Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.27 @ 08:09:20 Player: MrMage Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (149) 745 Value Destroyed (7597) 7597 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 15450 Bonus ------- Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 60/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Biometal Leg Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Force Field Advanced Recalibrator > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Biometal Leg Plasma Rifle Hypervelocity Railgun [Rating: 141] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Targeting Computer Device Microactuators Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Katana Energy Gun Plasma Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Slots Evolved 17 | . 1 . 2 . 2 2 . . 2 2 2 . . 2 2 Power 4 | . . . . . 1 . . . 1 . 1 . . 1 . Propulsion 4 | . . . 1 . . 1 . . . . . . . 1 1 Utility 6 | . 1 . . . . 1 . . 1 2 . . . . 1 Weapon 3 | . . . 1 . 1 . . . . . 1 . . . . Parts Attached 149 | 7 7 1 12 . 5 25 5 . 12 3 3 5 25 30 9 Power 31 | 1 . 1 2 . 1 2 2 . 4 . 1 1 7 9 . Engine 9 | 1 . 1 1 . 1 1 1 . 2 . . 1 . . . Core 14 | . . . 1 . . 1 1 . 2 . 1 . 7 1 . Reactor 8 | . . . . . . . . . . . . . . 8 . Propulsion 40 | 2 2 . 4 . 3 5 2 . 6 . . . 6 7 3 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 39 | 2 2 . 4 . 3 5 2 . 6 . . . 6 7 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 37 | 2 4 . 2 . . 7 1 . 2 2 . 1 5 8 3 Device 17 | . . . . . . 4 1 . . 2 . 1 2 4 3 Storage 5 | . 2 . 2 . . . . . . . . . . 1 . Processor 8 | 2 . . . . . 2 . . 1 . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 7 | . 2 . . . . 1 . . 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 4 . 1 11 . . . 1 2 3 7 6 3 Energy Gun 6 | . . . . . . . . . . . . . . 4 2 Energy Cannon 3 | . . . . . . . . . . . . . 3 . . Ballistic Gun 16 | 2 1 . 4 . 1 3 . . . . . . 2 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . 1 . 1 . . . Slashing Weapon 10 | . . . . . . 5 . . . . 2 2 1 . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 . Corrupted Parts 6 | . . . . . . . 1 . 1 . . 1 2 1 . System Corruption 13 | . . . . . . . 5 . 1 . . 2 4 1 . Parts Lost 82 | . 1 . . . . 6 3 . 9 . . 15 . 20 28 Power 25 | . . . . . . 3 1 . 3 . . 5 . 8 5 Propulsion 21 | . . . . . . 2 1 . 6 . . 1 . 3 8 Utility 19 | . 1 . . . . 1 1 . . . . 4 . 5 7 Weapon 17 | . . . . . . . . . . . . 5 . 4 8 Highest Loss Streak 23 | . 1 . . . . 2 2 . 3 . . 14 . 8 23 To Critical Strikes 5 | . . . . . . . . . . . . 2 . 2 1 Average Slot Usage (%) 93 | . 99 100 99 100 99 94 92 100 94 99 100 59 66 88 82 Engine 5 | . 12 12 6 . 8 6 4 7 4 5 5 3 . . . Core 6 | . . . 3 10 8 4 3 7 10 11 15 9 18 7 3 Reactor 2 | . . . . . . . . . . . . . . 12 13 Leg 24 | . 25 25 29 30 25 27 27 28 23 22 20 11 16 18 20 Device 9 | . . . . . . 3 13 14 12 21 20 13 9 18 14 Storage 5 | . 4 12 10 10 8 7 7 7 6 5 5 2 . . . Processor 11 | . 25 25 20 20 16 13 7 7 6 5 5 3 . 6 11 Protection 2 | . 6 . . . . 2 . . 6 5 5 . 5 1 . Energy Gun 1 | . . . . . . . . . . . . . . 9 9 Ballistic Gun 12 | . 25 25 29 30 32 10 . . . . . . 4 7 6 Impact Weapon 2 | . . . . . . 4 7 7 6 10 10 5 . . . Slashing Weapon 4 | . . . . . . 8 14 14 12 5 10 6 1 1 . Piercing Weapon 2 | . . . . . . 4 7 7 6 5 5 3 . . . Naked Turns 20 | . . . . . . . . . . . . 