Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 03:10:04 Player: ToasterKoishi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 16426 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Heart of Steel > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power None Propulsion None Utility Improved Hacking Suite Device Advanced Reaction Control System Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon None Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . . 2 2 2 . . 2 . 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 11 | . . . . 1 . 2 1 . . . . 4 . 3 . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 11 | . . . . 1 . 2 1 . . . . 4 . 3 . Device 2 | . . . . . . 1 . . . . . . . 1 . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . 1 . 1 1 . . . . . . 1 . Hackware 5 | . . . . . . . . . . . . 4 . 1 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . Parts Lost 8 | . . . . . . . . . . . . 1 2 1 4 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . 1 2 1 4 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . . . 1 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 14 | . . . . 5 7 11 15 20 20 17 15 16 23 24 22 Processor 9 | . . . . 5 7 11 15 20 20 17 15 12 9 8 11 Hackware 4 | . . . . . . . . . . . . 4 14 13 10 Naked Turns 156 | . 52 18 49 37 . . . . . . . . . . . Heaviest Build 3 | . . . . . . . . . . . . . . 3 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 1 | . . . . . . . . . . . . . 1 1 . Average Carried . | . . . . . . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 1 | . . . . . . . . . . . . . 1 . . Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Matter Collected 160 | 94 . . . . . 14 17 . 2 2 . . . 3 28 Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Hostile Shots Fired 327 | . . 15 21 66 . 3 . . 2 17 . 2 22 28 151 Missed 137 | . . 5 4 29 . 1 . . 1 5 . 1 12 9 70 Damage Taken 3816 | . . 84 232 403 . 51 . . 48 334 . 77 245 627 1715 Core 3628 | . . 84 232 397 . 51 . . 48 334 . 77 220 565 1620 Absorbed by Shields 67 | . . . . . . . . . . . . . . . 67 Core Remaining (%) 72 | 100 . 66 42 27 . . 92 . 94 66 . 93 83 61 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29 | . . . . 4 . . . . . . . . 5 . 20 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 29 | . . . . 4 . . . . . . . . 5 . 20 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 . . . . . . . . 1 . 3 Average Corruption 1 | . . . . 1 . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . 2 . . . . . . . . 2 . 9 Shots . | . . . . . . . . . . . . . . . . Rammed 9 | . . . . 1 . . . . . . . . 1 . 7 Targets Rammed 9 | . . . . 1 . . . . . . . . 1 . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 2 | . . . . . . . . . . . . . . . 2 Average Temperature 2 | . . . . . . . . . . . . . . . 2 Received Heat Transfer 570 | . . . 96 108 . 9 . . . 63 . . 30 . 264 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Peak Influence 323 | . 15 5 69 103 46 . . 13 24 102 64 53 91 98 323 Initial 58 | . . 5 1 28 46 . . 13 9 12 49 48 29 45 58 Average 67 | . 1 5 34 69 46 . . 13 15 41 53 45 45 59 182 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 100 . . 100 100 100 100 100 100 100 48 Level 1 9 | . . . . . . . . . . . . . . . 51 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . 4 . . . . . 1 1 . 2 . 2 Investigation 7 | . 1 . . 1 . . . . . 1 1 . 2 . 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 2 | . . . . 1 . . . . . . . . . . 1 Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Distress Signals 2 | . 1 . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 111 | . 2 4 7 25 . 5 . . 2 9 . 1 11 7 38 Peak Tracking Total 21 | . 2 3 7 20 . 5 . . 1 5 . 1 12 4 21 Tactical Retreats 9 | . . . . 1 . . . . 1 1 . 1 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Traps Triggered 4 | . . . . 1 . . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Machines Accessed 19 | . 3 . 1 4 . 1 . 1 . 2 1 . 3 1 2 Terminals 18 | . 3 . 1 4 . . . 1 . 2 1 . 3 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 44 | . 7 . 4 10 . 1 . 1 . 4 4 . 8 1 4 Successful 12 | . 1 . 1 1 . 1 . 1 . 1 1 . 3 1 1 Failed 32 | . 6 . 3 9 . . . . . 3 3 . 5 . 3 Catastrophic 8 | . 2 . 1 2 . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 2 . . 1 . . . . . 3 . . 5 1 . Terminals 43 | . 7 . 4 10 . . . 1 . 4 4 . 8 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . 1 1 . 1 . 1 . 1 1 . 3 1 1 Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 1 . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 . . 1 . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 1 3 . . . 1 . 1 1 . 3 . 2 Full Trace Events 9 | . 2 . . 2 . . . . . 1 1 . 2 . 1 Feedback Events 3 | . . . . 1 . . . . . . . . 2 . . Corruption 2 | . . . . 1 . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Turns Passed 889 | 9 52 18 49 93 43 118 26 18 45 65 19 52 71 73 138 Spaces Moved 1676 | 18 103 36 98 181 86 226 48 35 60 129 37 92 138 137 252 Core 1676 | 18 103 36 98 181 86 226 48 35 60 129 37 92 138 137 252 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 28 19 18 38 4 51 11 2 62 6 2 81 8 5 13 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . 1 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Acc Total 1705 | 17 102 35 97 182 85 229 48 34 74 128 36 95 139 140 264 Wait 1 | . . . . . . 