Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 23:21:43 Player: H3-MLN Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (748) 3740 Value Destroyed (37156) 37156 Prototype IDs (372) 7440 Alien Tech Used (15) 3000 Bonus (68052) 68052 TOTAL SCORE: 129888 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 8196 Follower Combat Kills 1240 Entered Garrisons 600 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2562 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1846 Cogmind --------- Core Integrity 290/1600 Matter 280/300 Energy 334/340 System Corruption 0% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Backup Power VII Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Experimental Phase Shifter > --- WEAPON (3) ------- Modified Sigix Sheargun Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Core Analyzer Gamma Bomb Array Sigix Corpse Peak State ------------ > --- POWER ------------ Backup Power VII Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Energy Well Experimental Core Analyzer Experimental Core Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Tactical Coordination Suite Transdimensional Reconstructor Core Regenerator Gamma Bomb Array [Rating: 264] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Kinecellerator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Flak Cannon Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Molecular Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . . . 4 . . . 2 . . . . 2 . . . 2 2 . . 2 . . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Propulsion 8 | . . . 1 . 1 . . . . . 1 . . . 2 . . . . 1 . . . 1 1 . . . . . Utility 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . Parts Attached 353 | 7 10 1 24 4 17 14 21 14 4 1 7 14 1 10 5 22 3 5 4 36 6 17 . 38 20 14 19 8 5 2 Power 51 | 1 1 . 4 . 1 . 1 1 . . 1 1 1 1 . 3 . 1 1 3 2 1 . 7 6 3 5 5 1 . Engine 14 | 1 1 . 4 . 1 . 1 1 . . 1 1 . . . 2 . . . . . . . . . . . 1 . . Core 10 | . . . . . . . . . . . . . 1 1 . . . . 1 1 2 . . 1 . . 1 2 . . Reactor 27 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 . 6 6 3 4 2 1 . Propulsion 107 | 2 1 . 10 1 4 7 10 10 2 . 2 5 . . 2 8 3 . . 12 1 4 . 18 4 1 . . . . Treads 71 | 2 1 . 9 1 4 7 10 9 2 . 2 5 . . 2 4 3 . . . . . . 8 1 1 . . . . Leg 22 | . . . . . . . . . . . . . . . . 4 . . . 7 1 4 . 4 2 . . . . . Wheel 12 | . . . 1 . . . . . . . . . . . . . . . . 5 . . . 6 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 4 . 2 3 3 3 2 1 . . 2 4 . 2 . 7 . 3 3 5 . 5 . 6 4 5 6 2 4 1 Device 52 | 1 1 . 2 3 . 2 2 . . . 2 4 . 2 . 4 . 1 2 3 . 3 . 6 1 5 3 1 3 1 Storage 7 | 1 3 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Processor 12 | . . . . . 1 . . 1 . . . . . . . 2 . . 1 1 . 1 . . 2 . 2 . 1 . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Protection 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 116 | 2 4 1 8 . 9 4 8 2 2 1 2 4 . 7 3 4 . 1 . 16 3 7 . 7 6 5 8 1 . 1 Energy Gun 15 | 2 2 . . . . . . . . . . . . . . 2 . . . 4 . . . . . . 3 1 . 1 Energy Cannon 18 | . . . 1 . . 2 2 . . . . . . . . . . 1 . 2 . 3 . 1 3 . 3 . . . Ballistic Gun 30 | . 2 . 6 . 6 1 1 . . . . . . 4 . 1 . . . 5 . . . 1 2 . 1 . . . Ballistic Cannon 19 | . . . . . . . 5 1 . 1 2 3 . 2 2 . . . . . . 2 . . . 1 . . . . Launcher 12 | . . 1 1 . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . 2 . . 1 . . . Special Weapon 6 | . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . 1 1 . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . 3 . 2 . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 2 1 . . . 2 . . 1 . 1 . . . . 4 1 4 . 7 1 3 5 6 6 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Lost 57 | . . . 6 . 2 2 1 1 . . . 3 . . 4 3 . . 4 7 5 2 1 9 . . 7 . . . Power 9 | . . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 2 . . 2 . . . Propulsion 19 | . . . 4 . . . . . . . . 1 . . . 2 . . 2 4 2 . . 3 . . 1 . . . Utility 15 | . . . . . 1 2 1 1 . . . 1 . . 2 1 . . 1 2 . . . 1 . . 2 . . . Weapon 14 | . . . 1 . 1 . . . . . . 1 . . 1 . . . 1 1 1 2 . 3 . . 2 . . . Highest Loss Streak 5 | . . . 3 . 2 1 1 1 . . . 2 . . 4 2 . . 3 3 2 1 1 5 . . 3 . . . To Critical Strikes 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . Average Backups 22 | 1 16 21 24 24 24 24 24 24 23 24 24 23 24 23 22 23 25 23 23 23 24 24 24 24 24 24 22 4 4 4 Power . | . . 1 . . . . . 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . . . Propulsion 2 | . 2 3 4 5 5 5 5 4 4 4 3 1 1 1 . . . . 1 1 . . 2 . . 2 2 . . . Utility 8 | . 6 6 8 9 8 8 8 7 8 8 9 9 11 11 12 12 14 13 12 9 9 7 5 7 10 8 6 1 1 2 Weapon 8 | . 6 10 9 10 10 10 9 9 9 8 6 6 8 7 6 6 7 6 6 8 10 11 12 12 9 10 8 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 7 . 13 1 7 . 2 2 2 2 3 5 . 2 . 2 . . 1 7 2 5 . 4 3 2 5 . 2 3 Power 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . Propulsion 14 | . 3 . 1 . 1 . . . 1 . . 1 . . . 1 . . . 1 . . . 2 1 . 2 . . . Utility 28 | . . . 3 1 . . 2 1 1 2 . 3 . 1 . . . . 1 2 . 4 . . 1 2 1 . . 3 Weapon 29 | . 3 . 8 . 6 . . 1 . . 3 . . 1 . . . . . 3 2 1 . . . . 1 . . . Tool/Special 4 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . Average Slot Usage (%) 88 | . 91 100 98 100 99 99 99 99 99 90 92 88 73 73 72 75 80 65 74 94 97 90 88 90 92 74 70 67 73 74 Engine 6 | . 14 14 10 11 9 9 9 9 9 9 12 13 11 3 . 3 5 2 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 8 10 2 . . 3 7 13 6 4 . . . . 1 7 8 Reactor 3 | . . . . . . . . . . . . . . . . 2 5 8 11 7 . 3 5 10 16 12 9 8 8 8 Treads 23 | . 28 28 31 33 35 36 36 35 36 36 33 30 20 20 25 23 30 29 25 9 5 3 . 6 8 3 3 . . . Leg 4 | . . . . . . . . . . . . . . . . 5 2 . . 17 33 33 40 6 2 . . 8 8 8 Wheel 2 | . . . 1 . . . . . . . . . . . . . . . . 8 . . . 25 23 16 15 . . . Device 8 | . 5 14 11 11 4 5 8 6 . . 5 8 13 13 11 12 11 10 9 8 5 7 9 8 7 7 7 7 9 15 Storage 7 | . 14 14 11 11 9 9 9 9 9 9 6 6 6 6 5 5 5 5 5 5 9 7 5 4 4 4 3 8 5 . Processor 6 | . . . . . 3 9 9 11 18 18 13 10 6 6 4 3 5 5 5 5 5 5 5 4 4 4 4 16 15 16 Energy Gun 1 | . 8 . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 7 7 7 Energy Cannon 1 | . . . . . . 4 . 1 . . . 1 . . . . . . . . . 1 . 3 7 1 . 8 8 8 Ballistic Gun 9 | . 19 27 32 33 26 21 14 . . . . . . . . 1 . . . 13 1 6 10 . 3 . . . . . Ballistic Cannon 6 | . . . . . . . 11 25 25 5 19 15 13 12 9 10 10 . 10 1 . 1 5 3 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 13 7 . 4 4 4 4 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 8 6 4 8 8 17 16 . . . Peak Build Rating 264 | 7 9 9 21 25 32 35 33 40 36 36 60 98 99 110 113 111 117 120 126 136 138 154 153 183 213 220 242 258 264 256 Average Rating 88 | 5 8 9 15 20 27 30 31 32 35 34 54 72 97 107 110 101 110 87 117 117 134 141 150 170 200 213 214 250 254 255 On Entrance 99 | . 7 9 9 21 21 32 33 31 36 32 36 60 97 99 110 96 111 115 120 102 134 133 153 144 167 213 220 239 256 252 Avg Prop Armor Cover (%) 13 | . . . 16 . . . . . . . . . . . . 3 2 . . 12 6 7 . 9 20 28 28 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 13 149 91 102 102 105 106 112 110 106 101 124 143 143 157 157 164 163 165 185 191 161 200 193 213 214 214 210 60 63 61 Greatest Support 600 | 40 40 40 63 63 80 80 83 80 80 80 126 150 147 147 190 193 216 216 216 162 164 196 196 221 120 600 600 60 60 60 Greatest Overweight (x) 10 | . 3 2 9 1 1 1 1 1 1 1 1 1 . 1 . 9 . . 1 10 1 1 . 9 2 2 2 . 1 1 Average Overweight (x) . | . 1 2 2 1 1 1 1 1 1 1 . . . . . . . . . 2 . . . 1 1 1 1 . . . Largest Inventory Capacity 30 | 8 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 4 22 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 22 | 1 17 22 24 24 24 24 24 24 24 24 24 23 25 24 24 23 24 23 23 24 24 24 24 24 24 24 23 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 21 23 25 25 25 25 25 25 24 25 25 25 25 25 22 25 25 25 23 25 25 24 24 25 25 25 5 5 5 4 Class Distribution -------------------- 28% | Scavenger-Gunner 11% | Gunner 10% | Scavenger-Tank 7% | Mutant 6% | Commander-Gunner 6% | Alien-Sigix 5% | Scavenger-Mutant 3% | Hauler-Mutant 3% | Tank 3% | Commander-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Generator-Gunner | -2/Research Generator-Gladiator | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 26312 | 270 1072 166 1147 313 1119 754 1859 2112 189 38 706 1993 . 