Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.10 @ 22:21:09 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (229) 1145 Value Destroyed (8685) 8685 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 16702 Bonus ------- High Alert Combat Kills 1068 Follower Combat Kills 326 Friendly Fire -602 Cogmind --------- Core Integrity 1086/1300 Matter 308/600 Energy 410/410 System Corruption 56% Temperature Hot (228) Movement Walking (260) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Matter Compressor Core Analyzer Improved Transmission Jammer Heavy Armor Plating Improved Powered Armor > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Coil Gun Railgun > --- INVENTORY (25) --- Light Ion Engine Light Fission Core Medium Treads Medium Treads Heavy Treads Advanced Medium Treads High-capacity Storage Unit Improved Matter Compressor (0) Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Authchip [Device] Tesla Rifle Heavy Disruptor Cannon Heavy Proton Missile Launcher Tiamat Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Matter Compressor Core Analyzer Improved Transmission Jammer Heavy Armor Plating Improved Powered Armor > --- WEAPON ----------- Gamma Rifle Gamma Rifle Coil Gun Railgun > --- INVENTORY -------- Light Ion Engine Light Fission Core Medium Treads Medium Treads Heavy Treads Advanced Medium Treads High-capacity Storage Unit Improved Matter Compressor Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Authchip [Device] Tesla Rifle Heavy Disruptor Cannon Heavy Proton Missile Launcher Tiamat Missile Launcher Improved Remote Datajack [Rating: 121] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Tiamat Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . 1 1 . Utility 7 | . . . 1 1 2 . . 1 1 1 . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 169 | 8 8 23 27 22 7 17 8 21 9 19 . Power 18 | 1 1 4 2 1 . 2 2 1 2 2 . Engine 11 | 1 1 4 2 1 . . . 1 1 . . Core . | . . . . . . . . . . . . Reactor 7 | . . . . . . 2 2 . 1 2 . Propulsion 39 | 2 2 8 7 5 2 3 . 2 1 7 . Treads 26 | 2 . 3 7 4 2 3 . 2 1 2 . Leg 11 | . 2 5 . . . . . . . 4 . Wheel 2 | . . . . 1 . . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | 3 2 3 5 11 3 5 3 13 2 5 . Device 28 | 2 . 2 1 6 2 3 1 7 1 3 . Storage 8 | 1 1 . 1 2 . . . 3 . . . Processor 6 | . . 1 1 1 . 1 2 . . . . Hackware 2 | . . . . . . . . 2 . . . Protection 11 | . 1 . 2 2 1 1 . 1 1 2 . Artifact . | . . . . . . . . . . . . Weapon 57 | 2 3 8 13 5 2 7 3 5 4 5 . Energy Gun 21 | 1 3 1 4 1 1 7 1 . . 2 . Energy Cannon 5 | . . . . 1 1 . . 2 . 1 . Ballistic Gun 19 | 1 . 6 5 2 . . . 1 2 2 . Ballistic Cannon 2 | . . . . . . . 1 . 1 . . Launcher 6 | . . . 3 . . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 5 1 . 1 3 4 . . . Corrupted Parts 10 | . . 1 . . . . . . 2 7 . System Corruption 66 | . . 2 . . . . . . 17 47 . Parts Lost 50 | . 4 2 2 9 . 2 . 14 5 12 . Power 6 | . 1 . 1 . . . . 1 1 2 . Propulsion 10 | . 1 1 . 3 . . . 2 1 2 . Utility 16 | . 1 . . 2 . 1 . 6 2 4 . Weapon 18 | . 1 1 1 4 . 1 . 5 1 4 . Highest Loss Streak 6 | . 2 1 2 6 . 2 . 6 2 6 . To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 16 | . 6 15 19 17 18 17 16 16 12 15 17 Power 1 | . . 1 1 . 1 1 2 1 1 1 2 Propulsion 2 | . . 3 3 1 1 1 2 1 . 2 4 Utility 7 | . 3 6 8 10 8 7 7 8 8 6 6 Weapon 5 | . 2 3 6 5 7 6 5 5 2 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 2 . 9 3 . 3 5 3 . . 9 Power 4 | . . . 1 . . 1 . . . . 2 Propulsion 8 | . . . 3 2 . 1 . . . . 2 Utility 13 | . . . 2 . . 1 4 2 . . 4 Weapon 8 | . 2 . 3 1 . . 