Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 06:38:09 Player: Tallim Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1857) 1857 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5092 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Reinforced Ion Engine Small Storage Unit Medium Storage Unit Active Sensor Suite Reflective Plating Improved Hacking Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Reinforced Ion Engine Small Storage Unit Medium Storage Unit Light Armor Plating Reflective Plating Improved EM Pulse Cannon Ion Cannon Light Assault Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 56 | 6 5 12 24 6 3 Power 7 | 1 . 2 3 1 . Engine 4 | 1 . 2 . 1 . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 17 | 2 . 4 10 1 . Treads . | . . . . . . Leg 17 | 2 . 4 10 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 4 3 2 1 Device 3 | . . 1 1 1 . Storage 4 | 1 1 1 1 . . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 19 | 2 3 2 8 2 2 Energy Gun 3 | . . . 3 . . Energy Cannon 4 | . . . 1 1 2 Ballistic Gun 10 | 2 3 2 2 1 . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . . 4 16 . 14 Power 5 | . . 1 2 . 2 Propulsion 12 | . . 1 7 . 4 Utility 5 | . . 1 1 . 3 Weapon 12 | . . 1 6 . 5 Highest Loss Streak 11 | . . 4 11 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 99 95 99 59 Engine 8 | . 14 10 6 7 1 Core 1 | . . . 2 7 4 Leg 33 | . 28 43 33 29 15 Device 5 | . . 1 9 11 6 Storage 10 | . 18 11 9 7 7 Processor 5 | . 9 4 3 10 7 Protection 3 | . . 5 4 . 2 Energy Gun 4 | . . . 11 . . Energy Cannon 1 | . . . . 7 4 Ballistic Gun 14 | . 28 22 8 7 5 Ballistic Cannon 2 | . . . 4 7 2 Naked Turns . | . . . . . . Heaviest Build 70 | 11 14 33 70 67 67 Greatest Support 59 | 20 20 40 53 59 59 Greatest Overweight (x) 5 | . . . 5 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 8 10 20 20 20 Average Capacity 14 | 7 8 9 19 20 20 Most Carried 16 | 5 8 10 16 8 9 Average Carried 9 | 2 6 8 12 6 7 Final Capacity 20 | 8 8 10 20 20 20 Final Carried 10 | 2 8 10 8 8 9 Class Distribution -------------------- 52% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Tank 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Matter Collected 1443 | 218 80 431 630 . 84 Remotely . | . . . . . . Salvage Created 1952 | . 80 603 1078 . 191 Parts 102 | . 5 40 48 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Combat Hostiles Destroyed 43 | . 2 16 21 . 4 Guns 32 | . 2 16 14 . . Cannons 11 | . . . 7 . 4 Classes Destroyed 12 | . 1 3 7 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 4 | . . 4 . . . Grunt 22 | . 2 6 12 . 2 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 10 | . . 5 5 . . Specialist 2 | . . . 2 . . Hunter 1 | . . . . . 1 Heavy 2 | . . . 1 . 1 Best Kill Streak 4 | . 2 4 4 . 2 Combat Bots Only 4 | . 2 4 3 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Damage Taken 5051 | . 23 904 2139 . 1985 Core 1110 | . . 91 307 . 712 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 67 | . . 67 . . . Core Remaining (%) 80 | 100 100 77 44 . . Volleys Fired 130 | . 4 48 63 . 15 Largest 3 | . 2 2 3 . 3 Hottest 174 | . 43 46 174 . 136 Shots Fired 291 | . 8 97 149 . 37 Gun 231 | . 8 97 111 . 15 Cannon 60 | . . . 38 . 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 210 | . 8 97 81 . 24 Thermal 68 | . . . 68 . . Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 11 | . 4 11 10 . 6 Robot Miss Streak 5 | . 1 5 4 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 204 | . 6 65 112 . 21 Core Hits 118 | . 4 28 79 . 7 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Burn 1 | . . . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3610 | . 73 1036 1961 . 540 Guns 2508 | . 73 1025 1287 . 123 Cannons 1091 | . . . 674 . 417 Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . . 11 . . . Kinetic 2566 | . 73 1025 1190 . 278 Thermal 771 | . . . 771 . . Explosive . | . . . . . . Electromagnetic 262 | . . . . . 262 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 7 . . . Message Errors 1 | . . 1 . . . Matter Fused 3 | . . 3 . . . Energy Discharges 1 | . . 1 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . . . 13 . . Impact . | . . . . . . Kinetic 12 | . . . 12 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . . 2 1 . . Kicked 3 | . . 2 1 . . Crushed . | . . . . . . Highest Temperature 577 | . 10 33 577 . 14 Average Temperature 125 | . 5 12 150 . 5 Received Heat Transfer 1746 | . 12 357 648 . 729 Effects 10 | . . . 10 . . Shutdowns 3 | . . . 3 . . Interference 2 | . . . 2 . . Matter Decay 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1739 | . . . 1739 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Peak Influence 411 | . 40 281 411 136 98 Initial 132 | . . 16 118 132 98 Average 179 | . 21 153 285 135 71 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 57 | 100 100 68 18 100 100 Level 1 37 | . . 31 68 . . Level 2 4 | . . . 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 2 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 2 23 29 . 6 Peak Tracking Total 5 | . 2 5 4 . 4 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Traps Triggered 5 | . . 1 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Machines Accessed 17 | . 2 7 5 3 . Terminals 8 | . 