Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 23:28:20 Player: ok-primus Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (5000) 5000 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 11240 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 150/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Armored Medium Treads High-capacity Storage Unit Phase Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Disruptor Cannon Neutron Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gravmag System Improved Heat Sink Improved Heat Sink Advanced Heat Sink Terrain Scanner Advanced Terrain Scanner Arc Projector Arc Projector High-powered Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Remote Datajack Improved Remote Datajack Welding Torch [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 . 2 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 . . Utility 5 | . . . . . 3 . 1 1 . . . Weapon 2 | . . . . . . . . 1 1 . . Parts Attached 162 | 6 5 3 2 . 19 19 25 42 28 4 9 Power 25 | 1 1 1 . . 3 2 3 7 3 2 2 Engine 19 | 1 1 1 . . 3 2 3 5 3 . . Core 3 | . . . . . . . . 2 . . 1 Reactor 3 | . . . . . . . . . . 2 1 Propulsion 40 | 2 1 . . . 6 6 6 9 7 1 2 Treads 21 | 2 1 . . . 4 6 4 . 1 1 2 Leg 15 | . . . . . 2 . 1 7 5 . . Wheel 3 | . . . . . . . 1 2 . . . Hover 1 | . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . Utility 50 | 1 1 2 2 . 7 3 10 14 5 1 4 Device 25 | . . . . . 2 2 2 13 3 . 3 Storage 12 | 1 1 2 2 . 2 . 2 . . 1 1 Processor 4 | . . . . . 2 . . . 2 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . . . 1 1 6 1 . . . Artifact . | . . . . . . . . . . . . Weapon 47 | 2 2 . . . 3 8 6 12 13 . 1 Energy Gun 13 | 1 2 . . . 1 . 1 2 6 . . Energy Cannon 10 | . . . . . 1 . . 2 6 . 1 Ballistic Gun 15 | 1 . . . . 1 5 3 4 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 7 | . . . . . . 2 2 3 . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . 1 . Parts Lost 84 | . 2 . . . 4 7 14 28 27 . 2 Power 14 | . 1 . . . 1 1 2 6 3 . . Propulsion 22 | . . . . . 1 3 5 5 8 . . Utility 21 | . . . . . . 2 5 7 5 . 2 Weapon 27 | . 1 . . . 2 1 2 10 11 . . Highest Loss Streak 17 | . 1 . . . 4 5 6 17 11 . 2 Average Slot Usage (%) 90 | . 87 100 100 100 94 99 94 88 82 18 54 Engine 10 | . 13 14 14 14 9 8 14 8 9 . . Treads 16 | . 28 28 28 28 17 26 17 5 3 . 9 Leg 4 | . . . . . 5 . . 12 11 . . Device 9 | . . . . . 4 8 11 21 12 5 13 Storage 17 | . 16 28 28 28 23 18 15 13 10 . 4 Processor 3 | . . . . . 8 9 2 . 7 11 11 Protection 6 | . . . . . 7 9 14 5 4 . . Energy Gun 4 | . 14 14 14 14 1 . . 1 2 . . Energy Cannon 3 | . . . . . 7 2 . 4 11 . 4 Ballistic Gun 10 | . 14 14 14 14 9 13 14 9 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 11 12 14 70 70 104 110 131 114 127 45 72 Greatest Support 75 | 40 40 40 40 40 63 63 60 60 75 3 27 Greatest Overweight (x) 43 | 3 . . 1 1 5 2 43 23 28 14 2 Average Overweight (x) 1 | . . . . 1 2 1 2 1 . . 1 Largest Inventory Capacity 28 | 6 6 8 20 20 22 20 28 20 20 12 12 Average Capacity 17 | 5 6 6 18 20 20 20 20 20 18 4 10 Most Carried 20 | 4 6 8 10 10 20 20 20 20 20 4 4 Average Carried 14 | 3 4 6 9 10 17 17 19 17 16 3 . Final Capacity 20 | 6 6 8 20 20 20 20 20 20 4 12 4 Final Carried 20 | 4 6 8 10 10 20 14 19 20 4 1 4 Class Distribution -------------------- 45% | Hauler-Mutant 24% | Scavenger-Mutant 13% | Mutant 9% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Matter Collected 3365 | 258 157 157 . 26 218 501 833 860 355 . . Remotely . | . . . . . . . . . . . . Salvage Created 6259 | 82 266 263 . 15 492 974 1120 2044 1003 . . Parts 318 | . 17 19 . 1 30 53 64 94 40 . . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 11 | . 1 1 . . . . 