20 . . . Heaviest Build 120 | 6 11 10 32 32 40 49 60 60 69 69 86 86 101 120 103 Greatest Support 123 | 20 20 20 30 30 40 62 55 55 65 65 65 65 69 110 123 Greatest Overweight (x) 3 | . . . 1 1 1 1 2 1 2 1 1 1 3 2 . Average Overweight (x) . | . . . . 1 . . . 1 . 1 1 . . . . Largest Inventory Capacity 25 | 5 25 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 5 6 8 13 15 15 15 15 15 15 15 15 10 5 5 5 Most Carried 15 | 3 6 7 13 13 15 14 13 12 15 15 15 15 5 5 5 Average Carried 9 | . 4 5 9 13 12 11 12 12 12 13 13 10 3 4 4 Final Capacity 15 | 5 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 6 6 13 13 15 11 12 12 14 12 15 5 1 5 3 Class Distribution -------------------- 30% | Scavenger-Gunner 20% | Hacker-Gladiator 15% | Hacker-Mutant 12% | Scavenger-Gladiator 10% | Hacker-Gunner 6% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Hacker-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Matter Collected 3949 | 279 206 30 223 56 176 500 105 81 94 60 20 13 495 1537 74 Remotely 1153 | . . . . . . 100 . . . . . . . 1053 . Salvage Created 8359 | 42 322 91 330 117 406 828 331 41 678 289 . 303 556 3558 467 Parts 400 | 2 23 6 29 . 27 48 12 . 26 15 . 6 35 158 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 134 | 1 7 2 7 9 8 16 7 . 10 4 . 1 9 48 5 Melee 24 | . . . . . . 6 5 . 9 3 . 1 . . . Guns 86 | 1 7 2 7 9 8 9 . . . . . . 1 38 4 Cannons 4 | . . . . . . . . . . . . . 1 3 . AOE 9 | . . . . . . . . . . . . . 6 3 . Classes Destroyed 15 | 1 2 . 1 1 2 2 1 . 1 . . 1 1 2 . Worker 2 | . . . . . . 2 . . . . . . . . . Builder 3 | . . . . . . . . . . . . . 1 2 . Tunneler 1 | . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 . . . . . . . 1 . 1 Watcher 14 | . 3 . 3 . 1 1 . . . 3 . . . 3 . Swarmer 19 | . 2 . 2 . . 2 2 . . . . . 4 7 . Grunt 47 | 1 5 2 2 . 3 4 2 . 7 2 . . 3 15 1 Brawler 2 | . . . . . . . 1 . 1 . . . . . . Duelist 3 | . . . . . 1 . 1 . . . . . . 1 . Sentry 25 | . . . 3 . 4 7 1 . . . . . 1 6 3 Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 26 | . . . . . . 3 . . 2 2 . . 1 17 1 Compactor 1 | . . . . . . . . . . . . 1 . . . Assembled 9 | . . . . 9 . . . . . . . . . . . Best Kill Streak 9 | 1 5 1 3 9 2 5 6 . 4 2 . 1 7 5 3 Combat Bots Only 9 | 1 3 1 3 9 2 4 6 . 3 2 . 1 7 5 3 Max Kills in Single Turn 5 | 1 1 1 1 2 1 2 1 . 1 1 . 1 5 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . 1 . Exploded 5 | . . . . . . . . . . . . . 5 3 . Melee 1 | . . . . . . 1 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Hostile Shots Fired 1630 | 9 75 11 33 8 39 321 67 . 91 40 . 17 92 406 421 Missed 546 | 2 22 6 13 3 12 130 16 . 16 13 . . 34 149 130 Damage Taken 11882 | 48 419 45 186 35 256 1156 576 . 898 377 . 503 902 3267 3214 Core 2649 | 7 60 17 29 6 56 165 139 . 131 46 . 131 137 269 1456 Absorbed by Shields 554 | . . . . . . . . . . . . . . . 554 Ignored by Resistances 7437 | 32 259 27 113 23 155 768 346 . 532 216 . 283 538 1942 2203 Core Remaining (%) 81 | 97 . 66 . 91 89 . . 56 84 95 . . 76 79 . Volleys Fired 284 | 5 37 10 16 7 17 17 . . . . . . 19 130 26 Largest 5 | 2 2 2 3 3 4 4 . . . . . . 3 5 5 Hottest 307 | 40 40 40 63 66 89 89 . . . . . . 186 307 276 Shots Fired 918 | 10 74 20 48 21 68 62 . . . . . . 39 507 69 Gun 870 | 10 74 20 48 21 68 62 . . . . . . 15 483 69 Cannon 38 | . . . . . . . . . . . . . 16 22 . Launcher 10 | . . . . . . . . . . . . . 8 2 . Special . | . . . . . . . . . . . . . . . . Kinetic 552 | 10 74 20 48 21 68 62 . . . . . . 