Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 00:02:26 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (215) 1075 Value Destroyed (7792) 7792 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1541) 1541 TOTAL SCORE: 17348 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 558 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 763/1150 Matter 199/300 Energy 8/100 System Corruption 10% Temperature Cool (0) Movement Hovering (53) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Gravjet-Heavy Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (4) ------- Gatling Laser Force Construct/C > --- INVENTORY (20) --- Heavy Siege Treads Antigrav System Improved Linear Gravjet Improved Sensor Array Armor Integrity Analyzer Transmission Jammer Makeshift ECM Suite Advanced Shield Generator Relay Coupler [NC] (33) Relay Coupler [Grunt] (34) Tesla Rifle Enhanced Force Rifle Disruptor Cannon Heavy Disruptor Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Spear Peak State ------------ > --- POWER ------------ Fission-Quantum Core > --- PROPULSION ------- Hovering Gravjet-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Transmission Jammer > --- WEAPON ----------- Improved Remote Datajack Gatling Laser Force Construct/C > --- INVENTORY -------- Heavy Siege Treads Antigrav System Improved Linear Gravjet Improved Sensor Array Armor Integrity Analyzer Transmission Jammer Makeshift ECM Suite Improved Light Armor Plating Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Tesla Rifle Enhanced Force Rifle Disruptor Cannon Heavy Disruptor Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Spear [Rating: 113] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . 4 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Utility 6 | . . . 1 . . 3 . . . . 1 . . . . . . 1 Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . Parts Attached 93 | 7 15 1 11 11 1 5 4 . . 1 3 7 6 4 . . 3 14 Power 11 | 1 5 . . 1 . . . . . . . . 1 . . . 2 1 Engine 7 | 1 5 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 1 . . . 2 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 13 | 2 1 . 2 6 . 1 . . . . . . . . . . . 1 Treads 10 | 2 1 . 1 6 . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 44 | 2 5 . 4 1 1 4 4 . . 1 2 5 5 3 . . . 7 Device 24 | 1 3 . 3 . 1 2 2 . . 1 1 4 1 2 . . . 3 Storage 5 | 1 2 . . . . . . . . . . . 1 . . . . 1 Processor 3 | . . . . . . 1 . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 1 1 . 1 2 . . . 1 . 2 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 4 1 5 3 . . . . . . 1 2 . 1 . . 1 5 Energy Gun 10 | 2 4 . 1 1 . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . 1 . Ballistic Gun 3 | . . . 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . . . . . . 2 . . . . . 2 Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 2 1 . . . . . 1 . . . . . . 3 Parts Lost 29 | . 4 . . . 2 . . 1 . . . 5 . 1 . . 5 11 Power 5 | . 1 . . . . . . . . . . . . . . . 1 3 Propulsion 5 | . 1 . . . . . . 1 . . . 1 . . . . 1 1 Utility 12 | . . . . . . . . . . . . 3 . 1 . . 2 6 Weapon 7 | . 2 . . . 2 . . . . . . 1 . . . . 1 1 Highest Loss Streak 6 | . 2 . . . 2 . . 1 . . . 2 . 1 . . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 10 16 19 20 18 19 18 18 17 19 18 18 17 18 18 19 16 18 Power 1 | . . 2 2 2 1 1 1 . . . . 1 . 1 1 1 . . Propulsion 1 | . . 3 1 1 3 4 3 3 1 1 1 1 . . . . . 1 Utility 7 | . 2 4 4 6 7 7 6 7 8 9 8 8 12 10 10 10 8 8 Weapon 6 | . 5 6 10 8 4 6 6 6 7 8 7 6 3 5 6 7 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 111 | . 1 . 9 4 19 5 8 7 . 1 13 8 5 2 2 . 3 24 Power 8 | . . . . 1 2 1 . 1 . . . 2 . . . . . 1 Propulsion 44 | . . . 3 . 14 2 2 5 . 1 3 2 1 1 . . 1 9 Utility 13 | . . . . 1 . 1 1 1 . . 1 1 2 . . . . 5 Weapon 43 | . 1 . 6 2 3 1 5 . . . 7 3 2 1 2 . 2 8 Tool/Special 3 | . . . . . . . . . . . 2 . . . . . . 1 Average Slot Usage (%) 71 | . 95 100 99 100 65 58 61 61 61 61 65 64 59 57 58 58 54 55 Engine 6 | . 14 14 11 11 10 7 7 5 . . . . . . . . . . Core 2 | . . . . . . . . 1 7 7 6 6 6 5 5 5 6 3 Treads 10 | . 24 28 32 33 11 . . 1 7 7 2 . . . . . . 1 Leg 1 | . . . . . 3 8 . . . . . . . . . . 1 3 Wheel 1 | . . . . . 2 . . . . . 3 6 3 . . . . . Hover 1 | . . . . . . . 6 5 . . . . 1 5 5 5 2 1 Device 17 | . 