Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 08:20:23 Player: MOPO3 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (902) 902 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 6727 Bonus ------- Follower Combat Kills 545 Cogmind --------- Core Integrity 0/1000 Matter 207/450 Energy 145/220 System Corruption 4% Temperature Warning (346) Movement Hovering (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Compact Matter Pod Recoil Nullifier Component Analysis Suite Improved System Restoration Module Advanced Trap Extractor (0/8) > --- WEAPON (2) ------- Variable Charge Gun > --- INVENTORY (5) ---- Gravmag Array Gravmag Array Medium Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Large Storage Unit Transmission Jammer ECM Suite ECM Suite Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Gravmag Array Gravmag Array Medium Storage Unit Medium Matter Pod Advanced Sensor Array Matter Filter Transmission Jammer Improved Utility Shielding Hardened Light Armor Plating Improved Hacking Suite Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gravmag Array Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . 1 Utility 5 | . . . 1 2 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 83 | 8 2 4 3 9 2 2 2 20 8 4 3 . 16 Power 14 | 1 . 1 . 3 . . . 1 3 . 1 . 4 Engine 8 | 1 . 1 . 3 . . . 1 . . . . 2 Core 6 | . . . . . . . . . 3 . 1 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 . . 1 3 1 1 . 9 2 . . . 2 Treads . | . . . . . . . . . . . . . . Leg 15 | 2 . . 1 3 1 1 . 7 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 2 2 . . . 2 Flight . | . . . . . . . . . . . . . . Utility 33 | 3 2 2 1 3 1 1 1 6 1 4 1 . 7 Device 15 | 2 1 . 1 . 1 . . 3 . 2 . . 5 Storage 8 | 1 1 2 . . . 1 . 1 . . 1 . 1 Processor 1 | . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 8 | . . . . 3 . . 1 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 15 | 2 . 1 1 . . . 1 4 2 . 1 . 3 Energy Gun 4 | 1 . . 1 . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . 1 2 . . . . . Launcher 6 | . . . . . . . . 2 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . . . . Parts Lost 25 | . . . . 1 . . . 3 . 2 . . 19 Power 6 | . . . . 1 . . . . . 1 . . 4 Propulsion 3 | . . . . . . . . . . . . . 3 Utility 9 | . . . . . . . . 1 . . . . 8 Weapon 7 | . . . . . . . . 2 . 1 . . 4 Highest Loss Streak 5 | . . . . 1 . . . 3 . 2 . . 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 91 99 100 88 92 88 81 85 86 86 36 Engine 8 | . 14 14 11 8 7 7 7 13 5 . . . . Core 2 | . . . . . . . . . 7 13 13 13 2 Leg 18 | . 28 28 25 27 30 30 30 24 . . . . . Hover 5 | . . . . . . . . 3 17 20 20 20 6 Device 14 | . 14 14 22 18 23 8 7 7 20 23 26 26 13 Storage 10 | . 14 14 11 9 7 10 15 12 13 6 6 6 3 Hackware 1 | . . . . . . . . 5 . . . . . Protection 6 | . . . . 18 15 15 15 6 6 6 6 6 2 Energy Gun 5 | . 14 14 11 9 7 7 7 1 1 . . . . Ballistic Cannon 5 | . . 10 11 9 7 7 7 5 . . . . . Launcher 4 | . . . . . . . . 4 10 12 13 13 3 Peak Build Rating 70 | 9 10 14 19 27 30 30 30 57 65 69 70 70 70 Average Rating 37 | 5 8 9 15 26 29 26 29 50 57 66 69 70 35 On Entrance 33 | . 9 8 14 19 25 30 28 30 43 62 58 70 70 Naked Turns 23 | . . . . . . . . . . . . . 23 Heaviest Build 242 | 11 17 27 31 42 42 239 239 242 62 61 78 78 78 Greatest Support 88 | 20 20 20 30 39 54 54 49 88 51 51 51 51 51 Greatest Overweight (x) 17 | 3 . 1 1 1 . 4 4 2 1 1 1 1 17 Average Overweight (x) 1 | . . . . . . . 4 1 . . 1 1 1 Largest Inventory Capacity 35 | 8 10 20 10 10 10 35 35 35 10 10 15 15 15 Average Capacity 17 | 7 9 10 10 10 10 19 35 28 10 10 13 15 10 Most Carried 24 | 7 10 10 10 10 9 11 13 24 10 10 13 13 13 Average Carried 10 | 4 9 9 9 9 8 10 12 14 9 9 11 13 8 Final Capacity 35 | 8 10 10 10 10 10 35 35 10 10 10 15 15 5 Final Carried 13 | 7 10 10 10 10 8 11 13 10 10 10 13 13 5 Class Distribution -------------------- 41% | Mutant 31% | Infiltrator-Mutant 27% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Infiltrator-Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Matter Collected 1683 | 340 50 148 45 98 . 62 20 241 386 25 112 . 156 Remotely 168 | 168 . . . . . . . . . . . . . Salvage Created 563 | 111 . . . 