Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 08:04:32 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (3993) 3993 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 9883 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 70/1000 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Machine Analyzer Advanced Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Disposable Heat Sink Small Matter Pod Structural Scanner Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Transmission Jammer Improved Propulsion Shielding Improved Shield Generator Dynamic Insulation System Improved Trap Extractor Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . 1 1 Utility 4 | . . . 1 . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 121 | 6 6 1 13 3 1 4 26 27 22 2 10 Power 14 | 1 . 1 1 . . 1 3 3 1 . 3 Engine 6 | 1 . 1 1 . . . . 1 1 . 1 Core 8 | . . . . . . 1 3 2 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . . 3 . 1 1 7 7 5 1 2 Treads 21 | 2 . . 3 . 1 1 3 4 5 . 2 Leg 3 | . . . . . . . 2 . . 1 . Wheel 5 | . . . . . . . 2 3 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 2 . 1 1 . 1 7 3 8 1 2 Device 18 | . 1 . 1 1 . 1 5 2 6 1 . Storage 4 | 1 1 . . . . . 1 . 1 . . Processor 2 | . . . . . . . . 1 1 . . Hackware 2 | . . . . . . . 1 . . . 1 Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 4 . 8 2 . 1 9 14 8 . 3 Energy Gun 12 | 2 . . 3 . . . 2 3 1 . 1 Energy Cannon 10 | . . . 2 1 . 1 3 2 . . 1 Ballistic Gun 16 | . 1 . 2 . . . . 7 5 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 3 . 1 1 . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 2 7 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . 1 . . Parts Lost 30 | . 1 . 5 1 . 3 9 3 6 . 2 Power 6 | . . . 1 . . 1 2 1 . . 1 Propulsion 13 | . . . 2 1 . 2 3 1 4 . . Utility 3 | . . . . . . . 2 . . . 1 Weapon 8 | . 1 . 2 . . . 2 1 2 . . Highest Loss Streak 4 | . 1 . 4 1 . 2 4 1 2 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 89 100 95 88 88 92 82 84 96 6 12 Engine 7 | . 14 14 11 11 11 4 . 5 6 . . Core 1 | . . . . . . 6 8 2 . . 1 Treads 22 | . 28 28 28 30 22 26 7 10 29 . 2 Wheel 1 | . . . . . . . 6 12 . . . Device 14 | . 4 14 22 13 22 21 18 19 14 6 . Storage 9 | . 14 14 11 11 11 11 9 9 6 . . Processor 5 | . . . . . . . . 7 14 . . Energy Gun 1 | . 9 . 6 . . . 1 . . . 1 Energy Cannon 5 | . . . 3 19 22 22 9 3 . . 1 Ballistic Gun 9 | . 7 14 7 . . . . 11 19 . 1 Launcher 2 | . 11 14 4 2 . . . . 1 . . Slashing Weapon 1 | . . . . . . . 7 2 . . . Naked Turns 223 | . . . . . . . . . 56 5 162 Heaviest Build 107 | 11 31 30 35 35 35 35 100 104 107 2 37 Greatest Support 93 | 40 40 40 60 60 63 63 62 88 88 20 93 Greatest Overweight (x) 3 | . . . 1 . . . 3 3 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 5 5 Average Capacity 18 | 6 14 15 15 15 15 15 18 25 24 5 5 Most Carried 25 | 2 13 13 12 12 11 13 23 22 25 5 5 Average Carried 15 | 1 8 12 10 11 10 11 14 16 22 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 5 5 5 Final Carried 22 | 2 11 13 10 11 10 12 22 22 5 5 4 Class Distribution -------------------- 73% | Mutant 17% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 2664 | 227 172 289 113 126 . 30 185 744 536 . 242 Remotely . | . . . . . . . . . . . . Salvage Created 4747 | . 333 35 279 234 . 405 1033 1208 957 . 263 Parts 283 | . 21 2 13 22 . 18 60 72 63 . 12 Haulers Intercepted 6 | . 1 . 1 . . . 1 2 1 . . Recyclers Shooed 8 | . 1 2 . . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 112 | . 13 7 5 13 . 11 20 20 22 . 1 Melee 5 | . . . . . . . 5 . . . . Guns 36 | . . . 5 . . . . 16 15 . . Cannons 34 | . . . . 9 . 9 13 2 . . 1 AOE 33 | . 13 7 . 4 . . 2 1 6 . . Classes Destroyed 16 | . 5 2 2 . . 2 3 . 2 . . Worker 10 | . 2 . . 1 . 1 1 1 2 . 2 Tunneler 1 | . . 1 . . . . . . . . . Hauler 6 | . 1 . 1 . . . 1 2 1 . . Recycler 5 | . . . . . . . 1 2 1 . 