13 14 19 11 11 20 22 20 22 23 17 15 20 22 23 23 19 21 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 6 6 5 5 5 5 5 5 Processor 3 | . . . . . . 5 7 7 7 7 6 6 5 5 5 5 5 5 Protection 2 | . . . 2 10 1 . . 2 . . 7 8 1 . . . 3 3 Energy Gun 4 | . 27 27 2 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 2 7 7 7 7 7 4 6 2 5 2 . 1 1 Ballistic Gun 3 | . . . 19 20 7 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 6 3 5 4 5 5 . 3 Peak Build Rating 113 | 7 15 14 20 19 44 60 64 65 60 62 74 87 93 92 95 94 96 113 Average Rating 52 | 5 10 13 17 18 34 56 59 61 58 59 71 78 83 90 94 94 80 99 On Entrance 53 | . 7 13 14 18 17 44 59 62 59 59 59 73 78 92 91 94 94 87 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 55 55 61 64 61 79 67 73 67 60 76 79 104 104 98 98 100 116 Greatest Support 125 | 40 40 40 60 60 66 85 66 81 81 81 81 92 69 69 69 69 80 125 Greatest Overweight (x) 4 | . 2 1 1 1 4 1 1 2 . . 1 1 1 1 1 1 4 1 Average Overweight (x) . | . . 1 . . . . . 1 . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 17 17 20 20 20 20 20 20 19 20 20 20 20 20 20 19 19 20 Average Carried 17 | 1 10 16 19 19 18 19 18 18 18 19 19 18 18 18 18 19 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 16 17 20 20 20 20 20 17 19 20 18 20 19 18 19 19 15 19 Scrap Engine Consumption 146 | . . . . . 34 7 7 9 . 1 22 13 8 7 2 . 11 25 Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . Constructs Modified 63 | . . . . . 11 1 3 5 . . 9 7 4 1 2 . 7 13 Class Distribution -------------------- 58% | Construct 26% | Mutant 4% | Commander-Construct 4% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Garrison Infiltrator-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Matter Collected 5393 | 270 284 30 467 821 404 116 356 219 . 52 152 719 253 385 61 . 362 442 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7993 | 50 840 41 672 1015 874 37 484 424 . 62 365 898 312 216 38 . 668 997 Parts 401 | 8 50 3 48 61 45 . 12 13 . 2 17 46 9 7 3 . 17 60 Haulers Intercepted 6 | . 1 . 1 2 . . . . . . 1 . . . . . . 1 Recyclers Shooed 4 | . 2 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 11 7 . 3 . . . 15 5 . 10 . Prevented 11 | . . . . . . . 2 8 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 169 | . 25 4 18 16 4 1 13 12 . 1 4 30 5 9 . . 13 14 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 60 | . 25 2 15 15 3 . . . . . . . . . . . . . Cannons 68 | . . . . . . . 11 8 . 1 3 14 5 3 . . 10 13 AOE 29 | . . 2 3 1 . . . . . . . 14 . 6 . . 3 . Classes Destroyed 23 | 1 7 . 2 2 3 1 1 1 . 1 . 1 . 1 1 . . 1 Worker 5 | . 1 . 1 . . . . . . . . . . . . . . 3 Builder 9 | . . . . . 4 . . . . . . . 2 . . . . 3 Tunneler 5 | 3 . . 1 . . . . . . . 1 . . . . . . . Hauler 6 | . 1 . 1 2 . . . . . . 1 . . . . . . 1 Recycler 10 | . 2 . . 1 7 . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . 2 . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . 2 . 2 1 . . . . . . . . . . . . . . Swarmer 57 | . 6 4 7 3 . . . 6 . . . 18 . 3 . . 8 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 60 | . 17 . 10 4 . . 10 2 . . . 8 2 4 . . 1 2 Brawler 5 | . . . . . . . 2 2 . . . . 1 . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . Sentry 18 | . . . 1 8 1 . . 1 . . 2 2 1 1 . . . 1 Hunter 7 | . . . . . . . . 1 . . . . . . . . 4 2 Programmer 12 | . . . . . . 1 . . . . 2 1 1 . . . 1 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . Scientist 1 | . . . . . 1 . . . . . . . . . . . . . Scrapper 2 | . . . . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 5 2 6 3 3 1 4 5 . 1 1 9 4 7 . . 4 4 Combat Bots Only 9 | . 5 2 5 3 1 1 4 5 . 1 1 9 3 7 . . 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 1 . 1 1 2 1 2 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 . . . . . . . 2 . 2 . . 2 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Hostile Shots Fired 1124 | . 87 15 59 57 32 38 39 68 . . 77 185 35 46 . . 123 263 Missed 353 | . 18 4 20 11 9 21 8 17 . . 21 60 9 15 . . 46 94 Hits 771 | . 69 11 39 46 23 17 31 51 . . 56 125 26 31 . . 77 169 Melee 10 | . . . . . . . 2 . . . . . 1 . . . . 7 Projectile 761 | . 69 11 39 46 23 17 29 51 . . 56 125 25 31 . . 77 162 AOE 4 | . . . . . . . . . . . . . . . . . . 4 Critical Strikes 26 | . 1 . . 1 1 . 3 2 . . 2 4 1 2 . . . 9 Damage Taken 12259 | . 831 85 353 575 485 114 423 832 . . 427 1666 419 782 . 108 1240 3919 Core 1214 | . 