Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 14:47:59 Player: SH-pl7 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (5061) 5061 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 10744 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 116 Cogmind --------- Core Integrity 102/1000 Matter 154/300 Energy 85/210 System Corruption 10% Temperature Critical (531) Movement Hovering (30) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY (7) ------ Improved Heat Sink Experimental Targeting Computer Experimental Targeting Computer System Guard > --- WEAPON (3) ------- Wave Gun Wave Gun > --- INVENTORY (5) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding System Guard > --- WEAPON ----------- Wave Gun Wave Gun Cooled Plasma Rifle > --- INVENTORY -------- Transmission Jammer [Rating: 93] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Powered Armor Weapon Scythe Energy Gun Wave Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 1 1 . . . . . Utility 5 | . . . 1 1 1 . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 176 | 6 10 6 24 14 26 26 . 14 7 2 41 Power 23 | 1 3 1 2 . . 4 . 2 . 2 8 Engine 14 | 1 3 . 1 . . 3 . 1 . . 5 Core 7 | . . 1 1 . . 1 . 1 . . 3 Reactor 2 | . . . . . . . . . . 2 . Propulsion 60 | 2 4 2 10 7 12 7 . 5 2 . 9 Treads 13 | 2 1 2 8 . . . . . . . . Leg 37 | . 2 . 2 7 12 7 . 5 2 . . Wheel 1 | . 1 . . . . . . . . . . Hover 6 | . . . . . . . . . . . 6 Flight 3 | . . . . . . . . . . . 3 Utility 58 | 1 2 1 6 3 12 10 . 4 5 . 14 Device 10 | . 1 . . . 2 1 . . . . 6 Storage 3 | 1 1 . . . 1 . . . . . . Processor 12 | . . . . . . 6 . 1 1 . 4 Hackware 6 | . . . 1 . 1 . . . 4 . . Protection 27 | . . 1 5 3 8 3 . 3 . . 4 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 2 6 4 2 5 . 3 . . 10 Energy Gun 6 | . . . . . . . . 1 . . 5 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 2 1 1 5 . . . . 1 . . 1 Ballistic Cannon 2 | . . 1 1 . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 Slashing Weapon 10 | . . . . 4 1 3 . 1 . . 1 Piercing Weapon 2 | . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 3 Parts Lost 47 | . 3 4 3 . . 3 . 18 . 6 10 Power 5 | . 1 1 . . . . . 3 . . . Propulsion 14 | . 1 2 1 . . . . 6 . 2 2 Utility 19 | . . . 1 . . 3 . 6 . 3 6 Weapon 9 | . 1 1 1 . . . . 3 . 1 2 Highest Loss Streak 14 | . 2 4 3 . . 2 . 14 . 6 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 94 99 97 99 99 100 90 65 58 48 Engine 7 | . 12 . 4 9 7 12 6 5 . . 1 Core 2 | . . 12 6 . . . 6 5 . . 1 Treads 7 | . 23 26 21 2 . . . . . . . Leg 17 | . 2 . . 23 29 33 33 30 21 15 . Device 3 | . 12 12 . . . . . . . . 4 Storage 8 | . 14 14 11 9 7 6 6 6 5 3 . Processor 5 | . . . . . . 10 20 18 10 8 4 Hackware 5 | . . . 10 9 14 2 . . 14 18 . Protection 8 | . . 1 11 16 14 12 6 5 . . 10 Ballistic Gun 9 | . 27 15 26 2 . . . . 5 3 . Ballistic Cannon 1 | . . 9 6 1 . . . . . . . Slashing Weapon 8 | . . . . 23 18 12 13 13 . . . Piercing Weapon 2 | . . . . . 3 5 6 2 . . . Peak Build Rating 93 | 7 9 11 20 33 49 74 73 74 45 55 93 Average Rating 38 | 5 7 10 17 30 43 64 72 65 39 36 46 On Entrance 28 | . 7 9 11 20 32 49 73 73 26 45 2 Naked Turns 51 | . . . . . . . . . . 46 5 Heaviest Build 88 | 13 26 32 42 44 74 88 73 76 48 64 45 Greatest Support 93 | 40 40 40 43 51 75 93 87 92 70 50 47 Greatest Overweight (x) 18 | . 2 . 1 . 1 . . 