1 2 3 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 1 2 1 . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 2 21 8 5 . Successful 26 | . 2 14 6 4 . Failed 10 | . . 7 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 2 5 3 . Fabricators 2 | . . . . 2 . Repair Stations 5 | . . 5 . . . Recycling Units 9 | . 1 6 2 . . Scanalyzers 8 | . . 8 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 8 | . 1 1 3 3 . Record 3 | . . . 1 2 . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 6 | . 1 3 2 . . Process 1 | . . 1 . . . Report Inventory 4 | . 1 2 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 3 2 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 70 | . . 70 . . . Parts Recycled . | . . . . . . Recycled Matter 112 | . . 112 . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Turns Passed 2578 | 56 291 768 1037 210 216 Spaces Moved 1235 | 44 207 427 408 105 44 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1222 | 31 207 427 408 105 44 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 Average Speed 150 | 99 120 120 188 190 190 Slowest Speed 470 | 120 120 120 470 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 32 44 38 3 50 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Total 1688 | 55 243 585 546 114 145 Wait 197 | . 14 82 30 . 71 Move 1230 | 43 206 426 407 104 44 Hop . | . . . . . . Pick Up 53 | 6 10 13 18 4 2 Fast Attach 2 | 2 . . . . . Attach 35 | 4 1 7 17 3 3 Detach . | . . . . . . Swap 19 | . 4 5 7 3 . Drop 9 | . 4 2 3 . . Fire 130 | . 4 48 63 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 2 1 . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Lost 4 parts (1p1n1u1w) 955 | -9/Materials | Repaired Hvy. Assault Rifle 993 | -9/Materials | Repaired Reflective Plating 1093 | -9/Materials | Discovered new exit (range 6) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1721 | -8/Materials | Lost 3 parts (2n1u) 2009 | -8/Materials | Build established: Scavenger-Mutant 2023 | -8/Materials | Discovered new exit (range 10) 2072 | -8/Materials | Core integrity fell below 50% 2090 | -8/Materials | Lost 11 parts (2p5n4w) 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2363 | -7/Factory | Identified exit to DSF 2363 | -7/Factory | Entered DSF 2390 | -7/DSF | Additional patrols routed to DSF 2469 | -7/DSF | Lost 7 parts (1p2n1u3w) 2473 | -7/DSF | Found Prototype Device 2551 | -7/DSF | Core integrity fell below 50% 2558 | -7/DSF | Lost 7 parts (1p2n2u2w) 2568 | -7/DSF | Core integrity fell below 20% 2579 | -7/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02496_ G-50 Soldier unfolds itself. 02496_ G-47 Trooper unfolds itself. 02497_ Lgt. Armor Plating destroyed. 02497_ A-02 Transporter delivers Hyb. Fission Core. 02498_ Nuclear Core destroyed. 02499_ G-47 Trooper destroyed. 02500_ A-02 Transporter delivers Hyb. Fission Core. 02501_ Critical hit (Burn: +37). 02502_ A-02 Transporter delivers Hyb. Fission Core. 02503_ Sensor Array destroyed. 02504_ G-47 Trooper destroyed. 02504_ Slug penetrates Wall. 02505_ A-02 Transporter delivers Hyb. Fission Core. 02517_ Imp. Carbon-fiber Leg destroyed. 02518_ Imp. EM Pulse Cannon destroyed. 02520_ Imp. Aluminum Leg destroyed. 02522_ Critical hit (Burn: +37). 02527_ Gauss Rifle destroyed. 02536_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????"#?????????????????????????????????????? | | ??????"#?????????????????????????????????????? | | ??####"##??????????######????????????????????? | | ??#"""""#?###???#? !!! ?????????????????????? | | ??#"""""## #!!!# !!! ?????????????????????? | | "##"" ??????????????????????? | | """"" ??????????????????????? | | ###"" ##!!#!!!### #??????????????????????? | | ??### ##???#????## ###????????????????????? | | ???## ###??????? #????????????????????? | | ???#! #???????? #????????????????????? | | ???#! #???????? ?????????????????????? | | ???## ###??????### ###????????????????????? | | ???#! !!#??????#!! !!#????????????????????? | | ???#! !!#??????#!! !!#??#?????????????????? | | ???#!^ !!#??????#! !!#?%#?????????????????? | | ??### ############ ####+##????????????????? | | ??#[[ ## #!!!### ###===#?? #????????????? | | ###[[% ## ;!!!##a = a##g=g# ## #??????? | | # "// ] [% =%!%= //#??????? | | ?##// @= //#??????? | | ??#//%% % //#??????? | | ??#!! ##!!!#***##a % a##!!!#///## [[#??????? | | ??#!! ##!!!# ### ###!!!#??/#????????????? | | ??### ##########?# #?#####????????????????? | | ????& &?????????!! //?????????????????????? | | ???#& &????????#!! //#????????????????????? | | ???#& &&???????#!! //#????????????????????? | | ???## ##???????### ###????????????????????? | | ????& ??????????! ??????????????????????? | | ????& ??????????! ??????????????????????? | | ????# #?????????!! ?????????????????????? | | ????# #?????????## ##?????????????????????? | | ????? ??????????# #??????????????????????? | | ????? ??????????? ??????????????????????? | | ????? ???????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Novice Programmer Challenges ------------ None Game ------ Seed EnhancedHelicalKit Manual? 0 Play Time 00:43:03 Cumulative 12.5 hours Start 2023.11.05 @ 05:57:24 End 2023.11.05 @ 06:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f84e0f4b-dafc-447a-a6ba-9120f551c1e6