1 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 91 95 89 91 91 82 86 86 67 68 90 Engine 5 | . 10 10 8 7 6 1 . 4 6 1 . Reactor 2 | . . . . . . 4 6 5 2 6 9 Treads 16 | . 12 9 34 23 13 7 13 10 9 6 9 Leg 3 | . 14 20 . . . . . . . 7 14 Wheel 1 | . . . . 2 6 4 . . . 1 . Device 11 | . 2 6 1 11 19 15 20 20 11 12 14 Storage 7 | . 14 11 9 7 6 6 6 5 8 7 9 Processor 3 | . . 1 . . . 4 9 8 5 4 4 Protection 5 | . 6 3 8 6 12 7 3 1 2 2 9 Energy Gun 12 | . 20 17 1 13 14 25 25 10 . 4 9 Energy Cannon 1 | . . . . 1 6 . . 6 . . . Ballistic Gun 8 | . 7 14 23 11 . . . 1 2 4 9 Peak Build Rating 121 | 7 11 19 29 46 54 82 85 97 91 121 121 Average Rating 53 | 5 8 14 24 36 52 68 81 90 79 96 121 On Entrance 49 | . 7 11 16 26 44 54 82 82 67 84 121 Avg Prop Armor Cover (%) 10 | . 13 6 . 11 10 11 . . . 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 167 | 11 58 61 76 76 77 87 83 145 162 167 167 Greatest Support 140 | 40 40 60 80 80 28 140 140 140 140 100 75 Greatest Overweight (x) 3 | 1 2 3 1 2 2 3 . 1 1 2 2 Average Overweight (x) . | . . 1 . . 2 1 . . . 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 9 20 20 20 20 20 20 22 25 25 25 Most Carried 22 | 2 9 20 20 20 20 20 20 22 16 19 19 Average Carried 17 | 1 6 15 19 18 19 19 19 19 13 16 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 Final Carried 20 | 2 9 20 19 20 20 20 20 13 15 19 19 Class Distribution -------------------- 62% | Scavenger-Tank 11% | Mutant 11% | Tank 8% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Infiltrator-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Matter Collected 6032 | 287 71 563 1457 678 100 189 220 1150 655 662 . Remotely . | . . . . . . . . . . . . Salvage Created 11432 | 138 444 1199 1890 812 75 1976 966 2130 1084 718 . Parts 534 | 11 26 78 116 56 2 30 39 93 39 44 . Haulers Intercepted 14 | . . . 5 1 . . 3 5 . . . Recyclers Shooed 8 | . 1 . 1 1 . . 1 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Combat Hostiles Destroyed 162 | . 12 23 34 14 1 6 9 37 15 11 . Guns 105 | . 12 22 28 13 . 6 7 11 2 4 . Cannons 15 | . . . . . 1 . . 8 1 5 . AOE 31 | . . . 6 . . . 2 15 8 . . Classes Destroyed 20 | 2 4 3 5 2 . 2 . 1 1 . . Worker 9 | . 1 . 3 2 . . 1 . 1 1 . Builder 9 | . . . . 1 . . . 8 . . . Tunneler 5 | 3 . 1 . . . . . . 1 . . Hauler 14 | . . . 5 1 . . 3 5 . . . Recycler 10 | 1 1 2 2 . . . 1 . 3 . . Mechanic 1 | . . . . . . . . . 1 . . Operator 5 | . . 1 3 1 . . . . . . . Watcher 13 | . 1 4 4 . . . . 3 . 1 . Swarmer 35 | . 6 7 10 3 . . . 9 . . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 52 | . 6 8 11 5 . . 4 9 6 3 . Brawler 3 | . . 1 . . . . . 2 . . . Duelist 3 | . . . 1 . . . . . 2 . . Sentry 25 | . . 7 8 5 1 . . 1 1 2 . Specialist 6 | . . . 2 . . . . 2 2 . . Hunter 10 | . . . 1 . . . 3 3 2 1 . Programmer 20 | . . . . 1 . . 2 10 2 5 . Heavy 1 | . . . 1 . . . . . . . . Compactor 6 | . . . . . . 6 . . . . . Martyr 1 | . . . . . . 1 . . . . . Best Kill Streak 11 | 2 3 6 4 7 1 1 3 11 9 3 . Combat Bots Only 6 | . 3 5 4 6 1 1 2 6 6 3 . Max Kills in Single Turn 4 | 1 1 2 2 2 1 1 1 4 4 1 . Gunslinging 1 | . . 1 1 1 . . . . . . . Exploded 3 | . . . 2 . . . 1 3 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Hostile Shots Fired 1103 | . 82 97 150 278 9 2 42 206 94 143 . Missed 325 | . 23 24 50 87 3 . 9 56 37 36 . Hits 778 | . 59 73 100 191 6 2 33 150 57 107 . Melee 14 | . . . 5 . . 2 . 7 . . . Projectile 764 | . 59 73 95 191 6 . 33 143 57 107 . Critical Strikes 33 | . 1 2 3 2 . 1 2 10 1 11 . Part Disruptions 3 | . . . . . . . . 1 . 2 . Damage Taken 12913 | . 