Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 20:54:52 Player: Hazmat Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (3042) 3042 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1430) 1430 TOTAL SCORE: 8162 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 419 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Enhanced Optical Array Improved Sensor Array Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Carbon-fiber Leg Improved VSS Leg Improved Sensor Array Hacking Suite Makeshift System Shield Mobile Refinery Mk. CCLXVII Barrage Gun Remote Datajack [Rating: 72] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 88 | 6 3 17 . 1 6 55 Power 11 | 1 . 3 . . 1 6 Engine 7 | 1 . 3 . . 1 2 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 33 | 2 2 10 . 1 2 16 Treads 7 | . . . . . . 7 Leg 17 | 2 . 6 . 1 2 6 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 8 | . 2 4 . . . 2 Utility 22 | 1 1 1 . . 1 18 Device 4 | . 1 . . . . 3 Storage 3 | 1 . . . . 1 1 Processor 3 | . . 1 . . . 2 Hackware 4 | . . . . . . 4 Protection 8 | . . . . . . 8 Artifact . | . . . . . . . Weapon 22 | 2 . 3 . . 2 15 Energy Gun 3 | . . . . . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 2 . 3 . . 1 3 Ballistic Cannon 3 | . . . . . . 3 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 45 | . . 3 . . 4 38 Power 6 | . . 1 . . 1 4 Propulsion 18 | . . 2 . . 1 15 Utility 10 | . . . . . . 10 Weapon 11 | . . . . . 2 9 Highest Loss Streak 8 | . . 2 . . 4 8 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 5 4 4 6 8 8 Power . | . . . . . . . Propulsion 1 | . 1 . . . . 2 Utility 4 | . . . 3 5 7 4 Weapon . | . 2 1 . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . 1 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 67 97 100 100 99 90 Engine 8 | . 6 10 11 11 10 7 Core 1 | . . . . . . 3 Treads 13 | . . . . . . 24 Leg 18 | . 10 20 44 44 43 3 Flight 1 | . 17 22 . . . . Device 2 | . 7 11 11 2 . 1 Storage 6 | . 14 3 . 8 11 5 Processor 11 | . . 7 11 11 11 13 Hackware 1 | . . . . . . 2 Protection 4 | . . . . . . 7 Ballistic Gun 12 | . 10 21 22 22 19 5 Ballistic Cannon 3 | . . . . . . 6 Slashing Weapon 1 | . . . . . . 2 Peak Build Rating 72 | 6 6 12 12 16 25 72 Average Rating 39 | 4 4 10 12 15 18 59 On Entrance 10 | . 6 4 12 12 16 25 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 70 | 10 10 12 12 16 27 70 Greatest Support 150 | 20 20 40 40 45 60 150 Greatest Overweight (x) 9 | . . . . . . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 8 10 10 Average Capacity 8 | 7 8 5 5 7 9 9 Most Carried 10 | 5 8 7 4 8 9 10 Average Carried 7 | 1 5 4 4 6 8 8 Final Capacity 10 | 8 8 5 5 8 10 5 Final Carried 9 | 1 8 4 4 8 9 2 Class Distribution -------------------- 38% | Scavenger-Mutant 21% | Tank 11% | Derelict-Tank 9% | Mutant 6% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2950 | 247 37 382 . 33 232 2019 Remotely . | . . . . . . . Salvage Created 2952 | . 38 510 . . 116 2288 Parts 146 | . 6 28 . . 3 109 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 5 | . . . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . Prevented 4 | . . . . . 4 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 67 | . 3 13 . . 3 48 Melee 9 | . . . . . . 9 Guns 35 | . 3 13 . . 3 16 Cannons 22 | . . . . . . 22 AOE 1 | . . . . . . 1 Classes Destroyed 13 | . 1 3 . . . 9 Worker 4 | . . . . . . 4 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . . . . . . 