Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 07:08:39 Player: AussieBBQ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (20) 100 Value Destroyed (852) 852 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5492 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Battle Rifle Smartbomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Core Shielding Recalibrator > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Melee Analysis Suite Battle Rifle [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Improved Core Shielding Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 1 1 . . 1 . . . . Utility 3 | . . 1 1 1 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 64 | 6 3 10 10 4 1 6 17 2 . 5 . Power 8 | 1 . 1 1 1 . . 3 . . 1 . Engine 7 | 1 . 1 1 1 . . 2 . . 1 . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 2 5 2 . 5 8 . . . . Treads 1 | . . 1 . . . . . . . . . Leg 9 | 2 . 1 5 1 . . . . . . . Wheel 1 | . . . . 1 . . . . . . . Hover 8 | . . . . . . 3 5 . . . . Flight 5 | . . . . . . 2 3 . . . . Utility 18 | 1 1 3 3 . 1 1 4 1 . 3 . Device 4 | . . 1 1 . . . . . . 2 . Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . . . . 1 1 1 . . . Hackware . | . . . . . . . . . . . . Protection 10 | . 1 2 2 . 1 . 3 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 2 4 1 1 . . 2 1 . 1 . Energy Gun 5 | 2 . 2 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . 2 1 1 . . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . . 4 1 . . . Parts Lost 40 | . . . 16 1 1 . 15 . . 1 6 Power 5 | . . . 2 . . . 2 . . 1 . Propulsion 19 | . . . 8 . 1 . 8 . . . 2 Utility 11 | . . . 4 1 . . 2 . . . 4 Weapon 5 | . . . 2 . . . 3 . . . . Highest Loss Streak 13 | . . . 13 1 1 . 6 . . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 6 7 7 4 5 4 1 1 2 2 3 Power . | . 1 1 . . . . . . . . . Propulsion . | 2 3 . . . . . . . . . . Utility 1 | . 1 3 2 2 2 1 1 1 1 1 1 Weapon 2 | . 1 3 3 2 3 3 . . 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 5 1 . . . 2 . . . . 1 Power 1 | . . 1 . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . Utility 3 | . . . . . . 2 . . . . 1 Weapon 1 | . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 60 | . 87 99 81 11 5 15 45 42 46 63 40 Engine 4 | . 14 11 8 . . . . . . 2 . Leg 11 | . 27 31 26 3 3 . . . . . . Hover 8 | . . . . . . 8 12 20 20 20 11 Flight 2 | . . . . . . 3 4 6 6 6 6 Device 4 | . . 6 9 . . . . . . 12 7 Storage 4 | . 14 11 8 . . . . . . . . Processor 4 | . . . . . . 3 6 8 13 9 6 Protection 9 | . 2 15 11 2 . . 12 6 6 9 6 Energy Gun 3 | . 18 8 6 . . . . . . . . Ballistic Gun 4 | . 9 11 8 . . . 2 . . 1 . Peak Build Rating 59 | 6 7 15 19 9 10 15 43 50 39 59 43 Average Rating 22 | 4 6 12 14 4 3 8 29 33 39 47 28 On Entrance 17 | . 6 7 15 . 9 1 15 30 39 39 43 Naked Turns 138 | . . . 11 20 56 51 . . . . . Heaviest Build 28 | 13 17 24 28 8 . . 18 2 2 15 7 Greatest Support 46 | 20 20 30 46 20 20 27 36 6 6 36 24 Greatest Overweight (x) 2 | . 1 1 2 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 4 3 3 4 4 Average Carried 4 | 3 6 7 7 4 5 4 1 1 3 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 4 5 5 4 1 3 3 4 4 Class Distribution -------------------- 89% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Matter Collected 1200 | 226 . 135 269 . . 81 33 . 125 330 1 Remotely . | . . . . . . . . . . . . Salvage Created 670 | . . 151 322 . . . 174 . . 23 . Parts 36 | . . 8 15 . . . 12 . . 1 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Combat Hostiles Destroyed 17 | . . 2 7 . . . 7 . . 1 . Guns 10 | . . 2 7 . . . 1 . . . . AOE 7 | . . . . . . . 6 . . 1 . Classes Destroyed 8 | . . 3 2 . . . 2 . . 1 . Worker 2 | . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . Swarmer 7 | . . . . . . . 7 . . . . Grunt 6 | . . 1 5 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . Specialist 1 | . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | . . 2 2 . . . 4 . . 1 . Combat Bots Only 3 | . . 1 2 . . . 3 . . 1 . Max Kills in Single Turn 4 | . . 1 1 . . . 4 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Hostile Shots Fired 584 | . . 9 165 78 1 14 207 . 12 25 73 Missed 238 | . . 1 50 36 . 6 89 . 6 14 36 Hits 346 | . . 