186 . 37 100 43 6 21 121 . . 66 123 38 60 . . 26 387 Absorbed by Shields 653 | . . . 60 85 31 . 110 . . . 92 137 102 . . . 36 . Regen/Repaired (Parts) 3411 | . 121 . . . 157 6 241 261 . 28 232 435 212 210 140 . 496 872 Core Remaining (%) 70 | 100 . 25 . . 55 . . . . 78 . 77 . . . . 87 . Volleys Fired 518 | 3 58 4 48 52 70 14 44 26 . 3 10 68 19 17 . . 32 50 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 . . 1 1 Hottest 246 | 80 130 130 100 46 90 90 90 80 . 80 80 80 120 120 . . 97 246 Shots Fired 682 | 6 110 7 91 103 86 14 44 26 . 3 10 68 19 15 . . 32 48 Gun 390 | 6 110 6 86 102 80 . . . . . . . . . . . . . Cannon 255 | . . . . . 6 14 44 26 . 3 10 58 19 10 . . 24 41 Launcher 28 | . . 1 2 1 . . . . . . . 10 . 5 . . 8 1 Special 9 | . . . 3 . . . . . . . . . . . . . . 6 Kinetic 326 | . . . 84 102 75 . . . . . . . 19 6 . . 11 29 Thermal 278 | 6 110 6 5 . 11 14 38 . . . 10 58 . 4 . . 4 12 Explosive 27 | . . 1 2 1 . . . . . . . 10 . 5 . . 8 . Electromagnetic 45 | . . . . . . . 6 26 . 3 . . . . . . 9 1 Robot Hit Streak 16 | 4 16 3 6 16 8 3 9 8 . 9 6 16 9 6 . . 9 13 Robot Miss Streak 10 | . 6 3 4 3 3 10 4 4 . 2 2 4 2 4 . . 4 9 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 517 | 4 98 5 55 77 45 5 38 23 . 3 19 40 19 10 1 . 27 48 Core Hits 478 | 3 133 11 36 37 29 1 26 21 . 1 9 48 13 23 1 . 36 50 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . 2 . . . 1 . . . . . . . Burn 2 | . . . . . . . 2 . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 96 | . . . . 2 9 . . . . . 18 12 19 5 4 1 . 26 Impact 11 | . . . . 2 9 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 85 | . . . . . . . . . . . 18 12 19 5 4 1 . 26 Sneak Attacks 11 | . . . . 1 2 . . . . . 3 . 2 . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18720 | 44 1302 164 1072 1278 1145 174 1458 971 . 101 877 3420 1350 1422 87 . 1504 2351 Guns 3977 | 44 1292 52 886 1152 551 . . . . . . . . . . . . . Cannons 9253 | . . . . . 192 174 1458 971 . 101 489 1933 806 438 . . 682 2009 Explosions 4203 | . . 112 181 16 115 . . . . . . 1465 401 984 . . 822 107 Melee 1242 | . . . . 80 287 . . . . . 388 22 143 . 87 . . 235 Ramming 45 | . 10 . 5 30 . . . . . . . . . . . . . . Kinetic 5169 | . . . 875 1152 462 . . . . . . . 806 253 . . 369 1252 Thermal 6901 | 44 1292 52 11 . 281 174 1098 . . . 489 1933 401 185 . . 184 757 Explosive 3695 | . . 112 181 16 115 . . . . . . 1465 . 984 . . 822 . Electromagnetic 1668 | . . . . . . . 360 971 . 101 . . . . . . 129 107 Impact 367 | . . . . 80 287 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 875 | . . . . . . . . . . . 388 22 143 . 87 . . 235 Highest Corruption 12 | . . . . . . . . . . . . . 12 12 12 12 3 10 Average Corruption 7 | . . . . . . . . . . . . . 6 12 12 6 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . . . . . . 4 28 26 2 14 21 Message Errors 26 | . . . . . . . . . . . . . 3 6 11 . 4 2 Matter Fused 24 | . . . . . . . . . . . . . 1 5 8 . 3 7 Heat Flow Errors 10 | . . . . . . . . . . . . . . 4 1 1 2 2 Energy Discharges 12 | . . . . . . . . . . . . . . 5 4 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 10 | . . . . . . . . . . . . . . 3 2 . 4 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Alerts 4 | . . . . . . . . . . . . . . 1 . . . 3 Weapon Failures 4 | . . . . . . . . . . . . . . 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 622 | . . . 26 . 210 10 12 . . 25 103 101 78 47 . . . 10 Projectiles 122 | . . . . . . 10 12 . . 25 34 3 28 . . . . 10 Explosions 191 | . . . 26 . 8 . . . . . . 98 12 47 . . . . Melee 309 | . . . . . 202 . . . . . 69 . 38 . . . . . Knockbacks 41 | . . . . . . . . . . . . . 12 2 . . 5 22 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . . . . . . 11 2 . . 5 20 Secondary 3 | . . . . . . . . . . . . . 1 . . . . 2 Self-Inflicted Damage 410 | . . . 28 24 . . . . . . . 151 . 174 . . 33 . Shots 15 | . . . 2 1 . . . . . . . 5 . 5 . . 2 . Rammed 8 | . 6 . . 2 . . . . . . . . . . . . . . Targets Rammed 10 | . 7 . 1 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . Highest Temperature 417 | 18 305 216 85 113 133 279 354 387 . 73 146 250 340 414 257 209 200 417 Average Temperature 85 | 12 100 113 15 21 30 110 140 171 . 39 64 66 122 126 131 107 66 119 Received Heat Transfer 2341 | . 348 . 74 201 229 24 235 216 . . 112 287 90 219 . . . 