42 . . . 101 . 63 . . 246 Parts 48 | 12 . . . 3 . . . 4 . 4 . . 25 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Combat Hostiles Destroyed 15 | . . . . 1 . . . 4 . 3 . . 7 Guns 6 | . . . . 1 . . . 1 . . . . 4 Cannons 1 | . . . . . . . . 1 . . . . . AOE 8 | . . . . . . . . 2 . 3 . . 3 Classes Destroyed 9 | 3 . . . 1 . . . 2 . 1 . . 2 Worker 3 | 1 . . . . . . . . . . . . 2 Builder 4 | . . . . . . . . . . . . . 4 Tunneler 3 | 2 . . . . . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 2 Swarmer 7 | . . . . . . . . . . 3 . . 4 Grunt 2 | . . . . . . . . 2 . . . . . Hunter 4 | . . . . 1 . . . . . . . . 3 Programmer 2 | . . . . . . . . 2 . . . . . Best Kill Streak 7 | 2 . . . 1 . . . 2 . 3 . . 7 Combat Bots Only 4 | . . . . 1 . . . 2 . 3 . . 4 Max Kills in Single Turn 3 | 1 . . . 1 . . . 1 . 3 . . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 3 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Hostile Shots Fired 384 | . . . 12 10 . . . 69 . 47 9 . 237 Missed 103 | . . . 5 3 . . . 17 . 11 6 . 61 Damage Taken 4795 | . . 32 116 116 . . . 875 . 393 29 . 3234 Core 1138 | . . . . 52 . . . 57 . 21 . . 1008 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 2 | . . . . 2 . . . . . . . . . Regen/Repaired (Parts) 81 | . . . . . . . . . 81 . . . . Core Remaining (%) 96 | 100 . 100 100 90 . . 100 . . . . 90 . Volleys Fired 82 | 18 3 1 5 5 . . . 21 . 3 . . 26 Largest 2 | 2 2 2 2 2 . . . 2 . 1 . . 2 Hottest 111 | 60 60 84 84 107 . . . 111 . 43 . . 86 Shots Fired 127 | 36 6 3 10 10 . . . 33 . 3 . . 26 Gun 73 | 36 6 2 5 5 . . . 5 . . . . 14 Cannon 26 | . . 1 5 5 . . . 15 . . . . . Launcher 28 | . . . . . . . . 13 . 3 . . 12 Special . | . . . . . . . . . . . . . . Kinetic 47 | 18 3 1 5 5 . . . 15 . . . . . Thermal 52 | 18 3 2 5 5 . . . 5 . . . . 14 Explosive 22 | . . . . . . . . 7 . 3 . . 12 Electromagnetic 6 | . . . . . . . . 6 . . . . . Robot Hit Streak 7 | 4 7 2 4 2 . . . 5 . 1 . . 7 Robot Miss Streak 4 | 3 2 3 3 2 . . . 4 . 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 73 | 20 4 2 6 5 . . . 19 . 1 . . 16 Core Hits 55 | 7 2 . 1 2 . . . 13 . 3 . . 27 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . . 3 . . . . . Blast 4 | . . 1 . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3652 | 215 39 43 114 88 . . . 919 . 364 . . 1870 Guns 714 | 215 39 12 31 52 . . . 105 . . . . 260 Cannons 424 | . . 28 83 36 . . . 277 . . . . . Explosions 2501 | . . . . . . . . 537 . 364 . . 1600 Melee . | . . . . . . . . . . . . . . Ramming 13 | . . 3 . . . . . . . . . . 10 Kinetic 555 | 114 17 28 83 36 . . . 277 . . . . . Thermal 701 | 101 22 12 31 52 . . . 105 . 76 . . 302 Explosive 2357 | . . . . . . . . 511 . 288 . . 1558 Electromagnetic 26 | . . . . . . . . 26 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . 4 4 4 4 4 3 Average Corruption 3 | . 3 4 . . . . . 1 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . 1 13 . . . . . 4 7 12 6 1 1 Message Errors 9 | . 1 1 . . . . . . 2 3 2 . . Matter Fused 16 | . . 4 . . . . . 3 2 5 1 1 . Heat Flow Errors 4 | . . 2 . . . . . . 1 1 . . . Energy Discharges 10 | . . 4 . . . . . . 2 3 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . 1 . . . . . . . . 1 . . Misfires 2 | . . 1 . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 97 | . . 8 . . . . . 25 . 23 . . 41 Projectiles 8 | . . 8 . . . . . . . . . . . Explosions 89 | . . . . . . . . 25 . 23 . . 41 Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . 1 2 . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . 1 2 . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . 32 . 57 . . 34 Shots 3 | . . . . . . . . 1 . 1 . . 1 Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 6 | . . 1 . . . . . . . . . . 5 Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 346 | 40 20 225 60 199 . . . 210 196 177 6 . 346 Average Temperature 71 | 17 15 90 27 108 . . . 55 100 63 6 . 155 Received Heat Transfer 918 | . . . 51 9 . . . 225 . 54 12 . 567 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . 1 Heat Transferred 1178 | 225 50 25 75 111 . . . 185 . 50 . . 