8 115 42 1 8 118 . 6 11 37 Melee 5 | . . . 4 . 1 . . . . . . Projectile 341 | . . 8 111 42 . 8 118 . 6 11 37 Critical Strikes 6 | . . 1 1 . 1 . 2 . . 1 . Actively Blocked 1 | . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 4982 | . . 100 1898 337 34 86 1697 . 65 192 573 Core 1441 | . . 13 315 203 34 22 516 . . 39 299 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . . . 188 . . 15 8 Core Remaining (%) 80 | 100 100 96 42 . . 63 . . . . . Volleys Fired 72 | . 2 15 34 1 . . 10 . . 10 . Largest 2 | . 2 2 2 1 . . 1 . . 1 . Hottest 121 | . 90 88 121 39 . . 65 . . 46 . Shots Fired 113 | . 4 30 58 1 . . 10 . . 10 . Gun 108 | . 4 30 58 . . . 8 . . 8 . Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 2 . . 2 . Special . | . . . . . . . . . . . . Kinetic 65 | . . 15 38 . . . 4 . . 8 . Thermal 43 | . 4 15 20 . . . 4 . . . . Explosive 2 | . . . . . . . . . . 2 . Electromagnetic 3 | . . . . 1 . . 2 . . . . Robot Hit Streak 16 | . 3 6 10 11 . . 16 . . 3 . Robot Miss Streak 5 | . 1 2 5 . . . 4 . . 5 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 77 | . 3 19 44 1 . . 5 . . 5 . Core Hits 38 | . 1 6 19 . . 1 9 . . 2 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 4 | . 1 2 1 . . . . . . . . Burn 3 | . 1 2 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Melee Attacks 22 | . . 7 15 . . . . . . . . Impact 22 | . . 7 15 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2120 | . 35 286 668 41 . 13 926 . . 149 2 Guns 1097 | . 35 286 584 . . . 140 . . 52 . Cannons . | . . . . . . . . . . . . Explosions 910 | . . . . 33 . . 780 . . 97 . Melee 79 | . . . 79 . . . . . . . . Ramming 34 | . . . 5 8 . 13 6 . . . 2 Kinetic 612 | . . 133 361 . . . 66 . . 52 . Thermal 878 | . 35 153 223 . . . 467 . . . . Explosive 328 | . . . . . . . 231 . . 97 . Electromagnetic 189 | . . . . 33 . . 156 . . . . Impact 79 | . . . 79 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . 14 14 4 11 11 14 14 Average Corruption 11 | . . . . . 9 14 2 8 11 13 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . . 2 8 2 2 4 18 7 Message Errors 7 | . . . . . . 3 . . 1 3 . Matter Fused 11 | . . . . . . 2 . 1 . 7 1 Heat Flow Errors 7 | . . . . . 1 1 1 1 . 2 1 Energy Discharges 4 | . . . . . 1 . . . 2 1 . Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 . . . 3 . Data Loss (major) 2 | . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 . . . . Misdirections 4 | . . . . . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . 119 . . . . Projectiles . | . . . . . . . . . . . . Explosions 119 | . . . . . . . 119 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . 29 . 6 65 . . 25 1 Shots 4 | . . . . 1 . . 1 . . 2 . Rammed 6 | . . . . 2 . 2 1 . . . 1 Targets Rammed 8 | . . . 2 2 . 2 1 . . . 1 Kicked 2 | . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 358 | . 60 126 358 . 211 98 147 86 . 217 85 Average Temperature 137 | . 30 38 206 . 111 64 83 86 . 100 60 Received Heat Transfer 771 | . . 57 513 90 . . 75 . . . 36 Effects 8 | . . . 8 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . Heat Transferred 1657 | . 173 518 555 . . . 411 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 84 | 100 100 100 100 100 100 100 34 100 100 . . Level 1 15 | . . . . . . . 65 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 383 | . . 30 96 15 5 30 383 75 45 . . Initial 75 | . . . . . 5 . 2 75 45 . . Average 57 | . . 3 29 1 . 6 203 69 30 . . Influence Increases 1192 | . . 70 214 15 . 45 518 . 45 30 255 Destroy 0b10 Robot/C 340 | . . 40 140 . . . 140 . . 20 . Destroy 0b10 Robot/NC 15 | . . 10 . . . . 5 . . . . Destroy Leader 60 | . . 10 20 . . . 20 . . 10 . Successful Hack 4 | . . 4 . . . . . . . . . Disable Machine 105 | . . . 15 . . . 90 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 53 | . . 6 9 . . . 38 . . . . Partial Spotted 75 | . . . . . . 30 30 . 15 . . Lose Combat Pursuer 390 | . . . 30 15 . 15 45 . 30 . 255 Influence Decreases 1007 | . . 68 216 . 15 40 307 151 80 60 70 Entered New Map 188 | . . . 2 . 10 . 3 141 20 12 . Time Decay 523 | . . 68 98 . 5 40 164 10 60 48 30 Lost Part 296 | . . . 116 . . . 140 . . . 40 Squads Dispatched 9 | . . . 2 . . 2 4 . . . 