1725 920 2248 301 571 822 2137 764 1217 422 1276 409 240 1102 66 154 200 Remotely 67 | . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . Salvage Created 36105 | 87 863 303 2008 465 1465 1077 2254 1450 409 . 1401 866 . 1090 974 790 164 111 108 2190 613 1140 374 2838 388 690 4539 424 2294 4730 Parts 1723 | 7 42 21 123 27 89 67 99 76 24 . 48 36 2 39 28 35 5 12 1 103 24 37 13 166 16 31 200 19 76 257 Haulers Intercepted 28 | . . . 5 . 4 . 5 5 . . 3 . . . 1 . . . . 2 . . . . . . 1 2 . . Recyclers Shooed 20 | . 3 . 2 . . . 1 1 2 . 7 . . . 1 . . . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . . . . . 16 7 11 1 . 19 . 9 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 551 | . 11 7 31 12 27 35 52 37 8 . 10 28 . 25 24 14 5 . 5 30 11 19 10 28 8 3 49 . 15 47 Melee 54 | . . . . . . . . . . . . . . . . . . . . . 3 . . 17 . 1 33 . . . Guns 139 | . 9 . 20 12 21 21 18 . . . . . . 1 2 . . . . 15 3 3 4 . 2 . . . 3 5 Cannons 255 | . . . . . . 4 31 37 8 . 9 22 . 21 16 14 2 . 5 3 . 14 1 4 6 2 3 . 12 41 AOE 85 | . . 7 11 . 6 10 2 . . . . 6 . 3 6 . 3 . . 8 5 . 4 5 . . 9 . . . Classes Destroyed 31 | 2 4 1 4 1 3 . 2 . 1 . . 1 . . 1 2 1 . 2 . . 1 . 1 1 2 1 . . . Worker 42 | . . 3 3 2 3 . 6 1 . . 3 . . . 1 . . . . 2 . . . 10 . . 5 2 1 . Builder 24 | . 1 . 2 . . . 2 . 1 . 1 . . . 4 . . . . 3 . . . 1 . 1 7 1 . . Tunneler 5 | 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Hauler 28 | . . . 5 . 4 . 5 5 . . 3 . . . 1 . . . . 2 . . . . . . 1 2 . . Recycler 49 | 1 6 2 8 1 1 . 2 4 2 . 8 . . . 1 . . . . 5 . . . 6 . . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Operator 9 | . . . 2 . 1 . 1 . . . . . 1 . . . . . . 1 . . . 1 1 . 1 . . . Drone 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Watcher 22 | . 3 . 4 . 3 . 3 2 . . 2 . . . . . . . . 1 . . . 1 . . 1 . 2 . Swarmer 115 | . 6 3 11 4 8 17 6 2 1 . 7 9 . 6 2 1 3 . . 9 5 . 5 3 3 . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Grunt 186 | . 5 4 10 6 14 11 30 19 . . 1 11 . 8 10 2 . . . 12 5 10 3 4 1 . 20 . . . Brawler 14 | . . . . . . . 3 1 . . . 1 . 1 3 2 . . . . . 1 . . . . 2 . . . Duelist 19 | . . . . . 1 . 4 4 . . . 2 . 1 1 4 . . . 1 . . 1 . . . . . . . Protector 6 | . . . . . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Sentry 69 | . . . 10 . 1 5 6 10 5 . 3 . . 7 6 2 . . . . . . . 4 1 . 5 . 4 . Demolisher 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . 1 1 2 . . . . 3 . . . 3 . . 2 3 . 1 . 7 . . 2 . 2 . Programmer 36 | . . . . . . . . . 2 . 1 . . 2 1 . 2 . . 5 . . . 9 . 2 10 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 1 3 4 6 8 5 7 15 10 5 . 9 6 1 4 14 7 2 . 1 8 5 6 5 7 3 2 9 3 5 12 Combat Bots Only 12 | . 3 3 5 7 4 7 10 9 5 . 8 6 . 4 10 7 2 . 1 6 5 5 5 5 3 2 7 . 4 12 Max Kills in Single Turn 6 | 1 1 3 3 2 2 4 2 1 2 . 2 2 1 3 6 1 2 . 1 3 4 2 3 2 2 1 5 1 2 2 Gunslinging 1 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . Exploded 4 | . . 3 3 . 2 4 1 . . . . 2 . 3 2 . 2 . . 3 4 . 3 2 . . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A5 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3313 | . 60 11 101 44 99 107 121 88 14 . 43 125 . 134 160 45 6 . 102 139 91 127 26 240 65 25 547 6 144 643 Missed 1208 | . 14 4 35 11 26 21 35 36 3 . 20 34 . 44 54 11 3 . 23 39 25 41 6 80 17 6 123 3 51 443 Hits 2105 | . 46 7 66 33 73 86 86 52 11 . 23 91 . 90 106 34 3 . 79 100 66 86 20 160 48 19 424 3 93 200 Melee 33 | . . . . . 2 . 1 3 . . . 2 . . 8 10 . . . 2 . . . . 1 . 1 . . 3 Projectile 2072 | . 46 7 66 33 71 86 85 49 11 . 23 89 . 90 98 24 3 . 79 98 66 86 20 160 47 19 423 3 93 197 AOE 27 | . . . . . . . . . . . . 4 . . . . . . . . . 12 . . 6 . . . 5 . Critical Strikes 102 | . . . 2 . 6 5 5 2 . . . 5 . 1 6 2 1 . 1 4 2 5 . 9 2 3 25 . 2 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 31836 | . 529 131 899 227 992 856 924 647 157 . 199 1543 . 988 2235 809 57 . 1832 1631 848 1794 351 3154 1027 396 5039 45 1631 2895 Core 3561 | . 89 10 86 17 80 69 55 68 . . . 62 . 52 103 62 . . 69 51 76 163 11 174 47 22 640 13 574 968 Absorbed by Shields 8196 | . . . . 132 148 160 342 234 . . 17 32 . . . 77 . . . 368 579 397 94 464 620 393 4139 . . . Reduced by Siege Mode 306 | . . . . . . . . . . . . . . . . 12 . . 134 . . . . . . . 160 . . . Ignored by Resistances 8010 | . . . . . . . . . . . . 104 . . . . . . . . . . . . . . 1636 141 2478 3651 Regen/Repaired (Parts) 1639 | . . . 82 . 121 . 93 274 . . . . . . . . . . . 260 . 263 . . 546 . . . . . Core Remaining (%) 66 | 100 . 60 . 74 . . . . . 50 . . . 86 . . . . 76 . . . 73 86 . . 46 . . 18 Volleys Fired 1416 | 3 61 12 94 27 97 77 113 84 8 . 31 57 1 79 45 54 6 10 29 107 10 35 15 46 25 7 82 12 62 127 Largest 5 | 2 2 2 3 3 3 3 3 3 3 . 3 4 2 3 2 3 2 1 3 5 4 4 3 4 3 1 2 1 2 2 Hottest 280 | 80 105 40 69 69 74 151 163 111 111 . 124 180 130 140 140 183 140 90 193 235 170 260 146 251 278 120 188 180 280 280 Shots Fired 3072 | 6 122 18 270 81 281 141 322 244 24 . 93 146 2 142 77 103 10 10 63 240 22 93 32 61 58 7 100 12 91 201 Gun 1600 | 6 122 12 264 81 276 103 151 . . . . . . 30 8 35 . . 11 193 16 59 20 4 17 . 65 . 46 81 Cannon 1375 | . . . . . . 33 168 244 24 . 93 139 2 111 63 67 8 9 52 33 . 33 8 48 39 6 28 12 38 117 Launcher 90 | . . 6 6 . 5 5 3 . . . . 7 . 1 5 . 2 . . 13 6 1 4 9 . . 7 . 7 3 Special 7 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . 2 1 . . . . Kinetic 2228 | . 34 12 264 81 276 103 309 240 24 . 93 118 2 141 71 91 8 1 53 144 12 91 28 14 17 . 1 . . . Thermal 300 | 6 88 . . . . . . . . . . . . . . 11 . 8 10 31 . 2 . 38 39 4 63 . . . Explosive 71 | . . 6 6 . 5 5 3 . . . . 7 . 1 5 . 2 . . 13 6 . 4 6 . . 2 . . . Electromagnetic 161 | . . . . . . 33 10 4 . . . 21 . . . . . . . 51 4 . . 3 . . 25 . 7 3 Slashing 294 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 84 198 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . Robot Hit Streak 49 | 2 8 6 23 11 16 15 15 15 9 . 20 16 4 11 9 15 5 7 9 23 6 13 8 6 6 9 5 5 49 22 Robot Miss Streak 10 | 1 3 1 5 3 4 10 10 9 5 . 7 6 . 3 2 4 . 1 5 5 2 3 3 6 6 1 3 3 4 7 Penetration Max 1 | . . . . . 1 . . . . . 1 1 . . . 1 . . . 1 . 1 1 1 1 . . 1 1 1 Secondary Targets 14 | . . . . 2 1 4 2 . . . . . . . . . . . . 3 2 . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 1 1 1 . . . . . . . . . . . . 2 2 . . . . . . . . . Shots Hit Robots 2226 | 3 80 8 183 55 181 83 243 189 15 1 58 70 1 42 43 63 3 8 34 142 40 69 15 106 23 34 214 7 62 151 Core Hits 1770 | 3 27 14 87 21 71 62 243 212 34 . 76 101 . 29 35 25 5 2 8 86 22 48 12 64 12 17 126 9 81 238 Critical Kills 15 | . 1 . . . 1 1 . . . . . . . . 1 . . . . 5 . 2 2 1 1 . . . . . Critical Parts Destroyed 18 | . . . 1 . 1 . . . . . . . . . . 1 . . 1 2 3 6 2 1 . . . . . . Critical Strikes 133 | . 2 . 1 . 2 1 . . . . 2 2 . 2 4 8 . . 1 9 9 11 4 15 2 6 34 1 3 14 Burn 5 | . 1 . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 33 | . 1 . 1 . 2 1 . . . . . . . . 1 1 . . 1 7 3 9 4 1 1 . . . . . Blast 15 | . . . . . . . . . . . 2 1 . 2 3 4 . . . 1 . 2 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 2 1 3 14 Impale 53 | . . . . . . . . . . . . . . . . . . . . . 3 . . 11 1 6 32 . . . Melee Attacks 493 | . . . . . . 16 . . . 1 . . . . . . . . . 2 39 3 1 101 1 39 290 . . . Impact 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . . . . . . . . . . . . . 10 . . 21 . 1 53 . . . Piercing 381 | . . . . . . . . . . . . . . . . . . . . 2 29 3 1 75 1 38 232 . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 5 . . . Sneak Attacks 54 | . . . . . . 1 . . . 1 . . . . . . . . . 1 4 . . 18 1 2 26 . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 165 | . . . . . . . . . . . . . . . . . . . . . 13 . . 20 . 15 117 . . . Damage Inflicted 113608 | 34 980 639 3434 981 3336 2298 5408 3682 613 . 2713 3901 86 4183 5694 4140 621 281 1812 6778 2442 3644 1198 6929 1168 1598 12591 909 9075 22440 Guns 23732 | 34 980 109 2501 930 2830 1349 2063 . . . . . . 211 110 866 . . 