1 6 2 . . Parts Field Recycled 4 | . . . . . . . . 4 . . . Retrieved Matter 13 | . . . . . . . . 13 . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Combat Hostiles Destroyed 107 | . 7 4 . 1 8 21 16 33 17 . . Guns 57 | . 7 4 . 1 2 15 11 5 12 . . Cannons 10 | . . . . . 6 . . 2 2 . . AOE 36 | . . . . . . 6 5 24 1 . . Classes Destroyed 14 | 1 4 . . . 3 2 2 2 . . . Worker 7 | . . . . . . 2 2 3 . . . Builder 14 | . 1 . . . . 3 4 6 . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . 1 . . . . . Recycler 12 | 1 . 3 . . . . 4 2 2 . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 29 | . 4 4 . 1 . . . 12 8 . . Grunt 41 | . 3 . . . 2 11 8 13 4 . . Brawler 3 | . . . . . . . . 2 1 . . Duelist 1 | . . . . . . . . 1 . . . Sentry 21 | . . . . . 5 9 3 3 1 . . Hunter 4 | . . . . . 1 1 1 1 . . . Programmer 8 | . . . . . . . 4 1 3 . . Best Kill Streak 13 | 1 7 6 . 1 2 10 6 13 7 . . Combat Bots Only 12 | . 6 3 . 1 2 9 3 12 7 . . Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 2 5 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . . 2 2 5 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Damage Taken 12449 | . 459 99 . 23 647 1954 1540 3470 3570 . 687 Core 2213 | . 88 26 . . 47 410 101 536 730 . 275 Absorbed by Shields 599 | . . . . . . 44 224 . 272 . 59 Core Remaining (%) 58 | 100 . . . 54 . 16 85 36 . . . Volleys Fired 427 | 7 26 15 . 2 34 77 78 88 100 . . Largest 4 | 2 2 2 . 2 2 2 2 3 4 . . Hottest 279 | 60 70 60 . 60 89 69 80 166 279 . . Shots Fired 769 | 14 52 27 . 4 61 118 150 172 171 . . Gun 610 | 14 52 27 . 4 38 85 144 118 128 . . Cannon 97 | . . . . . 23 5 . 26 43 . . Launcher 57 | . . . . . . 23 6 28 . . . Special 5 | . . . . . . 5 . . . . . Kinetic 455 | 7 26 15 . 2 34 85 141 104 41 . . Thermal 70 | . 22 12 . 2 . . . . 34 . . Explosive 31 | . . . . . . 23 6 2 . . . Electromagnetic 208 | 7 4 . . . 27 5 3 66 96 . . Robot Hit Streak 24 | 4 5 3 . 2 20 24 16 13 12 . . Robot Miss Streak 4 | 3 3 3 . 1 3 1 3 4 4 . . Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 5 | . 2 1 . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 . . Shots Hit Robots 542 | 7 32 13 . 2 43 81 115 126 123 . . Core Hits 282 | 2 14 10 . 1 18 46 52 81 57 . 1 Critical Hits 8 | . . . . . 1 . 1 . 6 . . Critical Kills 2 | . . . . . . . . . 2 . . Critical Parts Destroyed 6 | . . . . . 1 . 1 . 4 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14248 | 117 396 147 . 21 792 2253 2924 4850 2740 . 8 Guns 7194 | 87 396 143 . 21 209 1194 1968 1543 1633 . . Cannons 1758 | . . . . . 471 151 . 497 639 . . Explosions 4875 | 30 . . . . 112 835 777 2752 369 . . Melee . | . . . . . . . . . . . . Ramming 421 | . . 4 . . . 73 179 58 99 . 8 Kinetic 5842 | 25 208 57 . . 170 1194 1947 1455 786 . . Thermal 2439 | 30 150 86 . 21 64 . . 1008 1080 . . Explosive 1944 | . . . . . . 835 777 332 . . . Electromagnetic 3602 | 62 38 . . . 558 151 21 1997 775 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 11 3 3 16 22 24 Average Corruption 6 | . . . . . . 6 2 2 11 20 22 Corruption Purged . | . . . . . . . . . . . . Effects 114 | . . . . . . 16 15 19 34 6 24 Message Errors 25 | . . . . . . 3 3 7 5 . 7 Matter Fused 16 | . . . . . . 2 2 4 4 1 3 Heat Flow Errors 10 | . . . . . . 2 1 3 1 . 3 Energy Discharges 11 | . . . . . . 2 4 2 1 1 1 Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 10 | . . . . . . 1 2 2 2 . 3 Data Loss (major) 3 | . . . . . . 1 . . 1 . 1 Misfires 2 | . . . . . . . . . 2 . . Misdirections 11 | . . . . . . 2 . . . 3 6 Targeting Errors 19 | . . . . . . 3 3 1 12 . . Weapon Failures 5 | . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 216 | . . . . . . 30 9 131 46 . . Projectiles 1 | . . . . . . . . 