????????????### ????????????????????? | | ??????????????????? ???????????????????? | | ???????????????????#### ???????????????????? | | ???????????????????#### ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcAntimatterClaws Manual? 0 Play Time 00:30:55 Cumulative 936.1 hours Start 2022.09.19 @ 18:39:52 End 2022.09.19 @ 19:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d569c32-b9e5-41e7-8d76-e6231ff47be3