306 Effects 10 | . 1 . . . . 1 3 1 . . . . 1 1 . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . Interference 4 | . 1 . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . . . . 3 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 . 1 4 . . . . . . . . . . Combat Hostiles 6 | . . . . . 1 . 1 4 . . . . . . . . . . Parts Fried 6 | . . . . . 1 . 1 2 . 1 . . . . . . . 1 Impact Corruptions 5 | . . . . . 5 . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 1 . . . . 2 . . . . . 1 Combat Hostiles 5 | . . . . . . 1 1 . . . . 2 . . . . . 1 Parts Melted 18 | . 1 . . . . . 3 . . . 1 10 . 1 . . 2 . Heat Transferred 11080 | 100 1625 70 15 . 665 450 2200 . . . 445 3450 300 300 . . 600 860 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . 1 . . 2 1 1 . . . . . 3 2 . . . . . Low Security (%) 71 | 100 51 100 100 44 98 97 . . . . 100 19 . . . . . 100 Level 1 15 | . 48 . . 47 1 2 . . . . . 3 26 . . . . . Level 2 8 | . . . . 7 . . . . . . . 33 73 . . . . . Level 3 4 | . . . . . . . . . . . . 43 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 952 | 5 282 113 191 412 210 200 . . . . 46 952 549 . . . . 135 Initial 499 | . . 81 20 44 151 200 . . . . . 8 499 . . . . 27 Average 159 | . 161 51 103 197 30 70 . . . . 9 579 448 . . . . 52 Influence Increases 6443 | 15 719 163 564 853 422 281 331 400 . 15 236 994 348 274 21 . 301 506 Destroy 0b10 Robot/C 3660 | . 460 120 360 460 140 40 260 240 . . 80 600 100 240 20 . 260 280 Destroy 0b10 Robot/NC 270 | 15 30 5 30 35 65 . . . . 15 10 . 10 . . . 10 45 Destroy Leader 662 | . 106 20 56 156 . 20 40 40 . . 42 40 20 20 . . 30 72 Allied During Kill 152 | . . 6 . 91 32 6 1 . . . . . . 14 1 . 1 . Successful Hack 190 | . 18 . 29 8 16 . . . . . 62 . 5 . . . . 52 Select Force Hacks 180 | . 60 . . . 120 . . . . . . . . . . . . . Disable Machine 150 | . . . . 15 30 15 . . . . . . 90 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . . Destroy Structure 364 | . . 12 14 13 19 . . . . . 12 174 78 . . . . 42 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . Lose Combat Pursuer 465 | . 45 . 75 75 . . 30 120 . . 30 30 45 . . . . 15 Influence Decreases 6380 | 15 510 319 511 570 811 272 276 318 146 15 224 54 815 636 144 . 257 487 Entered New Map 1302 | . . 128 33 62 238 . 4 13 146 . . 4 453 180 24 . . 17 Time Decay 4492 | 15 470 171 478 448 433 271 247 295 . 15 214 . 362 386 120 . 217 350 Lost Part 280 | . 40 . . . 20 . . 10 . . . 50 . 10 . . 40 110 Lost Ally 306 | . . 20 . 60 120 1 25 . . . 10 . . 60 . . . 10 Squads Dispatched 25 | . 6 . . 4 . 2 . 1 . . 2 . 4 . . . . 6 Investigation 4 | . 4 . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . . 1 . 2 . . . . 2 Reinforcement 9 | . 2 . . 2 . 1 . . . . 1 . 1 . . . . 2 Assault 6 | . . . . 2 . . . 1 . . . . 1 . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Distress Signals 17 | . 7 . 5 3 . . . . . . . . 1 . . . . 1 Communications Jammed 18 | . . . . . . . . . . 2 . . 2 . . . . 14 Distress Signals 16 | . . . . . . . . . . . . . 2 . . . . 14 Times Spotted 261 | . 37 6 28 28 10 5 16 25 . 2 6 29 14 10 1 . 14 30 Peak Tracking Total 10 | . 7 3 5 5 3 2 4 9 . 2 2 6 6 5 1 . 5 10 Tactical Retreats 22 | . 3 . 3 4 . . 1 4 . . 2 1 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Traps Triggered 19 | . 2 . . . . . . . . . . 8 4 . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Machines Disabled 16 | . . . 1 1 3 1 . . . . . 3 6 1 . . . . Max in Single Turn 5 | . . . 1 1 1 1 . . . . . 1 5 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Garrison Relay 4 | . . . . . . . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Machines Accessed 55 | . 8 . 5 4 11 2 2 . . . 7 1 2 2 . . . 11 Terminals 29 | . 5 . 4 4 5 1 1 . . . 3 1 1 . . . . 4 Fabricators 4 | . . . . . . . . . . . 1 . 1 . . . . 2 Repair Stations 3 | . 1 . . . . . . . . . 1 . . . . . . 1 Recycling Units 12 | . 2 . 1 . 5 1 . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . 1 Total Hacks 158 | . 27 . 17 8 37 6 2 . . . 23 2 5 8 . . . 23 Successful 79 | . 14 . 7 4 19 1 2 . . . 10 1 2 8 . . . 11 Failed 77 | . 12 . 10 4 17 5 . . . . 13 1 3 . . . . 12 Catastrophic 8 | . . . . . 1 1 . . . . 2 . . . . . . 4 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . Manual 78 | . 21 . 10 6 26 2 . . . . 3 2 . . . . . 8 Terminals 94 | . 19 . 