1 Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . . . . . . . 2 . . . . Watcher 5 | . 3 . 1 . . . . 1 . . . Swarmer 36 | . 6 . . 9 . 4 6 4 7 . . Grunt 41 | . 7 . 3 4 . 4 9 8 6 . . Brawler 1 | . . . . . . 1 . . . . . Duelist 3 | . . . 1 . . 1 . . 1 . . Sentry 16 | . . . 1 . . . 3 8 3 . 1 Hunter 4 | . . . . . . 1 1 . 2 . . Programmer 3 | . . . . . . . . . 3 . . Heavy 1 | . . . . . . . 1 . . . . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 9 | . 5 3 3 3 . 5 8 9 7 . 3 Combat Bots Only 8 | . 5 3 3 3 . 4 5 8 6 . 1 Max Kills in Single Turn 4 | . 3 2 2 2 . 1 2 2 4 . 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . 3 2 . 2 . . 2 1 3 . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Damage Taken 7981 | . 262 163 493 361 . 484 1575 1317 1708 73 1545 Core 2183 | . 54 29 102 63 . 54 253 183 454 61 930 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 133 | . . . . . . . 11 . 122 . . Core Remaining (%) 59 | 100 . 66 . . . 45 . 20 35 92 . Volleys Fired 320 | . 29 7 37 27 . 30 40 76 61 . 13 Largest 3 | . 2 1 2 2 . 2 2 2 3 . 3 Hottest 204 | . 60 30 115 136 . 136 143 126 65 . 204 Shots Fired 597 | . 30 7 71 49 . 59 71 143 142 . 25 Gun 348 | . 4 . 69 . . . . 124 139 . 12 Cannon 204 | . . . . 44 . 59 70 18 . . 13 Launcher 45 | . 26 7 2 5 . . 1 1 3 . . Special . | . . . . . . . . . . . . Kinetic 288 | . 3 . 23 . . . . 124 132 . 6 Thermal 225 | . 1 . 32 44 . 59 70 . . . 19 Explosive 45 | . 26 7 2 5 . . 1 1 3 . . Electromagnetic 39 | . . . 14 . . . . 18 7 . . Robot Hit Streak 24 | . 3 3 18 4 . 6 8 10 13 . 24 Robot Miss Streak 5 | . 2 1 4 5 . 4 3 3 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . . 1 . . . . 4 4 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . Shots Hit Robots 407 | . 7 3 51 27 . 35 61 98 102 . 23 Core Hits 215 | . 27 11 15 16 . 14 32 41 45 . 14 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . 1 . . 1 Burn 1 | . . . . . . . . . . . 1 Meltdown 1 | . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks 30 | . . . . . . . 25 5 . . . Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . . . 25 5 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . Damage Inflicted 11217 | . 1158 347 747 964 . 747 1743 2004 2713 43 751 Guns 4463 | . 29 . 649 . . . . 1498 2054 . 233 Cannons 3102 | . . . . 541 . 731 1057 323 . . 450 Explosions 2638 | . 1129 294 98 422 . . 59 54 582 . . Melee 677 | . . . . . . . 627 50 . . . Ramming 337 | . . 53 . 1 . 16 . 79 77 43 68 Kinetic 3701 | . 18 . 132 . . . . 1498 1941 . 112 Thermal 3340 | . 11 . 383 587 . 731 1057 . . . 571 Explosive 2592 | . 1129 294 98 376 . . 59 54 582 . . Electromagnetic 570 | . . . 134 . . . . 323 113 . . Impact . | . . . . . . . . . . . . Slashing 677 | . . . . . . . 627 50 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 2 1 . Average Corruption 1 | . . . . . . . 1 2 1 1 . Corruption Purged 3 | . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . . . 4 11 8 1 . Message Errors 7 | . . . . . . . 1 2 4 . . Matter Fused 6 | . . . . . . . 2 2 1 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 1 3 1 . . Misfires 2 | . . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 390 | . 132 6 47 51 . 3 60 27 21 . 43 Projectiles 66 | . . . . 11 . 3 9 . . . 43 Explosions 245 | . 132 6 47 40 . . . . 20 . . Melee 79 | . . . . . . . 51 27 1 . . Knockbacks 6 | . . . . . . . . 1 . . 5 Impact 6 | . . . . . . . . 1 . . 5 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 348 | . 88 124 . 39 . . 14 37 . 19 27 Shots 11 | . 3 5 . 2 . . 1 . . . . Rammed 55 | . . 9 . 1 . 2 . 6 6 9 22 Targets Rammed 57 | . . 9 . 1 . 3 . 6 7 9 22 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . 1 . . Highest Temperature 442 | . 20 . 194 421 . 204 290 189 228 . 442 Average Temperature 104 | . 5 . 111 150 . 123 111 44 62 . 174 Received Heat Transfer 1944 | . 63 . 180 66 . 