272 3122 330 1497 445 126 152 . . . 2381 3424 Cannons 57171 | . . . . . . 288 2764 3620 563 . 2607 2632 83 3490 3361 3274 339 281 1502 1063 . 2034 281 1017 883 205 516 825 6694 18849 Explosions 14086 | . . 495 778 . 473 612 429 . . . . 1163 . 373 2209 . 244 . . 2491 754 . 472 1286 . . 2056 84 . 167 Melee 17641 | . . . . . . 43 . . . . . . . . . . . . . 102 1358 113 . 4480 133 1393 10019 . . . Ramming 978 | . . 35 155 51 33 6 152 62 50 . 106 106 3 109 14 . 38 . 38 . . . . 20 . . . . . . Kinetic 42757 | . 279 109 2501 930 2830 1349 4587 3589 563 . 2607 2262 83 3701 3471 3951 339 . 1425 3064 303 3492 726 444 152 . . . . . Thermal 6490 | 34 701 133 . . . 80 69 . . . . . . . 1213 189 . 281 349 1092 . 39 . 735 883 53 555 84 . . Explosive 10203 | . . 362 778 . 473 532 360 . . . . 1163 . 373 996 . 244 . . 1838 754 . 472 983 . . 875 . . . Electromagnetic 3214 | . . . . . . 288 240 31 . . . 370 . . . . . . . 682 27 . . 267 . . 1142 . . 167 Impact 43 | . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34863 | . . . . . . . . . . . . . . . . . . . . . 370 . . 564 . 56 1700 825 9075 22273 Piercing 14482 | . . . . . . . . . . . . . . . . . . . . 102 988 113 . 3490 133 1337 8319 . . . Entropic 578 | . . . . . . . . . . . . . . . . . . . . . . . . 426 . 152 . . . . Highest Corruption 18 | . . . . . . . 1 1 2 . 1 1 1 1 10 18 18 18 18 2 2 2 . 5 . 2 13 . . . Average Corruption 5 | . . . . . . . 1 1 1 . 1 1 1 1 4 15 18 18 18 1 2 2 . 3 . 1 3 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 402 | . . . . . . . 7 15 14 . 1 16 2 16 3 103 43 17 86 13 13 1 . 21 . 2 29 . . . Message Errors 105 | . . . . . . . 2 2 1 . . 5 . 5 . 34 10 9 17 5 3 . . 3 . 1 8 . . . Matter Fused 106 | . . . . . . . 1 4 4 . 1 5 1 6 1 31 14 3 18 4 3 . . 4 . . 6 . . . Heat Flow Errors 37 | . . . . . . . 1 2 . . . 1 . 2 1 3 3 2 14 1 2 1 . 4 . . . . . . Energy Discharges 46 | . . . . . . . 3 2 3 . . 1 1 1 . 8 5 2 8 1 1 . . 3 . . 7 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Parts Fused 5 | . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . 1 . . . Data Loss (minor) 44 | . . . . . . . . 3 3 . . 1 . . 1 9 3 1 9 2 3 . . 3 . 1 5 . . . Data Loss (major) 21 | . . . . . . . . 1 1 . . . . 2 . 3 4 . 6 . 1 . . 2 . . 1 . . . Misfires 14 | . . . . . . . . . . . . . . . . 8 2 . 3 . . . . 1 . . . . . . Alerts 6 | . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 14 | . . . . . . . . 1 . . . 2 . . . 4 . . 7 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6452 | . . . 36 1 12 21 13 4 . . 169 144 73 500 561 708 138 . 114 283 446 120 21 1151 231 68 1190 50 90 308 Projectiles 2786 | . . . . . . . . 4 . . 169 43 73 479 335 708 106 . 91 104 . 120 21 9 10 29 37 50 90 308 Explosions 785 | . . . 29 . 12 21 . . . . . 101 . 18 226 . . . . 179 68 . . 40 . . 91 . . . Melee 2881 | . . . 7 1 . . 13 . . . . . . 3 . . 32 . 23 . 378 . . 1102 221 39 1062 . . . Knockbacks 261 | . . . 3 . . . 51 86 15 . 26 43 . 6 8 9 1 . 5 . . 5 2 1 . . . . . . Impact 12 | . . . 3 . . . . . . . 2 3 . 2 1 . . . 1 . . . . . . . . . . . Kinetic 224 | . . . . . . . 47 78 13 . 22 34 . 4 5 9 1 . 4 . . 4 2 1 . . . . . . Secondary 25 | . . . . . . . 4 8 2 . 2 6 . . 2 . . . . . . 1 . . . . . . . . Self-Inflicted Damage 834 | . . 74 14 . 33 . . . . . . 4 . 32 62 . . . . 51 45 . 24 107 44 . 334 10 . . Shots 33 | . . 3 1 . 1 . . . . . . 2 . 1 2 . . . . 2 1 . 1 3 1 . 14 1 . . Rammed 101 | . . 4 10 6 3 4 11 6 6 . 7 20 1 16 1 . 3 . . . . . . 3 . . . . . . Targets Rammed 108 | . . 5 11 6 3 4 12 6 8 . 8 20 1 16 1 . 3 . 1 . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 1 . . . 1 . 2 . 1 . . . . . . . 1 . . . . . . . . . . . Highest Temperature 504 | 36 180 . 26 42 74 198 248 334 80 . 60 239 . 268 270 219 232 205 258 397 164 362 81 333 504 199 116 . 17 . Average Temperature 62 | 18 50 . 7 11 11 53 47 79 29 . 21 42 . 78 92 54 103 104 76 107 58 59 37 69 128 86 44 . 16 . Received Heat Transfer 6723 | . 237 6 315 70 370 383 445 270 . . 12 354 . 222 577 27 . . 90 162 167 848 34 142 20 706 783 18 207 258 Effects 26 | . . . . . . . . 1 . . . . . 3 4 . . . . 7 . 4 . . 7 . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Interference 16 | . . . . . . . . . . . . . . 3 3 . . . . 4 . 3 . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 4 . . . Total Turns 191 | . . . . . . . . . . . . . . . . 46 . . 74 . . . . . . . 71 . . . Longest Duration 40 | . . . . . . . . . . . . . . . . 40 . . 39 . . . . . . . 22 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Robots Corrupted 18 | . . . 1 1 . . 1 . . . 2 . . 1 . . 1 . . 4 . . 1 1 . . 4 . . 1 Combat Hostiles 13 | . . . . . . . 1 . . . 1 . . . . . . . . 4 . . 1 1 . . 4 . . 1 Parts Fried 36 | . . . 2 1 . . 2 . . . 4 1 . . . . . . . 9 . . 2 2 . . 5 . . 8 Impact Corruptions 14 | . . . 2 1 . . 1 . . . 2 . . 1 . . 4 . 2 . . . 1 . . . . . . . Robots Melted 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 11 | . 1 . . . . . . . . . . . . . 2 . . . . . . 6 . 2 . . . . . . Heat Transferred 7210 | 75 1692 150 . . . 100 100 . . . . . . . 750 555 . 296 333 1029 . 37 . 766 740 37 550 . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 4 . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 1 5 5 4 2 . 2 4 2 5 5 . . . . 4 . . . 3 2 1 3 5 5 . Low Security (%) 26 | 100 100 100 27 78 55 . . . . . 11 . . . . . . . . . . . . . . 70 42 . . . Level 1 18 | . . . 49 21 44 17 . . 23 . 72 13 . 1 . . . . . 1 . . . 42 58 29 6 . . . Level 2 15 | . . . 23 . . 16 . 7 76 . 15 35 100 6 . . . . . 25 . . . 55 41 . 13 47 . . Level 3 18 | . . . . . . 25 61 61 . . . 24 . 28 . . . . . 52 . . . 2 . . 37 2 . . Level 4 12 | . . . . . . 35 36 30 . . . 27 . 19 52 . . . . 21 . . . . . . . . 21 . Level 5 7 | . . . . . . 4 1 . . . . . . 43 . . . . . . . . . . . . . . 78 . High Security . | . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2433 | 5 70 182 424 303 367 1659 1645 1214 549 . 452 1287 675 2433 2039 . . . . 1597 . . . 710 594 268 938 1853 1423 . Initial 1276 | . . 4 . 162 . 228 808 692 468 . . 251 675 332 1276 . . . . 600 . . . 495 394 243 . 559 1100 . Average 586 | . 14 43 244 96 171 945 1125 982 458 . 332 774 570 1444 1554 . . . . 921 . . . 448 382 103 438 1114 1272 . Influence Increases 26244 | 10 344 322 1100 251 811 1451 1533 1174 476 . 914 1176 10 2121 1041 539 142 5 90 2338 255 365 205 1489 576 191 1643 991 1060 3621 Destroy 0b10 Robot/C 10940 | . 220 140 620 200 540 700 1020 760 180 . 320 540 . 740 540 380 120 . 60 620 220 340 180 560 160 80 1080 320 300 . Destroy 0b10 Robot/NC 1065 | 10 50 30 125 15 60 15 105 80 15 . 105 15 5 15 40 15 . 5 10 80 5 20 5 100 5 5 80 30 20 . Destroy Leader 1892 | . 56 30 188 30 124 30 226 194 . . 92 40 . 70 92 30 20 . 20 96 30 . 20 152 40 10 164 64 74 . Allied During Kill 963 | . . . . . . . . 35 110 . 347 24 . 195 45 24 2 . . 4 . 5 . . . 3 . 136 33 . Successful Hack 356 | . 18 . 75 6 23 14 29 15 21 . 28 . 4 14 18 . . . . 30 . . . . . 9 7 . 45 . Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1575 | . . 75 . . 15 90 30 75 . . . 90 . 150 105 . . . . 420 . . . 45 30 75 105 75 75 120 Anti-Garrison Action 2100 | . . . . . . 500 . . . . . 400 . 800 . . . . . 200 . . . . 200 . . . . . Destroy Structure 5478 | . . 47 47 . 34 72 18 . . . 7 52 1 107 186 . . . . 258 . . . 182 66 9 177 321 438 3456 Advance Influence 1050 | . . . . . . . . . . . . . . . . . . . . 600 . . . 450 . . . . . . Partial Spotted 120 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 60 45 Lose Combat Pursuer 555 | . . . 45 . 15 30 105 . . . 15 15 . 30 15 90 . . . 30 . . . . 75 . 30 45 15 . Influence Decreases 23579 | 10 331 335 684 667 459 144 1551 1613 1252 426 555 248 822 163 1435 1443 647 635 90 756 1076 911 352 855 846 623 711 1183 1016 1740 Entered New Map 11760 | . . 9 . 254 . 124 851 949 734 426 . 108 612 143 1157 755 217 630 . . 586 761 215 23 308 189 . 373 596 1740 Time Decay 9293 | 10 331 326 646 413 439 . 690 654 478 . 515 . 60 . 198 638 410 5 90 586 440 111 127 542 538 284 572 50 140 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . 100 . . . 200 . . . . . . Lost Part 508 | . . . 