15 208 26 Thermal 318 | . . . . . . . . . . . . . . 275 43 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 48 | . . . . . . . . . . . . . 24 24 . Robot Hit Streak 46 | 10 35 30 33 21 31 46 . . . . . . 19 31 12 Robot Miss Streak 2 | . 1 . 1 2 1 1 . . . . . . 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 Secondary Targets 18 | . . . 1 6 2 2 . . . . . . . 7 . Max Gunslinging Chain 2 | . . . 1 2 1 1 . . . . . . . 1 . Shots Hit Robots 752 | 10 62 18 36 19 53 77 18 1 42 15 1 21 30 303 46 Core Hits 346 | 2 22 7 18 16 25 40 6 . 16 7 . 5 26 137 19 Critical Kills 9 | . . . . 1 . 3 . . 1 . . . . 2 2 Critical Parts Destroyed 14 | . . 1 . . . 1 4 . 2 2 . . . 3 1 Critical Strikes 54 | . . 1 . 1 . 5 6 . 8 3 . . . 19 11 Burn 21 | . . . . . . . . . . . . . . 13 8 Destroy 12 | . . 1 . 1 . 1 . . . . . . . 6 3 Smash 13 | . . . . . . 4 4 . 3 2 . . . . . Sever 6 | . . . . . . . 2 . 3 1 . . . . . Impale 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 156 | . . . . . . 29 24 2 59 20 1 21 . . . Impact 60 | . . . . . . 17 14 1 18 8 . 2 . . . Slashing 61 | . . . . . . 7 6 . 28 5 . 15 . . . Piercing 35 | . . . . . . 5 4 1 13 7 1 4 . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 35 | . . . . . . 7 7 . 13 3 . 5 . . . Damage Inflicted 18103 | 104 606 141 473 248 806 1815 698 125 1622 638 28 531 989 8367 912 Guns 11827 | 104 606 141 473 248 806 839 . . . . . . 392 7308 910 Cannons 772 | . . . . . . . . . . . . . 242 530 . Explosions 884 | . . . . . . . . . . . . . 355 529 . Melee 4618 | . . . . . . 976 698 125 1622 638 28 531 . . . Ramming 2 | . . . . . . . . . . . . . . . 2 Kinetic 6946 | 104 606 141 473 248 806 839 . . . . . . 392 3001 336 Thermal 5228 | . . . . . . . . . . . . . 26 4628 574 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1309 | . . . . . . . . . . . . . 571 738 . Impact 2396 | . . . . . . 785 529 125 566 281 . 110 . . . Slashing 1370 | . . . . . . 117 111 . 645 132 . 365 . . . Piercing 852 | . . . . . . 74 58 . 411 225 28 56 . . . Highest Corruption 18 | . . . . . . 5 16 16 1 2 . 10 18 7 . Average Corruption 7 | . . . . . . 3 10 16 1 1 . 6 14 4 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 177 | . . . . . . 12 31 43 7 . . 7 25 52 . Message Errors 34 | . . . . . . 2 6 11 1 . . . 4 10 . Matter Fused 46 | . . . . . . 2 8 12 2 . . 2 6 14 . Heat Flow Errors 22 | . . . . . . 3 3 4 2 . . 2 2 6 . Energy Discharges 15 | . . . . . . . 6 3 1 . . . 2 3 . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 34 | . . . . . . 3 5 11 . . . . 7 8 . Data Loss (major) 13 | . . . . . . 2 1 2 1 . . 2 1 4 . Misfires 4 | . . . . . . . . . . . . . 1 3 . Alerts 2 | . . . . . . . 1 . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . 1 2 . . Weapon Failures 3 | . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 788 | . . . . . . 122 177 116 258 113 . . 2 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . 2 . . Melee 786 | . . . . . . 122 177 116 258 113 . . . . . Knockbacks 12 | . . . . . . 3 1 . 6 2 . . . . . Impact 12 | . . . . . . 3 1 . 6 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . . . 57 11 . Shots 5 | . . . . . . . . . . . . . 3 2 . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 650 | 6 122 9 19 55 82 183 219 244 259 . . 219 446 650 367 Average Temperature 104 | 6 49 8 8 26 34 51 90 107 119 . . 