Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 01:26:33 Player: hanzu Result: Destroyed by M5-9Y4(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2032) 2032 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4607 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 133 Registered with UFD 300 Friendly Fire -633 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 98/100 System Corruption 2% Temperature Cool (1) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Large Storage Unit CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Scrapoid Pod > --- WEAPON ----------- Advanced Beam Cannon Light Cannon Improved Light Cannon > --- INVENTORY -------- Scrap Suit Light Cannon [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 53 | 8 7 5 14 8 . 11 Power 7 | 1 1 2 1 1 . 1 Engine 6 | 1 . 2 1 1 . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 7 . . 3 Treads 6 | . . . 3 . . 3 Leg 7 | 2 . 1 4 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 3 2 1 1 1 . 3 Device 9 | 2 2 1 . 1 . 3 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 4 1 5 6 . 4 Energy Gun 9 | 1 2 1 3 2 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 1 . 1 1 . . Ballistic Cannon 3 | . . . 1 1 . 1 Launcher 3 | . 1 . . 1 . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Parts Lost 10 | . . 2 3 . . 5 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 . . 2 Utility 1 | . . 1 . . . . Weapon 5 | . . 1 2 . . 2 Highest Loss Streak 5 | . . 2 2 . . 5 To Critical Strikes 2 | . . . 1 . . 1 Average Slot Usage (%) 98 | . 97 99 98 100 100 98 Engine 9 | . 2 6 10 11 11 10 Core 1 | . 11 7 . . . . Treads 22 | . . . 5 33 33 32 Leg 8 | . 28 28 26 . . . Device 11 | . 11 13 11 11 11 11 Storage 11 | . 14 14 11 11 11 9 Energy Gun 8 | . 13 22 24 7 . . Energy Cannon 5 | . . . . 3 11 10 Ballistic Gun 2 | . 13 5 3 2 . . Ballistic Cannon 14 | . . . 4 19 22 20 Peak Build Rating 28 | 9 11 12 21 23 20 28 Average Rating 18 | 5 9 11 16 21 20 21 On Entrance 13 | . 7 11 12 21 20 20 Naked Turns . | . . . . . . . Heaviest Build 42 | 12 16 21 39 42 40 41 Greatest Support 69 | 20 20 20 69 69 69 69 Greatest Overweight (x) 1 | . . 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 12 15 15 13 Most Carried 15 | 3 8 8 15 15 15 15 Average Carried 12 | 1 6 7 10 14 15 13 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 3 8 8 15 15 15 4 Class Distribution -------------------- 48% | Gunner 29% | Skirmisher 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Skirmisher | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1518 | 164 270 77 497 427 35 48 Remotely . | . . . . . . . Salvage Created 2590 | 24 314 185 915 1090 . 62 Parts 181 | 8 23 7 59 81 . 3 Haulers Intercepted 5 | . 1 . 3 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 60 | . 7 9 18 24 . 2 Guns 32 | . 7 9 12 4 . . Cannons 22 | . . . 4 17 . 1 AOE 4 | . . . . 3 . 1 Classes Destroyed 13 | 1 4 1 3 2 . 2 Worker 3 | . . . 2 1 . . Builder 3 | . . . 2 1 . . Tunneler 2 | 2 . . . . . . Hauler 5 | . 1 . 3 1 . . Recycler 2 | . . . . 2 . . Operator 2 | . . . . 2 . . Watcher 7 | . 3 . 2 2 . . Swarmer 17 | . 3 3 7 4 . . Grunt 25 | . 4 2 5 14 . . Sentry 15 | . . . 6 9 . . Guru 1 | . . . . . . 1 Elite 1 | . . . . . . 1 Assembled 4 | . . 4 . . . . Best Kill Streak 10 | 2 4 3 6 10 . 1 Combat Bots Only 9 | . 4 3 6 9 . 1 Max Kills in Single Turn 5 | 1 1 1 2 5 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 299 | . 26 24 46 78 . 125 Missed 99 | . 6 9 12 26 . 46 Damage Taken 3023 | . 277 259 414 689 . 1384 Core 581 | . 63 105 55 24 . 334 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 29 | . . . 19 . . 10 Core Remaining (%) 66 | 100 . 32 . . . . Volleys Fired 166 | 5 26 21 46 59 . 9 Largest 3 | 2 2 2 3 3 . 2 Hottest 168 | 60 76 112 168 138 . 69 Shots Fired 394 | 10 51 41 137 144 . 11 Gun 271 | 10 50 41 123 47 . . Cannon 114 | . . . 