1 1 18 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 15 | 7 8 15 15 15 19 20 20 20 20 16 5 Most Carried 20 | 8 15 15 15 15 20 20 20 20 11 9 5 Average Carried 14 | 5 8 14 14 14 18 19 19 18 5 6 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 8 15 15 15 15 20 20 20 11 4 5 1 Class Distribution -------------------- 63% | Mutant 17% | Hacker-Mutant 9% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Matter Collected 2720 | 292 344 82 646 239 238 305 20 184 . 100 270 Remotely . | . . . . . . . . . . . . Salvage Created 6211 | 99 540 131 1057 1008 875 1212 . 865 . . 424 Parts 357 | 3 55 7 70 64 48 65 . 28 . . 17 Haulers Intercepted 9 | . 1 . 2 2 2 2 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 23 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 115 | . 15 3 21 21 16 17 . 15 . . 7 Melee 61 | . . . . 16 16 14 . 13 . . 2 Guns 43 | . 15 2 19 3 . . . 2 . . 2 Cannons 5 | . . 1 2 2 . . . . . . . AOE 3 | . . . . . . 3 . . . . . Classes Destroyed 15 | 2 5 . 1 2 3 . . 1 . . 1 Worker 3 | . . . . . 1 2 . . . . . Builder 1 | . . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . 1 . . . . 1 Hauler 9 | . 1 . 2 2 2 2 . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . Operator 3 | . 2 . 1 . . . . . . . . Watcher 7 | . 2 . 3 1 . . . . . . 1 Swarmer 24 | . 6 . 3 5 3 4 . 3 . . . Grunt 54 | . 9 3 12 9 7 8 . 5 . . 1 Brawler 2 | . . . . 1 . . . 1 . . . Duelist 4 | . . . . 1 . . . 3 . . . Sentry 18 | . . . 6 5 2 2 . 2 . . 1 Hunter 3 | . . . . . 1 1 . . . . 1 Programmer 9 | . . . . . 3 2 . . . . 4 Butcher 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | 1 3 2 6 4 4 5 . 5 . . 4 Combat Bots Only 6 | . 3 2 6 4 3 4 . 5 . . 2 Max Kills in Single Turn 3 | 1 1 1 2 1 1 3 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . Melee 1 | . . . . 1 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 841 | . 77 47 112 68 96 119 . 194 . 6 122 Missed 232 | . 14 15 32 22 26 44 . 50 . . 29 Damage Taken 10429 | . 714 436 1028 697 756 1453 . 3219 . 237 1889 Core 2153 | . 112 114 83 59 175 141 . 571 . 200 698 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 270 | . . . . . . . . . . . 270 Core Remaining (%) 61 | 100 . 9 79 89 75 . . 16 . . . Volleys Fired 234 | 8 86 25 69 7 . 1 . 7 . 4 27 Largest 3 | 2 2 2 3 3 . 1 . 2 . 2 3 Hottest 186 | 40 40 55 81 81 . 39 . 108 . 108 186 Shots Fired 518 | 16 159 45 205 21 . 1 . 13 . 8 50 Gun 477 | 16 159 37 180 14 . . . 13 . 8 50 Cannon 40 | . . 8 25 7 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 457 | 16 159 45 205 21 . . . 7 . 4 . Thermal 60 | . . . . . . . . 6 . 4 50 Explosive 1 | . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 4 8 10 18 8 . . . 4 . 10 18 Robot Miss Streak 6 | 3 5 2 6 5 . 1 . 3 . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 535 | 9 99 35 134 45 52 50 . 49 . 8 54 Core Hits 244 | 3 40 10 52 27 23 31 . 37 . 6 15 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . 1 1 . . . . . . . . 3 Critical Strikes 35 | . 2 1 3 3 10 5 . 4 . . 7 Burn 4 | . . . . . . . . . . . 4 Destroy 4 | . 2 1 1 . . . . . . . . Blast 2 | . . . 2 . . . . . . . . Smash 3 | . . . . . . . . . . . 3 Sever 20 | . . . . 3 9 4 . 4 . . . Impale 2 | . . . . . 1 1 . . . . . Melee Attacks 265 | . . . . 51 64 79 . 50 . . 21 Impact 21 | . . . . . . . . . . . 21 Slashing 212 | . . . . 51 47 65 . 49 . . . Piercing 32 | . . . . . 17 14 . 1 . . . Sneak Attacks 15 | . . . . 3 4 7 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 50 | . . . . 