38 . 20 20 10 10 . . . 30 . . 40 30 . . . 70 50 20 10 90 . . 70 . . . Lost Ally 1349 | . . . . . . . . . 40 . 40 110 . 20 40 20 20 . . . . 19 . . . . . 760 280 . Purge Threat 369 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . 150 69 . . . Squads Dispatched 114 | . 2 . 2 1 5 . 11 10 . . 5 . . . 19 . . . . 13 . . . 6 1 3 10 21 5 . Investigation 13 | . 1 . . 1 . . 1 2 . . . . . . 1 . . . . 1 . . . 1 1 . 1 2 1 . Extermination 16 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . 3 . 1 5 . 2 . Reinforcement 28 | . 1 . 2 . 3 . 3 1 . . . . . . 1 . . . . 6 . . . 2 . 2 1 5 1 . Assault 44 | . . . . . . . 6 2 . . . . . . 16 . . . . 3 . . . . . . 3 13 1 . Garrison 13 | . . . . . 2 . 1 5 . . 3 . . . 1 . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Construction Impeded 6 | . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 54 | . 1 . 2 . 1 . 3 2 . . 2 . . . 2 . . . . 1 . 1 . 1 11 3 4 5 15 . Communications Jammed 29 | . . . . . . . 2 . . . . . . . 11 . . . . 7 . . . 6 . . 3 . . . Distress Signals 25 | . . . . . . . 2 . . . . . . . 10 . . . . 7 . . . 3 . . 3 . . . Times Spotted 848 | . 15 4 52 11 35 35 79 42 5 . 16 31 . 33 48 22 4 . 7 45 9 86 13 39 34 5 62 8 32 76 Peak Tracking Total 20 | . 3 3 5 4 4 9 7 5 4 . 5 8 . 4 10 9 2 . 2 5 4 20 6 4 6 2 6 5 11 17 Tactical Retreats 32 | . . . 3 . 1 1 5 . . . 1 1 . 2 1 4 . . . 2 . . . . 2 . 1 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 46 | . 1 . 1 . . 13 2 1 . . 2 7 . 6 2 . . . . 2 . . . 1 . . 1 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . 5 5 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 125 | . . 5 . . 1 11 2 5 . . . 10 . 16 7 2 . . 1 28 . 1 . 3 2 5 8 5 5 8 Max in Single Turn 8 | . . 4 . . 1 1 2 1 . . . 1 . 2 3 1 . . 1 8 . 1 . 1 1 1 1 2 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Garrison Relay 13 | . . . . . . 5 . . . . . 4 . 4 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 127 | . 7 . 14 2 7 3 10 12 10 . 5 2 2 3 1 2 1 4 1 6 . 5 . 11 1 2 7 2 6 1 Terminals 82 | . 5 . 10 1 4 3 7 9 5 . 2 2 1 3 1 . 1 . 1 4 . . . 7 . 2 6 2 6 . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . 1 . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Recycling Units 9 | . 2 . 1 . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . 1 . 2 . . . 1 . . . . . . . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . Total Hacks 316 | . 19 . 45 4 23 6 25 21 23 . 10 4 8 6 3 4 1 17 1 15 . 11 . 17 3 4 16 3 11 16 Successful 177 | . 8 . 29 3 17 1 17 12 16 . 4 . 2 1 1 4 1 17 1 5 . 11 . 1 1 2 4 . 3 16 Failed 135 | . 10 . 15 1 5 5 7 9 7 . 6 4 6 5 2 . . . . 10 . . . 16 2 2 12 3 8 . Catastrophic 40 | . 5 . 4 . 1 2 2 3 1 . 1 1 1 2 . . . . . 2 . . . 5 1 1 3 2 3 . Database Lockouts 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 14 . 26 4 13 . 13 6 16 . 2 . 3 . . . . . . 2 . . . 7 1 3 11 . 5 . Terminals 194 | . 16 . 34 3 15 6 18 11 14 . 3 4 5 6 3 . 1 . 1 10 . . . 11 . 4 15 3 11 . Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . Repair Stations 17 | . . . 2 . 4 . 2 5 . . . . . . . . . . . 3 . . . . . . 1 . . . Recycling Units 15 | . 3 . 1 . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 8 . 2 . 5 . . . 3 . . . . . . . . . . . . 3 . . . . . . Garrison Access 15 | . . . . . 2 . . 3 . . 2 . 3 . . . . . . 2 . . . . 3 . . . . . Terminal Hacks 98 | . 4 . 11 2 5 1 4 7 3 . 1 . 1 1 1 4 1 17 1 1 . 11 . . . 2 3 . 1 16 Record 30 | . . . . . . . . . . . . . . . . 3 1 5 1 . . 4 . . . . . . . 16 Part Schematic 8 | . . . 1 . . . . 2 . . . . . . . . . 4 . . . . . . . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . 3 1 2 . . . 1 . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 17 | . 1 . 3 . 1 . 1 . 1 . . . . . . . . 4 . . . 6 . . . . . . . . Open Door 10 | . . . . 1 . . . 5 . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Locate Traps 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 2 . 4 . 2 4 . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 7 | . . . 1 . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . Repair 7 | . . . 1 . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 5 . 2 . 4 . . . 1 . . . . . . . . . . . . 1 . . . . . . Insert Component 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 2 . 10 1 5 . 7 . 11 . 1 . . . . . . . . 2 . . . . 1 . 1 . 2 . Terminals 34 | . 1 . 10 1 5 . 7 . 6 . . . . . . . . . . 1 . . . . . . 1 . 2 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 1 . 2 . 2 . 1 . . . . . . . . . . 1 . . . . . . 1 . 2 . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . . . 6 . 2 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Used 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Hacking Detections 93 | . 5 . 13 1 6 2 8 7 5 . 5 2 2 2 1 . . . . 5 . . . 11 1 2 7 2 6 . Full Trace Events 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . 1 . 1 2 . . . . . . . . . 4 . . . . . . . 3 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Repaired 7 | . . . 1 . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . Time 275 | . . . 32 . 79 . 38 76 . . . . . . . . . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Relay Couplers Released 59 | . . . . . . 23 . . . . . 13 . 17 . . . . . 3 . . . . 3 . . . . . Machine Destruction 56 | . . . . . . 23 . . . . . 13 . 17 . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 7 . . . . 2 . 2 . . . . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Total Allies 101 | . . . . . . . . 10 7 . 2 . . 4 . 2 . . . . . 5 . . . . . 43 28 . Largest Group 22 | . . . . . . . . 10 15 15 15 6 . 4 2 2 1 . . . . 5 . . . . . 22 15 . Highest-Rated Group 313 | . . . . . . . . 173 256 256 256 138 . 267 92 79 39 . . . . 280 . . . . . 313 209 . Highest-Rated Ally 95 | . . . . . . . . 29 29 29 41 41 . 95 46 49 39 . . . . 68 . . . . . 15 15 . Initial Warlord ECA Mod 24 | . . . . . . . 9 9 9 9 7 7 16 16 24 24 24 24 23 23 23 23 22 22 21 21 21 20 20 20 Total Orders 17 | . . . . . . . . . . . . . . 4 . . . . . 2 . 3 3 . . 5 . . . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 5 . . . . Ally Attacks 530 | . . . . . . . . 19 12 . 86 21 . 52 8 29 2 . . 3 . 9 4 . . 70 . 188 27 . Total Damage 9152 | . . . . . . . . 237 156 . 976 332 . 1815 242 574 24 . . 16 . 438 10 . . 562 . 3245 525 . Kills 57 | . . . . . . . . 2 1 . 10 . . 12 3 5 1 . . 1 . 1 . . . . . 17 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Active Infowar (turns) 15880 | 29 1295 1858 3113 . . 772 345 . . . 446 . . 45 368 957 982 374 1464 1114 . 1 . 1411 579 . 719 . 8 . Optics 2948 | . . . . . . . . . . . . . . . . 916 982 374 676 . . . . . . . . . . . Terrain 2489 | . . . . . . . . . . . . . . . . . . . . 578 . . . 1333 578 . . . . . Traps 1315 | . . . 1315 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4980 | 29 1295 1858 1798 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . Jamming 5349 | . . . . . . 772 345 . . . 446 . . 45 368 41 . . 1452 747 . . . 413 1 . 719 . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 12 | . 1 . 3 1 2 . . . 1 . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . . . . . . . 3 . 5 6 . . 9 . . . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . 3 . . 6 . . 9 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 47802 | 116 3170 1858 3321 1575 1961 1884 2796 2425 1224 1500 1564 1812 129 2538 766 2266 982 374 1732 1825 1094 1567 578 1543 1526 649 2107 228 1795 897 Spaces Moved 25353 | 61 1093 563 1353 700 681 777 1126 924 498 682 629 804 71 926 339 990 580 200 903 923 716 850 427 929 1191 371 889 582 2777 1798 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13713 | 57 1093 563 1159 700 681 777 1126 924 498 682 629 804 71 926 339 945 580 200 903 48 . . . 1 . 4 3 . . . Legs 7555 | . . . . . . . . . . . . . . . . 45 . . . 295 716 850 427 20 . . 49 582 2773 1798 Wheels 4062 | . . . 194 . . . . . . . . . . . . . . . . 580 . . . 