Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 17:27:16 Player: chimpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 1251 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 346/400 Matter 300/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (3) ------ Cooling System Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Hover Unit Hover Unit Cooling System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Hover Unit Hover Unit Cooling System Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 8 9 1 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 4 2 . . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 1 | . 1 . . Energy Cannon 2 | . 2 . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 4 . 3 Power 2 | . 1 . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 100 68 Engine 11 | . 12 13 . Core 1 | . . . 10 Wheel 8 | . 18 . . Hover 17 | . 6 28 22 Device 8 | . 2 14 11 Storage 18 | . 24 14 11 Energy Gun 1 | . 2 . . Energy Cannon 14 | . 4 28 10 Ballistic Gun 8 | . 19 . . Naked Turns . | . . . . Heaviest Build 20 | 14 18 20 19 Greatest Support 26 | 26 26 12 12 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 488 | 200 213 75 . Remotely . | . . . . Salvage Created 187 | . 187 . . Parts 11 | . 11 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . 6 . . Guns 6 | . 6 . . Classes Destroyed 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 3 | . 3 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 141 | . 88 . 53 Missed 47 | . 25 . 22 Damage Taken 777 | . 510 . 267 Core 208 | . 154 . 54 Absorbed by Shields . | . . . . Ignored by Resistances 241 | . 159 . 82 Core Remaining (%) 69 | 100 . 38 . Volleys Fired 30 | . 29 1 . Largest 2 | . 2 2 . Hottest 112 | . 60 112 . Shots Fired 49 | . 47 2 . Gun 47 | . 47 . . Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic 46 | . 46 . . Thermal 1 | . 1 . . Explosive . | . . . . Electromagnetic 2 | . . 2 . Robot Hit Streak 15 | . 15 1 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | . 35 1 . Core Hits 11 | . 10 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 464 | . 423 41 . Guns 423 | . 423 . . Cannons 41 | . . 41 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 412 | . 412 . . Thermal 11 | . 11 . . Explosive . | . . . . Electromagnetic 41 | . . 41 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 . . Average Temperature 14 | . 14 . . Received Heat Transfer 411 | . 297 . 114 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 145 | . 145 47 30 Initial 47 | . . 47 15 Average 50 | . 76 47 15 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 11 1 12 Peak Tracking Total 12 | . 6 1 12 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 822 | 74 334 306 108 Spaces Moved 622 | 66 251 207 98 Core 29 | 29 . . . Treads . | . . . . Legs . | . . . . Wheels 207 | 37 170 . . Hover 386 | . 81 207 98 Flight . | . . . . Fastest Speed 50 | 50 56 116 56 Average Speed 100 | 80 91 116 104 Slowest Speed 125 | 100 125 116 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 35 51 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 770 | 87 309 271 103 Wait 64 | . . 61 3 Move 619 | 65 250 206 98 Hop . | . . . . Pick Up 25 | 11 13 1 . Fast Attach 6 | 1 5 . . Attach 12 | 7 4 . 1 Detach . | . . . . Swap 1 | . . 1 . Drop 13 | 3 8 1 1 Fire 30 | . 29 1 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Lost 4 parts (1p1n2w) 349 | -10/Materials | Discovered new exit (range 12) 378 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Learned location of Storage (-8) 572 | -10/Mines | Discovered new exit (range 5) 611 | -10/Mines | Learned Materials terminal intel 672 | -10/Mines | Discovered new exit (range 15) 682 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 715 | -10/Mines | Entered Materials 715 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 716 | -9/Materials | Loaded intel: 12 terminal locations 823 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Dropped Lgt. EM Pulse Cannon. Loading Materials terminal intel (x12)... W-16 Scout distress signal alerts nearby ally. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. K-01 Serf cleans the Terminal. K-01 Serf cleans the Electrolysis Chamber. Electrolysis Chamber disabled. K-01 Serf collects debris. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Lgt. EM Pulse Cannon destroyed. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ?????"T??????## ##???? | | ?????????????????????????? ?????""??????# #???? | | ??????????????????????????# ????????????# ] #???? | | ????????????????????? ?""?# ????????????# #???? | | ???????????????????? ""?# ???????????# #???? | | ???????????????????? T"?# ############ #???? | | ????????????????????? ""?# #???? | | ????????????????????? ""?# #???? | | ????????????????????? ?### #???? | | ????????????????????? ?# ################ #???? | | ????????????????????? ?# #??????# #???? | | ????????????????????##+## ! ######## #???? | | ????????????????????# # = # !]# #???? | | ????????????????????# # # "" ]!# #???? | | ????????????????????# # """ " # "Y # #???? | | ????????????????????# # """ T # "" # #???? | | ????????????????????# # " + # #???? | | ????????????????????# # # # #???? | | ????????????????????# #######+######+### #???? | | ????????????????????# #???? | | ????????????????????# ^ #???? | | ????????????????????# #???? | | ????????????????????# ######################???? | | ????????????????????# # #?????????????????? | | ????????????????????# Y# ss #?????????????????? | | ????????????????????# Y@""" #?????????????????? | | ????????????????????# # """ #?????????????????? | | ????????????????????# #s""" !#?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# ########?????"""?????????? | | ????????""??????????# #????????????"T"?????????? | | ????????""??????????# #????????????????????????? | | ????????T"??????????# #?T??????????????????????? | | ????????""??????????# ????????????????????????? | | ????????""??????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingNavigationSpecial Manual? 0 Play Time 00:10:46 Cumulative 4.7 hours Start 2024.05.31 @ 17:10:25 End 2024.05.31 @ 17:27:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3f2e450-f633-4554-9ac4-8d8905c2a86c