10 18 13 . 7 . . 2 Damage Inflicted 11949 | 95 994 352 1540 1300 1717 2254 . 1579 . 231 1887 Guns 4332 | 95 994 231 1291 140 . . . 283 . 231 1067 Cannons 422 | . . 121 245 56 . . . . . . . Explosions 286 | . . . . . . 286 . . . . . Melee 6876 | . . . . 1104 1717 1968 . 1267 . . 820 Ramming 33 | . . . 4 . . . . 29 . . . Kinetic 3433 | 95 994 352 1536 196 . . . 150 . 110 . Thermal 1321 | . . . . . . . . 133 . 121 1067 Explosive 286 | . . . . . . 286 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 820 | . . . . . . . . . . . 820 Slashing 5308 | . . . . 1104 1311 1659 . 1234 . . . Piercing 748 | . . . . . 406 309 . 33 . . . Highest Corruption 19 | . . . . 1 1 1 1 19 . . 10 Average Corruption 2 | . . . . 1 1 1 1 3 . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . 7 3 11 4 18 . . 6 Message Errors 8 | . . . . 2 . 4 . 1 . . 1 Matter Fused 14 | . . . . 2 1 3 . 5 . . 3 Heat Flow Errors 5 | . . . . . 1 . . 3 . . 1 Energy Discharges 9 | . . . . 2 1 2 2 2 . . . Parts Rejected 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 3 | . . . . 1 . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Alerts 2 | . . . . . . 1 1 . . . . Misdirections 5 | . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 558 | . . . . 12 48 126 . 31 . . 341 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 558 | . . . . 12 48 126 . 31 . . 341 Knockbacks 10 | . . 2 1 . . . . . . . 7 Impact 7 | . . . . . . . . . . . 7 Kinetic 3 | . . 2 1 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . 1 . 1 . . . . . . . . Targets Rammed 6 | . 1 . 1 . . . . 4 . . . Kicked 4 | . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 970 | . 36 144 195 33 193 38 . 286 . . 970 Average Temperature 111 | . 8 50 65 14 77 14 . 96 . . 297 Received Heat Transfer 2430 | . 342 282 459 171 225 367 . 500 . . 84 Effects 33 | . . . . . . . . . . . 33 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 12 | . . . . . . . . . . . 12 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 11 | . . . . . . . . . . . 11 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 12 | . . . . . . . . . . . 12 Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 6 | . . . . . . . . . . . 6 Heat Transferred 2713 | . . . . . . . . 300 . 275 2138 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Peak Influence 442 | 10 203 127 339 442 313 238 . . 15 5 186 Initial 102 | . 6 67 49 102 83 58 . . 15 5 . Average 117 | 4 75 77 147 251 174 95 . . 15 . 67 Maximum Alert Level 2 | . 1 . 1 2 1 1 . . . . . Low Security (%) 82 | 100 99 100 69 38 62 93 . . 100 100 100 Level 1 15 | . . . 30 38 37 6 . . . . . Level 2 2 | . . . . 22 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 4 3 3 3 . 1 . . 7 Investigation 3 | . 1 . 1 . 1 . . . . . . Extermination 6 | . . . . . 1 3 . . . . 2 Reinforcement 11 | . 2 . 3 3 1 . . . . . 2 Assault 1 | . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Distress Signals 7 | . . . 1 4 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 32 4 34 30 19 24 . 20 . 6 12 Peak Tracking Total 8 | . 4 2 7 8 5 4 . 8 . 2 3 Tactical Retreats 12 | . 4 1 2 3 1 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Traps Triggered 5 | . 1 . 1 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Machines Disabled 5 | . . . 1 . . 2 . 1 . . 1 Max in Single Turn 2 | . . . 1 . . 2 . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Machines Accessed 21 | . 4 . 2 5 5 4 . . 1 . . Terminals 14 | . 4 . 2 3 3 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 53 | . 12 . 5 13 15 7 . . 1 . . Successful 28 | . 8 . 4 7 5 3 . . 1 . . Failed 25 | . 4 . 1 6 10 4 . . . . . Catastrophic 4 | . . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 7 . 3 5 6 4 . . . . . Terminals 39 | . 12 . 5 7 11 4 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 . . Scanalyzers 6 | . . . . 6 . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . Terminal Hacks 14 | . 5 . 3 4 2 . . . . . . Record 1 | . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . 1 . . Report Inventory 2 | . . . . . 1 . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 3 . 1 . 1 1 . . . . . Terminals 6 | . 3 . 1 . 1 1 . . . . . Botnet 6 | . 3 . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 5 4 4 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Total Allies 4 | . . . . . . . . 1 . 3 . Largest Group 3 | . . . . . . . . 1 1 3 . Highest-Rated Group 447 | . . . . . . . . 165 165 447 . Highest-Rated Ally 165 | . . . . . . . . 165 165 165 . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 5 . 19 . Total Damage 451 | . . . . . . . . 150 . 301 . Kills 3 | . . . . . . . . 2 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Turns Passed 9502 | 153 1739 295 1103 881 1215 1749 440 808 157 226 736 Spaces Moved 5777 | 72 937 137 477 493 750 1190 376 545 58 175 567 Core 130 | 6 . . . . . . . . . 93 31 Treads 1394 | 66 676 137 477 38 . . . . . . . Legs 3551 | . 95 . . 455 750 1190 376 545 58 82 . Wheels 166 | . 166 . . . . . . . . . . Hover 471 | . . . . . . . . . . . 471 Flight 65 | . . . . . . . . . . . 65 Fastest Speed 30 | 50 110 160 160 120 122 114 114 114 126 50 30 Average Speed 125 | 150 147 160 161 127 129 121 114 118 139 103 68 Slowest Speed 950 | 160 160 160 240 160 197 128 114 195 195 950 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 6 89 32 52 51 23 26 61 65 2 68 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . Scrap Searched 8 | . . . . . . . 5 3 . . . Spaces Dug 8 | . . . . 1 1 6 . . . . . Terrain Destroyed 12 | . . . . 1 1 10 . . . . . Melee 8 | . . . . 1 1 6 . . . . . Projectile . | . . . . . . . . . . . . AOE 4 | . . . . . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Total 7327 | 101 1158 174 694 679 932 1397 388 629 135 210 830 Wait 737 | 4 108 2 83 107 73 89 8 14 70 28 151 Move 5767 | 71 936 136 476 492 749 1189 375 544 58 174 567 Hop . | . . . . . . . . . . . . Pick Up 89 | 12 12 4 16 10 16 11 2 . . 2 4 Fast Attach 64 | 2 3 1 1 1 6 7 . 4 . 2 37 Attach 43 | 4 1 3 4 4 2 4 . 9 7 . 5 Detach 2 | . . . . . . . . . . . 2 Swap 71 | . 6 2 19 9 18 16 . 1 . . . Drop 111 | . 5 1 25 14 26 18 2 2 . . 18 Fire 234 | 8 86 25 69 7 . 1 . 7 . 4 27 Melee 198 | . . . . 35 42 62 . 40 . . 19 Ram 4 | . . . . . . . . 4 . . . Kick 4 | . . . . . . . . 4 . . . Crush 2 | . 