908 1191 367 822 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 320 200 200 200 200 200 200 212 212 162 162 170 170 168 162 161 162 162 120 120 120 120 110 110 130 30 30 30 30 Average Speed 152 | 152 258 320 207 205 200 200 200 203 212 212 222 186 170 234 169 196 161 162 174 144 134 141 120 112 113 131 124 30 30 30 Slowest Speed 750 | 160 400 320 240 213 200 200 210 216 212 212 226 250 170 250 170 750 162 162 246 250 186 190 120 640 130 275 275 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Exploration Rate (%) 63 | 4 98 98 93 99 51 91 81 89 95 51 14 80 3 90 18 95 67 61 96 23 86 87 69 32 42 35 56 18 65 89 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 18 | . . . 3 1 . . . 1 6 1 . . . . . 1 1 3 . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . . 1 1 . 1 . 1 . . . . . 1 1 . . 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 . . . . 1 . . 1 . . . . 1 1 1 1 . . 1 1 . 1 1 1 . 1 1 . Scrap Searched 22 | . . 1 . 4 . . . . . 5 . . . . . 2 3 . 2 . 3 . 2 . . . . . . . Spaces Dug 171 | . . . . . . 5 . . . . . 1 . 16 5 . 2 . 1 6 1 . 1 10 5 3 23 29 32 31 Terrain Destroyed 2590 | . . 49 42 . 47 31 21 . . . 6 37 1 54 120 37 42 . 30 194 75 13 76 146 30 3 123 113 243 1057 Melee 21 | . . . . . . 5 . . . . . . . . . . . . . 1 1 . . 3 . 1 10 . . . Projectile 1715 | . . . . . . . . . . . 6 12 1 39 32 37 6 . 30 43 . 13 13 18 22 2 65 90 229 1057 AOE 854 | . . 49 42 . 47 26 21 . . . . 25 . 15 88 . 36 . . 150 74 . 63 125 8 . 48 23 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Sec Acc Com Ac0 Total 31061 | 74 1329 589 1668 768 1067 951 1423 1249 645 738 707 970 75 1106 424 1181 612 245 981 1216 789 1137 461 1219 1320 466 1406 622 3647 1976 Wait 2248 | . 95 2 117 18 237 11 94 156 54 47 10 15 . 24 10 60 6 . 17 51 19 154 9 52 29 19 131 12 760 39 Move 25309 | 60 1092 562 1352 699 680 776 1125 923 497 681 629 803 71 924 338 989 579 199 902 922 715 849 426 928 1190 370 877 581 2773 1797 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 329 | 4 52 2 28 5 11 1 13 10 4 5 8 15 . 8 7 14 1 9 7 31 7 9 2 20 11 5 30 1 7 2 Fast Attach 219 | 7 4 . 7 1 3 1 6 4 . . 1 8 1 4 5 14 5 9 5 24 2 13 . 30 14 10 27 7 6 1 Attach 126 | . 2 . 6 . 4 1 1 2 2 1 5 7 . 5 8 11 2 2 6 12 2 3 1 12 5 1 21 1 2 1 Detach 31 | . . . . . . . . . 1 . 1 2 . 2 1 3 2 . . 3 . 4 . 1 2 . 8 1 . . Swap 333 | . 5 6 20 6 16 32 27 20 3 . 3 7 . 9 1 4 1 . 6 24 6 15 6 21 14 13 54 1 8 5 Drop 467 | . 18 . 33 6 16 10 32 24 8 3 7 26 1 14 8 21 7 16 8 40 5 25 1 37 29 19 32 6 11 4 Fire 1416 | 3 61 12 94 27 97 77 113 84 8 . 31 57 1 79 45 54 6 10 29 107 10 35 15 46 25 7 82 12 62 127 Melee 281 | . . . . . . 16 . . . 1 . . . . . . . . . 2 23 3 1 69 1 22 143 . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 105 | . . 5 11 6 3 4 12 6 8 . 8 20 1 16 1 . 3 . 1 . . . . . . . . . . . Escape Stasis 36 | . . . . . . 22 . . . . 4 5 . 4 . . . . . . . . . . . . 1 . . . Rewire 137 | . . . . . . . . . 60 . . 5 . 16 . 11 . . . . . 27 . . . . . . 18 . Trap 5 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Derelicts attacked the area 618 | -10/Materials | Discovered new exit (range 14) 664 | -10/Materials | Central database locked down 964 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Discovered new exit (range 8) 1715 | -10/Materials | Build established: Hauler-Mutant 1860 | -10/Materials | Discovered new exit (range 14) 3287 | -10/Materials | Entered Mines 3353 | -10/Mines | Discovered new exit (range 8) 3433 | -10/Mines | Build established: Mutant 3490 | -10/Mines | Learned Materials emergency access door positions 3993 | -10/Mines | Learned Materials emergency access door positions 4193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4193 | -10/Mines | Discovered new exit (range 5) 4384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4485 | -10/Mines | Discovered new exit (range 12) 5145 | -10/Mines | Entered Materials 5145 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5485 | -9/Materials | Build established: Gunner 5722 | -9/Materials | Lost 3 parts (2n1w) 5910 | -9/Materials | Central database locked down 6188 | -9/Materials | Discovered new exit (range 13) 6189 | -9/Materials | Build established: Scavenger-Gunner 6212 | -9/Materials | Identified exit to Mines 6279 | -9/Materials | Identified exit to Materials 6336 | -9/Materials | Learned 2 Storage zone layouts 6445 | -9/Materials | Learned Storage trap positions 6463 | -9/Materials | Learned Storage stockpile data 6490 | -9/Materials | Learned location of Zion (-6) 6527 | -9/Materials | Learned Storage emergency access door positions 6929 | -9/Materials | Discovered exit to Materials (range 9) 7233 | -9/Materials | Build established: Scavenger-Skirmisher 7781 | -9/Materials | Repaired Hvy. Assault Rifle 8207 | -9/Materials | Build established: Skirmisher 8466 | -9/Materials | Entered Mines 8549 | -9/Mines | Build established: Tank 8598 | -9/Mines | Destroyed 7 combat bots 8822 | -9/Mines | Discovered exit to Materials (range 9) 8894 | -9/Mines | Discovered exit to Materials (range 6) 8983 | -9/Mines | Assembled infested the area 9250 | -9/Mines | Found a hidden stash of uninstalled traps 9446 | -9/Mines | Learned 2 Materials zone layouts 9477 | -9/Mines | Learned location of Storage (-8) 9483 | -9/Mines | Build established: Scavenger-Tank 9929 | -9/Mines | Found the Drone Emporium 9938 | -9/Mines | Found Prototype Device 9938 | -9/Mines | Identified Thief Drone Bay 10041 | -9/Mines | Entered Materials 10041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10042 | -8/Materials | Identified exit to Factory 10057 | -8/Materials | Central database locked down 10197 | -8/Materials | Identified exit to Garrison 10460 | -8/Materials | Garrison activated, responded to threat 10924 | -8/Materials | Discovered exit to Factory (range 7) 11340 | -8/Materials | Repaired Broken Flak Cannon 11367 | -8/Materials | Repaired Lgt. Treads+ 11468 | -8/Materials | Build established: Scavenger-Gunner 11845 | -8/Materials | Garrison activated, responded to threat 12002 | -8/Materials | Entered Garrison 12258 | -8/Garrison | Triggered checkpoint 12445 | -8/Garrison | Destroyed 7 combat bots 12568 | -8/Garrison | Discovered new exit (range 9) 12642 | -8/Garrison | Triggered checkpoint 12734 | -8/Garrison | Garrison Relay disabled 12812 | -8/Garrison | Triggered checkpoint 12909 | -8/Garrison | Garrison Relay disabled 12992 | -8/Garrison | Triggered checkpoint 13012 | -8/Garrison | Triggered checkpoint 13052 | -8/Garrison | Triggered checkpoint 13094 | -8/Garrison | Garrison Relay disabled 13303 | -8/Garrison | Discovered new exit (range 10) 13326 | -8/Garrison | Triggered checkpoint 13347 | -8/Garrison | Garrison Relay disabled 13577 | -8/Garrison | Triggered checkpoint 13595 | -8/Garrison | Discovered new exit (range 11) 13624 | -8/Garrison | Triggered checkpoint 13626 | -8/Garrison | Garrison Relay disabled 13886 | -8/Garrison | Entered Materials 14356 | -8/Materials | Garrison activated, responded to threat 14576 | -8/Materials | Repaired Hpw. Shotgun 14936 | -8/Materials | Discovered exit to Factory (range 16) 14972 | -8/Materials | Central database locked down 15248 | -8/Materials | Discovered exit to Factory (range 5) 15413 | -8/Materials | Discovered new exit (range 10) 15486 | -8/Materials | First assault squad dispatched 16057 | -8/Materials | Destroyed 10 combat bots 16201 | -8/Materials | Learned Recycling recycling unit intel 16281 | -8/Materials | Learned location of 1 exit from Lower Caves 16657 | -8/Materials | Sterilization system engaged 16657 | -8/Materials | Non-combat units ordered to evacuate 16682 | -8/Materials | Entered Storage 16683 | -8/Storage | Identified exit to Recycling 16684 | -8/Storage | Loaded intel: 23 trap records 16859 | -8/Storage | Garrison activated, responded to threat 16957 | -8/Storage | Identified exit to Garrison 17085 | -8/Storage | Used back door to open Recycling access 17162 | -8/Storage | Garrison activated, responded to threat 17322 | -8/Storage | Garrison activated, responded to threat 17482 | -8/Storage | First assault squad dispatched 17542 | -8/Storage | Destroyed 9 combat bots 17713 | -8/Storage | Found Prototype Processor 17732 | -8/Storage | Learned location of Armory (-4) 17830 | -8/Storage | Discovered exit to