1 Investigation 1 | . . . 1 . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 3 | . . . 1 . . 2 . . . . . Assault 3 | . . . . . . . 2 . . . 1 Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Distress Signals 3 | . . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 87 | . 1 4 12 2 6 4 24 4 2 6 22 Peak Tracking Total 12 | . 1 2 5 2 6 3 12 4 2 3 12 Tactical Retreats 11 | . . . 1 1 . 1 3 . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Traps Triggered 5 | . 1 . 1 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Machines Disabled 8 | . . . 1 . . . 7 . . . . Max in Single Turn 6 | . . . 1 . . . 6 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Machines Accessed 5 | . 2 1 . . . . . . . 2 . Terminals 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 14 | . 4 2 . . . . . . . 8 . Successful 11 | . 2 1 . . . . . . . 8 . Failed 3 | . 2 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 1 1 . . . . . . . 8 . Record 7 | . . . . . . . . . . 7 . Open Door 1 | . . . . . . . . . . 1 . Locate Traps 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 15 . Total Damage 209 | . . . . . . . . . . 209 . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Active Infowar (turns) 225 | . . . . . . 69 156 . . . . Optics 225 | . . . . . . 69 156 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Turns Passed 2583 | 79 190 402 361 73 116 156 476 39 133 426 132 Spaces Moved 3023 | 58 136 225 173 85 155 281 796 89 332 472 221 Core 308 | 7 . . 26 52 111 100 . . . . 12 Treads . | . . . . . . . . . . . . Legs 607 | 51 136 225 147 4 44 . . . . . . Wheels 29 | . . . . 29 . . . . . . . Hover 1315 | . . . . . . 80 666 . . 462 107 Flight 764 | . . . . . . 101 130 89 332 10 102 Fastest Speed 32 | 50 120 120 50 50 50 37 32 40 40 40 40 Average Speed 68 | 111 120 122 111 71 72 47 51 40 40 75 59 Slowest Speed 190 | 120 190 190 150 150 130 60 80 40 40 77 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 25 21 18 3 93 13 25 72 13 62 34 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . . . . . . . . . 3 1 Spaces Dug 14 | . . 6 8 . . . . . . . . Terrain Destroyed 94 | . . 6 8 . . . 40 . . 40 . Melee 14 | . . 6 8 . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 80 | . . . . . . . 40 . . 40 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Total 3366 | 69 160 311 249 96 158 303 844 91 330 533 222 Wait 101 | . . 33 2 . . 10 13 . . 43 . Move 3012 | 57 135 224 172 85 154 280 796 88 329 471 221 Hop 1 | . . . . . . . . . 1 . . Pick Up 27 | 6 10 7 . 2 . 1 1 . . . . Fast Attach 50 | 6 3 2 5 3 1 6 17 2 . 5 . Attach 12 | . 1 2 4 2 . . 2 . . 1 . Detach 6 | . . 1 . 1 . . . 1 . 3 . Swap 24 | . 1 11 12 . . . . . . . . Drop 31 | . 8 9 3 . 3 4 4 . . . . Fire 72 | . 2 15 34 1 . . 10 . . 10 . Melee 22 | . . 7 15 . . . . . . . . Ram 6 | . . . . 2 . 2 1 . . . 1 Kick 2 | . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 666 | -9/Materials | Discovered new exit (range 3) 672 | -9/Materials | Entered another Materials area 672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -8/Materials | Core integrity fell below 50% 1030 | -8/Materials | Discovered new exit (range 3) 1033 | -8/Materials | Entered Factory 1033 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -7/Factory | Lost 13 parts (2p6n3u2w) 1106 | -7/Factory | Sucked down chute 1106 | -7/Factory | Entered Waste 1119 | -7/Waste | Spotted C-40 Crusher 1121 | -7/Waste | EMP discharged 1123 | -7/Waste | Spotted C-40 Crusher 1150 | -7/Waste | Spotted C-40 Crusher 1158 | -7/Waste | Spotted C-40 Crusher 1164 | -7/Waste | Spotted C-40 Crusher 1166 | -7/Waste | Crushed by Compactor (1 part destroyed) 1194 | -7/Waste | Spotted C-40 Crusher 1216 | -7/Waste | Discovered new exit (range 12) 1221 | -7/Waste | EMP discharged 1221 | -7/Waste | System corruption reached 10% 1222 | -7/Waste | Entered Factory 1372 | -7/Factory | Discovered new exit (range 12) 1378 | -7/Factory | Entered another Factory area 1378 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1514 | -6/Factory | Garrison activated, responded to threat 1578 | -6/Factory | Lost 6 parts (1p3n1u1w) 1815 | -6/Factory | Lost 4 parts (1p2n1w) 1823 | -6/Factory | Core