1 . . . . . . . . . Move 1661 | 17 102 35 97 180 85 225 47 34 59 128 36 91 137 136 252 Hop . | . . . . . . . . . . . . . . . . Pick Up 2 | . . . . . . . . . . . . . 1 1 . Fast Attach 9 | . . . . 1 . 2 1 . . . . 4 . 1 . Attach 2 | . . . . . . . . . . . . . . 2 . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 1 | . . . . . . 1 . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . . . 1 . . . . . . . . 1 . 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 15 . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 8) 62 | -10/Materials | Entered Mines 74 | -10/Mines | Discovered new exit (range 13) 80 | -10/Mines | Entered Materials 80 | -9/Materials | Evolved 2 slots: Utility x2 87 | -9/Materials | Identified exit to Materials 123 | -9/Materials | Core integrity fell below 50% 129 | -9/Materials | Entered another Materials area 129 | -8/Materials | Evolved 2 slots: Utility x2 147 | -8/Materials | Garrison activated, responded to threat 211 | -8/Materials | Core integrity fell below 50% 212 | -8/Materials | Discovered new exit (range 17) 222 | -8/Materials | Entered Factory 222 | -7/Factory | Evolved 2 slots: Utility x2 257 | -7/Factory | Discovered new exit (range 17) 265 | -7/Factory | Entered Lower Caves 301 | -7/Lower Caves | Build established: Mutant 308 | -7/Lower Caves | Found Prototype Device 308 | -7/Lower Caves | Identified Heart of Steel 346 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 350 | -7/Lower Caves | Encountered a Warlord checkpoint 381 | -7/Lower Caves | Discovered new exit (range 3) 382 | -7/Lower Caves | Identified exit to Lower Caves 383 | -7/Lower Caves | Entered another Lower Caves area 404 | -7/Lower Caves | Discovered new exit (range 10) 408 | -7/Lower Caves | Identified exit to Factory 409 | -7/Lower Caves | Entered Factory 409 | -6/Factory | Evolved 2 slots: Utility x2 427 | -6/Factory | Identified exit to DSF 427 | -6/Factory | Entered DSF 434 | -6/DSF | Discovered new exit (range 19) 443 | -6/DSF | Identified exit to Factory 452 | -6/DSF | Additional patrols routed to DSF 472 | -6/DSF | Entered Factory 472 | -5/Factory | Evolved 2 slots: Utility x2 488 | -5/Factory | Spotted B-75 Beast 528 | -5/Factory | Discovered new exit (range 18) 536 | -5/Factory | Identified exit to Factory 537 | -5/Factory | Entered another Factory area 537 | -4/Factory | Evolved 2 slots: Utility x2 556 | -4/Factory | Identified exit to DSF 556 | -4/Factory | Entered DSF 576 | -4/DSF | Discovered new exit (range 19) 578 | -4/DSF | Additional patrols routed to DSF 608 | -4/DSF | Identified exit to Research 608 | -4/DSF | Entered Research 608 | -3/Research | Evolved 2 slots: Utility x2 618 | -3/Research | Imp. Hacking Suite fried by hacking feedback 665 | -3/Research | Discovered new exit (range 14) 679 | -3/Research | Identified exit to Research 679 | -3/Research | Entered another Research area 679 | -2/Research | Evolved 2 slots: Utility x2 689 | -2/Research | Identified exit to Access 752 | -2/Research | Entered Access 752 | -1/Access | Evolved 2 slots: Utility x2 863 | -1/Access | Core integrity fell below 50% 876 | -1/Access | Build established: Hacker-Mutant 884 | -1/Access | Core integrity fell below 20% 890 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00878_ K-01 Serf cleans the Wave Collapse Detector. 00878_ P-80 Master resets R-10 Processor, system corruption cleaned. 00880_ Triggered Stasis Trap. 00880_ A bubble of rippling energy engulfs the area. 00880_ Field strength at 94. 00880_ Field strength at 81. 00881_ Field strength at 68. 00882_ K-01 Serf cleans the Wave Collapse Detector. 00882_ Field strength at 57. 00883_ Field strength at 29. 00884_ Field strength at 17. 00884_ Stasis field depleted. 00886_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 00886_ K-01 Serf destroyed. 00886_ K-01 Serf collects debris. 00887_ Broken Imp. Signal Interpreter destroyed. 00887_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 00888_ Imp. Hacking Suite destroyed. 00889_ Connecting with Terminal... 00889_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ############?????????????? | | ?????????????????????? #?????????????? | | ?????????????????????? #?????????????? | | ????????????????? ??? #?????????????? | | ????????????????? ?? #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# " " #?????????????? | | ????????????????"" """ """ #?????????????? | | ????????????????T """ """ #?????????????? | | ????????????????"" " u " #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# kk#?????????????? | | ??????############ "" " ############### | | ?????? """ """ u | | ??????u "T s """ | | ????? """ " p p | | ????? "" ssss ^ g | | ???? o =%* gp | | ??????? ^ g | | ?????????????????# @ g | | ?????????????????##### """T"""" ################ | | ?????????????????????#"""""""""""#??????????????# | | ?????????????????????#############??????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 217 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Evasion (%) 62 Offensive Hacking 48 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatCoordinationRailgun Manual? 0 Play Time 00:22:26 Cumulative 54.4 hours Start 2024.04.15 @ 02:51:00 End 2024.04.15 @ 03:10:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 160f4e4a-3b1a-4b97-be16-4cabec134d6f