1 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 7) 949 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Discovered new exit (range 8) 1893 | -10/Materials | Entered Mines 1910 | -10/Mines | Core integrity fell below 50% 1955 | -10/Mines | Lost 4 parts (1p2n1w) 2017 | -10/Mines | Discovered new exit (range 7) 2114 | -10/Mines | Found a hidden stash of uninstalled traps 2138 | -10/Mines | Discovered new exit (range 7) 2150 | -10/Mines | Core integrity fell below 20% 2188 | -10/Mines | Entered Materials 2188 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2530 | -9/Materials | Build established: Scavenger-Tank 2688 | -9/Materials | Lost 3 parts (1n1u1w) 2751 | -9/Materials | Discovered new exit (range 4) 3259 | -9/Materials | Discovered new exit (range 15) 3291 | -9/Materials | Entered another Materials area 3291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -8/Materials | Build established: Mutant 3905 | -8/Materials | Identified exit to Factory 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4399 | -7/Factory | Discovered new exit (range 16) 4514 | -7/Factory | Build established: Hacker-Mutant 5145 | -7/Factory | Discovered new exit (range 9) 5162 | -7/Factory | Found Powered Armor 5165 | -7/Factory | Found Powered Armor 5167 | -7/Factory | Found Powered Armor 5171 | -7/Factory | Found Powered Armor 5299 | -7/Factory | Identified exit to Lower Caves 5387 | -7/Factory | Entered another Factory area 5387 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5917 | -6/Factory | Build established: Mutant 6101 | -6/Factory | Found Prototype Processor 6101 | -6/Factory | Identified Exp. Targeting Computer 7078 | -6/Factory | Spotted B-75 Beast 7099 | -6/Factory | Discovered new exit (range 8) 7112 | -6/Factory | Identified exit to Lower Caves 7136 | -6/Factory | Entered Lower Caves 7164 | -6/Lower Caves | Activated DRS Beacon 7513 | -6/Lower Caves | Discovered new exit (range 20) 7533 | -6/Lower Caves | Identified exit to Lower Caves 7576 | -6/Lower Caves | Entered another Lower Caves area 7686 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7689 | -6/Lower Caves | Discovered new exit (range 10) 7720 | -6/Lower Caves | Identified exit to Factory 7852 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8168 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8207 | -6/Lower Caves | Build established: Scavenger-Mutant 8232 | -6/Lower Caves | System corruption reached 10% 8274 | -6/Lower Caves | Core integrity fell below 50% 8311 | -6/Lower Caves | Lost 14 parts (2p4n5u3w) 8365 | -6/Lower Caves | Core integrity fell below 20% 8370 | -6/Lower Caves | ME-RLN showed up to help 8372 | -6/Lower Caves | ME-RLN revealed a hidden path 8384 | -6/Lower Caves | Entered Factory 8384 | -5/Factory | Accompanied by 1 ally (ME-RLN) 8384 | -5/Factory | Evolved 2 slots: Utility x2 8403 | -5/Factory | Lost 4 parts (1p2n1u) 8541 | -5/Factory | Sucked down chute 8541 | -5/Factory | Entered Waste 8546 | -5/Waste | 1 allies followed down the chute 8553 | -5/Waste | Spotted C-40 Crusher 8553 | -5/Waste | Spotted C-40 Crusher 8560 | -5/Waste | Found Adv. Powered Armor 8562 | -5/Waste | Spotted C-40 Crusher 8577 | -5/Waste | ME-RLN assimilated hostile C-40 Crusher 8587 | -5/Waste | ME-RLN assimilated hostile C-40 Crusher 8618 | -5/Waste | Spotted C-40 Crusher 8619 | -5/Waste | Spotted C-40 Crusher 8620 | -5/Waste | Found Damper Plating 8637 | -5/Waste | Allies destroyed C-40 Crusher 8682 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8695 | -5/Waste | Build established: Hacker-Mutant 8704 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8710 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8715 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8718 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8721 