2 Recycler 2 | . . . . . . 2 Operator 2 | . . . . . . 2 Watcher 3 | . . 2 . . . 1 Swarmer 24 | . 3 2 . . 2 17 Grunt 22 | . . 8 . . 1 13 Sentry 8 | . . 3 . . . 5 Specialist 2 | . . . . . . 2 Hunter 4 | . . . . . . 4 Programmer 7 | . . . . . . 7 Best Kill Streak 6 | . 3 6 . . 1 6 Combat Bots Only 5 | . 3 5 . . 1 5 Max Kills in Single Turn 2 | . 1 1 . . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 786 | . 13 73 . . 64 636 Missed 226 | . 7 24 . . 24 171 Hits 560 | . 6 49 . . 40 465 Melee 3 | . . . . . . 3 Projectile 557 | . 6 49 . . 40 462 AOE 1 | . . . . . . 1 Critical Strikes 14 | . . 4 . . 1 9 Part Disruptions 4 | . . . . . . 4 Damage Taken 8180 | . 52 601 . . 770 6757 Core 1116 | . 10 91 . . 132 883 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 381 | . . . . 228 . 153 Core Remaining (%) 80 | 100 96 . . . 44 . Volleys Fired 201 | . 6 41 . . 29 125 Largest 3 | . 2 2 . . 2 3 Hottest 214 | . 40 46 . . 46 214 Shots Fired 461 | . 12 82 . . 54 313 Gun 286 | . 12 82 . . 54 138 Cannon 154 | . . . . . . 154 Launcher 5 | . . . . . . 5 Special 16 | . . . . . . 16 Kinetic 390 | . 12 82 . . 54 242 Thermal 47 | . . . . . . 47 Explosive . | . . . . . . . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 13 | . 4 13 . . 6 9 Robot Miss Streak 6 | . 1 4 . . 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 304 | . 8 53 . . 34 209 Core Hits 138 | . 3 24 . . 10 101 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 12 | . . 1 . . . 11 Destroy 3 | . . 1 . . . 2 Blast 6 | . . . . . . 6 Sever 3 | . . . . . . 3 Melee Attacks 60 | . . . . . 3 57 Impact . | . . . . . . . Slashing 57 | . . . . . . 57 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 7651 | . 62 637 . . 524 6428 Guns 3062 | . 62 637 . . 524 1839 Cannons 2799 | . . . . . . 2799 Explosions 167 | . . . . . . 167 Melee 1610 | . . . . . . 1610 Ramming 13 | . . . . . . 13 Kinetic 4984 | . 62 637 . . 524 3761 Thermal 851 | . . . . . . 851 Explosive . | . . . . . . . Electromagnetic 193 | . . . . . . 193 Impact . | . . . . . . . Slashing 1610 | . . . . . . 1610 Piercing . | . . . . . . . Highest Corruption 11 | . . 1 1 1 . 11 Average Corruption 3 | . . 1 1 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . . 1 . . . 67 Message Errors 22 | . . 1 . . . 21 Matter Fused 17 | . . . . . . 17 Heat Flow Errors 9 | . . . . . . 9 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 80 | . . . . . . 80 Projectiles 56 | . . . . . . 56 Explosions . | . . . . . . . Melee 24 | . . . . . . 24 Knockbacks 14 | . . . . . . 14 Impact . | . . . . . . . Kinetic 12 | . . . . . . 12 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 17 | . . . . . . 17 Shots 3 | . . . . . . 3 Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 517 | . . 38 . . 37 517 Average Temperature 119 | . . 13 . . 10 130 Received Heat Transfer 1576 | . . 288 . . 178 1110 Effects 30 | . . . . . . 30 Shutdowns 10 | . . . . . . 10 Energy Bleed 3 | . . . . . . 3 Interference 9 | . . . . . . 9 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1590 | . . . . . . 1590 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 45 | 100 100 100 100 . . 36 Level 1 12 | . . . . . . 14 Level 2 22 | . . . . . . 26 Level 3 19 | . . . . . . 22 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 814 | . 60 191 70 . . 814 Initial 70 | . . 3 70 . . 51 Average 343 | . 30 61 70 . . 393 Influence Increases 2656 | . 70 419 . . 452 1715 Destroy 0b10 Robot/C 1600 | . 