108 405 504 306 9 303 Effects 3 | . . . . 1 . . . . . . 2 Shutdowns 2 | . . . . 1 . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . 1 1 . . Parts Fried 3 | . . . . . . . . 2 1 . . Impact Corruptions 2 | . . . . . . . . 1 1 . . Robots Melted 2 | . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Melted 14 | . . . . 2 . 4 7 . . . 1 Heat Transferred 5518 | . 25 . 744 975 . 1295 1739 . . . 740 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Peak Influence 698 | . 602 324 159 285 . 165 480 698 462 436 540 Initial 266 | . . 234 20 . . . 64 146 266 226 213 Average 226 | . 351 192 77 170 . 53 315 377 178 341 363 Maximum Alert Level 2 | . 2 1 . 1 . . 2 2 2 2 2 Low Security (%) 45 | 100 17 48 100 47 . 100 4 28 60 . . Level 1 42 | . 28 51 . 52 . . 84 34 39 63 72 Level 2 11 | . 53 . . . . . 10 37 . 36 27 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 . . . 6 4 12 3 1 Investigation 8 | . 2 . 1 . . . 1 1 2 1 . Extermination 4 | . . . . . . . . . 3 1 . Reinforcement 11 | . . . . . . . 5 1 4 1 . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . 2 3 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 9 | . . . 1 . . . 2 4 1 . 1 Communications Jammed 6 | . . . . . . . 6 . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 17 11 10 13 . 12 31 29 38 10 20 Peak Tracking Total 8 | . 4 7 5 3 . 3 4 8 4 6 6 Tactical Retreats 15 | . . 2 . . . 1 1 1 2 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 11 | . 1 . . . . . 1 1 6 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 12 | . 3 . . 1 . . 1 2 5 . . Max in Single Turn 3 | . 1 . . 1 . . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 38 | . 8 1 2 . 1 1 5 9 9 2 . Terminals 26 | . 7 . 2 . . 1 2 7 6 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 1 1 1 . . Recycling Units 3 | . 1 . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . 1 1 . Total Hacks 114 | . 26 1 6 . 1 1 27 28 20 4 . Successful 63 | . 11 1 3 . 1 . 19 15 13 . . Failed 49 | . 14 . 3 . . 1 7 13 7 4 . Catastrophic 2 | . . . . . . 1 . . 1 . . Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 83 | . 27 . 6 . . 1 12 22 13 2 . Terminals 79 | . 23 . 6 . . 1 11 24 12 2 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 12 | . . . . . . . 6 2 4 . . Recycling Units 8 | . 3 . . . . . 3 2 . . . Scanalyzers 7 | . . . . . . . 7 . . . . Garrison Access 4 | . . . . . . . . . 2 2 . Terminal Hacks 22 | . 3 1 1 . 1 . 5 7 4 . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 5 | . 2 . . . . . 2 1 . . . Prototype ID Bank 3 | . . . 1 . . . . . 2 . . Open Door 3 | . . 1 . . . . . 2 . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . Terminal Index 3 | . 1 . . . . . 1 1 . . . Locate Traps 4 | . . . . . . . 1 2 1 . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 4 1 3 . . Scan Component 6 | . . . . . . . 3 1 2 . . Repair 2 | . . . . . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . Retrieve Components 2 | . . . . . . . 1 1 . . . Scanalyzer 5 | . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 3 | . . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 26 | . 8 . 2 . . . 4 6 6 . . Terminals 22 | . 7 . 2 . . . 3 5 5 . . Assimilate 2 | . . . . . . . . 1 1 . . Botnet 17 | . 6 . 2 . . . 2 3 4 . . Operators 3 | . 1 . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . Tunnel 3 | . 1 . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 8 . 2 . . 1 3 9 7 2 . Full Trace Events 3 | . 1 . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . Time 196 | . . . . . . . 136 . 60 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 9 3 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 2 | . . . . . . . . 1 1 . . Largest Group 1 | . . . . . . . . 1 1 . . Highest-Rated Group 26 | . . . . . . . . 10 26 . . Highest-Rated Ally 26 | . . . . . . . . 10 26 . . Total Orders 2 | . . . . . . . . 2 . . . STAY 1 | . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Robot Analysis Total 5 | . 2 . . . . . 2 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 9822 | 88 776 838 403 793 413 663 1148 927 3144 261 368 Spaces Moved 5283 | 52 434 504 169 427 258 350 471 475 1193 492 458 Core 1036 | 5 . . . . . . . . 114 490 427 Treads 3538 | 47 434 504 169 427 258 350 134 105 1079 . 31 Legs 157 | . . . . . . . 155 . . 2 . Wheels 552 | . . . . . . . 182 370 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 115 50 50 50 Average Speed 151 | 149 160 160 163 160 160 160 163 138 211 50 62 Slowest Speed 385 | 160 160 160 240 160 160 160 260 385 236 120 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 91 98 21 87 63 81 51 75 38 22 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . 1 . . 1 1 . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 2 . 1 . 2 . . . . . Spaces Dug 11 | . . 8 . . . . 2 1 . . . Terrain Destroyed 325 | . 127 52 12 66 . . 15 13 40 . . Melee 2 | . . . . . . . 1 1 . . . Projectile 8 | . . . . 1 . . 7 . . . . AOE 315 | . 127 52 12 65 . . 7 12 40 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total 6554 | 59 485 523 227 486 258 391 746 640 1721 505 513 Wait 634 | . 5 . 4 27 . 2 151 18 424 . 3 Move 5272 | 51 433 503 168 426 257 349 470 474 1192 491 458 Hop . | . . . . . . . . . . . . Pick Up 66 | 2 11 2 2 2 . 3 20 14 8 2 . Fast Attach 62 | 6 1 1 5 . . 3 16 14 6 1 9 Attach 37 | . 2 . 5 1 1 1 8 8 9 1 1 Detach 9 | . . . . . . . 4 2 2 . 1 Swap 22 | . 3 . 3 2 . . 2 5 7 . . Drop 46 | . 1 1 3 . . . 16 18 5 1 1 Fire 320 | . 29 7 37 27 . 30 40 76 61 . 13 Melee 24 | . . . . . . . 19 5 . . . Ram 34 | . . . . . . . . 4 . 9 21 Kick . | . . . . . . . . . . . . Crush 23 | . . 9 . 1 . 3 . 2 7 . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Central database locked down 760 | -10/Materials | Discovered new exit (range 15) 840 | -10/Materials | Discovered new exit (range 12) 865 | -10/Materials | Entered Mines 884 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1096 | -10/Mines | Identified exit to Materials 1097 | -10/Mines | Assembled infested the area 1102 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1298 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1419 | -10/Mines | Discovered exit to Materials (range 5) 1441 | -10/Mines | Learned Materials stockpile data 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -9/Materials | Lost 4 parts (2n2w) 2056 | -9/Materials | Discovered new exit (range 14) 2106 | -9/Materials | Entered Mines 2431 | -9/Mines | Learned location of Storage (-8) 2469 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2472 | -9/Mines | Found Prototype Device 2789 | -9/Mines | Discovered new exit (range 8) 2851 | -9/Mines | Discovered new exit (range 6) 2892 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2892 | -9/Mines | Discovered new exit (range 5) 2899 | -9/Mines | Entered Exiles 2899 | -9/Exiles | Found Exiles lab abandoned 3298 | -9/Exiles | Discovered new exit (range 10) 3312 | -9/Exiles | Entered Mines 3582 | -8/Mines | Core integrity fell below 50% 3942 | -8/Mines | Discovered new exit (range 7) 3975 | -8/Mines | Entered Materials 3975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4078 | -8/Materials | Lost 4 parts (1p1n2w) 4257 | -8/Materials | Identified Exp. Sensor Array 4303 | -8/Materials | Build established: Scavenger-Mutant 4325 | -8/Materials | Discovered new exit (range 16) 4545 | -8/Materials | Discovered new exit (range 7) 4659 | -8/Materials | Identified exit to Storage 4659 | -8/Materials | Central database locked down 4865 | -8/Materials | Repaired Faulty Exp. Sensor Array 4962 | -8/Materials | Discovered new exit (range 16) 5123 | -8/Materials | Entered Storage 5444 | -8/Storage | Core integrity fell below 50% 5467 | -8/Storage | Garrison activated, responded to threat 