14 8 21 2 1 . . . 15 2 2 . . . . 10 Fabricators 8 | . . . . . . . . . . . 2 . 3 . . . . 3 Repair Stations 10 | . 2 . . . . . . . . . 4 . . . . . . 4 Recycling Units 31 | . 6 . 3 . 14 4 . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . 2 Terminal Hacks 30 | . 2 . 3 3 5 . 2 . . . 4 . 1 8 . . . 2 Record 8 | . . . . . . . 1 . . . . . . 7 . . . . Part Schematic 2 | . . . . . 1 . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . 1 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . . . 2 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 1 . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . 1 . . . . 2 Network Status 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 6 1 . . . . . . . . . . . 2 Retrieve Components 10 | . 1 . . . 6 1 . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . 2 Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 28 | . 9 . 4 1 8 . . . . . 2 1 . . . . . 3 Terminals 19 | . 7 . 4 1 2 . . . . . 2 1 . . . . . 2 Track 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 9 | . 1 . 1 1 2 . . . . . 1 1 . . . . . 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . Skim 8 | . 5 . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . 2 . . . 6 . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . Tunnel 6 | . 2 . . . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 Used 2 | . . . . 1 . . . . . . . . . . . . . 1 Hacking Detections 40 | . 6 . 5 4 7 2 1 . . . 5 1 2 . . . . 7 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 14 . 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 53 . . . . . . 58 Total Part Build Rating 26 | . . . . . . . . . . . 12 . . . . . . 14 Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 10 . . . 22 2 . . . . . . . . . . . 5 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 3 no_distress 1 | . . . . . . . . . . . . . . . . . . 1 find_chute 2 | . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 20 | . . . . . . . . . . . 3 15 . . . . . 2 Machine Destruction 17 | . . . . . . . . . . . . 15 . . . . . 2 Programmers 3 | . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 5 . . . . . . . . 4 . . . 1 Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Total Allies 26 | . . 1 . 12 5 . . . 2 . 1 . . 4 . . . 1 Largest Group 10 | . . 1 . 10 8 4 1 . 2 2 1 . . 4 1 1 1 . Highest-Rated Group 116 | . . 31 . 110 110 69 5 . 53 53 26 . . 116 29 24 24 . Highest-Rated Ally 34 | . . 31 . 31 34 34 5 . 28 28 26 . . 29 29 24 24 . Total Orders 3 | . . . . . . . . . . . 3 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 148 | . . 12 . 52 34 20 8 . . 3 . . . 11 7 . 1 . Total Damage 1869 | . . 126 . 494 435 192 227 . . 74 . . . 96 134 . . 91 Kills 24 | . . 3 . 8 6 1 . . . 1 . . . 4 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Active Infowar (turns) 14766 | 61 1896 394 1116 989 310 688 1393 721 174 574 1038 1076 804 864 725 165 864 914 Sensors 5160 | . . . . . . 530 1340 640 174 574 1037 . 747 5 . . . 113 Terrain 3647 | . . . 917 62 . . . . . . . . 129 863 725 165 377 409 Structural 4313 | . . . . . . 505 1387 558 172 563 463 . 473 . . . . 192 Seismic 8588 | 61 1896 394 1040 989 310 165 . . . . . 382 . 849 725 165 794 818 Jamming 1865 | . . . . . . . . . . 11 174 694 675 5 . . . 306 ECM 90 | . . . . . . . 26 31 . . . . . . . . . 33 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 1 1 . 1 . . . 1 1 . 2 . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Turns Passed 18217 | 140 2227 394 1223 1161 2502 689 1511 824 175 574 1126 1186 824 901 725 165 880 990 Spaces Moved 10023 | 74 701 157 367 498 1146 345 889 482 179 578 685 681 434 605 677 142 600 783 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 3589 | 72 701 157 367 498 330 . . 159 179 578 420 . . . . . . 128 Legs 1482 | . . . . . 430 345 18 . . . . . . . . . 234 455 Wheels 1595 | . . . . . 386 . . . . . 265 681 263 . . . . . Hover 3327 | . . . . . . . 871 323 . . . . 171 605 677 142 338 200 Flight 28 | . . . . . . . . . . . . . . . . . 28 . Fastest Speed 50 | 50 160 240 160 160 95 142 150 95 95 95 95 115 123 123 101 101 99 53 Average Speed 137 | 157 196 240 165 167 159 182 150 147 95 95 95 134 147 123 101 101 124 84 Slowest Speed 339 | 160 320 240 240 240 240 220 220 185 95 95 121 145 180 123 123 101 339 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 84 31 44 81 97 12 94 67 12 70 16 78 15 84 82 19 72 21 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 9 | . 