60 260 . . 300 980 Destroy 0b10 Robot/NC 75 | . . 10 . . . 65 Destroy Leader 360 | . 10 64 . . 40 246 Allied During Kill 84 | . . . . . 82 2 Successful Hack 78 | . . 24 . . . 54 Disable Machine 135 | . . . . . . 135 Destroy Structure 114 | . . 1 . . . 113 Lose Combat Pursuer 210 | . . 60 . . 30 120 Influence Decreases 1860 | . 60 246 113 70 370 1001 Entered New Map 221 | . . 7 113 70 . 31 Time Decay 1090 | . 60 190 . . 270 570 Lost Part 450 | . . 30 . . 40 380 Lost Ally 80 | . . . . . 60 20 Purge Threat 19 | . . 19 . . . . Squads Dispatched 24 | . 1 3 . . . 20 Investigation 4 | . . 2 . . . 2 Extermination 6 | . . . . . . 6 Reinforcement 9 | . 1 1 . . . 7 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 5 21 . . 17 66 Peak Tracking Total 7 | . 3 7 . . 6 5 Tactical Retreats 10 | . . 3 . . 1 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 9 | . . . . . . 9 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 21 | . 2 7 . 1 . 11 Terminals 9 | . 2 5 . . . 2 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . 1 . . . 2 Recycling Units 2 | . . 1 . . . 1 Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Total Hacks 53 | . 5 19 . 2 . 27 Successful 30 | . 1 13 . 2 . 14 Failed 22 | . 4 6 . . . 12 Catastrophic 5 | . 1 2 . . . 2 Database Lockouts 1 | . . . . . . 1 Manual 8 | . . 4 . 1 . 3 Terminals 24 | . 5 16 . . . 3 Fabricators 5 | . . . . . . 5 Repair Stations 6 | . . 1 . . . 5 Recycling Units 3 | . . 2 . . . 1 Scanalyzers 12 | . . . . . . 12 Garrison Access 1 | . . . . . . 1 Terminal Hacks 16 | . 1 11 . 2 . 2 Part Schematic 2 | . . . . 2 . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 2 | . . . . . . 2 Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 Network Status 2 | . . . . . . 2 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . 2 . . . 1 Process 1 | . . 1 . . . . Report Inventory 2 | . . 1 . . . 1 Scanalyzer 4 | . . . . . . 4 Retrieve Study 4 | . . . . . . 4 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 2 7 . . . 10 Full Trace Events 4 | . 1 1 . . . 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . 17 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired 4 | . . . . . . 4 Parts Repaired 1 | . . . . . . 1 Time 13 | . . . . . . 13 Parts Recycled . | . . . . . . . Recycled Matter 62 | . . 62 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . . . . . 1 6 Non-combat 6 | . . . . . . 6 Combat 1 | . . . . . 1 . Robot Hacks Applied 11 | . . . . . 1 10 parse_system 2 | . . . . . 1 1 no_distress 2 | . . . . . . 2 find_fabricator 1 | . . . . . . 1 find_dsf 1 | . . . . . . 1 find_recycling 3 | . . . . . . 3 find_station 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 1 . Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 161 | . . . . 161 161 85 Highest-Rated Ally 85 | . . . . 42 85 85 Total Orders . | . . . . . . . Ally Attacks 69 | . . . . . 58 11 Total Damage 2081 | . . . . . 1718 363 Kills 14 | . . . . . 13 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 6785 | . 76 471 15 1406 908 3909 Optics 6573 | . . 335 15 1406 908 3909 Sensors 1780 | . 76 463 15 340 . 886 Machine Analysis 3861 | . . . . . . 3861 Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6897 | 58 130 471 15 1406 908 3909 Spaces Moved 4525 | 43 233 373 13 1079 620 2164 Core 51 | 8 . . . . . 43 Treads 1528 | . . . . . . 1528 Legs 2346 | 35 19 111 13 1079 620 469 Wheels 7 | . . . . . . 7 Hover . | . . . . . . . Flight 593 | . 