Factory (range 15) 18368 | -8/Storage | Identified Exp. Targeting Computer 18665 | -8/Storage | Repaired Flak Cannon+ 18709 | -8/Storage | Repaired Arm. Treads 18865 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 19107 | -8/Storage | Entered Recycling 19107 | -8/Recycling | Accompanied by 10 allies 19108 | -8/Recycling | Loaded intel: 5 recycling unit locations 19178 | -8/Recycling | Build established: Commander-Gunner 20020 | -8/Recycling | Watched by a mysterious "MATRIX" hacker 20069 | -8/Recycling | Learned location of 2 exits from Factory 20138 | -8/Recycling | Learned Recycling recycling unit intel 20158 | -8/Recycling | Identified exit to Scraptown 20166 | -8/Recycling | Discovered new exit (range 16) 20170 | -8/Recycling | Learned location of Lower Caves (-7) 20174 | -8/Recycling | Learned 2 Lower Caves zone layouts 20176 | -8/Recycling | Learned 4 Factory zone layouts 20186 | -8/Recycling | Learned 4 Factory zone layouts 20209 | -8/Recycling | Scanned before Scraplab entrance 20283 | -8/Recycling | Entered Scraplab 20331 | -8/Recycling | Entered Scraptown 20331 | -8/Scraptown | Accompanied by 15 allies 20331 | -8/Scraptown | System corruption cleaned by C-Scrubber 20559 | -8/Scraptown | Build established: Commander-Mutant 20594 | -8/Scraptown | Visited Assassins FH 20675 | -8/Scraptown | Visited Fellowship of the Rings 20730 | -8/Scraptown | Visited CPS Storage 20755 | -8/Scraptown | Visited Awakened 20987 | -8/Scraptown | Discovered new exit (range 11) 21370 | -8/Scraptown | Visited Red Mages 21831 | -8/Scraptown | Entered Factory 21831 | -6/Factory | Accompanied by 15 allies 21831 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 21832 | -6/Factory | Identified exit to Extension 21833 | -6/Factory | Identified exit to Lower Caves 21833 | -6/Factory | Identified exit to Factory 21994 | -6/Factory | Garrison activated, responded to threat 22042 | -6/Factory | Destroyed 8 combat bots 22124 | -6/Factory | Build established: Commander-Gunner 22607 | -6/Factory | P-60 Hacker assimilated allied Trooper 3a 23388 | -6/Factory | Identified exit to Garrison 23395 | -6/Factory | Entered Garrison 23395 | -6/Garrison | Accompanied by 6 allies 23433 | -6/Garrison | Triggered checkpoint 23469 | -6/Garrison | Garrison Relay disabled 23546 | -6/Garrison | Triggered checkpoint 23559 | -6/Garrison | Triggered checkpoint 23582 | -6/Garrison | Heavy support dispatched to Factory 23597 | -6/Garrison | Lost 6 allies 23805 | -6/Garrison | Discovered new exit (range 9) 23835 | -6/Garrison | Triggered checkpoint 23866 | -6/Garrison | Garrison Relay disabled 23934 | -6/Garrison | Build established: Scavenger-Gunner 23951 | -6/Garrison | Triggered checkpoint 24006 | -6/Garrison | Triggered checkpoint 24036 | -6/Garrison | Garrison Relay disabled 24071 | -6/Garrison | Discovered new exit (range 14) 24271 | -6/Garrison | Triggered checkpoint 24481 | -6/Garrison | Triggered checkpoint 24836 | -6/Garrison | H-XX Assembler disabled 25069 | -6/Garrison | Discovered new exit (range 14) 25077 | -6/Garrison | Build established: Gunner 25207 | -6/Garrison | Entered Factory 25336 | -6/Factory | Identified exit to Garrison 25336 | -6/Factory | Entered Garrison 25372 | -6/Garrison | Triggered checkpoint 25487 | -6/Garrison | Found embedded Infiltrators 25540 | -6/Garrison | Triggered checkpoint 25608 | -6/Garrison | Triggered checkpoint 25628 | -6/Garrison | Garrison Relay disabled 25798 | -6/Garrison | Discovered exit to Factory (range 15) 25967 | -6/Garrison | Triggered checkpoint 26000 | -6/Garrison | Triggered checkpoint 26283 | -6/Garrison | Triggered checkpoint 26390 | -6/Garrison | Triggered checkpoint 26517 | -6/Garrison | Garrison Relay disabled 26644 | -6/Garrison | Discovered exit to Factory (range 12) 27223 | -6/Garrison | Discovered exit to Factory (range 8) 27359 | -6/Garrison | Phase Generator disabled 27401 | -6/Garrison | Triggered checkpoint 27419 | -6/Garrison | Garrison Relay disabled 27679 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27874 | -6/Garrison | Entered Factory 27874 | -5/Factory | Accompanied by 2 allies 27874 | -5/Factory | Evolved 2 slots: Propulsion x2 28137 | -5/Factory | Garrison activated, responded to threat 28174 | -5/Factory | First assault squad dispatched 28192 | -5/Factory | Identified exit to Factory 28277 | -5/Factory | High security lockdown imminent 28302 | -5/Factory | Destroyed 10 combat bots 28357 | -5/Factory | High security lockdown engaged 28487 | -5/Factory | Discovered new exit (range 15) 28615 | -5/Factory | System corruption reached 10% 28640 | -5/Factory | Entered Upper Caves 28662 | -5/Upper Caves | Lost 4 parts (1p2u1w) 28685 | -5/Upper Caves | Met a Warlord Commander 28686 | -5/Upper Caves | Learned location of Warlord (-4) 28687 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 28688 | -5/Upper Caves | Found Encrypted Comm Array 29288 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29357 | -5/Upper Caves | Destroyed 7 combat bots 29628 | -5/Upper Caves | Build established: Tank 29827 | -5/Upper Caves | Entered an active Warlord outpost 29856 | -5/Upper Caves | Attached CPS modules to 40-EIG(g) 29970 | -5/Upper Caves | Destroyed 40-EIG(g) 30196 | -5/Upper Caves | Build established: Scavenger-Tank 30258 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30414 | -5/Upper Caves | Discovered new exit (range 8) 30906 | -5/Upper Caves | Entered another Upper Caves area 30906 | -5/Upper Caves | Accompanied by 1 ally 31012 | -5/Upper Caves | Spotted B-75 Beast 31206 | -5/Upper Caves | Discovered new exit (range 14) 31309 | -5/Upper Caves | Learned Factory stockpile data 31888 | -5/Upper Caves | Entered Zhirov 31890 | -5/Zhirov | Discovered new exit (range 3) 31948 | -5/Zhirov | Learned location of Quarantine (-2) 31948 | -5/Zhirov | Learned location of Command (-1) 31990 | -5/Zhirov | Found Alien Artifact 31990 | -5/Zhirov | Identified Integrated Dissipator 31990 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32062 | -5/Zhirov | Attached CPS modules to B-86 Titan 32168 | -5/Zhirov | Found Alien Artifact 32187 | -5/Zhirov | Build established: Scavenger-Mutant 32262 | -5/Zhirov | Entered Proximity Caves 32267 | -4/Proximity Caves | Spotter reported a threat 32461 | -4/Proximity Caves | Spotter reported a threat 32536 | -4/Proximity Caves | Build established: Scavenger-Tank 32692 | -4/Proximity Caves | Found Alien Artifact 32692 | -4/Proximity Caves | Identified Core Expander 32692 | -4/Proximity Caves | Installed Core Expander, added new Power slot 32801 | -4/Proximity Caves | Found Alien Artifact 32877 | -4/Proximity Caves | Spotter reported a threat 32933 | -4/Proximity Caves | Spotted B-86 Titan 32943 | -4/Proximity Caves | Spotter reported a threat 32983 | -4/Proximity Caves | Destroyed B-86 Titan 33067 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 33137 | -4/Proximity Caves | Discovered exit to Factory (range 5) 33221 | -4/Proximity Caves | Build established: Derelict-Gunner 33659 | -4/Proximity Caves | Lost 3 parts (2n1u) 33994 | -4/Proximity Caves | Entered Factory 33994 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 34107 | -4/Factory | Build established: Derelict-Tank 34244 | -4/Factory | Search patrols dispatched 34417 | -4/Factory | Build established: Scavenger-Tank 34556 | -4/Factory | Lost 3 parts (2n1u) 34741 | -4/Factory | Build established: Scavenger-Gunner 34970 | -4/Factory | Repaired Spk. Medium Treads 35237 | -4/Factory | Discovered new exit (range 5) 35243 | -4/Factory | Identified exit to Research 35244 | -4/Factory | First assault squad dispatched 35332 | -4/Factory | Identified exit to Upper Caves 35332 | -4/Factory | Identified exit to Armory 35444 | -4/Factory | Spotted B-86 Titan 35819 | -4/Factory | Entered Upper Caves 35820 | -4/Upper Caves | Identified exit to Upper Caves 35944 | -4/Upper Caves | Spotted B-86 Titan 35985 | -4/Upper Caves | Destroyed B-86 Titan 35996 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 36240 | -4/Upper Caves | Build established: Scavenger-Mutant 36913 | -4/Upper Caves | Entered Warlord 36965 | -4/Warlord | System corruption cleaned by Quarantine Array 37197 | -4/Warlord | Found Prototype Device 37197 | -4/Warlord | Identified Minesniffer Drone Bay 37344 | -4/Warlord | Learned 4 Testing zone layouts 37345 | -4/Warlord | Learned Armory recycling unit intel 37345 | -4/Warlord | Learned Research fabricator intel 37407 | -4/Warlord | Found Prototype Reactor 37407 | -4/Warlord | Identified Vortex Chain Reactor 37415 | -4/Warlord | Found Prototype Device 37415 | -4/Warlord | Identified Exp. Cloaking Device 37427 | -4/Warlord | Found Prototype Processor 37427 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 37595 | -4/Warlord | Visited the Vortex Lab 37602 | -4/Warlord | Warlord's base attacked by MAIN.C 37609 | -4/Warlord | Found Prototype Energy Cannon 37609 | -4/Warlord | Identified Vortex Cannon 37613 | -4/Warlord | Found Vortex Cannon 37616 | -4/Warlord | Found Prototype Piercing Weapon 37619 | -4/Warlord | Identified Vortex Lance 37621 | -4/Warlord | Found Vortex Lance 37811 | -4/Warlord | Met Warlord 37897 | -4/Warlord | Warlord forces counterattacked 37917 | -4/Warlord | Found Prototype Ballistic Cannon 37917 | -4/Warlord | Identified Hvy. Autocannon 37919 | -4/Warlord | Spotted B-90 Cyclops 37921 | -4/Warlord | Found Hvy. Autocannon 37936 | -4/Warlord | Spotted B-86 Titan 37954 | -4/Warlord | Build established: Scavenger-Gunner 38015 | -4/Warlord | Spotted Striker 38015 | -4/Warlord | Spotted Striker 38024 | -4/Warlord | Destroyed Striker 38029 | -4/Warlord | Spotted Striker 38032 | -4/Warlord | Spotted B-90 Cyclops 38093 | -4/Warlord | Lost 33 allies 38119 | -4/Warlord | Spotted Striker 38223 | -4/Warlord | Destroyed Striker 38277 | -4/Warlord | Warlord base infiltrated, sounded retreat 38385 | -4/Warlord | Spotted Striker 38425 | -4/Warlord | Spotted Striker 38429 | -4/Warlord | Spotted Executioner 38444 | -4/Warlord | Discovered new exit (range 14) 38471 | -4/Warlord | Lost 12 allies 38480 | -4/Warlord | Entered Proximity Caves 38485 | -3/Proximity Caves | Spotter reported a threat 38621 | -3/Proximity Caves | Spotter reported a threat 38629 | -3/Proximity Caves | Spotter reported a threat 38937 | -3/Proximity Caves | Identified Dimensional Node Initializer 38937 | -3/Proximity Caves | Initialized slip node 39047 | -3/Proximity Caves | Discovered exit to Research (range 10) 39058 | -3/Proximity Caves | Entered Research 39058 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 39059 | -3/Research | Loaded intel: 4 fabricator locations 39148 | -3/Research | Found Gamma Bomb Array 39150 | -3/Research | Found Gamma Bomb Array 39308 | -3/Research | Search patrols dispatched 39316 | -3/Research | Found Fusion Bomb Launcher 39420 | -3/Research | Spotted B-86 Titan 39444 | -3/Research | Build established: Gunner 39558 | -3/Research | Search patrols dispatched 39846 | -3/Research | Build established: Scavenger-Gunner 40326 | -3/Research | Cargo convoy interrupted 40344 | -3/Research | Lost 5 parts (1p3n1w) 40525 | -3/Research | Discovered new exit (range 6) 40601 | -3/Research | Entered another Research area 40601 | -2/Research | Warlord forces began assault on 0b10 40601 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 40614 | -2/Research | Found Prototype Hackware 40614 | -2/Research | Identified Exp. Hacking Suite 40626 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 40626 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 40711 | -2/Research | Research machine network offline 40873 | -2/Research | Build established: Generator-Mutant 41074 | -2/Research | Attached CPS modules to AD-M6R(T) 41107 | -2/Research | Attached CPS modules to TL-QXG(T) 41126 | -2/Research | Discovered new exit (range 16) 41143 | -2/Research | Identified exit to Access 41164 | -2/Research | Spotted Striker 41165 | -2/Research | Spotted Striker 41239 | -2/Research | Discovered new exit (range 15) 41295 | -2/Research | Build established: Generator-Gunner 41353 | -2/Research | Met up with Warlord 41390 | -2/Research | Borebot progress halted 41407 | -2/Research | Spotted B-90 Cyclops 41446 | -2/Research | Borebot progress halted 41450 | -2/Research | Found Prototype Processor 41450 | -2/Research | Identified Exp. Core Analyzer 41627 | -2/Research | Borebot progress halted 41670 | -2/Research | Spotted Striker 41678 | -2/Research | Destroyed Striker 41769 | -2/Research | Lost 4 allies 41777 | -2/Research | Build established: Scavenger-Gunner 41837 | -2/Research | Discovered exit to Access (range 5) 41857 | -2/Research | Found Unknown Treads 41857 | -2/Research | Identified Megatreads 41954 | -2/Research | Spotted Executioner 41955 | -2/Research | Destroyed Executioner 41982 | -2/Research | Spotted Striker 42016 | -2/Research | Lost 7 allies 42082 | -2/Research | Spotted Striker 42091 | -2/Research | Destroyed Striker 42098 | -2/Research | Spotted Executioner 42104 | -2/Research | Given Cave Seal Controls access code 42127 | -2/Research | Entered Quarantine 42166 | -2/Quarantine | Found Dimensional Node Initializer 42172 | -2/Quarantine | Found Alien Artifact 42295 | -2/Quarantine | Cryocooling Duct disabled 42310 | -2/Quarantine | Ambient heat levels rising (+20) 42310 | -2/Quarantine | Non-combat units ordered to evacuate 42416 | -2/Quarantine | Spotted Fortress 42427 | -2/Quarantine | Attached CPS modules to Fortress 42476 | -2/Quarantine | Destroyed Fortress 42484 | -2/Quarantine | Found Vortex Chain Reactor 42489 | -2/Quarantine | Found Vortex Chain Reactor 42496 | -2/Quarantine | Found Prototype Device 42496 | -2/Quarantine | Identified Thermal Barrier 42504 | -2/Quarantine | Found Prototype Device 42504 | -2/Quarantine | Identified Exp. EM Shield 42511 | -2/Quarantine | Found Prototype Device 42511 | -2/Quarantine | Identified Exp. Force Field 42765 | -2/Quarantine | Discovered new exit (range 6) 42765 | -2/Quarantine | Discovered new exit (range 7) 42776 | -2/Quarantine | Entered Section 7 42778 | -2/Section 7 | Spotted S7 Guard 42816 | -2/Section 7 | Destroyed S7 Guard 42823 | -2/Section 7 | Found Alien Artifact 43075 | -2/Section 7 | Found Integrated Dissipator 43075 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43143 | -2/Section 7 | Spotted S7 Guard 43167 | -2/Section 7 | Destroyed S7 Guard 43190 | -2/Section 7 | Found Alien Artifact 43280 | -2/Section 7 | Found Alien Artifact 43280 | -2/Section 7 | Identified Spacefold Activator 43305 | -2/Section 7 | Spotted S7 Guard 43342 | -2/Section 7 | Destroyed S7 Guard 43380 | -2/Section 7 | Found Alien Artifact 43450 | -2/Section 7 | Discovered exit to Access (range 16) 43474 | -2/Section 7 | Initialized slip node 43719 | -2/Section 7 | Found Alien Artifact 43719 | -2/Section 7 | Identified Integrated Reactor 43719 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 43823 | -2/Section 7 | Destroyed 7 combat bots 43907 | -2/Section 7 | Spotted Alpha 7 43969 | -2/Section 7 | Spotted Alpha 7 44026 | -2/Section 7 | First assault squad dispatched 44030 | -2/Section 7 | Destroyed Alpha 7 44107 | -2/Section 7 | Lost 3 parts (1p2w) 44281 | -2/Section 7 | Crushed by falling debris 44307 | -2/Section 7 | System corruption reached 10% 44322 | -2/Section 7 | Found Alien Artifact 44322 | -2/Section 7 | Identified Core Reset Matrix 44322 | -2/Section 7 | Identified Core Physics Calibrator 44322 | -2/Section 7 | Identified Core Regenerator 44322 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 44322 | -2/Section 7 | Identified Integrated Thermoelectric Network 44322 | -2/Section 7 | Identified Transdimensional Reconstructor 44322 | -2/Section 7 | Used Core Reset Matrix 44325 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 44326 | -2/Section 7 | Detected hypermatrix surge 44326 | -2/Section 7 | Sensed 19 artifacts in vicinity 44373 | -2/Section 7 | Found LRC Insulator 44373 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 44375 | -2/Section 7 | Found LRC