581 927 1560 2159 51 97 666 3200 1189 2483 . Core 1195 | . 157 113 107 139 11 . 15 301 138 214 . Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 88 | . . . . . . . . 88 . . . Regen/Repaired (Parts) 1396 | . . . 568 . 120 69 123 . 459 57 . Core Remaining (%) 77 | 100 37 71 80 80 . . 96 69 88 . . Volleys Fired 621 | 7 51 61 95 55 2 83 39 143 26 59 . Largest 4 | 2 2 3 3 4 4 4 4 4 3 2 . Hottest 318 | 60 90 135 112 186 215 318 318 263 121 150 . Shots Fired 1519 | 14 102 146 267 185 8 275 116 284 41 81 . Gun 1245 | 14 102 146 258 182 6 258 111 114 13 41 . Cannon 221 | . . . . 3 2 17 1 151 7 40 . Launcher 53 | . . . 9 . . . 4 19 21 . . Special . | . . . . . . . . . . . . Kinetic 615 | 7 46 87 256 107 . . 1 36 20 55 . Thermal 754 | 7 46 . 2 78 8 275 111 227 . . . Explosive 28 | . . . 3 . . . . 19 6 . . Electromagnetic 122 | . 10 59 6 . . . 4 2 15 26 . Robot Hit Streak 48 | 8 26 11 15 15 8 48 11 20 8 11 . Robot Miss Streak 5 | 1 4 4 4 5 . 2 3 2 1 3 . Penetration Max 1 | . . . 1 1 . . . . . . . Secondary Targets 16 | . 2 4 4 5 . . 1 . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . 1 . . . . Shots Hit Robots 969 | 9 71 86 170 116 8 217 63 141 33 55 . Core Hits 427 | 6 26 42 90 38 3 40 31 84 42 25 . Critical Kills 4 | . . 1 2 . . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 50 | . 2 3 2 5 1 16 3 9 4 5 . Burn 35 | . 2 . . 5 1 16 3 8 . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 4 | . . 2 2 . . . . . . . . Blast 8 | . . . . . . . . . 3 5 . Corrupt 1 | . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 39 | . . 1 1 14 2 . 4 9 8 . . Impact 1 | . . 1 . . . . . . . . . Slashing 30 | . . . 1 14 2 . 4 9 . . . Piercing 8 | . . . . . . . . . 8 . . Sneak Attacks 7 | . . . . 2 . . . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 26659 | 89 842 1416 3497 2346 160 4206 1734 6475 4105 1789 . Guns 15759 | 89 837 1311 2778 2168 108 4206 1424 1928 201 709 . Cannons 3013 | . . . . 33 52 . 35 1616 208 1069 . Explosions 7247 | . . 105 688 . . . 264 2748 3442 . . Melee 564 | . . . . 145 . . . 165 254 . . Ramming 76 | . 5 . 31 . . . 11 18 . 11 . Kinetic 6957 | 24 259 780 2738 1133 . . 35 303 409 1276 . Thermal 11712 | 65 390 105 192 1068 160 4206 1485 4004 37 . . Explosive 4740 | . . . 177 . . . . 1985 2578 . . Electromagnetic 2610 | . 188 531 359 . . . 203 . 827 502 . Impact . | . . . . . . . . . . . . Slashing 310 | . . . . 145 . . . 165 . . . Piercing 254 | . . . . . . . . . 254 . . Highest Corruption 56 | . . 6 . 1 . . . 17 22 56 56 Average Corruption 7 | . . 5 . 1 . . . 6 10 22 56 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 120 | . . 15 . 10 . . . 47 21 26 1 Message Errors 26 | . . 6 . 1 . . . 11 3 5 . Matter Fused 27 | . . 2 . 1 . . . 15 1 8 . Heat Flow Errors 17 | . . 1 . 3 . . . 6 3 3 1 Energy Discharges 15 | . . 1 . 2 . . . 6 3 3 . Data Loss (minor) 14 | . . . . 1 . . . 3 7 3 . Data Loss (major) 6 | . . . . 1 . . . 3 1 1 . Misfires 5 | . . 2 . . . . . . 3 . . Alerts 3 | . . 2 . . . . . 1 . . . Weapon Failures 7 | . . 1 . 1 . . . 2 . 3 . Overload Shots 2 | . . . . . . . . 2 . . . Overflow Damage 615 | . . . . 85 . . 5 383 123 19 . Projectiles 142 | . . . . . . . 5 105 13 19 . Explosions 297 | . . . . . . . . 232 65 . . Melee 176 | . . . . 85 . . . 46 45 . . Knockbacks 7 | . . . . . . . 1 1 2 3 . Impact 1 | . . . . . . . . . . 1 . Kinetic 6 | . . . . . . . 1 1 2 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 344 | . . 48 . . . . . 81 215 . . Shots 9 | . . 2 . . . . . 2 5 . . Rammed 9 | . . . 5 . . . 2 1 . 1 . Targets Rammed 12 | . 