100 141 122 172 Received Heat Transfer 3297 | 42 372 42 99 60 171 471 171 . 595 108 . 9 150 610 397 Effects 23 | . . . . . . . . . 1 . . . 6 13 3 Shutdowns 14 | . . . . . . . . . . . . . 5 9 . Energy Bleed 4 | . . . . . . . . . 1 . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . Parts Fried 7 | . . . . . . 2 . . . 2 . . 2 1 . Impact Corruptions 22 | . . . . . . 6 6 4 3 3 . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 3 2 Combat Hostiles 4 | . . . . . . . . . . . . . . 3 1 Parts Melted 42 | . . . . . . . . . . . . . . 34 8 Heat Transferred 11482 | . . . . . . . . . . . . . 50 9386 2046 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Peak Influence 286 | 20 133 89 259 . 109 222 . . 86 171 20 25 224 286 225 Initial 87 | . 9 24 . . . 35 . . 2 . 5 . . 87 . Average 47 | 2 52 22 46 . 22 44 . . 23 62 4 7 75 93 45 Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . 1 1 1 Low Security (%) 95 | 100 100 100 90 100 100 97 . . 100 100 100 100 86 88 99 Level 1 4 | . . . 9 . . 2 . . . . . . 13 11 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . 1 6 . . 2 1 . . 2 6 3 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 12 | . . . . . . 2 . . 2 1 . . 1 6 . Reinforcement 4 | . . . 1 . 1 1 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Distress Signals 8 | . . . 2 . 1 . . . . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 207 | 1 12 3 10 19 10 22 8 . 11 12 1 7 12 60 19 Peak Tracking Total 19 | 1 5 2 3 19 2 4 7 . 3 4 1 5 8 5 14 Tactical Retreats 8 | . . 1 . 1 . 1 1 . . . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Traps Triggered 18 | . . . 5 . . 3 . . . . 1 . 3 5 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . 5 . . . . . . . . . . Reprogrammed 10 | . 4 . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Machines Disabled 6 | . . . . . . . . . . . . . 5 . 1 Max in Single Turn 2 | . . . . . . . . . . . . . 2 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Machines Accessed 34 | . 8 . 8 . 7 4 . . 1 . . . 1 3 2 Terminals 29 | . 6 . 6 . 6 4 . . 1 . . . 1 3 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 74 | . 16 . 23 . 18 6 . . 1 . . . 1 5 4 Successful 57 | . 13 . 20 . 13 2 . . 1 . . . 1 3 4 Failed 17 | . 3 . 3 . 5 4 . . . . . . . 2 . Catastrophic 3 | . . . . . 1 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 63 | . 13 . 17 . 16 6 . . 1 . . . 1 5 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 48 | . 11 . 14 . 12 2 . . 1 . . . 1 3 4 Record 18 | . 5 . 4 . 3 . . . . . . . 1 1 4 Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . Reinforcement Status 2 | . 1 . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 8 . 4 . 3 1 . . 1 . . . 1 2 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 18 | . . . 18 . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . Highest-Rated Group 46 | . . . . . . . . . . . . 46 . . . Highest-Rated Ally 46 | . . . . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . 15 . . . Total Damage 362 | . . . . . . . . . . . . 362 . . . Kills 1 | . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Turns Passed 13860 | 128 711 693 1326 240 1512 1677 1023 1034 1074 457 450 210 535 2403 387 Spaces Moved 7878 | 88 477 537 894 116 786 1142 524 538 539 223 230 172 262 1080 270 Core 173 | 21 . . . . . . . . . . . 114 23 . 15 Treads 4 | . . . . . . . . . . . . . . . 