Insulator 44375 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 44441 | -2/Section 7 | Found Core Expander 44656 | -2/Section 7 | Spotted Executioner 44657 | -2/Section 7 | Spotted Executioner 44674 | -2/Section 7 | Destroyed Executioner 44681 | -2/Section 7 | Destroyed Executioner 44686 | -2/Section 7 | Found Exp. Core Analyzer 44692 | -2/Section 7 | Found Exp. Core Analyzer 44720 | -2/Section 7 | Spotted Striker 44764 | -2/Section 7 | Spotted Striker 44764 | -2/Section 7 | Spotted Striker 44769 | -2/Section 7 | Found Sigix Shearcannon 44842 | -2/Section 7 | Integrated with Sigix Exoskeleton 44843 | -2/Section 7 | Installed Core Expander, added new Utility slot 44878 | -2/Section 7 | Warped through subspace to slip node 44879 | -2/Section 7 | Discovered exit to Access (range 6) 44879 | -2/Section 7 | Core integrity fell below 50% 44883 | -2/Section 7 | Entered Access 44883 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 44888 | -1/Access | Emitted hypermatrix ping 44893 | -1/Access | Assembled emerged from beneath the floor 44901 | -1/Access | Assembled emerged from beneath the floor 44909 | -1/Access | Assembled emerged from beneath the floor 44949 | -1/Access | Assembled emerged from beneath the floor 44989 | -1/Access | Energy Cycler disabled 44996 | -1/Access | Assembled emerged from beneath the floor 45022 | -1/Access | Assembled emerged from beneath the floor 45039 | -1/Access | Lost 4 allies 45059 | -1/Access | Discovered new exit (range 18) 45092 | -1/Access | Garrison activated, responded to threat 45111 | -1/Access | Entered Command 45111 | -1/Command | Accompanied by 1 ally 45116 | -1/Command | Emitted hypermatrix ping 45121 | -1/Command | Assembled emerged from beneath the floor 45130 | -1/Command | Assembled emerged from beneath the floor 45148 | -1/Command | Build established: Alien-Sigix 45152 | -1/Command | Spotted B-99 Colossus 45254 | -1/Command | Assembled emerged from beneath the floor 45300 | -1/Command | Discovered new exit (range 18) 45316 | -1/Command | Spotted M Guard 45316 | -1/Command | Spotted M Guard 45346 | -1/Command | Destroyed M Guard 45349 | -1/Command | Destroyed M Guard 45354 | -1/Command | Spotted Combat Programmer 45354 | -1/Command | Spotted Combat Programmer 45358 | -1/Command | Destroyed Combat Programmer 45361 | -1/Command | First assault squad dispatched 45361 | -1/Command | Destroyed Combat Programmer 45361 | -1/Command | All MAIN.C guards destroyed 45374 | -1/Command | Met MAIN.C 45397 | -1/Command | 0b10 Conduit disabled 45398 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 45398 | -1/Command | Destroyed MAIN.C Shell 45398 | -1/Command | Spotted M Shell/Def 45398 | -1/Command | Spotted M Shell/Def 45398 | -1/Command | Spotted M Shell/Atk 45398 | -1/Command | Spotted M Shell/Atk 45398 | -1/Command | Spotted M Shell/Atk 45398 | -1/Command | Spotted M Shell/Def 45398 | -1/Command | Spotted M Shell/Atk 45398 | -1/Command | Spotted M Shell/Def 45400 | -1/Command | MAIN.C activated Command garrisons 45404 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 45407 | -1/Command | Discovered new exit (range 16) 45469 | -1/Command | Destroyed MAIN.C 45473 | -1/Command | Discovered new exit (range 56) 45473 | -1/Command | Discovered new exit (range 173) 45473 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 45583 | -1/Command | Destroyed M Shell/Def 46550 | -1/Command | Found Exp. Core Analyzer 46591 | -1/Command | Assembled emerged from beneath the floor 46681 | -1/Command | Found Exp. Targeting Computer 46818 | -1/Command | Used Core Regenerator, restored core integrity (+400) 46888 | -1/Command | Found Femtoactuators 46889 | -1/Command | Found Zero-point Reactor 46893 | -1/Command | Found Exp. Cloaking Device 46901 | -1/Command | Warped through subspace to slip node 46901 | -1/Command | Discovered new exit (range 4) 46906 | -1/Command | Entered Access_0 46907 | -1/Access_0 | Sensed 1 artifact in vicinity 46908 | -1/Access_0 | Met Architect 46918 | -1/Access_0 | Architect warped through subspace 46923 | -1/Access_0 | Destroyed A8 46939 | -1/Access_0 | Found Sigix Corpse 46961 | -1/Access_0 | Subspace Access Node disabled 46982 | -1/Access_0 | A6 warped into view 46989 | -1/Access_0 | Destroyed A6 46989 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 47014 | -1/Access_0 | Architect warped through subspace 47041 | -1/Access_0 | A5 warped into view 47046 | -1/Access_0 | Subspace Access Node disabled 47078 | -1/Access_0 | Architect warped through subspace 47097 | -1/Access_0 | Singularity Gate disabled 47105 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 47152 | -1/Access_0 | A4 warped into view 47167 | -1/Access_0 | Subspace Access Node disabled 47189 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 47191 | -1/Access_0 | Architect warped through subspace 47198 | -1/Access_0 | Destroyed A2 47200 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 47207 | -1/Access_0 | Core integrity fell below 50% 47215 | -1/Access_0 | Destroyed A4 47254 | -1/Access_0 | Architect warped through subspace 47279 | -1/Access_0 | Subspace Access Node disabled 47296 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 47299 | -1/Access_0 | Destroyed Architect 47303 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 47304 | -1/Access_0 | Found Modified Sigix Sheargun 47352 | -1/Access_0 | Destroyed A5 47444 | -1/Access_0 | Destroyed 12 combat bots 47463 | -1/Access_0 | Found Exp. Phase Shifter 47482 | -1/Access_0 | A3 warped into view 47498 | -1/Access_0 | Destroyed A3 47789 | -1/Access_0 | Core integrity fell below 20% 47799 | -1/Access_0 | Warped through subspace to slip node 47799 | -1/Access_0 | Discovered new exit (range 8) 47803 | *** | Heading to fleet! Last Messages --------------- 47734_ Quantum Shear penetrates Wall. 47734_ Quantum Shear penetrates Earth. 47734_ Quantum Shear penetrates Wall. 47737_ Quantum Shear penetrates Earth. 47737_ Quantum Shear penetrates Wall. 47737_ Quantum Shear penetrates Enhanced Grunt. 47743_ Quantum Shear penetrates Wall. 47743_ Quantum Shear penetrates Enhanced Grunt. 47747_ Quantum Shear penetrates Wall. 47747_ Enhanced Grunt destroyed. 47747_ Quantum Shear penetrates Wall. 47779_ Quantum Shear penetrates Enhanced Grunt. 47779_ Enhanced Grunt destroyed. 47782_ Destroyed Adv. Heat Sink. 47782_ Quantum Shear penetrates Wall. 47788_ Quantum Shear penetrates Enhanced Grunt. 47788_ Destroyed Adv. Heat Sink. 47788_ Quantum Shear penetrates Enhanced Grunt. 47799_ Warped through subspace, drawn to slip node. 47799_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 50 Energy Generation 115 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 EM Shielding 4 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 7 Kinecelleration 40 Offensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Cooling System | -2/Section 7 | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Imp. Lightning Gun | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 28% | -9/Materials Flak Cannon | 99% | -8/Materials | Broken Lgt. Treads | 13% | -8/Materials Hpw. Shotgun | 25% | -8/Materials Flak Cannon | 30% | -8/Storage Arm. Treads | 43% | -8/Storage Spk. Medium Treads | 13% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Expander Dimensional Node Initializer Spacefold Activator Integrated Reactor Core Reset Matrix Integrated Thermoelectric Network LRC Insulator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon High-powered Transdimensional Reconstructor Core Regenerator Transdimensional Reconstructor Modified Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed BlastCentriumDevice Manual? 0 Play Time 07:01:29 Cumulative 1880.9 hours Start 2026.10.01 @ 16:05:02 End 2026.10.01 @ 23:21:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 563 Rogue 555 Adventurer 4 Explorer 4 Win Type 2 Total 81 Types 33/12/7/4/2/5/11/2/3/2 Lore% 98 Gallery% 97 Achievement% 95 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b520a9c-406a-4ec5-9548-a45c5f1e555a