1 . 5 . . . 2 3 . 1 . Kicked 1 | . 1 . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . Highest Temperature 411 | 40 187 235 142 411 66 335 376 234 208 280 228 Average Temperature 72 | 18 46 77 19 125 34 90 81 58 94 147 228 Received Heat Transfer 2131 | . 222 375 378 360 18 . 120 204 207 247 . Effects 5 | . . 3 . 1 . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 4 | . . 3 . . . . 1 . . . . Siege Activations 14 | . . . . . . . 2 11 . 1 . Total Turns 127 | . . . . . . . 12 110 . 5 . Longest Duration 16 | . . . . . . . 7 16 . 5 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 7 | . . 1 . . . . . . 4 2 . Combat Hostiles 7 | . . 1 . . . . . . 4 2 . Parts Fried 20 | . . 5 2 . . . 1 . 5 7 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . 3 . . . Combat Hostiles 4 | . . . . 1 . . . 3 . . . Parts Melted 47 | . 3 . . 8 1 5 8 22 . . . Heat Transferred 21949 | 150 1165 150 324 2344 370 9435 2603 5358 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 3 . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Maximum Alert Level 4 | . . 1 2 1 . . 2 4 3 2 . Low Security (%) 52 | 100 100 71 32 43 100 100 58 25 . 66 100 Level 1 24 | . . 28 31 56 . . 24 31 . 28 . Level 2 18 | . . . 35 . . . 16 34 66 4 . Level 3 3 | . . . . . . . . 6 33 . . Level 4 . | . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1160 | 10 182 367 607 285 91 8 568 1160 823 426 72 Initial 549 | . . 9 138 262 91 5 . 270 549 426 72 Average 241 | 2 94 130 313 196 49 . 197 397 634 189 72 Influence Increases 6476 | 20 408 712 1127 548 44 6 962 1638 671 340 . Destroy 0b10 Robot/C 3300 | . 240 460 680 280 20 . 360 740 300 220 . Destroy 0b10 Robot/NC 330 | 20 15 40 85 25 . . 25 80 30 10 . Destroy Leader 812 | . 42 128 198 82 10 . 106 144 50 52 . Allied During Kill 273 | . . . . . . . 273 . . . . Successful Hack 81 | . 21 . 18 16 12 . 7 7 . . . Disable Machine 630 | . . 30 30 60 . . 135 240 135 . . Destroy Structure 735 | . . 9 41 55 2 6 26 412 156 28 . Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 300 | . 90 45 75 30 . . 30 . . 30 . Influence Decreases 6404 | 20 386 406 878 939 215 21 409 1069 979 1026 56 Entered New Map 1923 | . . 13 190 315 95 10 . 283 573 388 56 Time Decay 3710 | 20 346 373 668 534 120 11 278 636 356 368 . Lost Part 480 | . 40 20 20 90 . . . 140 50 120 . Lost Ally 141 | . . . . . . . 131 10 . . . Purge Threat 150 | . . . . . . . . . . 150 . Squads Dispatched 45 | . 1 1 5 8 . . 7 16 4 3 . Investigation 8 | . 1 . . 1 . . 3 1 1 1 . Extermination 12 | . . . . 2 . . 2 5 1 2 . Reinforcement 20 | . . 1 5 2 . . 2 9 1 . . Assault 2 | . . . . . . . . 1 1 . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Distress Signals 13 | . 2 4 3 2 . . . 2 . . . Communications Jammed 17 | . . . . . . . 5 12 . . . Distress Signals 16 | . . . . . . . 5 11 . . . Times Spotted 259 | . 23 34 51 33 1 6 27 51 19 14 . Peak Tracking Total 8 | . 5 5 5 6 1 3 3 8 7 6 . Tactical Retreats 16 | . 4 2 3 3 . . 2 . . 2 . ECM-based Alert Blocks 3 | . . . . 3 . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Traps Triggered 14 | . 3 2 1 2 1 . . 3 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Disabled 42 | . . 2 2 4 . . 9 16 9 . . Max in Single Turn 5 | . . 1 1 2 . . 5 5 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Accessed 42 | . 6 5 5 8 4 . 5 5 1 3 . Terminals 22 | . 6 4 2 3 2 . 3 1 . 1 . Fabricators 4 | . . . . 2 . . 2 . . . . Repair Stations 7 | . . . 2 1 1 . . 1 1 1 . Recycling Units 4 | . . . 1 1 1 . . 1 . . . Scanalyzers 4 | . . 1 . 