1 . . . Explosions 213 | . . . . . . 30 9 130 44 . . Melee 2 | . . . . . . . . . 2 . . Knockbacks 2 | . . . . . . . 1 1 . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 507 | . . . . . . 185 . 241 81 . . Shots 20 | . . . . . . 8 . 11 1 . . Rammed 38 | . . 2 . . . 1 16 3 13 . 3 Targets Rammed 46 | . . 2 . . . 5 19 4 13 . 3 Kicked 1 | . . . . . . . . 1 . . . Crushed 7 | . . . . . . 4 3 . . . . Highest Temperature 441 | . 79 . . . 184 277 337 417 441 . 171 Average Temperature 86 | . 36 . . . 59 77 90 187 83 . 79 Received Heat Transfer 1996 | . 150 . . . 198 504 382 468 285 . 9 Effects 5 | . . . . . . . . 3 2 . . Shutdowns 2 | . . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 4 2 . . Combat Hostiles 4 | . . . . . . . . 2 2 . . Parts Fried 25 | 1 . . . . 2 2 . 18 2 . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 2921 | 50 349 200 . 50 . . . 800 1472 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | 1 . . . . 1 . . 7 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Peak Influence 640 | 5 193 267 . 20 215 344 240 640 491 81 86 Average Influence 183 | 1 113 160 . 1 61 213 117 361 287 76 55 Maximum Alert Level 2 | . . 1 . . 1 1 1 2 2 . . Low Security (%) 67 | 100 100 75 . 100 98 52 90 36 16 100 100 Level 1 20 | . . 24 . . 1 47 9 3 80 . . Level 2 12 | . . . . . . . . 60 3 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . . 5 7 9 7 . 3 Investigation 8 | . . . . . . 2 3 1 1 . 1 Extermination 9 | . . . . . . . 4 1 3 . 1 Reinforcement 10 | . 2 . . . . 3 . 3 1 . 1 Assault 1 | . . . . . . . . 1 . . . Garrison 5 | . . . . . . . . 3 2 . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 2 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Distress Signals 11 | . 3 . . . . . 1 3 4 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 17 7 . 4 10 33 28 44 38 3 7 Peak Tracking Total 12 | . 11 3 . 4 2 6 9 12 10 3 6 Tactical Retreats 17 | . . 1 . 1 . 1 5 6 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Traps Triggered 9 | . . . . . . 4 1 2 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Machines Disabled 17 | . . . . . 3 5 . 8 1 . . Max in Single Turn 6 | . . . . . 2 1 . 6 1 . . Machines Sabotaged 1 | . . . . . . . . . 1 . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Machines Accessed 23 | . 2 . . . 4 7 5 2 1 . 2 Terminals 19 | . 2 . . . 4 7 2 1 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 8 . . . 13 20 13 4 2 . 5 Successful 22 | . 3 . . . 6 6 4 . 2 . 1 Failed 43 | . 5 . . . 7 14 9 4 . . 4 Catastrophic 9 | . 1 . . . . 5 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 3 . 1 . 6 17 . 2 2 . 4 Terminals 56 | . 8 . . . 13 20 6 2 2 . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 2 . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 3 . . . 6 6 . . . . 1 Record 2 | . . . . . 1 . . . . . 1 Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . 2 . . Operators 1 | . . . . . . . . . 1 . . Sabotage 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 22 | . 2 . . . 4 7 4 2 1 . 2 Full Trace Events 7 | . 1 . . . . 2 2 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Total Allies 6 | . . 2 . . . 3 . . 1 . . Largest Group 2 | . . 2 . . . 2 . . . . . Highest-Rated Group 47 | . . 47 . . . 32 . . . . . Highest-Rated Ally 31 | . . 31 . . . 29 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . 8 . . . 16 . . . . . Total Damage 344 | . . 145 . . . 199 . . . . . Kills 7 | . . 4 . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Turns Passed 8427 | 84 377 317 938 318 994 840 1588 1441 1062 55 413 Spaces Moved 3714 | 34 181 158 530 174 361 331 554 606 465 83 237 Core 276 | 16 . . . . . . 6 3 111 83 57 Treads 2926 | 18 181 158 530 174 361 331 524 209 260 . 