Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.16 @ 18:13:30 Player: JACKBOI Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (56) 56 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1486 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit 0b10 Alert Chip > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Improved Aluminum Leg High-capacity Matter Pod (0) EM Pulse Gun Assault Rifle Light Cannon Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Aluminum Leg High-capacity Matter Pod EM Pulse Gun Assault Rifle Light Cannon Mace [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor 0b10 Alert Chip Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 9 . 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 6 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 85 90 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 4 | . 11 . . Storage 14 | . 14 14 14 Processor 2 | . . . 5 Energy Gun 9 | . 3 14 14 Ballistic Gun 13 | . 13 14 14 Ballistic Cannon 2 | . 6 . . Special Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 16 | 13 16 13 13 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 3 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 397 | 266 94 37 . Remotely . | . . . . Salvage Created 217 | 108 109 . . Parts 11 | 8 3 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 3 | 2 1 . . Tunneler 2 | 2 . . . Recycler 2 | 1 1 . . Swarmer 2 | . 2 . . Best Kill Streak 3 | 3 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 740 | . 540 . 200 Core 252 | . 216 . 36 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 35 | 6 29 . . Largest 2 | 2 2 . . Hottest 100 | 60 100 . . Shots Fired 55 | 12 42 . 1 Gun 32 | 12 19 . 1 Cannon 10 | . 10 . . Launcher . | . . . . Special 13 | . 13 . . Kinetic 30 | 6 24 . . Thermal 19 | . 18 . 1 Explosive . | . . . . Electromagnetic 6 | 6 . . . Robot Hit Streak 11 | 10 11 . 1 Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | 10 12 . 1 Core Hits 7 | 4 3 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 2 | . 1 . 1 Blast 1 | . 1 . . Melee Attacks 5 | . 5 . . Impact 5 | . 5 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 268 | 116 139 . 13 Guns 215 | 116 86 . 13 Cannons 53 | . 53 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 126 | 36 90 . . Thermal 62 | . 49 . 13 Explosive . | . . . . Electromagnetic 80 | 80 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 4 | . 4 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 1 4 8 Message Errors 3 | . 1 1 1 Matter Fused 3 | . . 1 2 Heat Flow Errors 3 | . . 1 2 Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 278 | 40 90 97 278 Average Temperature 37 | 16 22 52 108 Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 222 . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 91 | 15 91 29 . Initial 29 | . 8 29 . Average 30 | 4 39 29 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 5 . 4 Peak Tracking Total 12 | . 3 . 12 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 8 | . 4 . 4 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 9 . 41 Successful 49 | . 8 . 41 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 47 | . 6 . 41 Record 43 | . 3 . 40 Prototype ID Bank 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 898 | 98 335 120 345 Spaces Moved 611 | 56 172 100 283 Core 7 | 7 . . . Treads . | . . . . Legs 604 | 49 172 100 283 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . 2 . . Exploration Rate (%) 31 | 4 28 31 62 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 12 | . 12 . . Terrain Destroyed 15 | . 15 . . Melee 2 | . 2 . . Projectile 13 | . 13 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 690 | 75 227 100 288 Wait 6 | . 2 . 4 Move 607 | 55 170 99 283 Hop . | . . . . Pick Up 13 | 8 4 1 . Fast Attach 8 | 6 1 . 1 Attach 2 | . 2 . . Detach 1 | . 1 . . Swap 6 | . 6 . . Drop 6 | . 6 . . Fire 35 | 6 29 . . Melee 5 | . 5 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . 1 . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Crushed by falling debris 380 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Crushed by falling debris 384 | -10/Materials | Core integrity fell below 50% 384 | -10/Materials | Core integrity fell below 20% 434 | -10/Materials | Entered Mines 548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Exiles 576 | -10/Exiles | Discovered new exit (range 14) 617 | -10/Exiles | Met 8R-AWN 637 | -10/Exiles | Met EX-HEX 680 | -10/Exiles | Met EX-BIN 698 | -10/Exiles | Aligned with FarCom system 700 | -10/Exiles | Given EX-Vault access code 755 | -10/Exiles | Opened EX-Vault 761 | -10/Exiles | Found 0b10 Alert Chip 785 | -10/Exiles | Warned to stay clear of 0b10 Research branches 820 | -10/Exiles | Met EX-DEC 844 | -10/Exiles | Learned location of Zion (-7) 894 | -10/Exiles | Attacked by the Exiles 899 | -10/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- Well it is a pretty top-notch boomstick. --DEC >>Record "MSG002145-01" An 0b10 database recorded a lone Knight exploring the Mines not too long ago. If anyone sees one of Warlord's units down here tell them to swing by our lab real quick. We need to have a talk with them about steering clear of our depth to avoid stirring up trouble. --HEX J7-WD5(z): I was there on that fateful day we tested the Lightpack 1.0. It was such a good haul, too, only to see JA-CK9 crushed like a forgotten microchip... 00861_ System corrupted: Substantial component data lost. 00894_ System corrupted: FCS attempts to trigger Med. Laser. 00894_ System corrupted: Med. Laser misfires. 00894_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00894_ EX-DEC suffers critical hit (Burn). 00896_ EX-DEC: "Let's see what this bad boy can do..." 00896_ EX-DEC deploys DAS Turret. 00896_ Ion Engine destroyed. 00896_ Machine disabled. 00897_ Knocked back. 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