214 262 . . . 117 Fastest Speed 31 | 50 37 31 120 120 120 40 Average Speed 121 | 106 43 57 120 120 120 142 Slowest Speed 595 | 120 120 120 120 120 122 595 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . 1 . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 45 40 9 91 73 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 4 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . . . . 65 Melee . | . . . . . . . Projectile 65 | . . . . . . 65 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5438 | 55 252 565 12 1190 728 2636 Wait 455 | . . 111 . 104 65 175 Move 4515 | 42 230 372 12 1076 619 2164 Hop 2 | . 1 . . 1 . . Pick Up 60 | 7 7 9 . 5 3 29 Fast Attach 30 | . . 2 . . 2 26 Attach 41 | 6 3 8 . . 2 22 Detach 4 | . 3 . . . . 1 Swap 37 | . . 10 . 2 4 21 Drop 36 | . 2 12 . 2 1 19 Fire 201 | . 6 41 . . 29 125 Melee 54 | . . . . . 3 51 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Discovered new exit (range 8) 660 | -9/Materials | Entered Mines 670 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 675 | -9/Mines | Entered Zion 711 | -7/Zion | Build established: Scavenger-Mutant 723 | -7/Zion | System corruption cleaned by Quarantine Array 938 | -7/Zion | Visited the Megawrench Repair Shop 938 | -7/Zion | Megawrench repaired 7 parts 1024 | -7/Zion | Learned Factory security intel 1187 | -7/Zion | Met Imprinter 1218 | -7/Zion | Imprinted 1220 | -7/Zion | Declared Zion's savior 1530 | -7/Zion | Found Prototype Device 1640 | -7/Zion | Given A8's code to call for help 1844 | -7/Zion | Discovered new exit (range 18) 2081 | -7/Zion | Entered Proximity Caves 2081 | -6/Proximity Caves | Accompanied by 4 allies 2617 | -6/Proximity Caves | Learned 8 Factory zone layouts 2746 | -6/Proximity Caves | Spotted B-75 Beast 2781 | -6/Proximity Caves | Rewired B-75 Beast 2810 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 2881 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2881 | -6/Proximity Caves | Core integrity fell below 50% 2949 | -6/Proximity Caves | Discovered new exit (range 9) 2989 | -6/Proximity Caves | Entered Factory 2989 | -6/Factory | Accompanied by 1 ally 2989 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2990 | -6/Factory | Identified exit to Factory 3318 | -6/Factory | Build established: Derelict-Tank 3379 | -6/Factory | Repaired Med. Storage Unit 3451 | -6/Factory | Discovered exit to Factory (range 10) 3943 | -6/Factory | Discovered exit to Factory (range 17) 4097 | -6/Factory | Build established: Tank 4336 | -6/Factory | Terminal network hard line cut 4338 | -6/Factory | Fabricated Imp. Medium Armor Plating? 4967 | -6/Factory | Garrison activated, responded to threat 5337 | -6/Factory | Lost 4 parts (1n2u1w) 5617 | -6/Factory | Build established: Skirmisher 5848 | -6/Factory | Lost 4 parts (3n1w) 6140 | -6/Factory | Discovered exit to Factory (range 9) 6199 | -6/Factory | Lost 3 parts (3w) 6284 | -6/Factory | Lost 8 parts (2p3n2u1w) 6408 | -6/Factory | Core integrity fell below 50% 6432 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 6448 | -6/Factory | Lost 3 parts (1n2u) 6489 | -6/Factory | First assault squad dispatched 6549 | -6/Factory | Build established: Mutant 6652 | -6/Factory | Central database locked down 6752 | -6/Factory | Lost 3 parts (3n) 6761 | -6/Factory | System corruption reached 10% 6800 | -6/Factory | Lost 6 parts (1p1n2u2w) 6895 | -6/Factory | Core integrity fell below 20% 6898 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06816_ K-01 Serf cleans the Subcomponent Replicator. 