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8741 | -5/Waste | Spotted C-40 Crusher 8752 | -5/Waste | Lost 6 parts (2n3u1w) 8762 | -5/Waste | Discovered new exit (range 11) 8767 | -5/Waste | Entered Factory 9044 | -5/Factory | Build established: Mutant 9129 | -5/Factory | Garrison activated, responded to threat 9140 | -5/Factory | Core integrity fell below 50% 9212 | -5/Factory | Lost 3 parts (1n2u) 9354 | -5/Factory | Found Exp. Targeting Computer 9356 | -5/Factory | Found Exp. Targeting Computer 9358 | -5/Factory | Found Exp. Targeting Computer 9405 | -5/Factory | System corruption reached 10% 9412 | -5/Factory | Core integrity fell below 20% 9490 | -5/Factory | Spotted B-75 Beast 9503 | -5/Factory | Self-destructed Last Messages --------------- 09485_ K-01 Serf cleans the Pressure Siphon. 09488_ K-01 Serf collects debris. 09490_ Slug penetrates Wall. 09492_ B-75 Beast suffers critical hit (Burn). 09493_ K-01 Serf collects debris. 09493_ Pressure Siphon disabled. 09493_ Assembly Bed disabled. 09497_ Cld. Plasma Rifle destroyed. 09497_ K-01 Serf collects debris. 09500_ Power failure, Lgt. Fission Core shutdown. 09500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 09500_ K-01 Serf collects debris. 09500_ Penetrated by Slug. 09500_ Imp. Propulsion Shielding destroyed. 09501_ Power failure, Mic. Fission Core shutdown. 09501_ Overheating: System interference. 09501_ Exp. Targeting Computer temporarily disabled. 09501_ Wave Gun temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########?????????????????????? | | ???????????????????# """???????????????????? | | ??????????????????## "T" ??????????????????? | | ?????????????????? " " ??????????????????? | | ?????????????????? ??????????????????? | | ??????????????? ? """?????????????????? | | ???????????????"" """ """""???????????????? | | ???????????????"" """k """""???????????????? | | ????????????? """ """ ! """""???????????????? | | ????????????" """ =%! ????????????????? | | ????????????? """"????????????? ### | | ??????????????""" """""???????????? | | ??????????????""" = """""" ?????????? | | ??????????????""" @ " "" ???? | | ???????????"" """ k BB ????? | | ????????? %%%% BB ????? | | ????????? """" ????? | | ??????????########### """" ????? | | ????????????????????# #?????????# | | ????????????????????##### #?????????# | | ????????????????????????# """""" #?????????# | | ????????????????????????#h """""" #?????????# | | ????????????????????????# """""" #?????????# | | ?????????????????######?# """""" #?????????# | | ?????????????????# #k #?????????# | | ?????????????????# = # #?????????# | | ?????????????????# + #?????????# | | ?????????????????# # #?????????# | | ?????????????????# # ########### | | ?????????????????# ?# #! ! # | | ?????????????????######?# * # # | | ????????????????????????# ! # !! # | | ????????????????????????# !*! + !! # | | ????????????????????????# *! # # | | ????????????????????????# # ! # | | ????????????????????? + # | | ????????????????????## ########### # !# | | ?????????????????????#???????????# #####+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 36 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperReactiveMatter Manual? 0 Play Time 01:49:48 Cumulative 103.0 hours Start 2024.12.04 @ 22:10:11 End 2024.12.05 @ 14:47:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30b8b480-a7b5-429d-b61c-7fca30103238