3 1 . 1 4 . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . 1 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 . . . . . . . . . . 1 1 1 . Scrap Searched 14 | . . . . . . . 2 1 . 3 . . . 4 4 . . . Spaces Dug 120 | . . 12 10 . . . . . . . 7 32 5 20 1 1 19 13 Terrain Destroyed 302 | . . 12 13 8 18 . . . . . 11 54 39 58 1 1 72 15 Melee 31 | . . . . . . . . . . . 7 1 5 3 1 1 . 13 Projectile 18 | . . . 3 . . . . . . . 4 . 7 2 . . . 2 AOE 253 | . . 12 10 8 18 . . . . . . 53 27 53 . . 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Total 13754 | 88 1433 167 900 735 1749 403 1013 570 182 600 1126 869 572 740 713 162 703 1029 Wait 2348 | 3 601 4 429 131 394 13 45 38 . 11 368 33 51 46 28 20 46 87 Move 10006 | 73 700 156 366 497 1145 344 888 481 178 577 685 680 433 604 676 141 599 783 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 183 | 2 21 1 17 7 26 12 9 5 2 4 18 15 8 6 3 . 5 22 Fast Attach 32 | 7 5 . 2 1 . 3 . . . . . . 1 1 . . 1 11 Attach 35 | . 3 . 3 . 3 3 . . . . 3 5 2 3 . . 5 5 Detach 23 | . 2 . . . 7 2 . . . . . 2 1 3 . . 4 2 Swap 164 | . 23 2 20 27 5 . 18 12 2 2 6 8 12 4 . . 4 19 Drop 182 | . 13 . 14 15 31 12 9 8 . 3 18 10 10 6 2 . 7 24 Fire 518 | 3 58 4 48 52 70 14 44 26 . 3 10 68 19 17 . . 32 50 Melee 96 | . . . . 2 9 . . . . . 18 12 19 5 4 1 . 26 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 10 | . 7 . 1 2 . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . 36 16 . . . . . Rewire 105 | . . . . 1 59 . . . . . . . . 45 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: Mat / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 6) 776 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Central database locked down 841 | -10/Materials | Derelicts attacked the area 962 | -10/Materials | Core integrity fell below 50% 998 | -10/Materials | Discovered new exit (range 14) 1659 | -10/Materials | Repaired Lgt. Treads 2109 | -10/Materials | Learned 4 Recycling zone layouts 2114 | -10/Materials | Discovered new exit (range 16) 2161 | -10/Materials | Identified exit to Materials 2250 | -10/Materials | Loaded intel: 3 trap records 2280 | -10/Materials | Learned location of 2 exits from Subcaves 2312 | -10/Materials | Learned location of Storage (-9) 2356 | -10/Materials | Learned location of 2 exits from Materials 2368 | -10/Materials | Entered Mines 2369 | -10/Mines | Identified exit to Subcaves 2371 | -10/Mines | Received a Mining Laser from a helpful Derelict 2609 | -10/Mines | Learned 4 Materials zone layouts 2762 | -10/Mines | Entered Materials 2762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2763 | -9/Materials | Identified exit to Materials 2763 | -9/Materials | Identified exit to Storage 2764 | -9/Materials | Identified exit to Mines 3551 | -9/Materials | Discovered exit to Mines (range 14) 3985 | -9/Materials | Entered Storage 4224 | -9/Storage | Learned location of Armory (-3) 4757 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4961 | -9/Storage | Lost 3 allies 5058 | -9/Storage | Build established: Commander-Mutant 5112 | -9/Storage | Met a pair of Derelict thieves 5125 | -9/Storage | Used back door to open Recycling access 5125 | -9/Storage | Discovered new exit (range 5) 5146 | -9/Storage | Entered Recycling 5146 | -9/Recycling | Accompanied by 8 allies 5147 | -9/Recycling | Met a Zionite searching for Scraptown 5147 | -9/Recycling | Identified exit to Factory 5195 | -9/Recycling | P-60 Hacker assimilated allied MK-X6Y(g) 5199 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2b 5231 | -9/Recycling | Lost 4 allies 5377 | -9/Recycling | Scanned before Scraplab entrance 5411 | -9/Recycling | Entered Scraplab 5424 | -9/Recycling | Angered Scraplab inhabitants 5426 | -9/Recycling | Found Prototype Device 5460 | -9/Recycling | Lost 3 allies 5482 | -9/Recycling | Identified Scrap Engine 5761 | -9/Recycling | Build established: Mutant 6078 | -9/Recycling | Build established: Construct 7602 | -9/Recycling | Build established: Commander-Construct 7648 | -9/Recycling | Entered Factory 7648 | -7/Factory | Accompanied by 4 allies 7648 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8036 | -7/Factory | Discovered new exit (range 16) 8124 | -7/Factory | Identified exit to Factory 8273 | -7/Factory | Discovered new exit (range 15) 8310 | -7/Factory | Identified exit to Lower Caves 8337 | -7/Factory | Entered Lower Caves 8337 | -7/Lower Caves | Accompanied by 2 allies 8394 | -7/Lower Caves | Build established: Construct 8494 | -7/Lower Caves | Encountered a Warlord checkpoint 9620 | -7/Lower Caves | Learned Factory emergency access door positions 9803 | -7/Lower Caves | Discovered new exit (range 6) 9811 | -7/Lower Caves | Identified exit to Lower Caves 9848 | -7/Lower Caves | Entered another Lower Caves area 10159 | -7/Lower Caves | Encountered a Warlord checkpoint 10243 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10345 | -7/Lower Caves | Lost 3 allies 10556 | -7/Lower Caves | Learned Factory emergency access door positions 10586 | -7/Lower Caves | Discovered new exit (range 7) 10594 | -7/Lower Caves | Identified exit to Zion 10672 | -7/Lower Caves | Entered Zion 10751 | -7/Zion | Discovered new exit (range 14) 10755 | -7/Zion | Given the Hacking Drone Bay 10755 | -7/Zion | Found Prototype Device 10781 | -7/Zion | Gained Derelict followers 10838 | -7/Zion | Identified exit to Proximity Caves 10847 | -7/Zion | Entered Proximity Caves 10847 | -6/Proximity Caves | Accompanied by 2 allies 11209 | -6/Proximity Caves | Discovered exit to Factory (range 14) 11260 | -6/Proximity Caves | Learned 8 Factory zone layouts 11421 | -6/Proximity Caves | Entered Factory 11421 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11422 | -6/Factory | Identified exit to Lower Caves 11490 | -6/Factory | Identified Hacking Drone Bay 11505 | -6/Factory | Fabricated Enh. Gauss Cannon? 11781 | -6/Factory | Discovered new exit (range 12) 11797 | -6/Factory | Identified exit to Factory 12547 | -6/Factory | Identified exit to Garrison 12547 | -6/Factory | Entered Garrison 12617 | -6/Garrison | Triggered checkpoint 12657 | -6/Garrison | Garrison Relay disabled 12683 | -6/Garrison | Triggered checkpoint 12815 | -6/Garrison | Triggered checkpoint 12825 | -6/Garrison | Destroyed 9 combat bots 12891 | -6/Garrison | Spotted B-75 Beast 12900 | -6/Garrison | Destroyed B-75 Beast 12999 | -6/Garrison | Discovered exit to Factory (range 9) 13043 | -6/Garrison | Triggered checkpoint 13195 | -6/Garrison | Triggered checkpoint 13199 | -6/Garrison | Triggered checkpoint 13310 | -6/Garrison | Garrison Relay disabled 13331 | -6/Garrison | Triggered checkpoint 13352 | -6/Garrison | Discovered exit to Factory (range 10) 13484 | -6/Garrison | Installed Relay Interface Framework 13509 | -6/Garrison | Triggered checkpoint 13583 | -6/Garrison | Garrison Relay disabled 13647 | -6/Garrison | Discovered exit to Factory (range 14) 13733 | -6/Garrison | Entered Factory 13733 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13925 | -5/Factory | Identified exit to DSF 14032 | -5/Factory | Build established: Infiltrator-Construct 14333 | -5/Factory | First assault squad dispatched 14509 | -5/Factory | Build established: Construct 14511 | -5/Factory | Discovered new exit (range 4) 14514 | -5/Factory | Identified exit to Upper Caves 14538 | -5/Factory | System corruption reached 10% 14557 | -5/Factory | Entered Upper Caves 14570 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14613 | -5/Upper Caves | Destroyed 7 combat bots 14690 | -5/Upper Caves | Identified exit to Upper Caves 14957 | -5/Upper Caves | Entered an active Warlord outpost 14967 | -5/Upper Caves | Learned Factory security intel 15146 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15364 | -5/Upper Caves | Lost 3 allies 15458 | -5/Upper Caves | Entered another Upper Caves area 15458 | -5/Upper Caves | Accompanied by 1 ally 15610 | -5/Upper Caves | Discovered new exit (range 5) 15704 | -5/Upper Caves | Learned Factory stockpile data 15910 | -5/Upper Caves | Discovered new exit (range 13) 16183 | -5/Upper Caves | Entered Warlord 16183 | -5/Warlord | Accompanied by 1 ally 16214 | -5/Warlord | Discovered new exit (range 14) 16236 | -5/Warlord | System corruption cleaned by Quarantine Array 16244 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 16244 | -5/Warlord | Attacked by Warlord forces 16348 | -5/Warlord | Entered Proximity Caves 16348 | -4/Proximity Caves | Accompanied by 