integrity fell below 50% 1854 | -6/Factory | Lost 3 parts (1n1u1w) 1854 | -6/Factory | Sucked down chute 1854 | -6/Factory | Entered Waste 1858 | -6/Waste | Spotted C-40 Crusher 1869 | -6/Waste | EMP discharged 1869 | -6/Waste | System corruption reached 10% 1871 | -6/Waste | Spotted C-40 Crusher 1871 | -6/Waste | Spotted C-40 Crusher 1876 | -6/Waste | Spotted C-40 Crusher 1876 | -6/Waste | Spotted C-40 Crusher 1879 | -6/Waste | Found Prototype Processor 1879 | -6/Waste | Identified Exp. Terrain Scan Processor 1883 | -6/Waste | Discovered new exit (range 14) 1893 | -6/Waste | Identified exit to Factory 1893 | -6/Waste | Entered Factory 2021 | -6/Factory | Discovered new exit (range 12) 2026 | -6/Factory | Identified exit to Lower Caves 2026 | -6/Factory | Entered Lower Caves 2116 | -6/Lower Caves | Learned 12 Factory zone layouts 2122 | -6/Lower Caves | Learned Factory stockpile data 2336 | -6/Lower Caves | Entered an active Warlord outpost 2342 | -6/Lower Caves | A Commander dispatched an escort 2349 | -6/Lower Caves | Learned Extension emergency access door positions 2447 | -6/Lower Caves | Discovered new exit (range 10) 2452 | -6/Lower Caves | Identified exit to Lower Caves 2452 | -6/Lower Caves | Entered another Lower Caves area 2476 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2553 | -6/Lower Caves | Core integrity fell below 20% 2573 | -6/Lower Caves | Lost 5 parts (1n4u) 2584 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02501_ System corrupted: Cmb. Airjet rejected. 02501_ J0-TAV(k) breaks down the debris. 02502_ J0-TAV(k) destroyed. 02508_ XW-Q5N(k) breaks down the debris. 02509_ Imp. Core Shielding destroyed. 02516_ Recalibrator destroyed. 02524_ XW-Q5N(k) destroyed. 02535_ Slammed into S-27 Virus. 02537_ Imp. Light Armor Plating destroyed. 02537_ Cmb. Airjet destroyed. 02542_ Adv. Heat Sink destroyed. 02544_ System corrupted: Cmb. Airjet rejected. 02561_ Searching scrap... 02561_ Found Arm. Wheel. 02561_ Found Arc Projector. 02561_ Found 57 Matter. 02562_ System corrupted: Matter fused (-8). 02574_ Acquired 1 matter. 02581_ Nuclear Pulse Thruster destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ##########????????????????????????????????????? | | # ###??????????????????????????????????? | | ##?????????????????????????????????? | | #####?????????????????????????????? | | ????????????????????????????? | | ## ????????????????????????????? | | "# ### ##????????????????????????????????? | | # ###??????#?????????????? ??????????????????? | | #?????????????????????## #????????????????? | | #????????????????????# ?????????????????? | | # #??????????????????## ?????????????????? | | # #??????????????????# ?????????????????? | | ## #?????????????????? ?????????????????? | | ##??###???????????? #?????????????????? | | #### ########?????# ###???????????????? | | ##???## ##??????????????? | | #?### ???????????????? | | ###### ### ????????????????? | | ###???# ## #????????????????? | | # ##??##?# ## #????????????????? | | # #### ### ###??????????????? | | # ### #??????????????? | | # ### % @ #??????????????? | | ### ## ###?# ##??????????????? | | ####### ##??## #???????????????? | | ##?# #??## ## ##???????????????? | | #?# #?## #####?##????????????????? | | #??# ### sss##???????????????????????? | | ########## ###????????????????????????? | | ### ## s ##?####?????????????????????? | | #??# ###???????????????????? | | ## #### ##??????????????????? | | ####=% ## #??????????????????? | | #??# #??????????????????? | | #?# % ##??????????????????? | | ## #?# % #######???????????????????? | | ### ##?## ##?????????????????????????? | | ####?# ###???#####??????????????????????????? | | ?????#####????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 1010 Armor Coverage 450 Core Shielding 30 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Below Let's See Who's Tougher Part-time Excavator Challenges ------------ None Game ------ Seed UltimateMetafiberDatajack Manual? 0 Play Time 00:36:21 Cumulative 7.4 hours Start 2025.08.02 @ 06:34:00 End 2025.08.02 @ 07:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 824da38a-6766-4dc3-99c0-8cbdbfc2959a