Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:16:50 Player: VC94 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (593) 593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 2282 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 52 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 70/100 System Corruption 0% Temperature Cool (19) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Wheel Heat Sink Improved Heat Sink Makeshift Terrain Scan Processor Salvage Targeting Computer Core Analyzer Light Armor Plating Shock Absorption System System Restoration Module Hacking Drone Bay Heavy Laser Advanced Assault Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Arc Projector Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Wheel Heat Sink Makeshift Terrain Scan Processor Salvage Targeting Computer Targeting Computer Core Analyzer Light Armor Plating Shock Absorption System System Restoration Module Hacking Drone Bay Heavy Laser Advanced Assault Cannon Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Hammer Self-destruct Interrupter Self-destruct Interrupter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 23 | 6 3 7 2 . 5 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 3 . . 2 Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . 1 2 . . 1 Artifact . | . . . . . . Weapon 9 | 2 1 2 1 . 3 Energy Gun 5 | 2 1 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 1 . 1 . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . 1 . . . 2 Weapon 5 | . . . 1 . 4 Highest Loss Streak 8 | . 1 . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 99 89 88 82 Engine 11 | . 14 11 11 11 10 Wheel 31 | . 28 33 33 33 30 Device 8 | . . 11 11 11 10 Storage 11 | . 14 11 11 11 11 Protection 10 | . 9 10 11 11 7 Energy Gun 14 | . 28 11 11 11 9 Launcher 1 | . . 10 . . . Naked Turns . | . . . . . . Heaviest Build 96 | 13 92 92 92 91 96 Greatest Support 42 | 32 32 42 42 36 36 Greatest Overweight (x) 27 | . 2 2 2 2 27 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 21 25 25 25 25 Most Carried 25 | 4 14 13 19 24 25 Average Carried 15 | 1 6 7 12 22 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 1 14 5 19 24 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 456 | 209 81 . 145 . 21 Remotely . | . . . . . . Salvage Created 603 | . 234 156 50 . 163 Parts 42 | . 22 14 . . 6 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 8 5 1 . 3 Guns 9 | . 8 . . . 1 AOE 8 | . . 5 1 . 2 Classes Destroyed 8 | . 3 4 1 . . Worker 1 | . . 1 . . . Builder 3 | . 1 2 . . . Hauler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 6 2 . . 1 Grunt 5 | . 2 2 . . 1 Duelist 1 | . . 1 . . . Sentry 2 | . . . 1 . 1 Decomposer 1 | . . . . . 1 Best Kill Streak 7 | . 7 7 1 . 2 Combat Bots Only 6 | . 6 3 1 . 2 Max Kills in Single Turn 4 | . 2 4 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 176 | . 44 13 2 . 117 Missed 54 | . 8 6 1 . 39 Damage Taken 1722 | . 388 160 81 . 1093 Core 492 | . 84 16 . . 392 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 47 | . 24 6 2 . 15 Largest 2 | . 2 2 2 . 2 Hottest 140 | . 80 70 140 . 78 Shots Fired 82 | . 48 12 3 . 19 Gun 73 | . 48 6 2 . 17 Cannon . | . . . . . . Launcher 8 | . . 6 . . 2 Special 1 | . . . 1 . . Kinetic 4 | . . . . . 4 Thermal 1 | . . . 1 . . Explosive 8 | . . 6 . . 2 Electromagnetic 69 | . 48 6 2 . 13 Robot Hit Streak 10 | . 6 2 2 . 10 Robot Miss Streak 4 | . 4 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 44 | . 23 5 2 . 14 Core Hits 40 | . 12 11 3 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1945 | . 409 866 70 . 600 Guns 548 | . 373 31 23 . 121 Cannons . | . . . . . . Explosions 1397 | . 36 835 47 . 479 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 17 | . . . . . 17 Thermal 611 | . 36 528 47 . . Explosive 786 | . . 307 . . 479 Electromagnetic 531 | . 373 31 23 . 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 1 3 2 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 140 | . . 128 12 . . Projectiles . | . . . . . . Explosions 140 | . . 128 12 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 201 | . . 109 48 . 44 Shots 7 | . . 4 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 318 27 52 . 45 Average Temperature 70 | . 93 11 32 . 21 Received Heat Transfer 453 | . 156 . 9 . 288 Effects 2 | . 2 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 550 | . 50 350 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 481 | . 143 481 258 . . Initial 187 | . . 59 187 . . Average 141 | . 53 178 223 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 64 | 100 100 64 22 . . Level 1 32 | . . 22 77 . . Level 2 3 | . . 12 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 15 8 4 . 12 Peak Tracking Total 10 | . 4 4 2 . 10 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 13 | . . 