4 Legs 7701 | 67 477 537 894 116 786 1142 524 538 539 223 230 58 239 1080 251 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 123 122 120 192 122 192 192 50 50 105 50 Average Speed 154 | 103 120 120 138 190 182 124 185 192 172 192 192 98 169 171 108 Slowest Speed 260 | 120 120 120 190 190 190 193 260 192 260 192 192 193 200 260 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 71 96 69 22 81 31 63 63 12 6 7 88 7 30 10 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 1 1 . . . . . . . Spaces Dug 20 | . . . . . . . . . 5 . . . . 15 . Terrain Destroyed 36 | . . . . . . . . . 5 . . . 1 29 1 Melee 5 | . . . . . . . . . 5 . . . . . . Projectile 14 | . . . . . . . . . . . . . 1 12 1 AOE 12 | . . . . . . . . . . . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Was Fac Res Res Total 8783 | 112 548 570 953 122 825 1327 547 538 630 246 239 194 310 1311 311 Wait 259 | 10 22 17 11 . 12 114 2 . 39 . . . . 32 . Move 7864 | 87 476 536 893 115 785 1141 523 537 538 222 230 171 261 1079 270 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 3 4 3 16 . 5 7 3 . 6 4 5 . 2 14 1 Fast Attach 76 | 7 2 . 2 . . 3 2 . 7 . . 5 22 18 8 Attach 39 | . . . 4 . 2 6 2 . 4 2 2 . 3 11 3 Detach 4 | . . . . . . . . . . . . 1 . 3 . Swap 36 | . 5 1 6 . 3 16 1 . 1 1 1 . . 1 . Drop 29 | . 2 3 5 . 1 6 . . . 4 . 1 3 3 1 Fire 284 | 5 37 10 16 7 17 17 . . . . . . 19 130 26 Melee 97 | . . . . . . 17 14 1 35 13 1 16 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . 20 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Identified exit to Materials 91 | -11/Scrapyard | Discovered exit to Materials (range 8) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Evolved 1 slot: Utility x1 265 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered exit to Materials (range 3) 314 | -10/Materials | Build established: Hacker-Mutant 464 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Discovered exit to Mines (range 7) 630 | -10/Materials | Discovered exit to Materials (range 14) 840 | -10/Materials | Entered Mines 853 | -10/Mines | Met a Derelict bent on vengeance 1307 | -10/Mines | Discovered exit to Materials (range 6) 1515 | -10/Mines | Discovered exit to Materials (range 5) 1533 | -10/Mines | Entered Materials 1533 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1535 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Discovered exit to Mines (range 16) 1713 | -9/Materials | Identified exit to Materials 1713 | -9/Materials | Discovered exit to Materials (range 17) 1833 | -9/Materials | Build established: Hacker-Gunner 2262 | -9/Materials | Discovered exit to Materials (range 9) 2503 | -9/Materials | Discovered exit to Materials (range 13) 2683 | -9/Materials | Discovered exit to Mines (range 7) 2713 | -9/Materials | Build established: Scavenger-Gunner 2859 | -9/Materials | Entered Mines 2860 | -9/Mines | Assembled infested the area 2865 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2904 | -9/Mines | Destroyed 9 combat bots 2947 | -9/Mines | Found a hidden stash of uninstalled traps 3001 | -9/Mines | Discovered exit to Materials (range 10) 3099 | -9/Mines | Entered Materials 3099 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3626 | -8/Materials | Met 7R-MNS 3847 | -8/Materials | Identified exit to Factory 3847 | -8/Materials | Discovered exit to Factory (range 11) 4204 | -8/Materials | Discovered exit to Factory (range 16) 4553 | -8/Materials | Discovered exit