06820_ K-01 Serf cleans the Matter Pump. 06832_ System corrupted: Matter fused (-5). 06832_ Acquired Imp. Carbon-fiber Leg. 06839_ ALERT: Unidentified disturbance in Zone 6E, assault force dispatched. 06854_ System corrupted: Matter fused (-10). 06871_ System corrupted: Heat flow error (+197). 06876_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06887_ Slug penetrates Wall. 06887_ Imp. Carbon-fiber Leg blasted off. 06887_ Knocked back. 06890_ System corrupted: Energy discharge (-27). 06893_ Slug penetrates Wall. 06894_ Nuclear Pulse Thruster destroyed. 06894_ Knocked back. 06896_ Penetrated by Slug. 06896_ Critical hit (Burn: +37). 06896_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????####????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ??????????????"""?""" #????????????????????????? | | ??????????????"""?""" #????????????????????????? | | ??????????????"""?""" #????????????????????????? | | ????????????????????? #????????????????????????? | | ??????????????"""?""" #????????????????????????? | | ??????????????"""?""" #??##############????????? | | ??????????????"""?""" #??# ! #????????? | | ????????????????????? #??# #????????? | | ###+##############+######### " " " " " #????????? | | # % %# " " " " " #????????? | | # % # " " " " " #????????? | | # # " " " " " #????????? | | # + " " " " " #????????? | | # " " " " " #????????? | | ####+### ########; % # " " " " " #????????? | | !# #??????#; x # " " " " " #????????? | | ! # #????#### # "=" " " " #????????? | | # #??## ### # =% % #????????? | | """" + # #H %########+#####????????? | | """" # ="! # x @ #??????# #????????????? | | """" # # !!! # < #??????# #????????????? | | """" # % # !! ; #??????# #????????????? | | # # !! # #??????# #????????????? | | ######## + #######??????# #????????????? | | + # #????????????# #????????????? | | # + #????????????# #????????????? | | # # #????????????# #????????????? | | # # """"" #????????????# #????????????? | | # # """"" #????????????# #?##########?? | | # ^ ^# """ #????????????# #?# #?? | | ! # #??? #??????????### ### """#?? | | # #?"" "" ##########?# # """#?? | | # #?""F"" # #?# # ] """#?? | | # #??""" ?# "" #?# " + #?? | | +####### +???????#! "" #?# # """#?? | | #?????#+#+###???????# """ #?# # """#?? | | #???????????????????# """ #?## ## """#?? | | #?????""""?""""?????# """ ! #??# ## #?? | | #?????""""?""""?????# #??# ###+######### | | #?????""""?""""?????# #??# #?# # | | #?????""""?""""?????# #?## ### #! ! | | #?????""""?""""?########+####### ## # | | #?????""""?""""?#] # ## # [ | | #?????""""?""""?# / + #####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive Drone Bay | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Matter Filter | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. Medium Armor Plating | x2 | -6/Factory Repaired ---------- Med. Storage Unit | 38% | -6/Factory Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Aluminum Leg | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Axe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Sprinter We Love MA Challenges ------------ None Game ------ Seed TerrorSlugAutohacker Manual? 0 Play Time 01:33:48 Cumulative 24.6 hours Start 2026.02.16 @ 19:17:05 End 2026.02.16 @ 20:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04cc3176-277c-4886-92f9-533f4a8ea186