14 95 . 5 Launcher 7 | . 1 . . 2 . 4 Special 2 | . . . . . . 2 Kinetic 148 | 5 25 7 20 86 . 5 Thermal 201 | 5 21 34 117 24 . . Explosive 7 | . 1 . . 2 . 4 Electromagnetic 36 | . 4 . . 32 . . Robot Hit Streak 14 | 3 12 7 10 12 . 14 Robot Miss Streak 6 | 1 3 3 3 6 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 225 | 6 35 22 86 66 . 10 Core Hits 115 | 2 18 14 34 42 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . 9 5 . . Burn 9 | . . . 9 . . . Blast 4 | . . . . 4 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5051 | 83 464 322 1404 2515 . 263 Guns 2664 | 83 432 322 1235 592 . . Cannons 1354 | . . . 169 1079 . 106 Explosions 1033 | . 32 . . 844 . 157 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1561 | 61 205 38 236 915 . 106 Thermal 1963 | 22 201 284 1168 288 . . Explosive 917 | . . . . 760 . 157 Electromagnetic 610 | . 58 . . 552 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 2 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 10 2 . Message Errors 2 | . . . . 2 . . Matter Fused 5 | . . . . 4 1 . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . 54 . 3 Projectiles 16 | . . . . 16 . . Explosions 41 | . . . . 38 . 3 Melee . | . . . . . . . Knockbacks 8 | . . . 2 6 . . Impact . | . . . . . . . Kinetic 7 | . . . 1 6 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 88 | . 31 . . 57 . . Shots 2 | . 1 . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 472 | . 129 158 472 284 . . Average Temperature 87 | . 55 48 132 57 . . Received Heat Transfer 537 | . 129 18 165 225 . . Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 11 | . . 2 8 1 . . Heat Transferred 5288 | 50 450 703 3552 533 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 722 | 10 257 84 332 722 283 . Initial 280 | . 6 34 . 105 280 . Average 230 | 2 133 48 171 499 170 . Maximum Alert Level 3 | . 1 . 1 3 1 . Low Security (%) 60 | 100 83 100 59 14 75 . Level 1 14 | . 16 . 40 1 24 . Level 2 20 | . . . . 71 . . Level 3 3 | . . . . 11 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 1 7 . . Investigation 4 | . 1 . . 3 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 4 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . . . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 12 10 24 35 . 12 Peak Tracking Total 8 | . 4 2 6 7 . 8 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 2 | . . . . . . 2 Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 9 | . . . . 7 . 2 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 44 | . 6 1 8 15 7 7 Terminals 25 | . 5 . 6 12 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 7 | . 1 . 1 2 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 147 | . 17 1 22 40 36 31 Successful 101 | . 8 1 13 17 31 31 Failed 45 | . 8 . 9 23 5 . Catastrophic 7 | . 2 . 1 4 . . Database Lockouts 1 | . 1 . . . . . Manual 46 | . 12 . 15 12 7 . Terminals 72 | . 16 . 18 32 6 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units 13 | . 1 . 2 5 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 80 | . 4 1 6 10 28 31 Record 50 | . . . . . 24 26 Robot Schematic 1 | . . . 1 . . . Robot Analysis 7 | . 2 . 1 . . 4 Prototype ID Bank 4 | . 2 . 1 . 1 . Open Door 7 | . . 1 . 6 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . 1 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Security Status 1 | . . . . 1 . . Zone Layout 3 | . . . 1 1 1 . Derelict Proto ID Bank 1 | . . . . . . 1 Release Object 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 2 1 . . Scan Component 2 | . . . 1 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 6 | . . . 1 4 1 . Process 3 | . . . 1 2 . . Report Inventory 1 | . . . . . 1 . Retrieve Matter 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 4 . 4 2 2 . Terminals 7 | . 3 . 3 1 . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 1 . 2 1 . