Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 23:05:22 Player: Aneque Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1314) 1314 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3189 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Small Storage Unit Particle Charger Minigun [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 56 | 6 6 11 33 Power 11 | 1 1 2 7 Engine 10 | 1 1 2 6 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 1 6 7 Treads 1 | . . . 1 Leg 14 | 2 1 5 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 1 2 1 5 Device 3 | . . 1 2 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 20 | 2 2 2 14 Energy Gun 6 | . 2 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . . 5 Ballistic Cannon 5 | . . . 5 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 27 | . . 3 24 Power 5 | . . . 5 Propulsion 8 | . . . 8 Utility 2 | . . 1 1 Weapon 12 | . . 2 10 Highest Loss Streak 11 | . . 2 11 Average Slot Usage (%) 88 | . 98 90 83 Engine 10 | . 14 11 9 Core 2 | . . . 4 Leg 30 | . 28 38 28 Device 2 | . . 4 2 Storage 13 | . 21 11 12 Protection 2 | . 5 4 1 Energy Gun 6 | . 4 20 2 Ballistic Gun 6 | . 23 . 2 Ballistic Cannon 9 | . . . 16 Launcher 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 38 | 13 18 18 38 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 4 | 4 . . 3 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 4 6 6 6 Average Carried 4 | 2 5 4 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 6 5 1 Class Distribution -------------------- 50% | Mutant 32% | Gunner 12% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1396 | 241 426 158 571 Remotely . | . . . . Salvage Created 1499 | . 371 499 629 Parts 88 | . 19 21 48 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 5 12 17 Guns 25 | . 5 12 8 Cannons 9 | . . . 9 Classes Destroyed 9 | . 6 1 2 Worker 2 | . 2 . . Builder 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 4 | . 1 1 2 Swarmer 8 | . 1 3 4 Grunt 18 | . 4 6 8 Brawler 1 | . . . 1 Sentry 7 | . . 3 4 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3652 | . 271 647 2734 Core 759 | . 93 109 557 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 62 72 . Volleys Fired 152 | . 34 44 74 Largest 3 | . 2 2 3 Hottest 151 | . 112 112 151 Shots Fired 315 | . 68 74 173 Gun 222 | . 68 74 80 Cannon 91 | . . . 91 Launcher 2 | . . . 2 Special . | . . . . Kinetic 220 | . 66 . 154 Thermal 93 | . 2 74 17 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 8 11 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 183 | . 37 45 101 Core Hits 82 | . 19 22 41 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2917 | . 498 696 1723 Guns 1811 | . 498 696 617 Cannons 1082 | . . . 1082 Explosions . | . . . . Melee . | . . . . Ramming 24 | . . . 24 Kinetic 2033 | . 469 . 1564 Thermal 860 | . 29 696 135 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 10 | . . . 10 Targets Rammed 11 | . . . 11 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 493 | . 60 475 493 Average Temperature 133 | . 15 143 135 Received Heat Transfer 1674 | . 105 282 1287 Effects 17 | . . 2 15 Shutdowns 5 | . . 1 4 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 2 | . . 1 1 Short Circuit 4 | . . . 4 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 9 . Heat Transferred 2183 | . 74 1776 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 395 | . 112 395 238 Initial 85 | . . 5 85 Average 124 | . 62 198 125 Maximum Alert Level 1 | . . 1 1 Low Security (%) 77 | 100 100 36 83 Level 1 22 | . . 63 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 1 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 13 21 32 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 1 4 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . 8 1 11 Successful 13 | . 5 1 7 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 15 | . 8 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 1 2 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Record 4 | . . . 4 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . . 8 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2381 | 86 466 501 1328 Spaces Moved 1440 | 51 281 295 813 Core 70 | 25 . . 45 Treads . | . . . . Legs 1370 | 26 281 295 768 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 123 | 142 120 120 125 Slowest Speed 250 | 250 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 36 21 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . . 37 Melee . | . . . . Projectile 24 | . . . 24 AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1769 | 64 344 369 992 Wait 1 | . 1 . . Move 1437 | 50 280 294 813 Hop . | . . . . Pick Up 71 | 8 14 12 37 Fast Attach . | . . . . Attach 36 | 6 1 5 24 Detach 2 | . . . 2 Swap 20 | . 5 6 9 Drop 39 | . 9 8 22 Fire 152 | . 34 44 74 Melee . | . . . . Ram 10 | . . . 10 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x2 963 | -9/Materials | Discovered new exit (range 16) 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1210 | -8/Materials | Lost 6 parts (1p3n1u1w) 1271 | -8/Materials | Core integrity fell below 50% 1278 | -8/Materials | Lost 6 parts (1p1n4w) 1664 | -8/Materials | Build established: Gunner 2367 | -8/Materials | Core integrity fell below 20% 2382 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Heat Sink temporarily disabled. K-01 Serf collects debris. Acquired 23 matter. K-01 Serf collects debris. Assault Cannon destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Acquired 37 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. Lgt. Ion Engine permanently disabled. Destabilizing: Short circuit. Broken Minigun destroyed. Acquired Heat Sink. Broken Carbon-fiber Leg destroyed. Broken Lgt. Ion Engine destroyed. Acquired Imp. Hover Unit. Dropped Imp. Hover Unit. 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""??????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 459 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Shopping List Challenges ------------ None Game ------ Seed LegMetafieldImmobilizer Manual? 0 Play Time 00:44:22 Cumulative 5.6 hours Start 2021.06.09 @ 22:18:42 End 2021.06.09 @ 23:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9ae57de-b087-4143-9220-12c1958e8074