to Factory (range 15) 4611 | -8/Materials | Entered Factory 4611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4612 | -7/Factory | Caught up to 7R-MNS 4869 | -7/Factory | Garrison activated, responded to threat 5067 | -7/Factory | Build established: Hacker-Gunner 5577 | -7/Factory | Build established: Hacker-Mutant 6102 | -7/Factory | Identified exit to Storage 6102 | -7/Factory | Identified exit to Lower Caves 6106 | -7/Factory | Build established: Hacker-Gladiator 6288 | -7/Factory | Entered Lower Caves 6486 | -7/Lower Caves | Learned location of 1 exit from Factory 6746 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6757 | -7/Lower Caves | System corruption reached 10% 6884 | -7/Lower Caves | Encountered a Warlord checkpoint 7135 | -7/Lower Caves | Identified exit to Lower Caves 7135 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 7311 | -7/Lower Caves | Entered another Lower Caves area 7974 | -7/Lower Caves | Learned location of 1 exit from Factory 8199 | -7/Lower Caves | Identified exit to Factory 8199 | -7/Lower Caves | Discovered exit to Factory (range 10) 8345 | -7/Lower Caves | Entered Factory 8345 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8346 | -6/Factory | Identified exit to Factory 8531 | -6/Factory | Lost 3 parts (1p2n) 8939 | -6/Factory | Build established: Scavenger-Gladiator 9085 | -6/Factory | Lost 3 parts (3n) 9130 | -6/Factory | Lost 3 parts (2p1n) 9400 | -6/Factory | Discovered exit to Factory (range 7) 9419 | -6/Factory | Entered another Factory area 9419 | -5/Factory | Evolved 2 slots: Utility x2 9594 | -5/Factory | Identified exit to Factory 9594 | -5/Factory | Discovered exit to Factory (range 16) 9803 | -5/Factory | Spotted B-75 Beast 9876 | -5/Factory | Entered another Factory area 9876 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10326 | -4/Factory | Sucked down chute 10326 | -4/Factory | Entered Waste 10327 | -4/Waste | Met a frightened Derelict 10341 | -4/Waste | EMP discharged 10411 | -4/Waste | Spotted C-40 Crusher 10413 | -4/Waste | Spotted C-40 Crusher 10437 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10438 | -4/Waste | Destroyed C-40 Crusher 10439 | -4/Waste | Spotted C-40 Crusher 10441 | -4/Waste | EMP discharged 10441 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10444 | -4/Waste | Crushed by Compactor (1 part destroyed) 10447 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10450 | -4/Waste | Crushed by Compactor (1 part destroyed) 10453 | -4/Waste | Crushed by Compactor (1 part destroyed) 10459 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10463 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10468 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10475 | -4/Waste | System corruption reached 10% 10477 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10480 | -4/Waste | Crushed by Compactor (1 part destroyed) 10508 | -4/Waste | Spotted C-40 Crusher 10510 | -4/Waste | Spotted C-40 Crusher 10511 | -4/Waste | Lost 14 parts (5p1n3u5w) 10511 | -4/Waste | Spotted C-40 Crusher 10529 | -4/Waste | Identified exit to Factory 10529 | -4/Waste | Discovered exit to Factory (range 12) 10536 | -4/Waste | Entered Factory 10850 | -4/Factory | Build established: Hacker-Tank 10989 | -4/Factory | Destroyed 7 combat bots 11050 | -4/Factory | Identified exit to Research 11050 | -4/Factory | Discovered