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . 1 1 2 . Reject 2 | . . . . 1 1 . Recyclers 3 | . 1 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 . 7 8 4 . Full Trace Events 5 | . 2 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 19 | . . . 19 . . . Parts Recycled . | . . . . . . . Recycled Matter 362 | . . . 9 353 . . Retrieved Matter 353 | . . . . 353 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 11 | . 1 . . 10 . . Largest Group 11 | . 1 1 1 11 . . Highest-Rated Group 96 | . 10 10 10 96 . . Highest-Rated Ally 16 | . 10 10 10 16 . . Total Orders 4 | . . 2 2 . . . STAY 2 | . . 1 1 . . . FOLLOW 2 | . . 1 1 . . . Ally Attacks 37 | . . . . 37 . . Total Damage 666 | . . . . 666 . . Kills 8 | . . . . 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 7 | . 2 . 1 . . 4 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 8266 | 76 602 993 1089 1281 340 3885 Spaces Moved 4851 | 43 388 618 537 624 213 2428 Core 8 | 8 . . . . . . Treads 3370 | . . . 105 624 213 2428 Legs 1473 | 35 388 618 432 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 155 Average Speed 150 | 106 120 138 150 160 160 156 Slowest Speed 240 | 120 120 190 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 4 73 94 52 91 53 96 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . . . 7 Spaces Dug . | . . . . . . . Terrain Destroyed 54 | . 11 . . 15 . 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 54 | . 11 . . 15 . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5496 | 59 474 716 716 800 212 2519 Wait 301 | 1 39 62 90 88 . 21 Move 4845 | 42 387 617 536 623 212 2428 Hop . | . . . . . . . Pick Up 62 | 2 8 6 17 8 . 21 Fast Attach 23 | 8 1 . 6 5 . 3 Attach 16 | . 2 3 5 . . 6 Detach 4 | 1 2 . . . . 1 Swap 14 | . 4 2 3 3 . 2 Drop 63 | . 5 5 13 14 . 26 Fire 166 | 5 26 21 46 59 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Discovered new exit (range 3) 492 | -10/Materials | Discovered new exit (range 4) 617 | -10/Materials | Central database locked down 679 | -10/Materials | Entered Mines 679 | -10/Mines | Accompanied by 1 ally 838 | -10/Mines | Assembled infested the area 843 | -10/Mines | Assisted by a Guerilla fighting off Assembled 927 | -10/Mines | Learned location of Storage (-9) 945 | -10/Mines | Discovered new exit (range 6) 1068 | -10/Mines | Core integrity fell below 50% 1187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1257 | -10/Mines | Learned Materials emergency access door positions 1260 | -10/Mines | Discovered new exit (range 14) 1319 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Accompanied by 1 ally 1672 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1975 | -9/Materials | Build established: Gunner 1997 | -9/Materials | Repaired Deuterium Engine 2013 | -9/Materials | Discovered new exit (range 8) 2130 | -9/Materials | Discovered new exit (range 15) 2509 | -9/Materials | Identified exit to Mines 2509 | -9/Materials | Identified exit to Storage 2761 | -9/Materials | Entered Storage 2761 | -9/Storage | Accompanied by 1 ally 2853 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2965 | -9/Storage | Murdered 4 allies 2999 | -9/Storage | Lost 7 allies 3142 | -9/Storage | Destroyed 9 combat bots 3581 | -9/Storage | Discovered new exit (range 15) 4035 | -9/Storage | Used back door to open Recycling access 4035 | -9/Storage | Discovered new exit (range 5) 4042 | -9/Storage | Entered Recycling 4043 | -9/Recycling | Met a Zionite searching for Scraptown 4329 | -9/Recycling | Scanned before Scraplab entrance 4377 | -9/Recycling | Discovered new exit (range 3) 4382 | -9/Recycling | Entered Scraptown 4382 | -9/Scraptown | System corruption cleaned by C-Scrubber 4837 | -9/Scraptown | Discovered new exit (range 5) 5073 | -9/Scraptown | Visited Supply Room 5096 | -9/Scraptown | Visited Awakened 5142 | -9/Scraptown | Visited Red Mages 5525 | -9/Scraptown | Visited Symbiants 5574 | -9/Scraptown | Visited Comm Corps 5710 | -9/Scraptown | Build established: Skirmisher 5736 | -9/Scraptown | Visited CPS Storage 5846 | -9/Scraptown | Visited Supply Room 5874 | -9/Scraptown | Visited UFD Registry 5874 | -9/Scraptown | Registered with UFD as "Phasekit" 5940 | -9/Scraptown | Visited Science Guys 6014 | -9/Scraptown | Visited Observation Area 6099 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6127 | -9/Scraptown | Found DCF Scrap (27 items) 6248 | -9/Scraptown | Found Scrap Suit 6270 | -9/Scraptown | Discovered new exit (range 3) 6340 | -9/Scraptown | Visited Abandonware Association 6374 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6427 | -9/Scraptown | Visited Infowarlord's Domain 6466 | -9/Scraptown | Visited Derelict Rescue Squad 6479 | -9/Scraptown | Found DRS Beacon 6512 | -9/Scraptown | Visited Scrapoid Pod Storage 6524 | -9/Scraptown | Found Scrapoid Pod 6568 | -9/Scraptown | Visited Research Penetration Think Tank 6602 | -9/Scraptown | Visited Analyses Database 7182 | -9/Scraptown | Warned about trapping Scraptown 8136 | -9/Scraptown | Build established: Gunner 8220 | -9/Scraptown | Attacked by Scraptown defenders 8248 | -9/Scraptown | Core integrity fell below 50% 8264 | -9/Scraptown | Core integrity fell below 20% 8267 | -9/Scraptown | Destroyed by M5-9Y4(E) with Overtuned Barrage Gun Last Messages --------------- 08247_ QV-50H(E) overheating. 08248_ The unstable cave ceiling collapses. 08249_ U4-PPB(E) heat damages Ovr. Barrage Gun. 08250_ The unstable cave ceiling collapses. 08252_ Imp. Light Cannon destroyed. 08256_ Penetrated by Slug. 08256_ Critical hit (Destroy). 08256_ Cld. Ion Engine destroyed. 08257_ QV-50H(E) heat short circuits Ovr. Barrage Gun. 08257_ Adv. Treads destroyed. 08258_ Penetrated by Slug. 08258_ Imp. Treads destroyed. 08259_ U4-PPB(E) heat damages Mak. Light Armor Plating. 08259_ Machine disabled. 08261_ Mni. Grenade Launcher destroyed. 08263_ Penetrated by Slug. 08264_ BB-FPU(p) destroyed. 08264_ LA-9PW(p) destroyed. 08266_ M5-9Y4(E): "We are one!" 08267_ JR-LXZ(E) heat short circuits Ovr. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????#######????????????????? | | ################?######???##"""##????????????????? | | ########################??##" "##????????????????? | | #"""##"" ##"""##### ####### < ###???????????????? | | #"" ##"" ##! "#### ###### E###???????????????? | | ! E EE ##???????????????? | | ] ] E @ E ##???????????????? | | ################## E ##########???????????????? | | ################### ! # ##########???????????????? | | #########???????# % #????????????????????????? | | """""""##??????# = ????????????????????????? | | "##??????# #######?????????????????? | | """"" "##?????# " ""#######?????????????????? | | "???" "######## # "][" """"""#?????????????????? | | "???" "########### %" " ???????????????????? | | "???" "#=**## / # " " " """??????????????????? | | "???" "#==]##*= # " " " """??????????????????? | | """"" "#=%[!![ " " ???????????????????? | | "#![]*|= " " %" ""???????????????????? | | #[!=!= ##" " ????????????????????? | | #*!!*= ### #""""""""???????????????????? | | # ########### #### #############???????????? | | # ########### #### # ##############???????????? | | " """"""""""" """" "## "##???????????? | | "## ""##???????????? | | "## """" "##???????????? | | "## "### "##???????????? | | ## "#X ""##???????????? | | "### "##???????????? | | """"""""""""""""""" "## """" "##???????????? | | """"""""""""""""""" "## ""##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSubatomicPlating Manual? 0 Play Time 01:15:39 Cumulative 197.7 hours Start 2024.09.01 @ 00:00:24 End 2024.09.06 @ 01:26:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a12e0422-261d-4cc1-92ad-8b4a080bbfa1