Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.14 @ 17:23:19 Player: Kenzurith Result: Destroyed by DT-N6Q(M) with Heavy Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (821) 821 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 3056 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 59/275 System Corruption 20% Temperature Cool (0) Movement Treading (165) Location -7/Zion Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Matter Pod (158) Advanced Signal Interpreter Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Autogun > --- INVENTORY -------- Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Hacking Drone Bay EM Pulse Gun Heavy Laser Light Assault Rifle High-powered Shotgun [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Flamer Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 48 | 1 20 . 1 3 23 Power 4 | . 2 . . . 2 Engine 4 | . 2 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 7 . . . 7 Treads 8 | . 2 . . . 6 Leg 5 | . 5 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 5 . 1 1 6 Device 5 | . 3 . 1 . 1 Storage 3 | . 2 . . 1 . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 17 | 1 6 . . 2 8 Energy Gun 10 | 1 5 . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . . 2 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 30 | . 8 . . 2 20 Power 3 | . 1 . . . 2 Propulsion 5 | . . . . . 5 Utility 6 | . 1 . . . 5 Weapon 16 | . 6 . . 2 8 Highest Loss Streak 15 | . 3 . . 2 15 Average Slot Usage (%) 90 | . 95 100 88 88 86 Engine 11 | . 13 14 11 11 10 Treads 11 | . 12 28 22 22 8 Leg 5 | . 15 . . . . Wheel 3 | . . . . . 6 Device 15 | . 13 14 22 22 15 Storage 11 | . 12 14 11 11 10 Processor 3 | . . . . . 6 Protection 3 | . . . . . 6 Energy Gun 10 | . 22 14 11 2 2 Ballistic Gun 12 | . 3 14 11 19 18 Naked Turns . | . . . . . . Heaviest Build 50 | 11 38 38 39 39 50 Greatest Support 48 | 20 40 40 40 40 48 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 6 8 12 12 12 11 Most Carried 12 | 6 12 12 12 12 12 Average Carried 10 | 6 7 12 11 11 11 Final Capacity 12 | 6 12 12 12 12 4 Final Carried 12 | 6 12 12 12 12 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 900 | 210 198 . . 44 448 Remotely . | . . . . . . Salvage Created 1056 | . 646 . . 44 366 Parts 51 | . 31 . . 7 13 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 23 | . 13 . . 3 7 Guns 23 | . 13 . . 3 7 Classes Destroyed 6 | . 4 . . . 2 Hauler 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 6 | . 3 . . 3 . Grunt 10 | . 10 . . . . Wasp 1 | . . . . . 1 Thug 1 | . . . . . 1 Savage 2 | . . . . . 2 Mutant 3 | . . . . . 3 Best Kill Streak 6 | . 4 . . 3 6 Combat Bots Only 6 | . 3 . . 3 6 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 3298 | . 802 . 59 204 2233 Core 522 | . 118 . . 32 372 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 144 | . 83 2 . 12 47 Largest 2 | . 2 1 . 2 2 Hottest 100 | . 100 40 . 60 100 Shots Fired 234 | . 142 2 . 24 66 Gun 233 | . 142 2 . 24 65 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 68 | . 13 . . 17 38 Thermal 149 | . 126 2 . 7 14 Explosive . | . . . . . . Electromagnetic 17 | . 3 . . . 14 Robot Hit Streak 24 | . 16 1 . 2 24 Robot Miss Streak 7 | . 2 1 . 7 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 175 | . 102 1 . 10 62 Core Hits 85 | . 36 . . 6 43 Critical Hits 1 | . . . . 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2412 | . 1113 11 . 84 1204 Guns 2396 | . 1107 11 . 84 1194 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 844 | . 73 . . 59 712 Thermal 1310 | . 992 11 . 25 282 Explosive . | . . . . . . Electromagnetic 252 | . 42 . . . 210 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . . 20 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 6 . . . . Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 318 . . . 160 Average Temperature 98 | . 153 . . . 52 Received Heat Transfer 695 | . 396 . 18 . 281 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2968 | . 2318 25 . 50 575 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 255 | . 