457 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Peak Influence 456 | 20 37 23 165 134 . . . 150 93 296 . . 456 Initial 69 | . 13 14 8 69 . . . . 28 . . . 28 Average 77 | 7 27 8 65 88 . . . 29 20 149 . . 288 Maximum Alert Level 2 | . . . . . . . . . . 1 . . 2 Low Security (%) 85 | 100 100 100 100 100 100 . . 100 100 60 . . 18 Level 1 10 | . . . . . . . . . . 39 . . 52 Level 2 3 | . . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 3 . . . . 5 . 4 . . 5 Investigation 3 | . . . 2 . . . . 1 . . . . . Extermination 4 | . . . . . . . . 2 . 1 . . 1 Reinforcement 8 | . 1 . 1 . . . . 2 . . . . 4 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Distress Signals 5 | . . . 4 . . . . 1 . . . . . Communications Jammed 21 | . . . . . . . . 10 . . . . 11 Distress Signals 21 | . . . . . . . . 10 . . . . 11 Times Spotted 74 | . 2 . 6 3 . . . 23 4 7 1 . 28 Peak Tracking Total 6 | . 1 . 3 2 . . . 6 2 4 1 . 6 Tactical Retreats 16 | . 1 . 1 . . . . 6 1 1 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Traps Triggered 4 | . 2 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Machines Disabled 14 | . . . . . . . . . . 7 . . 7 Max in Single Turn 7 | . . . . . . . . . . 7 . . 7 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Machines Accessed 16 | . 4 1 2 3 . . . 5 . 1 . . . Terminals 15 | . 4 . 2 3 . . . 5 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 30 | . 9 1 4 6 . . . 9 . 1 . . . Successful 10 | . 2 1 1 1 . . . 4 . 1 . . . Failed 20 | . 7 . 3 5 . . . 5 . . . . . Catastrophic 10 | . 3 . 3 2 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 1 4 . . . 6 . . . . . Terminals 29 | . 9 . 4 6 . . . 9 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . 2 1 1 1 . . . 4 . 1 . . . Record 3 | . 1 . . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . . 2 . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . 2 3 . . . 5 . 1 . . . Full Trace Events 4 | . . . 2 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Total Allies 21 | . . 3 . . . . . . 18 . . . . Largest Group 18 | . . 3 3 2 1 1 1 1 18 4 . . . Highest-Rated Group 656 | . . 40 40 32 16 16 16 16 656 142 . . . Highest-Rated Ally 50 | . . 16 16 16 16 16 16 16 50 46 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 233 | . . 13 43 8 . . . . 152 17 . . . Total Damage 6475 | . . 145 423 107 . . . . 5506 294 . . . Kills 24 | . . 2 7 1 . . . . 10 4 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Turns Passed 6351 | 166 162 704 487 405 28 481 524 1427 388 549 394 62 574 Spaces Moved 3600 | 72 115 348 198 205 22 286 131 657 337 494 369 60 306 Core 161 | 26 . . . . . . . . . . . . 135 Treads . | . . . . . . . . . . . . . . Legs 1639 | 46 115 348 198 205 22 286 131 288 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1800 | . . . . . . . . 369 337 494 369 60 171 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 400 56 52 52 105 105 50 Average Speed 149 | 125 120 158 156 180 120 166 400 170 100 104 105 105 154 Slowest Speed 900 | 200 120 190 190 190 120 400 400 268 106 105 105 105 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 25 70 24 24 1 49 18 12 92 13 54 13 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 1 . . . 6 3 . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 227 | . . . 2 . . . . 70 . 22 . . 133 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . 2 . . . . 1 . . . . 2 AOE 222 | . . . . . . . . 69 . 22 . . 131 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Total 4446 | 115 136 498 368 233 23 296 133 937 388 521 375 59 364 Wait 533 | . . 138 151 . . . 1 183 35 15 . . 10 Move 3588 | 71 114 347 197 204 21 285 130 657 336 493 368 59 306 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 16 10 3 6 7 . 4 . 24 2 3 4 . . Fast Attach 19 | . . . 1 . . 1 . 1 2 . . . 14 Attach 23 | 7 . . 1 3 2 . . 6 . . 2 . 2 Detach 3 | . . . . . . 2 . . . . . . 1 Swap 41 | 1 2 4 1 6 . 1 2 13 6 4 1 . . Drop 72 | 2 7 4 6 8 . 3 . 32 7 3 . . . Fire 82 | 18 3 1 5 5 . . . 21 . 3 . . 