180 Legs 468 | . . . . . . . 3 371 94 . . Wheels 44 | . . . . . . . 21 23 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 150 140 50 50 50 Average Speed 177 | 149 160 160 176 180 211 181 211 179 146 65 163 Slowest Speed 2200 | 200 160 160 180 180 260 205 2200 1200 1450 750 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . Exploration Rate (%) 37 | 4 38 37 93 52 31 62 19 18 13 71 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 52 | . . . . . . 52 . . . . . Terrain Destroyed 357 | 3 . . . . 5 143 25 166 15 . . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . . 4 7 . . AOE 346 | 3 . . . . 5 143 25 162 8 . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Total 4913 | 50 216 195 533 175 539 472 856 834 689 90 264 Wait 379 | . . 12 . . 81 21 162 58 43 . 2 Move 3704 | 33 180 157 529 173 360 330 553 605 465 82 237 Hop . | . . . . . . . . . . . . Pick Up 94 | 4 4 3 1 . 27 8 15 26 5 1 . Fast Attach 51 | 6 1 . . . 4 3 7 11 10 3 6 Attach 69 | . 2 . . . 8 6 11 24 14 1 3 Detach 14 | . . . . . 1 . . 1 4 . 8 Swap 42 | . 2 3 2 . 7 10 7 7 4 . . Drop 66 | . 1 3 1 . 17 12 4 10 10 3 5 Fire 427 | 7 26 15 . 2 34 77 78 88 100 . . Melee . | . . . . . . . . . . . . Ram 10 | . . . . . . . . . 9 . 1 Kick 2 | . . . . . . . . 2 . . . Crush 34 | . . 2 . . . 5 19 2 4 . 2 Escape Stasis . | . . . . . . . . . . . . Rewire 21 | . . . . . . . . . 21 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered Mines 771 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 772 | -10/Mines | Discovered new exit (range 5) 779 | -10/Mines | Entered Exiles 803 | -10/Exiles | Discovered new exit (range 14) 848 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Met EX-HEX 967 | -10/Exiles | Met EX-DEC 997 | -10/Exiles | Visited The Gauntlet 1239 | -10/Exiles | Build established: Hauler-Mutant 1269 | -10/Exiles | Discovered new exit (range 12) 1406 | -10/Exiles | Met EX-BIN 1431 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1525 | -10/Exiles | Opened EX-Vault 1536 | -10/Exiles | Found Prototype Special Weapon 1575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1717 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1717 | -10/Exiles | Entered Mines 1719 | -9/Mines | Met a Derelict bent on vengeance 2019 | -9/Mines | Discovered new exit (range 10) 2029 | -9/Mines | Learned location of Zion (-6) 2035 | -9/Mines | Entered Materials 2035 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2122 | -8/Materials | Lost 4 parts (1p1n2w) 2559 | -8/Materials | Identified exit to Storage 2559 | -8/Materials | Identified exit to Factory 3029 | -8/Materials | Entered Storage 3157 | -8/Storage | Identified Field Lobotomy Kit 3159 | -8/Storage | Assimilated G-50 Soldier with FLK Orb 3167 | -8/Storage | Assimilated G-47 Trooper with FLK Orb 3171 | -8/Storage | Assimilated G-47 Trooper with FLK Orb 3205 | -8/Storage | Identified exit to Recycling 3573 | -8/Storage | Crushed by falling debris 3573 | -8/Storage | System corruption reached 10% 3585 | -8/Storage | Crushed by falling debris 3585 | -8/Storage | Core integrity fell below 50% 3606 | -8/Storage | Destroyed 9 combat bots 3612 | -8/Storage | Lost 5 parts (2n2u1w) 3738 | -8/Storage | Core integrity fell below 20% 3842 | -8/Storage | Discovered exit to Factory (range 16) 3869 | -8/Storage | Entered Factory 3869 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4176 | -7/Factory | Build established: Scavenger-Mutant 5029 | -7/Factory | Build established: Hauler-Mutant 5037 | -7/Factory | Lost 6 parts (4n2u) 5373 | -7/Factory | Discovered new exit (range 13) 5457 | -7/Factory | Entered another Factory area 5457 