exit to Research (range 9) 11071 | -4/Factory | Entered Research 11071 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11187 | -3/Research | Build established: Generator-Tank 11447 | -3/Research | Lost 4 parts (2p2u) 11790 | -3/Research | Spotted B-86 Titan 11845 | -3/Research | Lost 8 parts (2p1n2u3w) 12144 | -3/Research | Build established: Scavenger-Gunner 13308 | -3/Research | Lost 3 parts (2p1n) 13438 | -3/Research | Identified exit to Research 13438 | -3/Research | Discovered exit to Research (range 11) 13474 | -3/Research | Entered another Research area 13474 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13759 | -2/Research | Lost 5 parts (1p1n1u2w) 13845 | -2/Research | Core integrity fell below 50% 13857 | -2/Research | Core integrity fell below 20% 13861 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- blocked, but can have serious negative consequences. Myomer Leg destroyed. Penetrated by Slug. Slug penetrates H-88 Terminator. Slammed into Y-72 Warden. Destabilizing: Core damaged (-29). Penetrated by Slug. Acquired Unknown Energy Gun. Identified Hvy. Laser. M-28 Smith repairs H-88 Terminator. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-88 Terminator. H-88 Terminator suffers critical hit (Destroy). Penetrated by Slug. Hvy. Laser destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????? ??????????# | | ?????????????????????????????? ???????########## | | ?????????????????????????????? ???????# ?# | | ??????????????????????????????# ???????# # | | ??????????????????????????????# #??????# # | | ?????????????????????????????## ###????# %/ | | ?????????????????????????????/ # ##### # | | ?????????????????????????????# # # # | | ?????????????????????????????# # # ?# | | ?????????????????????????????# # # ?# | | ?????????????????????????????# # = # ??# | | ?????????????????????????????# # #######??# | | ?????????????????????????????# # #????????# | | ????????????????????????###??# # #?######## | | ????????????????????????# #??# # !!!#? """ | | ????????????????????????# #??# # !! # ""R" | | ????????????????????????# #??# / !! # "" " | | ????????????????????????# #??# # # | | ??????????????????#######;#### # # | | ??????????????????# % @ ## ##+#### ? | | ??????????????????# hhYh # # #??# = !? | | ??????????????????# h%ghg# # #??# ?? | | ??????????????????# m m + # ############# | | ??????????????????# "g" # # ## | | ??????????????????# "" "h # # ## | | ??????????????????# # # ## | | ??????????????????# ### ### # | | ??????????????????###########?# + | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# #####/###### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????##### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????????######### | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 91 Energy Capacity 835 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 15 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 1 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I Survived The Infestation Knowing Is Half The Battle More Power To You Origins Quick And Dirty Use The Force Challenges ------------ None Game ------ Seed BehemothSingularitySteel Manual? 0 Play Time 02:18:39 Cumulative 5.7 hours Start 2024.04.22 @ 20:33:39 End 2024.04.27 @ 08:09:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a610bb47-f26c-4074-9237-5ac38ae545a2