255 35 36 63 . Initial 35 | . . 35 13 13 . Average 95 | . 113 35 21 47 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 94 100 100 100 . Level 1 4 | . 5 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 5 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 27 . 3 3 11 Peak Tracking Total 13 | . 4 . 3 3 13 Tactical Retreats 6 | . 4 . . . 2 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 . 2 . . Successful 5 | . 3 . 2 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 6 . 2 . . Terminals 7 | . 5 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 9 | . . . . . 9 Largest Group 9 | . . . . . 9 Highest-Rated Group 269 | . . . . . 269 Highest-Rated Ally 41 | . . . . . 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 2780 | 4 1018 96 108 79 1475 Spaces Moved 1730 | 3 543 50 67 26 1041 Core 2 | . . . . . 2 Treads 669 | . 217 50 67 26 309 Legs 329 | 3 326 . . . . Wheels 730 | . . . . . 730 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 160 160 160 100 Average Speed 131 | 120 135 160 160 160 125 Slowest Speed 200 | 120 160 160 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 82 10 10 9 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed 1 | . 1 . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2014 | 3 686 64 68 45 1148 Wait 32 | . 9 13 . . 10 Move 1725 | 2 542 49 66 25 1041 Hop . | . . . . . . Pick Up 28 | . 16 . 1 3 8 Fast Attach 24 | . 9 . . . 15 Attach 15 | . 3 . 1 3 8 Detach 4 | . 1 . . 1 2 Swap 10 | 1 8 . . . 1 Drop 28 | . 14 . . 1 13 Fire 144 | . 83 2 . 12 47 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 14) 124 | -10/Materials | Lost 3 parts (3w) 206 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Build established: Scavenger-Mutant 877 | -10/Materials | Build established: Mutant 1023 | -10/Materials | Entered Mines 1111 | -10/Mines | Discovered new exit (range 5) 1119 | -10/Mines | Entered Materials 1119 | -9/Materials | Evolved 2 slots: Utility x2 1130 | -9/Materials | Identified exit to Mines 1130 | -9/Materials | Identified exit to Storage 1227 | -9/Materials | Entered Mines 1296 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1306 | -9/Mines | Entered Zion 1386 | -7/Zion | Discovered new exit (range 12) 1433 | -7/Zion | Gained Derelict followers 1601 | -7/Zion | Given the Hacking Drone Bay 1601 | -7/Zion | Found Prototype Device 1601 | -7/Zion | Identified Hacking Drone Bay 1907 | -7/Zion | Learned location of Warlord (-4) 1984 | -7/Zion | Found Prototype Processor 1984 | -7/Zion | Identified Exp. Targeting Computer 1989 | -7/Zion | Found Prototype Processor 1989 | -7/Zion | Identified Exp. Core Analyzer 1996 | -7/Zion | Found Exp. Core Analyzer 2504 | -7/Zion | Imprinted 2507 | -7/Zion | Declared Zion's savior 2578 | -7/Zion | Attacked by Zionites 2642 | -7/Zion | Lost 3 parts (1u2w) 2683 | -7/Zion | System corruption reached 10% 2711 | -7/Zion | Core integrity fell below 50% 2745 | -7/Zion | Core integrity fell below 20% 2775 | -7/Zion | Lost 15 parts (2p5n3u5w) 2781 | -7/Zion | Destroyed by DT-N6Q(M) with Heavy Riot Gun Last Messages --------------- 02718_ Acquired Barrage Gun. 02723_ Acquired Hrd. Light Armor Plating. 02732_ 0C> :AKH,NPAM4P 02751_ KO-OGT(M) destroyed. 02752_ Acquired Hvy. Riot Gun. 02755_ Acquired Arm. Treads. 02760_ DT-N6Q(M) misfires. 02765_ Acquired 73 matter. 02768_ System corrupted: Matter fused (-8). 02773_ Acquired Deuterium Engine. 02777_ System corrupted: Hvy. Riot Gun targeting data glitched. 02778_ Hvy. Riot Gun destroyed. 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"????????????????????????????? | | ????????"""" #???????????????????????????? | | ????????????########???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFactoryDoomcannon Manual? 0 Play Time 00:27:23 Cumulative 200.9 hours Start 2021.06.10 @ 23:58:36 End 2021.06.14 @ 17:23:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 110 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92352d00-bf43-4727-9786-700c5059edfc