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5889 | -6/Factory | Lost 3 parts (2u1w) 5999 | -6/Factory | Garrison activated, responded to threat 6054 | -6/Factory | Destroyed 12 combat bots 6055 | -6/Factory | Lost 3 parts (2n1u) 6258 | -6/Factory | Core integrity fell below 50% 6288 | -6/Factory | Lost 17 parts (4p2n4u7w) 6790 | -6/Factory | Build established: Scavenger-Skirmisher 6857 | -6/Factory | First assault squad dispatched 6878 | -6/Factory | Discovered new exit (range 12) 6898 | -6/Factory | Entered another Factory area 6898 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7536 | -5/Factory | Lost 4 parts (1p1u2w) 7697 | -5/Factory | System corruption reached 10% 7702 | -5/Factory | Destroyed 7 combat bots 7773 | -5/Factory | Lost 11 parts (2p2n2u5w) 7849 | -5/Factory | Garrison activated, responded to threat 7902 | -5/Factory | Core integrity fell below 50% 7932 | -5/Factory | Lost 10 parts (5n1u4w) 7960 | -5/Factory | Sucked down chute 7960 | -5/Factory | Entered Waste 7970 | -5/Waste | Spotted C-40 Crusher 7974 | -5/Waste | Spotted C-40 Crusher 7975 | -5/Waste | EMP discharged 7985 | -5/Waste | Spotted C-40 Crusher 7992 | -5/Waste | Discovered new exit (range 16) 7995 | -5/Waste | Spotted C-40 Crusher 8015 | -5/Waste | Entered Factory 8252 | -5/Factory | Build established: Mutant 8417 | -5/Factory | Core integrity fell below 20% 8428 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08400_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08402_ O-16 Technician uses terminal to summon reinforcements. 08402_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 08402_ O-16 Technician locks terminal. 08403_ Slug penetrates Wall. 08409_ Adv. Heat Sink destroyed. 08410_ Slug penetrates Wall. 08410_ Dropped Broken Adv. Heavy Treads. 08412_ Dropped Com. Particle Reactor. 08412_ Dropped Kinecellerator. 08413_ Dropped Adv. ECM Suite. 08413_ Force Field destroyed. 08413_ Slug penetrates Wall. 08416_ Terminal disabled. 08416_ Slug penetrates Wall. 08417_ ,>:TAJWIRORE:VG1TQ8NIM&LHNL 8SZYQ>7 08420_ K-01 Serf collects debris. 08422_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08427_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##?#????????????????###################??????????? | | "" #????????????????# #??????????? | | "" #????????????????# #??????????? | | #????????????????# #??????????? | | #????????????????# #??????????? | | ?????????????????# #??????????? | | ???????????????????# #??????????? | | ??????????########### p@ #??????????? | | ??????????# ####/#############???????????? | | ########### p ??????????? | | g ??????????? | | g ??????????? | | " * ???????????? | | " =! ???????????? | | " h! ????????????? | | ####### % ???????????? | | " #?????# #############+###????????????? | | " #?????#####+########?????????????????????????? | | " ####### #?????????????????????????? | | " #?????????????????????????? | | ####### #?????????????????????????? | | #?????# #?????????????????????????? | | ##?????# #?????????????????????????? | | #??????# #?????????????????????????? | | #??????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????##############?????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 36 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 450 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Adv. EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Quick And Dirty Safety First True Hacker Challenges ------------ None Game ------ Seed AerolevBottomlessMatter Manual? 0 Play Time 01:43:16 Cumulative 25.4 hours Start 2020.05.13 @ 21:42:44 End 2020.05.13 @ 23:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da6350e9-6468-4640-b7e4-43f384bd5035