1 ally 16367 | -4/Proximity Caves | Spotted B-86 Titan 16397 | -4/Proximity Caves | Ambushed by research squad 16454 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 16673 | -4/Proximity Caves | Learned Research emergency access door positions 17151 | -4/Proximity Caves | Learned 4 Research zone layouts 17221 | -4/Proximity Caves | Discovered new exit (range 7) 17228 | -4/Proximity Caves | Entered Factory 17228 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17569 | -4/Factory | Spotted B-86 Titan 17826 | -4/Factory | Spotted B-86 Titan 17837 | -4/Factory | Found Prototype Launcher 17838 | -4/Factory | Identified Tesla Bomb Launcher 17841 | -4/Factory | Found Tesla Bomb Launcher 17862 | -4/Factory | Lost 3 parts (1p2u) 18019 | -4/Factory | Discovered new exit (range 5) 18176 | -4/Factory | Cargo convoy interrupted 18176 | -4/Factory | Spotted Executioner 18176 | -4/Factory | Spotted Striker 18214 | -4/Factory | System corruption reached 10% 18218 | -4/Factory | Fabricated Adv. VSS Leg? 18218 | -4/Factory | Self-destructed Last Messages --------------- 18208_ Slug penetrates Wall. 18208_ Scanalyzer disabled. 18209_ K-01 Serf collects debris. 18210_ Seismic Detector destroyed. 18211_ VLPK%GTC8#RFBIOZOVE37GJ=VB/JN 18211_ Penetrated by Slug. 18211_ Slug penetrates Wall. 18212_ U-05 Engineer lays Concrete. 18213_ K-01 Serf collects debris. 18213_ Penetrated by Slug. 18213_ Slug penetrates Wall. 18213_ U-05 Engineer lays Concrete. 18214_ U-05 Engineer builds a Wall. 18216_ Gatling Laser Force Construct/C destroyed. 18216_ Gatling Laser Force Construct/C core remains intact and functional. 18216_ K-01 Serf collects debris. 18218_ >> FABRICATOR: Completed Adv. VSS Leg? 18218_ Slug penetrates Striker. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ########### ?????????????????????????????????????? | | ########### ???????????????????????????????????? | | + ???????????????????????????????????? | | # ??????????????????????????????????? | | # ??????????????????????????????????? | | ??????????????????????????????????? | | ######## ???????????????????; ???????????????????? | | ######## ?????????????###;;;; ????????????????? | | ########+## ????########? ??????????????? | | # ??? # ? ???????????????? | | # ? R A # ???????????????? | | = # # # ????????????????? | | # # # ?????????????????? | | # # u; ;#####?????????????? | | # # ; ! ? ???????????? | | ! # # k # ""???????????? | | # # / ""???????????? | | + # % # ""???????????? | | / # # %== # "S ??????????? | | # # ==%!= # " " = #????????? | | ! # # %==@!! ; "" ?????????? | | #######+### # K& # !#????????? | | # # ;ph ;;#????????????????? | | ?? # # ; ;##????????????????? | | ?? + """ #" =% + xE ##?????????????????? | | ?? # "F" # !!!% # x ##?????????????????? | | ?? # " ####;####m ##?????????????????? | | # """ ! ###%||### p ##?????????????????? | | +### """ ###;[#### ;#?????????????????? | | ##?????????????????? | | ##?????????????????? | | ##?????????????????? | | """" ##?????????????????? | | """" ##?????????????????? | | +### """" = #####+##########?????????????????? | | # """" # ####?????????????????? | | ?? # """" # ##???????????????????? | | ?? # """" # ##???????????????????? | | ?? + + """""" ##???????????????????? | | ?? # # """""" ##???????????????????? | | ?? # # """""" ##???????????????????? | | ?? ######## # """""" ##???????????????????? | | ?? # # ###########+##???????????????????? | | ????????? # ???????????????????? | | ????????? + ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 46 Energy Capacity 608 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Imp. Reaction Control System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Matter Filter | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Chainsword | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Kinecellerator | -6/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Adv. VSS Leg | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 13% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidAdvancedLeg Manual? 0 Play Time 02:19:00 Cumulative 515.7 hours Start 2025.07.04 @ 21:14:57 End 2025.07.05 @ 00:02:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 210 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ca89299-3736-44c9-a6f9-4bd09320a680