12 1 . . Max in Single Turn 10 | . . 10 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 1 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 2 1 . . Successful 6 | . 3 2 1 . . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 63 | . . . 63 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2341 | 48 473 319 441 668 392 Spaces Moved 1744 | 38 307 214 327 572 286 Core 7 | 6 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 1737 | 32 307 214 327 572 285 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 123 116 116 116 Average Speed 118 | 92 120 123 117 116 121 Slowest Speed 1400 | 100 130 123 123 116 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 40 19 74 76 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 2 4 . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . 2 86 5 . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 2 86 5 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1941 | 50 363 262 379 576 311 Wait 69 | . 12 23 33 . 1 Move 1739 | 37 306 213 326 571 286 Hop . | . . . . . . Pick Up 50 | 7 16 4 15 5 3 Fast Attach . | . . . . . . Attach 19 | 6 1 7 . . 5 Detach . | . . . . . . Swap 4 | . 2 . 2 . . Drop 13 | . 2 9 1 . 1 Fire 47 | . 24 6 2 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -9/Materials | Discovered new exit (range 12) 841 | -9/Materials | Entered Mines 844 | -9/Mines | Received a Mining Laser from a helpful Derelict 893 | -9/Mines | Met a Derelict bent on vengeance 893 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 926 | -9/Mines | Discovered new exit (range 12) 972 | -9/Mines | Discovered new exit (range 16) 1090 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1158 | -9/Mines | Met a Derelict shopkeep closing up shop 1270 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1282 | -9/Mines | Entered Zion 1347 | -7/Zion | Given the Hacking Drone Bay 1347 | -7/Zion | Found Prototype Device 1369 | -7/Zion | Discovered new exit (range 15) 1413 | -7/Zion | System corruption cleaned by Quarantine Array 1479 | -7/Zion | Learned Factory interactive machine intel 1728 | -7/Zion | Given A8's code to call for help 1950 | -7/Zion | Entered Proximity Caves 2183 | -6/Proximity Caves | Spotter reported a threat 2209 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2305 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2330 | -6/Proximity Caves | Core integrity fell below 50% 2336 | -6/Proximity Caves | Core integrity fell below 20% 2342 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- S-27 Virus destroyed. Wheel destroyed. Ion Engine destroyed. Slug penetrates Wall. Self-destruct Interrupter shorts VTOL Module self-destruct mechanism. [Achievement: What Is This Thing?] Critical hit (Burn: +37). Self-destruct Interrupter emitting active interruption sequence. Sensor Array destroyed. Wheel destroyed. Self-destruct Interrupter shorts Autogun self-destruct mechanism. Hvy. Assault Rifle destroyed. Self-destruct Interrupter emitting active interruption sequence. G-50 Soldier destroyed. S-27 Virus destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????#????????????????????????????? | | ###???????????????? ##??????????????????????????? | | #?????????????????? ##?????????????????????????? | | #?????????????????? ##????????????????????????? | | #?????????????????? #????????????????????????? | | ####??????????????? #????????????#???????????? | | #?????????????## #??????????? ???????????? | | #????????????## #?????????? ??????????? | | ##??????????### ??????????? #??????????? | | #?????????### #??######### ???????????? | | ##???????## #??## # ?????????????? | | #??????## #### # ???????????????? | | #??????# ####??????????????? | | ##?###### """ ??????????????? | | #### ### ##@[ ""T ??? ??????????? | | ## #### ### %*gg """ ??""??????????? | | ## ######## #?# =g """ """??????????? | | ## ##?????# ## ## """" ????????? | | # ###??????# ## + ?????????? | | ## ##????????## ## [ #???????????????? | | ?## #??????????### ### = #???????????????? | | ??# #????????????## # #???????????????? | | ?? #?????????????# g # #???????????????? | | ?? #????????????# g#? ??????????????? | | ??###????????????# "# # #?? ?????????????? | | ?????????????????## #### # #???" ????????????? | | ??????????????????####??#### #???"" ??????????? | | ???????????????????????????# #??????+++?????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Authchip Count 1 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Robot Respite Tourist What Is This Thing? Challenges ------------ None Game ------ Seed RemoteRiotChip Manual? 0 Play Time 00:24:16 Cumulative 4.1 hours Start 2024.04.03 @ 17:50:50 End 2024.04.03 @ 18:16:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bfe2864-c0b3-4f1a-85f0-79514e9dfa48