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 100 | . 12 8 22 18 7 . 13 12 3 5 . Successful 43 | . 2 2 17 5 2 . 5 5 3 2 . Failed 55 | . 9 6 5 12 5 . 8 7 . 3 . Catastrophic 12 | . 3 3 1 1 2 . . . . 2 . Database Lockouts 2 | . 1 . . 1 . . . . . . . Manual 44 | . 11 6 4 6 2 . 6 5 1 3 . Terminals 48 | . 12 6 5 7 3 . 7 5 . 3 . Fabricators 11 | . . . . 5 . . 6 . . . . Repair Stations 26 | . . . 16 1 3 . . 2 3 1 . Recycling Units 5 | . . . 1 2 1 . . 1 . . . Scanalyzers 9 | . . 2 . 3 . . . 3 . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 7 | . 2 . 2 . . . 1 1 . 1 . Part Schematic 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . 2 . . . . Load Schematic 3 | . . . . 1 . . 2 . . . . Repair Station Hacks 18 | . . . 14 . 2 . . . 2 . . Scan Component 9 | . . . 7 . 1 . . . 1 . . Repair 9 | . . . 7 . 1 . . . 1 . . Recycling Unit Hacks 3 | . . . 1 1 . . . 1 . . . Retrieve Components 3 | . . . 1 1 . . . 1 . . . Scanalyzer 7 | . . 2 . 2 . . . 3 . . . Retrieve Study 7 | . . 2 . 2 . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 . . 2 . 1 1 . Terminals 2 | . . . . 1 . . 1 . . . . Botnet 2 | . . . . 1 . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 4 4 4 6 3 . 5 3 1 2 . Full Trace Events 4 | . . . . 1 . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . 2 . . . 3 . . . Parts Repaired 9 | . . . 7 . 1 . . . 1 . . Time 275 | . . . 200 . 19 . . . 56 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total Allies 18 | . . . . . . 18 . . . . . Largest Group 18 | . . . . . . 18 17 2 . . . Highest-Rated Group 638 | . . . . . . 638 582 71 . . . Highest-Rated Ally 50 | . . . . . . 50 46 44 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . 102 . . . . Total Damage 2062 | . . . . . . . 2062 . . . . Kills 9 | . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Active Infowar (turns) 7587 | 57 162 . 435 1363 243 349 1058 2249 811 852 8 Structural 189 | . . . . . 189 . . . . . . Seismic 4698 | 57 162 . 435 1363 . . . 1716 811 154 . T.N.C. 1818 | . . . . . . . 491 1327 . . . Jamming 4671 | . . . . . 243 349 1052 2205 . 814 8 ECM 38 | . . . . 38 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Turns Passed 13011 | 108 909 1256 2575 1508 243 1429 1063 2249 811 852 8 Spaces Moved 5887 | 48 382 471 1172 764 161 803 534 933 317 299 3 Core 4 | 4 . . . . . . . . . . . Treads 4005 | 44 150 170 1172 390 . 121 534 933 317 174 . Legs 661 | . 232 301 . . . . . . . 125 3 Wheels 1217 | . . . . 374 161 682 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 105 160 160 160 190 260 Average Speed 164 | 152 181 209 161 144 120 128 160 167 200 218 260 Slowest Speed 330 | 160 260 330 200 160 120 240 160 240 240 320 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 79 36 77 21 4 96 22 33 11 9 3 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 74 | . . . 9 12 2 3 4 42 2 . . Terrain Destroyed 524 | . . 5 33 65 2 7 23 264 112 13 . Melee 28 | . . . 1 12 2 . 4 7 2 . . Projectile 112 | . . . . . . 7 . 88 4 13 . AOE 384 | . . 5 32 53 . . 19 169 106 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total 7974 | 67 501 621 1657 1023 202 1028 657 1374 434 407 3 Wait 907 | 3 36 22 282 120 23 93 45 207 62 14 . Move 5877 | 47 381 470 1171 763 161 802 533 932 316 298 3 Hop . | . . . . . . . . . . . . Pick Up 100 | 1 11 18 16 15 2 6 7 11 8 5 . Fast Attach 93 | 7 10 7 19 3 1 10 4 12 4 16 . Attach 53 | . 2 3 6 11 3 1 1 13 5 8 . Detach 27 | . . 6 6 1 . 1 2 5 . 6 . Swap 121 | 1 3 15 25 23 6 12 8 24 4 . . Drop 124 | 1 6 18 31 18 2 20 12 15 1 . . Fire 621 | 7 51 61 95 55 2 83 39 143 26 59 . Melee 39 | . . 