26 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 362 | -10/Mines | Met a Derelict bent on vengeance 413 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 452 | -10/Mines | Learned location of Zion (-6) 507 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 654 | -10/Mines | Assembled infested the area 659 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1016 | -10/Mines | Discovered exit to Materials (range 7) 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Accompanied by 3 allies 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Discovered new exit (range 8) 1520 | -9/Materials | Entered another Materials area 1520 | -8/Materials | Accompanied by 2 allies 1520 | -8/Materials | Evolved 2 slots: Utility x2 1909 | -8/Materials | Discovered new exit (range 7) 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Accompanied by 1 ally 1925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -7/Factory | Discovered new exit (range 10) 1953 | -7/Factory | Entered Lower Caves 1953 | -7/Lower Caves | Accompanied by 1 ally 2056 | -7/Lower Caves | Learned Factory emergency access door positions 2398 | -7/Lower Caves | Discovered new exit (range 10) 2434 | -7/Lower Caves | Entered another Lower Caves area 2434 | -7/Lower Caves | Accompanied by 1 ally 2534 | -7/Lower Caves | Build established: Hauler-Mutant 2918 | -7/Lower Caves | Discovered new exit (range 11) 2958 | -7/Lower Caves | Entered Factory 2958 | -6/Factory | Accompanied by 1 ally 2958 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4299 | -6/Factory | Build established: Infiltrator-Mutant 4372 | -6/Factory | Lost 3 parts (1u2w) 4385 | -6/Factory | Sucked down chute 4385 | -6/Factory | Entered Waste 4389 | -6/Waste | Spotted C-40 Crusher 4393 | -6/Waste | Spotted C-40 Crusher 4401 | -6/Waste | Found Prototype Launcher 4401 | -6/Waste | Identified Scatter Rocket Array 4420 | -6/Waste | Spotted C-40 Crusher 4441 | -6/Waste | Spotted C-40 Crusher 4450 | -6/Waste | Warlord forces began an assault 4463 | -6/Waste | Allies destroyed C-40 Crusher 4466 | -6/Waste | Allies destroyed C-40 Crusher 4470 | -6/Waste | Allies destroyed C-40 Crusher 4482 | -6/Waste | Spotted C-40 Crusher 4494 | -6/Waste | Lost 4 allies 4496 | -6/Waste | Spotted C-40 Crusher 4499 | -6/Waste | Allies destroyed C-40 Crusher 4507 | -6/Waste | Allies destroyed C-40 Crusher 4524 | -6/Waste | Allies destroyed C-40 Crusher 4555 | -6/Waste | Lost 7 allies 4758 | -6/Waste | Discovered new exit (range 13) 4773 | -6/Waste | Entered Factory 4773 | -6/Factory | Accompanied by 4 allies 4877 | -6/Factory | Garrison activated, responded to threat 4924 | -6/Factory | Lost 3 allies 5302 | -6/Factory | Discovered new exit (range 12) 5322 | -6/Factory | Entered Lower Caves 5414 | -6/Lower Caves | Encountered a Warlord checkpoint 5645 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5700 | -6/Lower Caves | Discovered new exit (range 15) 5716 | -6/Lower Caves | Entered another Lower Caves area 5717 | -6/Lower Caves | Encountered a Warlord checkpoint 5726 | -6/Lower Caves | Learned location of Extension (-5) 5769 | -6/Lower Caves | Discovered new exit (range 10) 5778 | -6/Lower Caves | Entered Factory 5778 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5912 | -5/Factory | Lost 4 parts (1n2u1w) 6011 | -5/Factory | Lost 5 parts (1p1n2u1w) 6064 | -5/Factory | Core integrity fell below 50% 6099 | -5/Factory | Lost 4 parts (1n2u1w) 6150 | -5/Factory | Core integrity fell below 20% 6194 | -5/Factory | Lost 4 parts (2p1u1w) 6265 | -5/Factory | Build established: Mutant 6352 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer works on Assembly Bed. Acquired Unknown Power Core. Identified Lgt. Nuclear Core. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Acquired 24 matter. Slammed into S-27 Virus. U-05 Engineer works on Assembly Bed. S-27 Virus destroyed. U-05 Engineer works on Assembly Bed. S-27 Virus destroyed. U-05 Engineer works on Assembly Bed. System corrupted: IFF burst signal emitted. Lgt. Nuclear Core melted. S-27 Virus destroyed. U-05 Engineer works on Assembly Bed. Acquired Lgt. Nuclear Core. U-05 Engineer works on Assembly Bed. R-10 Processor collects Autogun. Imp. Heavy Armor Plating destroyed. 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