5550 | -8/Storage | Build established: Mutant 5786 | -8/Storage | Destroyed 8 combat bots 5978 | -8/Storage | Discovered new exit (range 16) 6001 | -8/Storage | Garrison activated, responded to threat 6048 | -8/Storage | Identified exit to Factory 6050 | -8/Storage | Entered Factory 6050 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6621 | -7/Factory | Build established: Skirmisher 6698 | -7/Factory | Repaired Enh. Autogun 8465 | -7/Factory | Garrison activated, responded to threat 8470 | -7/Factory | Build established: Mutant 8768 | -7/Factory | Identified exit to Lower Caves 9138 | -7/Factory | Released all parts (13) 9170 | -7/Factory | Core integrity fell below 50% 9187 | -7/Factory | Discovered new exit (range 16) 9194 | -7/Factory | Entered another Factory area 9194 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9241 | -6/Factory | Spotted B-75 Beast 9438 | -6/Factory | Discovered new exit (range 11) 9455 | -6/Factory | Entered another Factory area 9455 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9565 | -5/Factory | Core integrity fell below 50% 9684 | -5/Factory | Core integrity fell below 20% 9724 | -5/Factory | Garrison activated, responded to threat 9755 | -5/Factory | Search patrols dispatched 9816 | -5/Factory | Released all parts (8) 9823 | -5/Factory | Self-destructed Last Messages --------------- 09772_ Penetrated by Slug. 09777_ Slug penetrates Wall. 09779_ Penetrated by Slug. 09788_ U-05 Engineer builds a Door. 09790_ Slug penetrates Wall. 09792_ Penetrated by Slug. 09795_ U-05 Engineer builds a Door. 09797_ Slammed into U-05 Engineer. 09804_ Penetrated by Slug. 09810_ Slug penetrates K-01 Serf. 09816_ Released Imp. Medium Armor Plating. 09816_ Released Imp. Treads. 09816_ Released Broken Hvy. Treads. 09816_ Released Fission Core. 09816_ Released Adv. Hacking Suite. 09816_ Released Hvy. Phase Cannon. 09816_ Released Wave Gun. 09816_ Released KE Penetrator. 09816_ Slug penetrates Wall. 09817_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????##################??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ???????????? ????# #??????????????? | | ??????????" ! ??# # ???????????? | | ?????????? # # #??????????? | | ???????????? " # #??????????? | | ?????????????????# # #??????????? | | ?????????????????# # #??????????? | | ?????????????????# * # #??????????? | | ????#######??????########+###+##### #??????????? | | ##### #?????????????# #??????????? | | ############### #??????????? | | #??????????? | | ######### #########+##### #??????????? | | ##### #???????# ## = # #??????????? | | #### ###???????# ## # #??????????? | | #??# #?????????# ## " "" *** # +??????????? | | #??# #?????????# ## "R"" *** ! # #??????????? | | #??# #?????????# ## """ ** + #??????????? | | #??#+#?????????# ############### #??????????? | | #??????????????# #???# ! # #??????????? | | #??????????????? ????# ]=[# #??????????? | | #??????????????? ????# =!*# #??????????? | | #??????????????? ????#@""" """[/ +??????????? | | #??????????????? ????# """ """ # #??????????? | | #???????????????+????# """ """ # #??????????? | | #????????????????????# # #??????????? | | #????????????????????#! # #??????????? | | #????????????????????########### #??????????? | | #??????????????????????????????# #??????????? | | ?? #??????????????????????????????# #??????????? | | ???#?????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????#####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Force Boost 20 Offensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingRefineryImmobilizer Manual? 0 Play Time 00:49:52 Cumulative 238.4 hours Start 2022.04.26 @ 00:01:00 End 2022.04.28 @ 08:04:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 324 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffeb798b-73a8-45db-a6da-42b82b27e3f5