1 1 14 2 . 4 9 8 . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 11 | . . . 5 . . . 2 3 . 1 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Discovered new exit (range 4) 762 | -10/Materials | Central database locked down 777 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Discovered new exit (range 6) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1305 | -9/Materials | Build established: Tank 1794 | -9/Materials | Discovered new exit (range 7) 1973 | -9/Materials | Build established: Scavenger-Gunner 2100 | -9/Materials | Discovered new exit (range 3) 2105 | -9/Materials | Identified exit to Materials 2274 | -9/Materials | Entered another Materials area 2274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -8/Materials | Discovered new exit (range 8) 2293 | -8/Materials | Identified exit to Storage 2894 | -8/Materials | Repaired Lgt. Treads+ 2928 | -8/Materials | Repaired Hvy. Assault Rifle+ 2955 | -8/Materials | Repaired Seismic Detector 2982 | -8/Materials | Repaired Lgt. Treads+ 3218 | -8/Materials | Build established: Scavenger-Tank 3289 | -8/Materials | Discovered new exit (range 16) 3462 | -8/Materials | Repaired Hvy. Armor Plating 3490 | -8/Materials | Repaired Lgt. Treads+ 3613 | -8/Materials | Repaired Lgt. Treads+ 3757 | -8/Materials | Discovered new exit (range 15) 4231 | -8/Materials | Discovered exit to Storage (range 16) 4598 | -8/Materials | Discovered new exit (range 4) 4849 | -8/Materials | Entered Factory 4849 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5472 | -7/Factory | Garrison activated, responded to threat 5572 | -7/Factory | Lost 6 parts (2n1u3w) 5825 | -7/Factory | Discovered new exit (range 14) 5842 | -7/Factory | Discovered new exit (range 12) 6005 | -7/Factory | Identified exit to Factory 6019 | -7/Factory | Identified exit to Lower Caves 6174 | -7/Factory | Central database locked down 6357 | -7/Factory | Entered another Factory area 6357 | -6/Factory | Evolved 2 slots: Utility x2 6447 | -6/Factory | Repaired Imp. Light Armor Plating 6600 | -6/Factory | Sucked down chute 6600 | -6/Factory | Entered Waste 6640 | -6/Waste | Spotted C-40 Crusher 6745 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6840 | -6/Waste | Destroyed C-40 Crusher 6907 | -6/Waste | Spotted C-40 Crusher 6941 | -6/Waste | Destroyed C-40 Crusher 7013 | -6/Waste | Spotted C-40 Crusher 7039 | -6/Waste | Build established: Tank 7095 | -6/Waste | Destroyed C-40 Crusher 7116 | -6/Waste | Spotted C-40 Crusher 7119 | -6/Waste | Spotted C-40 Crusher 7126 | -6/Waste | Spotted C-40 Crusher 7178 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7187 | -6/Waste | Destroyed C-40 Crusher 7228 | -6/Waste | Destroyed C-40 Crusher 7252 | -6/Waste | Destroyed C-40 Crusher 7370 | -6/Waste | Warlord forces began an assault 7489 | -6/Waste | Discovered new exit (range 13) 7560 | -6/Waste | Build established: Scavenger-Tank 8029 | -6/Waste | Entered Factory 8029 | -6/Factory | Accompanied by 17 allies 8337 | -6/Factory | Spotted B-75 Beast 8392 | -6/Factory | Lost 8 allies 8444 | -6/Factory | Found Prototype Processor 8444 | -6/Factory | Identified Exp. Targeting Computer 8451 | -6/Factory | Identified exit to Factory 8586 | -6/Factory | Lost 3 allies 9092 | -6/Factory | Entered another Factory area 9092 | -5/Factory | Accompanied by 2 allies 9092 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9293 | -5/Factory | Discovered new exit (range 5) 9877 | -5/Factory | Cargo convoy interrupted 10561 | -5/Factory | Identified exit to Factory 10705 | -5/Factory | System corruption reached 10% 10938 | -5/Factory | Lost 4 parts (2u2w) 11192 | -5/Factory | First assault squad dispatched 11341 | -5/Factory | Entered another Factory area 11341 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11365 | -4/Factory | Lost 6 parts (1p1n2u2w) 11591 | -4/Factory | First assault squad dispatched 11755 | -4/Factory | Discovered new exit (range 14) 11828 | -4/Factory | Repaired Hvy. Treads 11908 | -4/Factory | System corruption reached 10% 12152 | -4/Factory | Entered Research 12152 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12570 | -3/Research | Lost 6 parts (1p2u3w) 12699 | -3/Research | System corruption reached 10% 12708 | -3/Research | System corruption reached 30% 12919 | -3/Research | Discovered new exit (range 6) 12962 | -3/Research | Found Imp. Powered Armor 13004 | -3/Research | Entered Testing 13012 | -3/Testing | Self-destructed Last Messages --------------- 12927_ Slug penetrates Wall. 12933_ Adv. Heat Sink fried. 12933_ Y-72 Warden destroyed. 12944_ Acquired Corrupted Railgun. 12944_ Integrated Corrupted Railgun (+10). 12945_ System corrupted: Matter fused (-6). 12947_ Acquired Corrupted Med. Treads. 12947_ Integrated Corrupted Med. Treads (+10). 12948_ Acquired 105 matter. 12952_ Acquired Corrupted Med. Treads. 12952_ Integrated Corrupted Med. Treads (+3). 12956_ Acquired Hvy. Armor Plating. 12962_ Acquired Imp. Powered Armor. 12963_ System corrupted: Component data lost. 12980_ System corrupted: Matter fused (-10). 12985_ Acquired Tesla Rifle. 12996_ System corrupted: Energy discharge (-131). LOCATION=UNKNOWN GOAL=ESCAPE 13011_ System corrupted: Heat flow error (+286). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????? ???????????????? | | ??????????????????????????? ??????????????? | | ????????????????????####### ???????????????? | | ???????????????????? ????????????????? | | ???????????????????? ?????????????????? | | ???????????????????# ??????????????????? | | ???????????????????+ ???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ????????????????#### #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ##??????????????????? | | ????????????????# +??????????????????? | | ????????????????# ##??????????????????? | | ???????????????#####/#####??????????????????? | | ???????????????# @ #??????????????????? | | ???????????????# """"""" #??????????????????? | | ???????????????# """"""" #??????????????????? | | ???????????????# """"""" #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ] =!! #??????????????????? | | ???????????????# =! #??????????????????? | | ???????????????? !! !???????????????????? | | ??????????????????#####?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 39 Energy Capacity 725 Matter Stores 348 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 1200 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -8/Materials Hvy. Assault Rifle | 74% | -8/Materials Seismic Detector | 25% | -8/Materials Lgt. Treads | 65% | -8/Materials Hvy. Armor Plating | 27% | -8/Materials Lgt. Treads | 22% | -8/Materials Lgt. Treads | 32% | -8/Materials Imp. Light Armor Plating | 33% | -6/Factory Hvy. Treads | 18% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotMakeshiftSplitter Manual? 0 Play Time 01:54:11 Cumulative 362.2 hours Start 2026.01.09 @ 19:02:11 End 2026.01.10 @ 22:21:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 244 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 647f61e4-8fa6-4564-8ad2-8f21ed62bd8c